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- // Copyright (C) 1998-2001 Alias | Wavefront, a division of Silicon Graphics Limited.//
- // The information in this file is provided for the exclusive use of the
- // licensees of Alias | Wavefront. Such users have the right to use, modify,
- // and incorporate this code into other products for purposes authorized
- // by the Alias | Wavefront license agreement, without fee.
- //
- // ALIAS | WAVEFRONT DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- // INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- // EVENT SHALL ALIAS | WAVEFRONT BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- // CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- // DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- // TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- // PERFORMANCE OF THIS SOFTWARE.
- //
- // $Author: kpicott $
- // $Revision: /main/15 $
- // $Date: 2000/05/11 16:04:26 $
- //
- // Original Author: XCW
- //
-
- #ifndef __MDt_h__
- #define __MDt_h__
-
- #ifdef WIN32
- #include <windows.h>
- #else
- #include <Xm/Xm.h>
- #endif
-
- #include <maya/MObject.h>
- #include <maya/MIntArray.h>
-
-
- #ifdef __cplusplus
- extern "C"
- {
- #endif
-
- // End of face/line set delimiter:
- //
- #define DtEND_OF_FACE -1
-
- // File types:
- //
- #define DtInvalid -1
- #define DtStatic 0
- #define DtAnimation 1
- #define DtKinematic 2
-
- #define DT_INVALID DtInvalid
- #define DT_STATIC DtStatic
- #define DT_ANIMATION DtAnimation
- #define DT_KINEMATIC DtKinematic
-
-
- // Table structure for DSO labels and entry functions:
- //
- typedef struct
- {
- char* label;
- int (*DtEntryFunc)(void);
- int (*DtCmdFunc)(int argc,char** argv);
- int (*DtExitFunc)(void);
- char* defaultExtension;
- char* magicString;
- } DtEntryTable;
-
- // General data types:
- //
- typedef struct { float vec[3]; } DtVec3f;
- typedef struct { float vec[2]; } DtVec2f;
- typedef struct { unsigned char r,g,b,a; } DtRGBA;
- typedef struct { float r,g,b,a; } DtFltRGBA;
-
- // Data types for DtPrintf
- typedef enum {
- dStdout,
- dStderr,
- dPrompt,
- dErrlog,
- dPromptNoHistory
- } DtOutputType;
-
- // Data types for Character Network support:
- //
- typedef int DtStateTableEntry;
-
- typedef struct
- {
- int storage;
- int length;
- int nextNode;
- int entryFrame;
- char* data1;
- char* data2;
- char* data3;
- char* data4;
- } DtTransition;
-
- typedef struct
- {
- int flags;
- int storage;
- int length;
- char* data1;
- char* data2;
- char* data3;
- char* data4;
- } DtSnippet;
-
- typedef struct
- {
- int nodes;
- int arcs;
- DtStateTableEntry* adjacency;
- DtTransition* arcData;
- DtSnippet* nodeData;
- char* data1;
- char* data2;
- char* data3;
- char* data4;
- } DtStateTable;
-
- #define DT_ERROR (-1)
- #define DT_CANCEL 0
- #define DT_SUCCESS 1
-
- // Bit mask values to use with DtIsValid():
- //
- #define DT_ENV_AMBIENT_INTENSITY 0x01000001
- #define DT_ENV_AMBIENT_CLR 0x01000002
- #define DT_ENV_FOG_TYPE 0x01000004
- #define DT_ENV_FOG_CLR 0x01000008
- #define DT_ENV_FOG_VISIBILITY 0x01000010
-
- #define DT_CAMERA 0x02000001 /* DtCameraIsValid() all camera functions */
- #define DT_CAMERA_POSITION 0x02000002 /* DtCameraIsValid() DtCameraGetPosition() */
- #define DT_CAMERA_ORIENTATION 0x02000004 /* DtCameraIsValid() DtCameraGetOrientation() */
- #define DT_CAMERA_MATRIX 0x02000006 /* DtCameraIsValid() DtCameraGetMatrix() */
- #define DT_CAMERA_ASPECT 0x02000010 /* DtCameraIsValid() DtCameraGetAspect() */
- #define DT_CAMERA_NEAR_CLIP 0x02000020 /* DtCameraIsValid() DtCameraGetNearClip() */
- #define DT_CAMERA_FAR_CLIP 0x02000040 /* DtCameraIsValid() DtCameraGetFarClip() */
- #define DT_CAMERA_FOCAL_DISTANCE 0x02000080 /* DtCameraIsValid() DtCameraGetFocalDistance() */
- #define DT_CAMERA_HEIGHT_ANGLE 0x02000100 /* DtCameraIsValid() DtCameraGetHeightAngle() */
- #define DT_CAMERA_HEIGHT 0x02000200 /* DtCameraIsValid() DtCameraGetHeight() */
-
- #define DT_LIGHT 0x04000001 /* DtLightIsValid() all light functions */
- #define DT_LIGHT_ON 0x04000002 /* DtLightIsValid() DtLightGetOn() */
