The look command is used to survey your surrounding
area and see all that lies within it. This includes all
players, monsters, npcs, mechanicals, items
, and exits. If used LOOK AROUND, it will look normally and then list any npcs, mechanicals, or players in the surrounding rooms.
This command allows you to notice players, monsters,
npcs, and mechanicals up to 2 rooms in every possible
direction. It will display their name, the direction they are in and how many rooms away they are.
This command will instruct your character to attack a monster, npc, mechanical, or other character. Characters use this to defeat monsters to recieve experience for levels.
This command instructs your character to shoot a ranged
weapon at the desired target if within range. The range
varies per weapon. Depending on your range and the npc's
range it can be from 0' to 180' away. You as a player
can be from 0' to 90' back and an npc can be from 0' to
90' away.
u must use a corresponding number with this
command to shoot an npc or player not at 0' away. You
use SHOOT for 0', SHOOT1 for 10', SHOOT2 for 20', etc.
This command will instruct one of your other characters(if online) to do any command that you could normally do without the number. This number can range from 2-5 so therefore you only can have 5 characters , but they can all be online at once.
This command will activate one of your multiple characters(presumably if you have created any others), and bring them online. This will allow you to see everything they see. Also you may command them with the 2-5 command.
This command is the opposite of ONLINE. It will take one of your multiple characters(if online) offline.
This will actually change you from your current character to another of your multiple character(presumably if you have created any). Your current character will then be offline and your new choice will be online. You may also just use CT for a short-key to CHANGETO.
This will initiate the new character generator so you may create one of your 5 possible multiple characters. It will not activate beyond 5 characters.
This command will ask NPC's about certain things in the game. Quests, items, or hints. Not all NPC's can answer a question. You must find clues to what to ask, and who to ask.
This will make your character more fun and make you more of a role player. You use this command to role play actions your character might be doing if the game was real and you were him. Like humming, or just looking stupid. You can also use / as a short-cut key.
This command instructs your character to equip a weapon to a mechanical. Then you may use that item also as a weapon to attack with if you are currently in or on that mechanical.
This will activate the built-in editor so you can edit your bio for your current character. The basic commands within this editor are ALT-W to save, ALT-V to toggle INSERT MODE, and ALT-N for a CARRIAGE RETURN.
This will initiate a buy from an NPC , if the NPC is a seller of something. Not all NPCs sell things, some just buy.
This command will list all things effecting your character. Then it will prompt you on which effect you want aborted. This will only list effects you can abort. Poisons, entangles, stoned, and cursed effects can't be aborted through this command.
This command initiates the use of a spell, if it is one
you have been taught. It can also be used as POWER or
SKILL, whichever you wish to use. CAST will work with
skills and powers and vise-versa. Some spells, powers,
and skills must have a target. In these cases you would
use AT and the target's name.
If the spell, power or
skill is ranged you must use a number to correspond to
the targets range. CAST for 0', CAST1 for 10', CAST2 for
20', etc. This goes for POWER and SKILL commands This will send you into the built-in chat area. This is not a TBBS standard chat area or an Ultrachat conference. Commands used within the chat area are: /S,[CHARACTER NAME] [MESSAGE]
/W,[WHO's PLAYING LIST]
/QUIT [TO QUIT CHAT AND RETURN TO NORMAL PLAY]
This command will close any door within the room with the name you specify.
This command if used in a room with an NPC set up as a treasurer, will access your bank account within the game. Then you may put in the amount of money you wish to deposit within the account.
This command will unequip an item from the desired target, which is a mechanical, and put it within your inventory. You can only take it if you can carry it though.
With this command you can drop items from your inventory or if used, DROP MONEY, it will prompt you on how much money to drop to the ground.
This will give you a list of all things effecting your character at the present time. Including entangled, stoned, blinded, silenced, cursed, etc.
This is how you make an item used. When you equip an item it is always in use or ready when you attack or shoot.
This will give you a detailed information screen on whatever you have examined, if the information is available. Also if you examine a character who is dying it will give a list of all items that character is carrying.
This command lets you get on a MECHANICAL or in it. Doesn't matter if you use the GETIN or GETON commands, they do the same thing.
