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PERLREGUTS(1)                         Perl Programmers Reference Guide                         PERLREGUTS(1)



NAME
       perlreguts - Description of the Perl regular expression engine.

DESCRIPTION
       This document is an attempt to shine some light on the guts of the regex engine and how it works. The
       regex engine represents a significant chunk of the perl codebase, but is relatively poorly under-stood. understood.
       stood. This document is a meagre attempt at addressing this situation. It is derived from the
       author's experience, comments in the source code, other papers on the regex engine, feedback on the
       perl5-porters mail list, and no doubt other places as well.

       WARNING! It should be clearly understood that this document represents the state of the regex engine
       as the author understands it at the time of writing. It is NOT an API definition; it is purely an
       internals guide for those who want to hack the regex engine, or understand how the regex engine
       works. Readers of this document are expected to understand perl's regex syntax and its usage in
       detail. If you want to learn about the basics of Perl's regular expressions, see perlre.

OVERVIEW
       A quick note on terms

       There is some debate as to whether to say "regexp" or "regex". In this document we will use the term
       "regex" unless there is a special reason not to, in which case we will explain why.

       When speaking about regexes we need to distinguish between their source code form and their internal
       form. In this document we will use the term "pattern" when we speak of their textual, source code
       form, the term "program" when we speak of their internal representation. These correspond to the
       terms S-regex and B-regex that Mark Jason Dominus employs in his paper on "Rx" ([1] in "REFERENCES").

       What is a regular expression engine?

       A regular expression engine is a program that takes a set of constraints specified in a mini-lan-guage, mini-language,
       guage, and then applies those constraints to a target string, and determines whether or not the
       string satisfies the constraints. See perlre for a full definition of the language.

       So in less grandiose terms the first part of the job is to turn a pattern into something the computer
       can efficiently use to find the matching point in the string, and the second part is performing the
       search itself.

       To do this we need to produce a program by parsing the text. We then need to execute the program to
       find the point in the string that matches. And we need to do the whole thing efficiently.

       Structure of a Regexp Program

       High Level

       Although it is a bit confusing and some people object to the terminology, it is worth taking a look
       at a comment that has been in regexp.h for years:

       This is essentially a linear encoding of a nondeterministic finite-state machine (aka syntax charts
       or "railroad normal form" in parsing technology).

       The term "railroad normal form" is a bit esoteric, with "syntax diagram/charts", or "railroad dia-gram/charts" diagram/charts"
       gram/charts" being more common terms.  Nevertheless it provides a useful mental image of a regex pro-gram: program:
       gram: each node can be thought of as a unit of track, with a single entry and in most cases a single
       exit point (there are pieces of track that fork, but statistically not many), and the whole forms a
       layout with a single entry and single exit point. The matching process can be thought of as a car
       that moves along the track, with the particular route through the system being determined by the
       character read at each possible connector point. A car can fall off the track at any point but it may
       only proceed as long as it matches the track.

       Thus the pattern "/foo(?:\w+|\d+|\s+)bar/" can be thought of as the following chart:

                             [start]
                                |
                              <foo>
                                |
                          +-----+-----+
                          |     |     |
                        <\w+> <\d+> <\s+>
                          |     |     |
                          +-----+-----+
                                |
                              <bar>
                                |
                              [end]

       The truth of the matter is that perl's regular expressions these days are much more complex than this
       kind of structure, but visualising it this way can help when trying to get your bearings, and it
       matches the current implementation pretty closely.

       To be more precise, we will say that a regex program is an encoding of a graph. Each node in the
       graph corresponds to part of the original regex pattern, such as a literal string or a branch, and
       has a pointer to the nodes representing the next component to be matched. Since "node" and "opcode"
       already have other meanings in the perl source, we will call the nodes in a regex program "regops".

       The program is represented by an array of "regnode" structures, one or more of which represent a sin-gle single
       gle regop of the program. Struct "regnode" is the smallest struct needed, and has a field structure
       which is shared with all the other larger structures.

       The "next" pointers of all regops except "BRANCH" implement concatenation; a "next" pointer with a
       "BRANCH" on both ends of it is connecting two alternatives.  [Here we have one of the subtle syntax
       dependencies: an individual "BRANCH" (as opposed to a collection of them) is never concatenated with
       anything because of operator precedence.]

