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- Newsgroups: rec.games.mud.misc
- Path: sparky!uunet!usc!sdd.hp.com!ux1.cso.uiuc.edu!news.cso.uiuc.edu!iboga!brumleve
- From: brumleve@iboga (Dan Brumleve)
- Subject: Re: Coding a DIKU to run locally on VMS
- References: <1htjrdINNelk@msuinfo.cl.msu.edu>
- Message-ID: <C07z73.DGn@news.cso.uiuc.edu>
- Sender: usenet@news.cso.uiuc.edu (Net Noise owner)
- Organization: University of Illinois at Urbana
- Date: Sat, 2 Jan 1993 09:18:38 GMT
- Lines: 22
-
- aiello@cps.msu.edu (Joseph C Aiello) writes:
-
- >I'm patching the standard DIKU code to run on our VAX under VMS.
- >No big deal been done before.
-
- >But our system has no network access, so what I want to do is
- >set it up so that it can be run by local users.
-
- >Has anyone else attempted/done this before?
- >And does anyone have any suggestions?
-
- >My current idea is to replace the the socket routines
- >with VMS calls to handle the message passing.
-
- >*** Thor ***
-
- A few days ago one of my friends asked me if I could get a DikuMUD
- to run on his non-networked mac. I haven't gotten around to doing it
- yet, but it shouldn't be difficult. I'll be glad to send you whatever
- I come up with.
-
- -Dan
-