This command lets you get on a MECHANICAL, or in it. It doesn't matter if you use the GETON or GETIN commands, they are both the same.
This command lets you get off or out of a MECHANICAL. It doesn't matter if you use the GETOFF or GETOUT commands, they do the same.
This command lets you get out of or off of a MECHANICAL. It doesn't matter if you use the GETOFF or GETOUT commands, they do the same.
This command lets you give the specified item to the specified target within the room. It goes from you inventory into their inventory. This keeps you from haveing to drop an item for someone offline, or in a crowded room.
This will initiate a healing service if there is an NPC within the room with whom deals in healing. Then you will get a list of options the healer can do.
This gives a list of all your items you are carrying and your money worth. Also it gives how much weight your carrying and your limit. The short form of INVENTORY is INV.
This command joins your character to the specified character. Therefore when that character moves you automatically follow. If join is used without any specified name just the command it will unjoin you from any character.
This command will lock the specified target. This being a door or a locking storage area on a MECHANICAL.
This command will instruct the MECHANICAL you are in control of to take an action.
This command will open a closed door. This will not work if the closed door is locked.
This command will send your message to all within your location.
This will send your message to all within your location.
This command will send your message to all playing the game.
This will send a message to all playing the game.
This will initiate a sell to an NPC within the room, if there is one who buys. Then it will ask what in your inventory you want to sell.
This will send a private to the specified character.
This will give you a list of all spells, powers, and skills you know. The commands POWERS and SKILLS will do the same.
This command puts up a heads up display of all your online characters stats. This HUD will stay up until you turn it back off with this command.
This command will give you all your character's information. This includes what items are equipped. The short-cut for this command is just STAT.
This command will allow you to steal the specified item from the specified target's inventory. This command only works if the target is currently dying. (ONLY A SKILL,SPELL, OR POWER WILL ALLOW STEALING WHILE THE TARGET IS NOT DYING.)
This command will let you put items into a storage area on a MECHANICAL or into an item that can hold other items like chests for example. Some storage areas on MECHANICALS and items can be locked also. These also have weight capacities.
This command allows you to pick up items and such off the ground and put them in your inventory. If you use TAKE ALL, you pick up everything in the room until you have it all or you've reached your weight capacity.
This command will give you the game time in hours along with AM or PM.
This command allows for you to take an item out of readiness and put it back at ease in your inventory.
This command will allow you to unlock a locked door if you have the correct key to do so or a locked MECHANICAL storage area.
This will allow you to remove the specified item from the specified MECHANICAL's storage area or the specified item and put it in your inventory.
This command will let you add a title to your name. This title will be put after your name on the descriptions of the rooms when people look.
This will give you a games list of who's playing the game. This will also give a little information on each player.
This command will initiate a withdraw from an NPC who is a treasurer. Then it will ask you how much you wish to withdraw.
This command will send out a desciption message to all within the Area.
This command will send a description message out to all in the game.
This command sends a message out to all Avatars and High Avatars only. Its like an Avatar private line.
This command will summon any Npc, Monster, Player, or Mechanical to your location. The short form of this command is CJ.
This command will take you to the specified location. The short form of this command is T.
This command will create one of the specified things.
CREATE +, ITEM, NPC, AUTOMATON, STOREFRONT, ROOM,
PASSAGE, MECHANICAL, SPELL, SKILL, POWER, FORM,
RESETABLE or RANDOM. The short form of CREATE is CR.
This command will destroy any specified object. The short form of DESTROY is DE.
This command will bring up a list of all Automatons in the room and those that cover the entire game and area. Then you choose from the list the given Automaton you wish to edit. The short form of EDITAUTO is EA.
This command will enter the character editing screen with the specified character in it. The character must be in the room with you. The short form of EDITCHARACTER is EC.
This command is stand alone. It enters the room description editing screen with your current rooms description. The short form of EDITDESC is ED.
This command will search out all the closest matches to the scheme of letters you give with this command that are npcs. The short form of this command is SN.
This command will search out the closest matches to your scheme given of all players in the database. The short form of this command is SP.
This command searches out all matches close to the scheme you give of all mechanicals in the database. The short form of this command is SM.
This command searches out all close matches to the scheme you give for all items in the database. The short form of this command is SI.