       The operand of some types of regop is a literal string; for others, it is a regop leading into a
       sub-program.  In particular, the operand of a "BRANCH" node is the first regop of the branch.

       NOTE: As the railroad metaphor suggests, this is not a tree structure:  the tail of the branch con-nects connects
       nects to the thing following the set of "BRANCH"es.  It is a like a single line of railway track that
       splits as it goes into a station or railway yard and rejoins as it comes out the other side.

       Regops

       The base structure of a regop is defined in regexp.h as follows:

           struct regnode {
               U8  flags;    /* Various purposes, sometimes overridden */
               U8  type;     /* Opcode value as specified by regnodes.h */
               U16 next_off; /* Offset in size regnode */
           };

       Other larger "regnode"-like structures are defined in regcomp.h. They are almost like subclasses in
       that they have the same fields as "regnode", with possibly additional fields following in the struc-ture, structure,
       ture, and in some cases the specific meaning (and name) of some of base fields are overridden. The
       following is a more complete description.

       "regnode_1"
       "regnode_2"
           "regnode_1" structures have the same header, followed by a single four-byte argument; "regnode_2"
           structures contain two two-byte arguments instead:

               regnode_1                U32 arg1;
               regnode_2                U16 arg1;  U16 arg2;

       "regnode_string"
           "regnode_string" structures, used for literal strings, follow the header with a one-byte length
           and then the string data. Strings are padded on the end with zero bytes so that the total length
           of the node is a multiple of four bytes:

               regnode_string           char string[1];
                                        U8 str_len; /* overrides flags */

       "regnode_charclass"
           Character classes are represented by "regnode_charclass" structures, which have a four-byte argu-ment argument
           ment and then a 32-byte (256-bit) bitmap indicating which characters are included in the class.

               regnode_charclass        U32 arg1;
                                        char bitmap[ANYOF_BITMAP_SIZE];

       "regnode_charclass_class"
           There is also a larger form of a char class structure used to represent POSIX char classes called
           "regnode_charclass_class" which has an additional 4-byte (32-bit) bitmap indicating which POSIX
           char class have been included.

               regnode_charclass_class  U32 arg1;
                                        char bitmap[ANYOF_BITMAP_SIZE];
                                        char classflags[ANYOF_CLASSBITMAP_SIZE];

       regnodes.h defines an array called "regarglen[]" which gives the size of each opcode in units of
       "size regnode" (4-byte). A macro is used to calculate the size of an "EXACT" node based on its
       "str_len" field.

       The regops are defined in regnodes.h which is generated from regcomp.sym by regcomp.pl. Currently the
       maximum possible number of distinct regops is restricted to 256, with about a quarter already used.

       A set of macros makes accessing the fields easier and more consistent. These include "OP()", which is
       used to determine the type of a "regnode"-like structure; "NEXT_OFF()", which is the offset to the
       next node (more on this later); "ARG()", "ARG1()", "ARG2()", "ARG_SET()", and equivalents for reading
       and setting the arguments; and "STR_LEN()", "STRING()" and "OPERAND()" for manipulating strings and
       regop bearing types.

       What regop is next?

       There are three distinct concepts of "next" in the regex engine, and it is important to keep them
       clear.

          There is the "next regnode" from a given regnode, a value which is rarely useful except that
           sometimes it matches up in terms of value with one of the others, and that sometimes the code
           assumes this to always be so.

          There is the "next regop" from a given regop/regnode. This is the regop physically located after
           the the current one, as determined by the size of the current regop. This is often useful, such
           as when dumping the structure we use this order to traverse. Sometimes the code assumes that the
           "next regnode" is the same as the "next regop", or in other words assumes that the sizeof a given
           regop type is always going to be one regnode large.

          There is the "regnext" from a given regop. This is the regop which is reached by jumping forward
           by the value of "NEXT_OFF()", or in a few cases for longer jumps by the "arg1" field of the "reg-node_1" "regnode_1"
           node_1" structure. The subroutine "regnext()" handles this transparently.  This is the logical
           successor of the node, which in some cases, like that of the "BRANCH" regop, has special meaning.

