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NEWLOCALE(3)             BSD Library Functions Manual             NEWLOCALE(3)

NAME
     newlocale -- Create a new locale

SYNOPSIS
     #include <xlocale.h>

     locale_t
     newlocale(int mask, const char * locale, locale_t base);

DESCRIPTION
     Creates a new locale_t based off the locale specified by base.  The cate-gories categories
     gories specified by mask will be replaced to correspond with the named
     locale.

     The mask is the logical OR of the following:

     LC_COLLATE_MASK   Collation

     LC_CTYPE_MASK     Character type

     LC_MESSAGES_MASK  Messages

     LC_MONETARY_MASK  Monetary

     LC_NUMERIC_MASK   Numeric

     LC_TIME_MASK      Time

     LC_ALL_MASK       The logical OR of all of the above

     The locale string is typically the name of one of the directories in
     /usr/share/locale.  If locale is NULL, then the C locale is used. If
     locale is an empty string, then it will look for environment variables:
     LC_ALL, then LC_* if the corresponding LC_*_MASK bit is set, then the
     LANG environment variable. If none of these are found, it will default to
     the C locale.

     If base is NULL, the current locale is used. If base is LC_GLOBAL_LOCALE,
     the global locale is used.

     If mask is LC_ALL_MASK, base is ignored. In order to create a C locale_t
     value, use newlocale(LC_ALL_MASK, NULL, NULL).

RETURN VALUES
     Returns a new locale_t, or NULL in case of error.  New locales should be
     freed with freelocale(3).

SEE ALSO
     duplocale(3), freelocale(3), querylocale(3), uselocale(3), xlocale(3)

BSD                             March 11, 2005                             BSD
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