Contents
General
Info
Welcome to International 64K-Rate !
All
graphics, music and other elements are (c) by Poke53280,
except original player graphics and sound-effects which
were taken from the C64 Game "International Karate
+" by Archer McLean.
Due
to problems with some chipsets I changed the screen-resolution
from 320x200 (original C64 resolution) to 320x240. So don't
wonder when the players look a bit squeezed in fullscreen
mode. Should look normal in
windowed mode, though.
This game is distributed as freeware, so You can distribute
it freely around the web or email it to Your friends as
long as the game itself, the media it uses and this ReadMe
are included in their original form.
If You want to put this game on CD for a magazine or something
like that, please contact me
for permission.
System
Requirements
Microsoft Windows NT / 2000 / XP
DirectX 8.1 or higher
4 MB ram
and some kilobytes of diskspace ;)
The Game
The game can be played by up to three players
simultaneously. The main
goal is to achieve the black belt and gain as much score
as possible by punching, kicking and even head-butting your
opponents. Sounds cool, doesn't it ? =)
Each round lasts for a maximum of 30 seconds. When You hit
an opponent while standing behind him, You will
get one hit-point. When You are facing him, You
will get two hit-points. The round ends when one of the
players has reached six hit-points or when the time is up.
At the end of each round the player with the least hit-points
loses. The game ends when all three players have lost.
As You advance in Your Karateka career, Your
opponents will get stronger, and by the time You achieve
the black belt, they can be a very nasty foe :)
After every three normal rounds comes the
bonus round where you have to deflect jumping balls with
a shield. You get 100 points for each deflected ball and
5000 points for surviving the whole wave. Watch out for
the blinking balls, for they seem to laugh at earth's physics
sometimes :]
Hitting ESCAPE during the game brings up
the start screen, hitting it during that screen exits the
game.
Moves
This is the way your Karateka moves when
facing right :
without fire button pressed
punch
left |
jump
up |
punch
right |
walk
left |
![](/file/12185/Freelog055.iso/Bas/Jeu/64Krate/ReadMe_Arrows.png) |
walk
right |
low
punch |
leg
sweep |
low
kick |
with
fire button pressed
straddle |
jump
kick |
head
butt |
backflip |
![](/file/12185/Freelog055.iso/Bas/Jeu/64Krate/ReadMe_Arrows.png) |
side
kick |
high
kick turned |
leg
sweep turned |
high
kick |
Hint
: Don't try to win by frequently doing the leg sweep ...
since this move is quite unfair, You will be punished when
doing it too often.
Controls
The game can only be played via keyboard.
Be sure to have Numlock turned OFF. The configuration for
all three players is as follows :
Player
1 (white) |
|
Player
2 (red) |
|
Player
3 (blue) |
Up |
W |
I |
Left |
Down
|
Right |
A |
S |
D |
J |
K |
L |
Insert
or
Numpad0 |
Ctrl / Strg
or
F |
Return / Enter
or
H |
As You might see You are able to play left handed or right
handed with each player. It might get a little cramped when
playing with three people =)
When
You hit the ground, You can stand up after some seconds
by pressing Your fire-button.
F1 - F3 starts a one to three player match
F5 turns music on/off
F6 turns soundeffects on/off
Try the other function keys for some surprises =)
Contact
For bug reports, suggestions, questions, donations and other
matters, feel free to email me.
(c) 2003 by Poke53280