Process Overview
       Broadly speaking, performing a match of a string against a pattern involves the following steps:

       A. Compilation
            1. Parsing for size
            2. Parsing for construction
            3. Peep-hole optimisation and analysis
       B. Execution
            4. Start position and no-match optimisations
            5. Program execution

       Where these steps occur in the actual execution of a perl program is determined by whether the pat-tern pattern
       tern involves interpolating any string variables. If interpolation occurs, then compilation happens
       at run time. If it does not, then compilation is performed at compile time. (The "/o" modifier
       changes this, as does "qr//" to a certain extent.) The engine doesn't really care that much.

       Compilation

       This code resides primarily in regcomp.c, along with the header files regcomp.h, regexp.h and regn-odes.h. regnodes.h.
       odes.h.

       Compilation starts with "pregcomp()", which is mostly an initialisation wrapper which farms work out
       to two other routines for the heavy lifting: the first is "reg()", which is the start point for pars-ing; parsing;
       ing; the second, "study_chunk()", is responsible for optimisation.

       Initialisation in "pregcomp()" mostly involves the creation and data-filling of a special structure,
       "RExC_state_t" (defined in regcomp.c).  Almost all internally-used routines in regcomp.h take a
       pointer to one of these structures as their first argument, with the name "pRExC_state".  This struc-ture structure
       ture is used to store the compilation state and contains many fields. Likewise there are many macros
       which operate on this variable: anything that looks like "RExC_xxxx" is a macro that operates on this
       pointer/structure.

       Parsing for size

       In this pass the input pattern is parsed in order to calculate how much space is needed for each
       regop we would need to emit. The size is also used to determine whether long jumps will be required
       in the program.

       This stage is controlled by the macro "SIZE_ONLY" being set.

       The parse proceeds pretty much exactly as it does during the construction phase, except that most
       routines are short-circuited to change the size field "RExC_size" and not do anything else.

       Parsing for construction

       Once the size of the program has been determined, the pattern is parsed again, but this time for
       real. Now "SIZE_ONLY" will be false, and the actual construction can occur.

       "reg()" is the start of the parse process. It is responsible for parsing an arbitrary chunk of pat-tern pattern
       tern up to either the end of the string, or the first closing parenthesis it encounters in the pat-tern. pattern.
       tern.  This means it can be used to parse the top-level regex, or any section inside of a grouping
       parenthesis. It also handles the "special parens" that perl's regexes have. For instance when parsing
       "/x(?:foo)y/" "reg()" will at one point be called to parse from the "?" symbol up to and including
       the ")".

       Additionally, "reg()" is responsible for parsing the one or more branches from the pattern, and for
       "finishing them off" by correctly setting their next pointers. In order to do the parsing, it repeat-edly repeatedly
       edly calls out to "regbranch()", which is responsible for handling up to the first "|" symbol it
       sees.

       "regbranch()" in turn calls "regpiece()" which handles "things" followed by a quantifier. In order to
       parse the "things", "regatom()" is called. This is the lowest level routine which parses out constant
       strings, character classes, and the various special symbols like "$". If "regatom()" encounters a "("
       character it in turn calls "reg()".

       The routine "regtail()" is called by both "reg()", "regbranch()" in order to "set the tail pointer"
       correctly. When executing and we get to the end of a branch, we need to go to the node following the
       grouping parens. When parsing, however, we don't know where the end will be until we get there, so
       when we do we must go back and update the offsets as appropriate. "regtail" is used to make this eas-ier. easier.
       ier.

       A subtlety of the parsing process means that a regex like "/foo/" is originally parsed into an alter-nation alternation
       nation with a single branch. It is only afterwards that the optimiser converts single branch alterna-tions alternations
       tions into the simpler form.

       Parse Call Graph and a Grammar

       The call graph looks like this:

           reg()                        # parse a top level regex, or inside of parens
               regbranch()              # parse a single branch of an alternation
                   regpiece()           # parse a pattern followed by a quantifier
                       regatom()        # parse a simple pattern
                           regclass()   #   used to handle a class
                           reg()        #   used to handle a parenthesised subpattern
                           ....
                   ...
                   regtail()            # finish off the branch
               ...
               regtail()                # finish off the branch sequence. Tie each
                                        # branch's tail to the tail of the sequence
                                        # (NEW) In Debug mode this is
                                        # regtail_study().

