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Description

Reads value of pixel on position (X,Y). The function return the value.
In 16 color mode the value ranges from 0 to 15; In 256 color mode from
0 to 255 and in 32768 Hicolor mode from 0 to 32767.
No clipping is performed. See function 'FGL_in_viewport' for details.


Syntax

  FGL_getpixel(< X >,< Y >) -> Value.

See Also: FGL_setpixel()
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