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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!clarkson!smithbm
- From: smithbm@craft.camp.clarkson.edu (Azrak)
- Subject: Re: Star Control 2 Sound?
- Message-ID: <smithbm.722201700@craft.camp.clarkson.edu>
- Sender: news@news.clarkson.edu
- Nntp-Posting-Host: craft.camp.clarkson.edu
- Organization: Clarkson University
- References: <1992Nov18.183215.29077@netcom.com>
- Date: Thu, 19 Nov 1992 19:35:00 GMT
- Lines: 19
-
- gnome@netcom.com (Andy Perrine) writes:
-
- >Anyone out there with a regular old SoundBlaster find the music/effects
- >rather full of static? Perhaps I'm am spoiled by my Roland, which SC2
- >does not support. The sound is done similar to the way Trakblaster works,
- >with several digital tracks combined and played over the SB's DAC. I guess
- >what I am wondering is... is this method inherently noisy, or do I actually
- >have a problem. Is everyone else getting crystal clear sound?
-
- SC2 doesn't support the Roland????!!! Even Star Control 1 supported the
- Roland. I cannot believe they didn't keep the support. More people have
- Roland cards than when SC1 was made. Dumb!!!
-
- >-Andy
-
- >PS: Great game tho. Despite the static, the music is awesome.
-
- - Brian (Happy LAPC-1 owner displeased with game companies)
-
-