       A grammar form might be something like this:

           atom  : constant | class
           quant : '*' | '+' | '?' | '{min,max}'
           _branch: piece
                  | piece _branch
                  | nothing
           branch: _branch
                 | _branch '|' branch
           group : '(' branch ')'
           _piece: atom | group
           piece : _piece
                 | _piece quant

       Debug Output

       In the 5.9.x development version of perl you can "use re Debug => 'PARSE'" to see some trace informa-tion information
       tion about the parse process. We will start with some simple patterns and build up to more complex
       patterns.

       So when we parse "/foo/" we see something like the following table. The left shows what is being
       parsed, and the number indicates where the next regop would go. The stuff on the right is the trace
       output of the graph. The names are chosen to be short to make it less dense on the screen. 'tsdy' is
       a special form of "regtail()" which does some extra analysis.

        >foo<             1    reg
                                 brnc
                                   piec
                                     atom
        ><                4      tsdy~ EXACT <foo> (EXACT) (1)
                                     ~ attach to END (3) offset to 2

       The resulting program then looks like:

          1: EXACT <foo>(3)
          3: END(0)

       As you can see, even though we parsed out a branch and a piece, it was ultimately only an atom. The
       final program shows us how things work. We have an "EXACT" regop, followed by an "END" regop. The
       number in parens indicates where the "regnext" of the node goes. The "regnext" of an "END" regop is
       unused, as "END" regops mean we have successfully matched. The number on the left indicates the posi-tion position
       tion of the regop in the regnode array.

       Now let's try a harder pattern. We will add a quantifier, so now we have the pattern "/foo+/". We
       will see that "regbranch()" calls "regpiece()" twice.

        >foo+<            1    reg
                                 brnc
                                   piec
                                     atom
        >o+<              3        piec
                                     atom
        ><                6        tail~ EXACT <fo> (1)
                          7      tsdy~ EXACT <fo> (EXACT) (1)
                                     ~ PLUS (END) (3)
                                     ~ attach to END (6) offset to 3

       And we end up with the program:

          1: EXACT <fo>(3)
          3: PLUS(6)
          4:   EXACT <o>(0)
          6: END(0)

       Now we have a special case. The "EXACT" regop has a "regnext" of 0. This is because if it matches it
       should try to match itself again. The "PLUS" regop handles the actual failure of the "EXACT" regop
       and acts appropriately (going to regnode 6 if the "EXACT" matched at least once, or failing if it
       didn't).

       Now for something much more complex: "/x(?:foo*|b[a][rR])(foo|bar)$/"

        >x(?:foo*|b...    1    reg
                                 brnc
                                   piec
                                     atom
        >(?:foo*|b[...    3        piec
                                     atom
        >?:foo*|b[a...                 reg
        >foo*|b[a][...                   brnc
                                           piec
                                             atom
        >o*|b[a][rR...    5                piec
                                             atom
        >|b[a][rR])...    8                tail~ EXACT <fo> (3)
        >b[a][rR])(...    9              brnc
                         10                piec
                                             atom
        >[a][rR])(f...   12                piec
                                             atom
        >a][rR])(fo...                         clas
        >[rR])(foo|...   14                tail~ EXACT <b> (10)
                                           piec
                                             atom
        >rR])(foo|b...                         clas
        >)(foo|bar)...   25                tail~ EXACT <a> (12)
                                         tail~ BRANCH (3)
                         26              tsdy~ BRANCH (END) (9)
                                             ~ attach to TAIL (25) offset to 16
                                         tsdy~ EXACT <fo> (EXACT) (4)
                                             ~ STAR (END) (6)
                                             ~ attach to TAIL (25) offset to 19
                                         tsdy~ EXACT <b> (EXACT) (10)
                                             ~ EXACT <a> (EXACT) (12)
                                             ~ ANYOF[Rr] (END) (14)
                                             ~ attach to TAIL (25) offset to 11
        >(foo|bar)$<               tail~ EXACT <x> (1)
                                   piec
                                     atom
        >foo|bar)$<                    reg
                         28              brnc
                                           piec
                                             atom
        >|bar)$<         31              tail~ OPEN1 (26)
        >bar)$<                          brnc
                         32                piec
                                             atom
        >)$<             34              tail~ BRANCH (28)
                         36              tsdy~ BRANCH (END) (31)
                                             ~ attach to CLOSE1 (34) offset to 3
                                         tsdy~ EXACT <foo> (EXACT) (29)
                                             ~ attach to CLOSE1 (34) offset to 5
                                         tsdy~ EXACT <bar> (EXACT) (32)
                                             ~ attach to CLOSE1 (34) offset to 2
        >$<                        tail~ BRANCH (3)
                                       ~ BRANCH (9)
                                       ~ TAIL (25)
                                   piec
                                     atom
        ><               37        tail~ OPEN1 (26)
                                       ~ BRANCH (28)
                                       ~ BRANCH (31)
                                       ~ CLOSE1 (34)
                         38      tsdy~ EXACT <x> (EXACT) (1)
                                     ~ BRANCH (END) (3)
                                     ~ BRANCH (END) (9)
                                     ~ TAIL (END) (25)
                                     ~ OPEN1 (END) (26)
                                     ~ BRANCH (END) (28)
                                     ~ BRANCH (END) (31)
                                     ~ CLOSE1 (END) (34)
                                     ~ EOL (END) (36)
                                     ~ attach to END (37) offset to 1

