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- Path: sparky!uunet!cs.utexas.edu!wupost!spool.mu.edu!olivea!apple!robg
- From: robg@Apple.COM (Rob Griffiths)
- Newsgroups: comp.sys.mac.games
- Subject: Re: One more time on this Maelstrom thing.
- Message-ID: <75887@apple.apple.COM>
- Date: 23 Dec 92 05:59:05 GMT
- References: <BzMHCn.ICH@bcstec.ca.boeing.com> <be6M03Bhc5os00@amdahl.uts.amdahl.com> <bsgr1+p@lynx.unm.edu>
- Organization: Apple Computer Inc, Cupertino, CA
- Lines: 21
-
- In article <bsgr1+p@lynx.unm.edu> rkelly@carina.unm.edu (Robert Kelly) writes:
- >
- >In a nutshell,
- >
- >Dear Andrew,
- > Please keep writing code for the macs... we need all we can get.
-
- In a nutshell, he is! During a recent conversation (OK, exchange of email)
- with him on AOL, he stated that Maelstrom will be updated only to fix
- bugs, and that he's spending all of his energy on his next Mac game.
-
- Here's everything I know about the next game: it will be called Midgard.
- That's all I know, honest! Andrew said, in one of the AOL forums, that
- the game is in the early formative stages, and it may be "many moons"
- before it sees the light of day. I think he also said that it would still
- be shareware...
-
- -rob.
- --
- Rob Griffiths "And the future will be better tomorrow" - Dan Quayle
- robg@apple.com PP-ASEL-IA, looking for clouds .... B52s/REM/Erasure!
-