This is a command for all Sysops and High Avatars only. This gives access to functions like reindexing, restocking stores, and editing important parts of the game. The short form of this command is SYS.
This command will list all other characters you have within the game. It lists their name, race, class, and level.
This command will seek out all close matches to the scheme of letters you enter of spells, powers, and skills in the database. The short form of SEEKSPELL is SS.
This command lists all the areas within the
game, including number of rooms in each. The color of
the area name identifies the area as so: Bright Cyan =
Main Area; Brown = Sub-level; White = Upper-level; Cyan
= Inner level(deeper into a main area); Bright Red = A
hidden level.
This will edit the area of which you specify with this command. The short form of EDITAREA is EZ.
This command will activate or deactivate the routine to check automatons upon every command input.
This command will seek all users in the player file who come close to matching your input scheme of letters. The short form of this command is SH.
This command will basically summon any item from anywhere to the room with which you stand. The short form of this command is WP.
This command will initiate the Destroy Auto feature which will list all automatons within the room and you choose which to destroy. The short form of DESAUTO is DA.
This command will list all automatons with a starting IF statement of the matching scheme you enter with the command. The short form of SEEKAUTO is SA.
This command allows you to upload a text or ansi file in to the working directory for use with Automatons.
This command will list all the classes in the game with in order for use with items. Use the class's number in the class field of the item. The short form of LISTCLASSES is LC.
This will send a message to all playing the game.
This command will instruct the use of an item with some special ability on it. Sometimes this will require a target also by using ON <TARGETNAME>.
This command will basically just delete the character your using at the time of issuing this command.
This command will automatically kill all NPCs within the room. Excluding any storeowners or mechanicals.
This command will toggle your avatar ability to be removed from the WHO LIST inside the game.
This will destroy any storefront or guild in your location upon execution of this command. The short form of DESTORE is DS.
This command will list all mech races that can be found. This is used for finding what races there are to create individual item types for different types of mechs. The short form of LISTMECHS is LM.
Statcom will bring up a prompt before the command prompt of all your current online players stats. This is updated regularly if you are not typing something.
This will bring up the built in editor and will allow you a free space to write down things you may wish to remember thru the course of play.
This command will put you in EXPERT mode if off when executed and put you in normal mode if expert mode is on when executed.
This will initiate a the training process if you are within a room containing a training guild.
This command will scan the built in message base for any new messages to your current character. The short form of @SCAN is @S.
This command will enter the built in message base allowing you to enter a new message. If you mark the message private only you and the person its sent to will see it, otherwise all will see it. The short form of @ENTER is @E.
This command will enter the built in message base and give you options to read IN, OUT, SELECTIVLY, or a NEW MESSAGE scan. The short form of @READ is @R.
This command will make a copy of any npc within the realm. You need the npc's REC#, which is the number given in the SEEKNPC listing.
This command will make a copy of an item within the realm. The command requires the items REC#, which is given in the SEEKITEM listing.
This command will delete one of the forms created previously. You need to know the forms REC# which is given in the SEEKFORM listing.
This command will search for all matching form names with the scheme of letters you send with this command. If you use *, it will list all forms.
This command will allow you to edit a previously created form. You need the forms REC#, which is given in the SEEKFORM listing.
This will allow you to edit the room's description for which you are standing in when used.
This command will edit the specified item. You specify which item by using the items REC# which is given in the SEEKITEM listing.
This command will allow you to edit the specified mechanical. To specify which mechanical you use its REC# which is given in the SEEKMECH listing.
This command will allow you to edit the specified npc. You specify which npc by its REC#, which is given in the SEEKNPC listing.
This will allow you to edit the specified passage. You specify the passage by the direction it is from within the room you are located in.
This command is stand alone. It will allow you to edit the room you currently are standing within.
This command will allow you to edit the specified spell. You specify which spell by its REC# which is given in the SEEKSPELL listing.
This command is stand alone. This will allow you to edit a store in the location for which you stand in, if there is one present.
This command will search for matching store types in the stores in the game. Using * will show all stores within the game. The short form of SEEKSTORE is ST.
