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-
-
- CUBER ARCADE STRATEGY GAME By William Soleau (c)1990
-
- Version 2.0
-
- Welcome to CUBER....
-
- The objective of CUBER is to catch the different
- colored cubes as they fall on the left side and put them
- into the proper column on the right side, so that four
- corners of four different cubes match in color. To
- "Cube" therefore, means to match four adjoining corners.
- Each block is which drops, is made up of four separate
- grids. There are five color possibilities:
- ┌──────┬──────┐
- Red │ │ │
- Blue │ │ │
- Yellow ├──────┼──────┤
- Green │ │ │
- White (matches any color) │ │ │
- └──────┴──────┘
- White ones can be used to match any color.
-
-
- To "Cube" means for example:
-
-
- ╔════╤════╦════╤════╗
- ║ bl │ gr ║ yel│red ║
- ╟────┼────╫────┼────╢
- ║ gr │red ║red │whi ║ The four red's in the
- ╠════╪════╬════╪════╣ middle make a cube...
- ║ whi│red ║red │ bl ║
- ╟────┼────╫────┼────╢
- ║ yel│red ║ gr │ gr ║
- ╚════╧════╩════╧════╝
-
- When you Cube a spot, those four blocks will be erased along
- with any that are above them.
-
-
- In this version there are three levels. You are
- trying to attain the highest score possible. The points
- are as follows:
-
- + 3 Each block that drops
- + 2 If you catch and drop (by pressing <Space> Bar)
- + 50 Each Cube you make
-
- + 500 If you can cube 10 on that level
- + 1000 If you can cube 20 on that level
- + 3000 If you can cube 30 on that level
-
- To reach the next level, you must get at least 1000
- points on that Level! or the game will be over.
-
- A Level will be completed when all the grids on the right
- side are filled up with blocks.
-
-
-
- Bonus Levels:
-
- After the 1st level, there will be four colored spots
- indicated by four colored lines, which will appear on the
- right side grid board. These will indicate the color that
- you should try to "Cube" there. (White is allowed as long
- as one of the real colors is there also). If you Cube that
- spot with the proper color, that will be considered a Bonus Cube.
-
- + 150 Bonus Cube
- + 1000 All four Bonus Cubes (colors) that level.
-
-
- Other Blocks and Scoring:
-
- There are also two other types of block which will
- appear from time to time.
-
-
- The Bomb Cube: Catch this and use it to eliminate a
- block on the other side.
-
- The Mystery Cube: This block will not reveal itself
- until it has been caught, so it gives
- you only about 2 seconds to decide
- where to put it.
-
- If however you have captured a Bonus
- Cube, that color will be shown if it
- is in the ? Cube.
-
-
- Time Bonus: Every 5000 points won will give you an
- extra two minute Bonus Round at the
- completion of the level your on.
- Cubes made in this Bonus Round will be
- worth Double.
-
-
- Key Definitions:
-
- Arrow Keys Move Catcher
- Spacebar Drops Cube (if done before 2 sec)
- <P> Pauses Action
- <Q> Quits Program
- <O> Options Menu
- View Previous Scores
- Sound Toggle on/off
- Begin New Game
- Review Scoring Point Awards
-
- Regarding Speed:
-
- Every 25 blocks the speed of the game increases.
-
- *Note for 33mhz Machines*
-
- This program was tested on 20,16,12 MHZ machines and
- the programs senses at what speed your computer runs
- at. If however, you're a hot shot with 33 MHZ and
- game is too fast then you can create a file in directory
- where the game resides called CUBER.SPD and in that
- file put the number 8. To Create:
-
- At the dos prompt:
- Copy Con cuber.spd
- (press return)
- 8
- (press return)
- <press F6>
- (press return)
-
-
-
- Conclusion:
-
- This game is quite addictive and once you learn
- different strategies, some really high scores can be
- achieved. A lot of time has gone into this game and I
- hope you enjoy it. See Registration for Upgrade key for
- other levels (if you can even get there) at closing
- screen.
-
-
- Enjoy...........
-
- William Soleau
- 163 Amsterdam Ave
- Suite 213
- NYC. NY. 10023
-
-
- * * * *
-