home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Classic Fond 5
/
ClassicFond05_nopass.iso
/
ARCADE
/
WARRIORD.RAR
/
READ.ME
< prev
next >
Wrap
Text File
|
1995-07-03
|
4KB
|
116 lines
WARRIORS
System requirement
------------------
486 or higher
4 Mb RAM or above
MS Dos 5.0 or higher
SVGA graphics (640x480, 256-colour) VESA Compatible driver
300 Kb (min) of free hard disk space
Supports Soundblaster and compatibles, MT 32, AWE 32, GUS.
SVGA
----
Warriors requires a VESA driver in order to work. If your card
is not VESA compatible, please launch UNIVBE in the UNIVBE directory,
or contact you video card dealer
MEMORY
------
Warriors runs with at least 2,500mo of Expanded Memory (EMM) and
560ko of conventionnal memory. If you are more than 3 megs of EMM memory,
HIGH detail option in the game will be available.
### IMPORTANT : If you 're experiencing some problem running the game, please
launch the install program, and select NONE or CD as music driver. (Midi
driver are ram demanding)
Warriors Moves list compiled 6/19/95 by glue
Alright most people really don't like this game all that much including myself, but anyway here's the moves list:
If you find anything on here that's incorrect or stuff I just missed...please email me at glue@iadfw.net
Key:
F=Forward B=Back D=Down U=Up
QCF=quarter-circle forward QCB=quarter-circle back
HCF=half-circle forward HCB=half-circle back
Moves like B-F-Punch means press Back, then Forward, then Punch
Moves list B-(F+Punch) mean to press Back, then press Forward and Punch at the same time
Supermoves are moves that use up the energy in the little yellow bar...if you don't have enough,
you won't be able to pull off the move.
Zia(the sailor chick)
F+Kick: flip forward kick
(close) F-Kick: backwards cartwheel
(close) B-Punch: throw
QCF-Punch: Zia's scream...supermove
F-F-Kick: double forward flip-flop kick...supermove
Carseres(the armed sumo-wrestler)
QCF-Kick: spinning charging sweep
QCB-Punch: put away/take out knife
(close) Kick: headbutt
(close) QCF-Kick: sock to the head
F-F-Kick: charging headbutt...supermove
Hank(the marine)
(close) B+Punch: throw
(close) QCF-Kick: spinning backhand
QCB-Punch: throw out a grenade...supermove
HCF-Kick: changing two-hit punch...supermove
Corto(the pirate)
F+Kick: charging jump-kick
(close) F-Kick: spin kick
(close) B+Punch: throw
F-F-Kick: charging two-hit punch...supermove
F-F-Punch: knife throw...supermove
(close) F-Punch: the bitch-slap...supermove
Ghor(reptile lizard guy)
Jump-press kick to do a spinning air kick
QCF-Kick: diving headbutt
(close) B-Punch: throw
(close) F+Kick: bitch slap
F-F-Kick: spit venom...supermove
QCB-Kick: shoot out sparks...supermove
B-F-F-Punch: invisibility...supermove
Tecumseh(the indian)
QCB-Punch: take out/put away tomahawk
F+Kick: charging kick
(close) B-Punch: throw
QCF-Kick: charging tomahawk swipe
D-D-Punch: call upon the great indian spirit...supermove
F-F-Kick: ceiling attack...supermove
Fergus(barbarian-looking guy)
if you just puch kick, Fergus will headbutt...pushing F+Kick, Fergus will charge with a kick
(close) B-Punch: throw
(close) QCF-Kick: spinning backhand
QCF-Punch: spits out energy...supermove
F-F-Kick: super charging headbutt...supermove
Meatball(black baseball bat-wielding guy)
QCF-Kick: leaping kick
(close) HCF-Punch: baseball bat smash
(close) F+Kick: headbutt
QCB-Punch: spray paint to the face...supermove
HCF-Punmch: throw baseball with bat(?sorta)...supermove
Neftis(Egyptian queen)
QCB-Punch: take out/put away knife
F+Kick: forward cartwheel
QCF-Kick: disappear and slash...supermove
Osinkira(Shaka Khan guy)
F+Kick: diving spear
Jump and Punch to do the diving spear
QCB-Kick: wolf-fire...supermove
B-F-Punch: throw fire-spear...supermove