       Resulting in the program

          1: EXACT <x>(3)
          3: BRANCH(9)
          4:   EXACT <fo>(6)
          6:   STAR(26)
          7:     EXACT <o>(0)
          9: BRANCH(25)
         10:   EXACT <ba>(14)
         12:   OPTIMIZED (2 nodes)
         14:   ANYOF[Rr](26)
         25: TAIL(26)
         26: OPEN1(28)
         28:   TRIE-EXACT(34)
               [StS:1 Wds:2 Cs:6 Uq:5 #Sts:7 Mn:3 Mx:3 Stcls:bf]
                 <foo>
                 <bar>
         30:   OPTIMIZED (4 nodes)
         34: CLOSE1(36)
         36: EOL(37)
         37: END(0)

       Here we can see a much more complex program, with various optimisations in play. At regnode 10 we see
       an example where a character class with only one character in it was turned into an "EXACT" node. We
       can also see where an entire alternation was turned into a "TRIE-EXACT" node. As a consequence, some
       of the regnodes have been marked as optimised away. We can see that the "$" symbol has been converted
       into an "EOL" regop, a special piece of code that looks for "\n" or the end of the string.

       The next pointer for "BRANCH"es is interesting in that it points at where execution should go if the
       branch fails. When executing if the engine tries to traverse from a branch to a "regnext" that isn't
       a branch then the engine will know that the entire set of branches have failed.

       Peep-hole Optimisation and Analysis

       The regular expression engine can be a weighty tool to wield. On long strings and complex patterns it
       can end up having to do a lot of work to find a match, and even more to decide that no match is pos-sible. possible.
       sible.  Consider a situation like the following pattern.

          'ababababababababababab' =~ /(a|b)*z/

       The "(a|b)*" part can match at every char in the string, and then fail every time because there is no
       "z" in the string. So obviously we can avoid using the regex engine unless there is a "z" in the
       string.  Likewise in a pattern like:

          /foo(\w+)bar/

       In this case we know that the string must contain a "foo" which must be followed by "bar". We can use
       Fast Boyer-Moore matching as implemented in "fbm_instr()" to find the location of these strings. If
       they don't exist then we don't need to resort to the much more expensive regex engine.  Even better,
       if they do exist then we can use their positions to reduce the search space that the regex engine
       needs to cover to determine if the entire pattern matches.

       There are various aspects of the pattern that can be used to facilitate optimisations along these
       lines:

       * anchored fixed strings
       * floating fixed strings
       * minimum and maximum length requirements
       * start class
       * Beginning/End of line positions

       Another form of optimisation that can occur is post-parse "peep-hole" optimisations, where ineffi-cient inefficient
       cient constructs are replaced by more efficient constructs. An example of this are "TAIL" regops
       which are used during parsing to mark the end of branches and the end of groups. These regops are
       used as place-holders during construction and "always match" so they can be "optimised away" by mak-ing making
       ing the things that point to the "TAIL" point to thing that the "TAIL" points to, thus "skipping" the
       node.

       Another optimisation that can occur is that of ""EXACT" merging" which is where two consecutive
       "EXACT" nodes are merged into a single regop. An even more aggressive form of this is that a branch
       sequence of the form "EXACT BRANCH ... EXACT" can be converted into a "TRIE-EXACT" regop.

