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DMXAddInput(3X)                                                                              DMXAddInput(3X)



NAME
       DMXAddInput, DMXAddBackendInput, DMXAddConsoleInput - attach a new input

SYNOPSIS
       #include <X11/extensions/dmxext.h>

       Bool DMXAddInput(Display *dpy,
                        unsigned int mask,
                        DMXInputAttributes *attr,
                        int *id);
       Bool DMXAddBackendInput(Display *dpy,
                               int screen,
                               int sendsCore,
                               int *newId);
       Bool DMXAddConsoleInput(Display *dpy,
                               const char *name,
                               int sendsCore,
                               int *newId);

DESCRIPTION
       DMXAddInput()  is  used to attach a new input (or a previously detached input) to the Xdmx(1) server.
       mask specifies the fields in attr that are active, and id returns the device if of the  first  device
       in the series that is added.

       The value of mask is computed from the following values:

       DMXInputType
       DMXInputPhysicalScreen
       DMXInputSendsCore

       The DMXInputAttributes structure is:

       typedef struct {
           DMXInputEnum inputType;
           int          physicalScreen;
           int          physicalId;
           Bool         isCore;
           Bool         sendsCore;
           const char   *name;
           Bool         detached;
       } DMXInputAttributes;

       inputType may bave the value DmxConsoleInputType  or  DmxBackendInputType .

       For console devices, name will specify the display to be used.

       For back-end devices, physicalScreen will specify the Xdmx(1) screen number.

       If sendsCore is True, the new device will be added as a true core device.

       If  a  device  was  removed with DMXRemoveInput(3X) an attempt will be made to reconnect the previous
       devices (sendsCore is ignored in this case).

       DMXAddBackendInput() is a helper function that is used to add input from  a  back-end  server.   With
       this  function,  screen refers to the back-end screen, sendsCore is True if the new input should send
       core events (and it ignored if the input has been detached), and newId will hold the device id of the
       first device in the series added.

       DMXAddConsoleInput()  is a helper function that is used to add input from a console.  With this func-tion, function,
       tion, name is the name of the console display, sendsCore is True if the new input  should  send  core
       events  (and  it  ignored  if  the input has been detached), and newId will hold the device id of the
       first device in the series added.

RETURN VALUE
       DMXAddInput() returns True on success and False otherwise.

       DMXAddInput() can generate BadValue (if inputType is invalid or  physicalScreen  is  out  of  range),
       BadAccess (if the input has already been attached or if the backend screen is currently detached).

NOTES
       Local devices cannot be attached or detached.

       Attributes that are not specified will default to 0.  This may lead to unintended results.

SEE ALSO
       DMXRemoveInput(3X), DMX(3X), Xdmx(1)



X Version 11                                    libdmx 1.0.2                                 DMXAddInput(3X)

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