Inherits from | |
Conforms to | |
Framework | /System/Library/Frameworks/UIKit.framework |
Availability | Available in iOS 3.0 and later. |
Declared in | UIMenuController.h |
The singleton UIMenuController
instance presents the menu interface for the Cut, Copy, Paste, Select, Select All, and Delete commands.
This menu is referred to as the editing menu. When you make this menu visible, UIMenuController
positions it relative to a target rectangle on the screen; this rectangle usually defines a selection. The menu appears above the target rectangle or, if there is not enough space for it, below it. The menu’s pointer is placed at the center of the top or bottom of the target rectangle, as appropriate. Be sure to set the tracking rectangle before you make the menu visible. You are also responsible for detecting, tracking, and displaying selections.
The UIResponderStandardEditActions
informal protocol declares methods that are invoked when the user taps a menu command. The canPerformAction:withSender:
method of UIResponder
is also related to the editing menu. A responder implements this method to enable and disable commands of the editing menu just before the menu is displayed. You can force this updating of menu commands’ enabled state by calling the update
method.
Note: iOS 3.2 introduced three changes to this class:
You can add your own menu items to the editing menu via the menuItems
property.
You can control the direction the arrow of the editing menu points through the arrowDirection
property.
The Delete menu item was added to the set of system menu items. Tapping it invokes the UIResponderStandardEditActions
action method delete:
, also added in iOS 3.2.
menuVisible
property
– setMenuVisible:animated:
– setTargetRect:inView:
menuFrame
property
arrowDirection
property
menuItems
property
For more about Objective-C properties, see “Properties” in The Objective-C Programming Language.
The direction the arrow of the editing menu is pointing.
@property UIMenuControllerArrowDirection arrowDirection
You can set the direction editing-menu arrow points by assigning a UIMenuControllerArrowDirection
enum constant to this property. The default behavior (UIMenuControllerArrowDefault
) is to point up or down at the object of focus based on its location on the screen.
UIMenuController.h
Returns the frame of the editing menu. (read-only)
@property(nonatomic, readonly) CGRect menuFrame
The property value is the bounding rectangle of the menu in screen coordinates. The property holds a value even if the menu is not visible. You can use this property to adjust any user-interface objects away from the menu.
UIMenuController.h
The custom menu items for the editing menu.
@property(copy) NSArray *menuItems
The default value is nil
(no custom menu items). Each menu item is an instance of the UIMenuItem class. You may create your own menu items, each with its own title and action selector, and add them to the editing menu through this property. Custom items appear in the menu after any system menu items.
UIMenuController.h
The visibility of the editing menu.
@property(nonatomic, getter=isMenuVisible) BOOL menuVisible
Setting this property displays or hides the menu immediately, without animation. For animating the showing or hiding of the menu, use the setMenuVisible:animated:
method. Before showing the menu, be sure to position it relative to the selection.
UIMenuController.h
Returns the menu controller.
+ (UIMenuController *)sharedMenuController
The shared NSMenuController
instance.
UIMenuController.h
Shows or hides the editing menu, optionally animating the action.
- (void)setMenuVisible:(BOOL)menuVisibleanimated:(BOOL)animated
YES
if the menu should be shown, NO
if it should be hidden.
YES
if the showing or hiding of the menu should be animated, otherwise NO
.
Before showing the menu, be sure to position it relative to the selection. See setTargetRect:inView:
for details. If you do not set the target rect before displaying the menu, it appears at screen coordinates (0.0, 0.0).
UIMenuController.h
Sets the area in a view above or below which the editing menu is positioned.
- (void)setTargetRect:(CGRect)targetRect inView:(UIView *)targetView
A rectangle that defines the area that is to be the target of the menu commands.
The view in which targetRect appears.
This target rectangle (targetRect) is usually the bounding rectangle of a selection. UIMenuController
positions the editing menu above this rectangle; if there is not enough space for the menu there, it positions it below the rectangle. The menu’s pointer is placed at the center of the top or bottom of the target rectangle as appropriate. Note that if you make the width or height of the target rectangle zero, UIMenuController
treats the target area as a line or point for positioning (for example, an insertion caret or a single point).
Once it is set, the target rectangle does not track the view; if the view moves (such as would happen in a scroll view), you must update the target rectangle accordingly.
UIMenuController.h
Updates the enabled state of menu commands
- (void)update
By default, UIMenuController
calls this method just before the editing menu is made visible and when touches occur in the menu. As a result, a responder object in the application enables or disables menu commands depending on the context; for example, if the pasteboard holds no data of a compatible type, the Paste command would be disabled. You can call this method to force an update of the editing menu. You may also override this method to add any custom behavior.
UIMenuController.h
The direction the arrow of the editing menu is pointing.
typedef enum { UIMenuControllerArrowDefault, UIMenuControllerArrowUp, UIMenuControllerArrowDown, UIMenuControllerArrowLeft, UIMenuControllerArrowRight, } UIMenuControllerArrowDirection;
UIMenuControllerArrowDefault
The arrow is pointing up or down at the object of focus based on its location in the screen.
Available in iOS 3.2 and later.
Declared in UIMenuController.h
.
UIMenuControllerArrowUp
The arrow is pointing up at the object of focus.
Available in iOS 3.2 and later.
Declared in UIMenuController.h
.
UIMenuControllerArrowDown
The arrow is pointing down at the object of focus.
Available in iOS 3.2 and later.
Declared in UIMenuController.h
.
UIMenuControllerArrowLeft
The arrow is pointing left at the object of focus.
Available in iOS 3.2 and later.
Declared in UIMenuController.h
.
UIMenuControllerArrowRight
The arrow is pointing right at the object of focus.
Available in iOS 3.2 and later.
Declared in UIMenuController.h
.
UIMenuController.h
Posted by the menu controller just before it shows the menu.
There is no userInfo
dictionary.
UIMenuController.h
Posted by the menu controller just after it shows the menu.
There is no userInfo
dictionary.
UIMenuController.h
Posted by the menu controller just before it hides the menu.
There is no userInfo
dictionary.
UIMenuController.h
Posted by the menu controller just after it hides the menu.
There is no userInfo
dictionary.
UIMenuController.h
Posted when the frame of a visible menu changes.
There is no userInfo
dictionary.
UIMenuController.h
Last updated: 2010-02-25