       All of this occurs in the routine "study_chunk()" which uses a special structure "scan_data_t" to
       store the analysis that it has performed, and does the "peep-hole" optimisations as it goes.

       The code involved in "study_chunk()" is extremely cryptic. Be careful. :-)

       Execution

       Execution of a regex generally involves two phases, the first being finding the start point in the
       string where we should match from, and the second being running the regop interpreter.

       If we can tell that there is no valid start point then we don't bother running interpreter at all.
       Likewise, if we know from the analysis phase that we cannot detect a short-cut to the start position,
       we go straight to the interpreter.

       The two entry points are "re_intuit_start()" and "pregexec()". These routines have a somewhat inces-tuous incestuous
       tuous relationship with overlap between their functions, and "pregexec()" may even call
       "re_intuit_start()" on its own. Nevertheless other parts of the the perl source code may call into
       either, or both.

       Execution of the interpreter itself used to be recursive. Due to the efforts of Dave Mitchell in the
       5.9.x development track, it is now iterative. Now an internal stack is maintained on the heap and the
       routine is fully iterative. This can make it tricky as the code is quite conservative about what
       state it stores, with the result that that two consecutive lines in the code can actually be running
       in totally different contexts due to the simulated recursion.

       Start position and no-match optimisations

       "re_intuit_start()" is responsible for handling start points and no-match optimisations as determined
       by the results of the analysis done by "study_chunk()" (and described in "Peep-hole Optimisation and
       Analysis").

       The basic structure of this routine is to try to find the start- and/or end-points of where the pat-tern pattern
       tern could match, and to ensure that the string is long enough to match the pattern. It tries to use
       more efficient methods over less efficient methods and may involve considerable cross-checking of
       constraints to find the place in the string that matches.  For instance it may try to determine that
       a given fixed string must be not only present but a certain number of chars before the end of the
       string, or whatever.

       It calls several other routines, such as "fbm_instr()" which does Fast Boyer Moore matching and
       "find_byclass()" which is responsible for finding the start using the first mandatory regop in the
       program.

       When the optimisation criteria have been satisfied, "reg_try()" is called to perform the match.

       Program execution

       "pregexec()" is the main entry point for running a regex. It contains support for initialising the
       regex interpreter's state, running "re_intuit_start()" if needed, and running the interpreter on the
       string from various start positions as needed. When it is necessary to use the regex interpreter
       "pregexec()" calls "regtry()".

       "regtry()" is the entry point into the regex interpreter. It expects as arguments a pointer to a
       "regmatch_info" structure and a pointer to a string.  It returns an integer 1 for success and a 0 for
       failure.  It is basically a set-up wrapper around "regmatch()".

       "regmatch" is the main "recursive loop" of the interpreter. It is basically a giant switch statement
       that implements a state machine, where the possible states are the regops themselves, plus a number
       of additional intermediate and failure states. A few of the states are implemented as subroutines but
       the bulk are inline code.

MISCELLANEOUS
       Unicode and Localisation Support

       When dealing with strings containing characters that cannot be represented using an eight-bit charac-ter character
       ter set, perl uses an internal representation that is a permissive version of Unicode's UTF-8 encod-ing[2]. encoding[2].
       ing[2]. This uses single bytes to represent characters from the ASCII character set, and sequences of
       two or more bytes for all other characters. (See perlunitut for more information about the relation-ship relationship
       ship between UTF-8 and perl's encoding, utf8 -- the difference isn't important for this discussion.)

       No matter how you look at it, Unicode support is going to be a pain in a regex engine. Tricks that
       might be fine when you have 256 possible characters often won't scale to handle the size of the UTF-8
       character set.  Things you can take for granted with ASCII may not be true with Unicode. For
       instance, in ASCII, it is safe to assume that "sizeof(char1) == sizeof(char2)", but in UTF-8 it
       isn't. Unicode case folding is vastly more complex than the simple rules of ASCII, and even when not
       using Unicode but only localised single byte encodings, things can get tricky (for example, LATIN
       SMALL LETTER SHARP S (U+00DF, ss) should match 'SS' in localised case-insensitive matching).

       Making things worse is that UTF-8 support was a later addition to the regex engine (as it was to
       perl) and this necessarily  made things a lot more complicated. Obviously it is easier to design a
       regex engine with Unicode support in mind from the beginning than it is to retrofit it to one that
       wasn't.

