home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!mcsun!fuug!news.funet.fi!hydra!klaava!lindblad
- From: lindblad@klaava.Helsinki.FI (Jarkko Lindblad)
- Newsgroups: comp.sys.amiga.games
- Subject: TRADERS - Amiga Format Review
- Message-ID: <1992Nov22.104607.6822@klaava.Helsinki.FI>
- Date: 22 Nov 92 10:46:07 GMT
- Organization: University of Helsinki
- Lines: 154
- X-Newsreader: TIN [version 1.1 PL6]
-
-
- This is posted for Jim Fang.
-
- -----------------------------------------------------------------------
-
-
- With a name like TRADERS, you're proabably expecting something
- like ELITE, or perhaps a stock-market simulator. Instead it's a
- very odd, but mildly entertaining game for up to four players.
- Trading forms a major part of the game, but you would be wrong
- again if you thought this was all about exchanging cash. We're
- talking about snail-trading here. Good old-fashioned barter,
- based on flowers, water, perfume, bugs, sapphires and... snails.
- Told you it was weird!
-
- TRADERS is deep, and it takes a while to get used to, let alone
- become good at. It's full of complex relationships between
- trading currencies and a host of nonsense which just adds to the
- confusion. In a nutshell, it's a game where the winner is the
- player who makes th emost cash - but there's plenty more to it
- than that.
-
-
- ESCARGOT
-
-
- The game takes place on a planet which used to be Earth. The
- owner of this planet is a huge green snail called Fat Mike. He
- owns all the land which the four players ut to make their money
- and grow their crops on. As a result he's entitled to a
- backhander (coolly referred to as 'rent') every week. If you
- don't pay, Fat Mike will begin 'eviction processes'.
-
-
- The weirdest thing is the way you use the land you borrow. There
- are a number of "cash-crops" which you can barter with later on,
- and their success depends on the weather. The trouble is, each
- crop requires an amount of the other crops. For example, Polmi
- rabbits (one of the possible crops) require flowers every week (or
- they won't dig for water). If you have a good supply of Mabba
- Roses, your rabbits are satisfied, but if not, you need to
- exchange another surplus crop for the flowers you need.
-
-
- BART SIMPLY
-
-
- The barter system is the most difficult part. At the start of a
- bartering session you have to decide whether you're going to sell
- or buy. Then, during the exchange phase, you rais or lower your
- price to match that of the seller or buyer. Sounds simple, but
- it's done with very strange graphics, and the whole thing takes
- seconds. Consequently, it's easy to overspend.
-
- TRADERS isn't simply about trading. There's a vast number of
- incidental screens and sub-games that require a bit of thought.
- There's a robot war section, where you can attack (and defend)
- plots of land in an attempt to increase your land-area. There's a
- space-rocket section where you send out rockets to far-off planets
- to retrieve snails for Fat Mike. He even holds a contest for the
- most prolific snail-collects, with the prize of an extra field for
- your collection.
-
- TRADERS isn't simply about trading. There's a vast number of
- incidental screens and sub-games that require a bit of thought.
- There's a robot war section, where you can attack (and defend)
- plots of land in an attempt to increase your land-area. There's a
- space-rocket section where you send out rockets to far-off planets
- to retrieve snails for Fat Mike. He even holds a contest for the
- most prolific snail-collects, with the prize of an extra field for
- your collection.
-
-
- -------------------------------------------------------------------
- FAT MIKE"S FARMING TIPS FOR SUCCESSFUL TRADING
-
- If you're going to trade, you need to know what you can grow and
- what it produces - rose need water and produce perfume, for
- example. Here's a table of the various cash-crops and end
- produced:
-
- ---------------------------------------------------------------------
- BASIN RABITS ROSES
- BUILDING MATERIAL
- You'll need this before you
- can start generating crops,
- though how you make rabbits Water Perfume Roses
- from perfume...
- ---------------------------------------------------------------------
- UPKEEP MATERIAL
- Without upkeep, your crop
- will soon die or cease to Perfume Roses Water
- produce anything worthwhile
- ---------------------------------------------------------------------
- PRODUCES
- If you're luck, a well-
- nutured crop produces the Roses Water Perfume
- following goodies, which
- you can trade.
- ---------------------------------------------------------------------
- SUN/HEAT No Effect Bad Good
-
- WIND/HURRICANE Good No Effect Bad
-
- RAIN/SNOW Bad Good No Effect
-
- The weather affects the quantities of crops that are produced each
- cycle, but each crop is affected differently.
- ---------------------------------------------------------------------
-
-
- Name: Traders
- Publisher: Linel/DI
- Price #29.99 (pounds sterling)
-
-
- o The cartoon graphics don't really make TRADERS look that
- appealing - but it is.
-
- o Lots and lots of sub-games and strange events to get involved
- in.
-
- o Can get a bit repetitive when you've been through the whole
- trading cycle a few times.
-
- o More fun when you're playing in a groupd of four human players.
-
- o Missable, but worth a look.
-
-
- AMIGA FORMAT RATING: 70%
-
- - Neil Jackson
-
- /-------/-------/-------/-------/-------/-------/-------/-------/--
- Transcribed from Amiga Format
- Issue 39
- October 1992
- Page 84
- /-------/-------/-------/-------/-------/-------/-------/-------/--
-
- All typos are my fault.
-
- Reproduced without permission under Australian "fair trading"
- guidelines.
-
- Jim Fang
- Faq maintainer
- -------------------------------------------------------------------
- --
- Jarkko Lindblad | Those people who tell you not to
- lindblad@cc.helsinki.fi | take chances
- ------------------------| they are all missing on what life is about
- This space if for sale | - Metallica
-