This will initiate a shopkeeper to identify an item.
disk full
<Memo>
<insert>
Abort Edit? (
<insert>
<insert>
<<NMSG>>
R6002
- floating point not loaded
R6001
- null pointer assignment
DOMAIN error
SING error
TLOSS error
: MATH
- floating-point error:
invalid
divide by 0
overflow
stack overflow
explicitly generated
R6000
- stack overflow
R6003
- integer divide by 0
R6009
- This command seeks any matches to the scheme of
letters you give in the random items files that are
setup for npcs to drop in the game. The short form of
SEEKRANDOM is SR.
<insert>
Abort Edit? (
<insert>
<insert>
<<NMSG>>
R6002
- floating point not loaded
R6001
- null pointer assignment
DOMAIN error
SING error
TLOSS error
: MATH
- floating-point error:
invalid
divide by 0
overflow
stack overflow
explicit This command will edit the item you specify by its
corresponding file number and REC# that is located in
the random files for npcs to drop. The short form of
EDITRANDOM is EO.
<insert>
Abort Edit? (
<insert>
<insert>
<<NMSG>>
R6002
- floating point not loaded
R6001
- null pointer assignment
DOMAIN error
SING error
TLOSS error
: MATH
- floating-point error:
invalid
divide by 0
overflow
stack overflow
explicit This command is identical to the CAST command. SEE
CAST.
disk full
<Memo>
<insert>
Abort Edit? (
<insert>
<insert>
<<NMSG>>
R6002
- floating point not loaded
R6001
- null pointer assignment
DOMAIN error
SING error
TLOSS error
: MATH
- floating-point error:
invalid
divide by 0
overflow
stack overflow
explicitly generated
R6000
- stack overflow
R6003
- integer divide by 0
R6 This command works identical to the CAST command. SEE
CAST
disk full
<Memo>
<insert>
Abort Edit? (
<insert>
<insert>
<<NMSG>>
R6002
- floating point not loaded
R6001
- null pointer assignment
DOMAIN error
SING error
TLOSS error
: MATH
- floating-point error:
invalid
divide by 0
overflow
stack overflow
explicitly generated
R6000
- stack overflow
R6003
- integer divide by 0
This command advances your position forward. You can be
at a range from 0' to 90'. If you are at 0' and advance
you will advance all in the room 10' forward towards the
npcs in the room, as long as there are no npcs at 0' in
your way. You can use this in combination with the
RETREAT command to move your position from 0' to 90'
allowing you to possibly be out of npcs range or up
close to attack in melee combat.
disk full
<Memo>
<insert>
Abor This command will allow you to retreat back 10' from
your current position. You can range your position from
0' to 90' in a room. In combination with the ADVANCE
command you can position yourself anywhere to allow good
ranged attacks or up close for melee combat.
on with the
RETREAT command to move your position from 0' to 90'
allowing you to possibly be out of npcs range or up
close to attack in melee combat.
disk full
<Memo>
<insert>
Abor This allows you to set an item to be given to all newly
rolled up characters. This needs the items REC#. Short
form of this command is SET.
tion with the ADVANCE
command you can position yourself anywhere to allow good
ranged attacks or up close for melee combat.
on with the
RETREAT command to move your position from 0' to 90'
allowing you to possibly be out of npcs range or up
close to attack in melee combat.
disk full
<Memo>
<insert>
Abor This will list the spells of the player specified.
disk full
<Memo>
<insert>
Abort Edit? (
<insert>
<insert>
<<NMSG>>
R6002
- floating point not loaded
R6001
- null pointer assignment
DOMAIN error
SING error
TLOSS error
: MATH
- floating-point error:
invalid
divide by 0
overflow
stack overflow
explicitly generated
R6000
- stack overflow
R6003
- integer divide by 0
R6009
- not This will list all items on the player specified.
disk full
<Memo>
<insert>
Abort Edit? (
<insert>
<insert>
<<NMSG>>
R6002
- floating point not loaded
R6001
- null pointer assignment
DOMAIN error
SING error
TLOSS error
: MATH
- floating-point error:
invalid
divide by 0
overflow
stack overflow
explicitly generated
R6000
- stack overflow
R6003
- integer divide by 0
R6009
- not This will edit the specified resetable. Use the REC#