       Nearly all regops that involve looking at the input string have two cases, one for UTF-8, and one
       not. In fact, it's often more complex than that, as the pattern may be UTF-8 as well.

       Care must be taken when making changes to make sure that you handle UTF-8 properly, both at compile
       time and at execution time, including when the string and pattern are mismatched.

       The following comment in regcomp.h gives an example of exactly how tricky this can be:

           Two problematic code points in Unicode casefolding of EXACT nodes:

           U+0390 - GREEK SMALL LETTER IOTA WITH DIALYTIKA AND TONOS
           U+03B0 - GREEK SMALL LETTER UPSILON WITH DIALYTIKA AND TONOS

           which casefold to

           Unicode                      UTF-8

           U+03B9 U+0308 U+0301         0xCE 0xB9 0xCC 0x88 0xCC 0x81
           U+03C5 U+0308 U+0301         0xCF 0x85 0xCC 0x88 0xCC 0x81

           This means that in case-insensitive matching (or "loose matching",
           as Unicode calls it), an EXACTF of length six (the UTF-8 encoded
           byte length of the above casefolded versions) can match a target
           string of length two (the byte length of UTF-8 encoded U+0390 or
           U+03B0). This would rather mess up the minimum length computation.

           What we'll do is to look for the tail four bytes, and then peek
           at the preceding two bytes to see whether we need to decrease
           the minimum length by four (six minus two).

           Thanks to the design of UTF-8, there cannot be false matches:
           A sequence of valid UTF-8 bytes cannot be a subsequence of
           another valid sequence of UTF-8 bytes.

       Base Struct

       regexp.h contains the base structure definition:

           typedef struct regexp {
                   I32 *startp;
                   I32 *endp;
                   regnode *regstclass;
                   struct reg_substr_data *substrs;
                   char *precomp;          /* pre-compilation regular expression */
                   struct reg_data *data;  /* Additional data. */
                   char *subbeg;           /* saved or original string
                                              so \digit works forever. */
                   U32 *offsets;           /* offset annotations 20001228 MJD */
                   I32 sublen;             /* Length of string pointed by subbeg */
                   I32 refcnt;
                   I32 minlen;             /* minimum possible length of $& */
                   I32 prelen;             /* length of precomp */
                   U32 nparens;            /* number of parentheses */
                   U32 lastparen;          /* last paren matched */
                   U32 lastcloseparen;     /* last paren matched */
                   U32 reganch;            /* Internal use only +
                                              Tainted information used by regexec? */
                   regnode program[1];     /* Unwarranted chumminess with compiler. */
           } regexp;

       "program", and "data" are the primary fields of concern in terms of program structure. "program" is
       the actual array of nodes, and "data" is an array of "whatever", with each whatever being typed by
       letter, and freed or cloned as needed based on this type.  regops use the data array to store refer-ence reference
       ence data that isn't convenient to store in the regop itself. It also means memory management code
       doesn't need to traverse the program to find pointers. So for instance, if a regop needs a pointer,
       the normal procedure is use a "regnode_arg1" store the data index in the "ARG" field and look it up
       from the data array.

       -    "startp", "endp", "nparens", "lasparen", and "lastcloseparen" are used to manage capture
            buffers.

       -    "subbeg" and optional "saved_copy" are used during the execution phase for managing replace-ments. replacements.
            ments.

       -    "offsets" and "precomp" are used for debugging purposes.

       -    The rest are used for start point optimisations.

       De-allocation and Cloning

       Any patch that adds data items to the regexp will need to include changes to sv.c ("Perl_re_dup()")
       and regcomp.c ("pregfree()"). This involves freeing or cloning items in the regexes data array based
       on the data item's type.

SEE ALSO
       perlre

       perlunitut

AUTHOR
       by Yves Orton, 2006.

       With excerpts from Perl, and contributions and suggestions from Ronald J. Kimball, Dave Mitchell,
       Dominic Dunlop, Mark Jason Dominus, Stephen McCamant, and David Landgren.

LICENCE
       Same terms as Perl.

REFERENCES
       [1] <http://perl.plover.com/Rx/paper/>

       [2] <http://www.unicode.org>



perl v5.8.9                                      2007-11-17                                    PERLREGUTS(1)

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