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Text File  |  1997-03-05  |  253 b   |  12 lines

  1. on exitFrame
  2.   global Fade, gProgrmPathOnHD
  3.   set Fade to 1
  4.   if soundBusy(1) = 1 then
  5.     sound playFile 1, gProgrmPathOnHD & "slides"
  6.   end if
  7.   repeat with i = 8 to 16
  8.     set the visible of sprite i to 0
  9.   end repeat
  10.   go(marker("historyAnim"))
  11. end
  12.