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DEMO Version ! After registering you will receive a complete version !
Description
This procedure will draw a rectangular button, defined by the points
('Xleft','Ytop') and ('Xright','Ybottom'). The text in 'String' will be
inserted in button.
Syntax
FGL_TEXTBUTTON(< Xleft >,< Ytop >,< Xright >,< Ybottom >,< String >)
See Also:
FGL_BUTTON()
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Written by Dave Pearson