- #define DT_LIGHT_INTENSITY 0x04000004 /* DtLightIsValid() DtLightGetIntensity() */
- #define DT_LIGHT_COLOR 0x04000008 /* DtLightIsValid() DtLightGetColor() */
- #define DT_LIGHT_POSITION 0x04000010 /* DtLightIsValid() DtLightGetPosition() */
- #define DT_LIGHT_DIRECTION 0x04000020 /* DtLightIsValid() DtLightGetDirection() */
- #define DT_LIGHT_DROP_OFF_RATE 0x04000040 /* DtLightIsValid() DtLightGetDropOffRate() */
- #define DT_LIGHT_CUT_OFF_ANGLE 0x04000080 /* DtLightIsValid() DtLightGetCutOffAngle() */
-
- #define DT_SHAPE 0x08000001 /* DtShapeIsValid() all shape functions */
- #define DT_SHAPE_MATRIX 0x08000002 /* DtShapeIsValid() DtShapeGetMatrix() */
- #define DT_SHAPE_VISIBLE 0x08000004
- #define DT_SHAPE_VERTICIES 0x08000008 /* DtShapeIsValid() DtShapeGetVertices() */
- #define DT_SHAPE_NORMALS 0x08000010 /* DtShapeIsValid() DtShapeGetNormals() */
- #define DT_SHAPE_TEXTURE_VERTICIES 0x08000020 /* DtShapeIsValid() DtShapeGetTextureVertices() */
-
- #define DT_FACE 0x08000040 /* DtGroupIsValid() the next three face functions */
- #define DT_FACE_VERTEX_INDEX 0x08000080 /* DtGroupIsValid() DtFaceGetIndex() */
- #define DT_FACE_NORMAL_INDEX 0x08000100 /* DtGroupIsValid() DtFaceGetNormalIndex() */
- #define DT_FACE_TEXTURE_INDEX 0x08000200 /* DtGroupIsValid() DtFaceGetTextureIndex() */
-
- #define DT_LINE 0x08000400 /* DtGroupIsValid() the next three line functions */
- #define DT_LINE_VERTEX_INDEX 0x08000800 /* DtGroupIsValid() DtLineGetIndex() */
- #define DT_LINE_NORMAL_INDEX 0x08001000 /* DtGroupIsValid() DtLineGetNormalIndex() */
- #define DT_LINE_TEXTURE_INDEX 0x08002000 /* DtGroupIsValid() DtLineGetTextureIndex() */
-
- #define DT_POINT 0x08004000 /* DtGroupIsValid() the next three point functions */
- #define DT_POINT_VERTEX_INDEX 0x08008000 /* DtGroupIsValid() DtPointGetIndex() */
- #define DT_POINT_NORMAL_INDEX 0x08010000 /* DtGroupIsValid() DtPointGetNormalIndex() */
- #define DT_POINT_TEXTURE_INDEX 0x08020000 /* DtGroupIsValid() DtPointGetTextureIndex() */
-
- #define DT_GROUP_MATRIX 0x08040000 /* DtGroupIsValid() DtGroupGetMatrix() */
-
- #define DT_MATERIAL 0x10000001
- #define DT_MTL_AMBIENT_CLR 0x10000002 /* DtMtlIsValid() DtMtlGetAmbientClr() */
- #define DT_MTL_DIFFUSE_CLR 0x10000004 /* DtMtlIsValid() DtMtlGetDiffuseClr() */
- #define DT_MTL_SPECULAR_CLR 0x10000008 /* DtMtlIsValid() DtMtlGetSpecularClr() */
- #define DT_MTL_EMISSIVE_CLR 0x10000010 /* DtMtlIsValid() DtMtlGetEmissiveClr() */
- #define DT_MTL_SHININESS 0x10000020 /* DtMtlIsValid() DtMtlGetShininess() */
- #define DT_MTL_TRANSPARENCY 0x10000040
-
- #define DT_TEXTURE 0x10000080 /* DtTextureIsValid() all texture functions */
- #define DT_TEXTURE_BLEND_CLR 0x10000100 /* DtTextureIsValid() DtTextureGetBlendClr() */
- #define DT_TEXTURE_TRANSLATION 0x10000200 /* DtTextureIsValid() DtTextureGetTranslation() */
- #define DT_TEXTURE_ROTATION 0x10000400 /* DtTextureIsValid() DtTextureGetRotation() */
- #define DT_TEXTURE_SCALE 0x10000800 /* DtTextureIsValid() DtTextureGetScale() */
- #define DT_TEXTURE_CENTER 0x10001000 /* DtTextureIsValid() DtTextureGetCenter() */
-
-
- // Camera types, returned by DtCameraGetType():
- //
- #define DT_PERSPECTIVE_CAMERA 1
- #define DT_ORTHOGRAPHIC_CAMERA 2
-
- // Light types, returned by DtLightGetType():
- //
- #define DT_POINT_LIGHT 1
- #define DT_DIRECTIONAL_LIGHT 2
- #define DT_SPOT_LIGHT 3
- #define DT_AMBIENT_LIGHT 4
-
- // Texture defines:
- //
- #define DT_REPEAT 1
- #define DT_CLAMP 2
- #define DT_MODULATE 1
- #define DT_DECAL 2
- #define DT_BLEND 3
-
-
- // GENERAL DT FUNCTIONS:
- //
-
- int DtOpenModel (void);
- int DtGetFilename (char** basename);
- int DtGetDirectory (char** directory);
-
- void DtPrintf (DtOutputType, const char*, ...);
-
- #ifdef WIN32
- int DtGetParent (int *widget);
- #else
- int DtGetParent (Widget* widget);
- #endif
-
- int DtSetFilename (char *name);
- int DtSetDirectory (char *name);
-
- void DtSetUpdateShaders(int);
- int DtGetUpdateShaders();
-
- int DtMatrixGetTranslation (float* matrix,float* xTrans,float* yTrans,float* zTrans);
- int DtMatrixGetQuaternion (float* matrix,float* scalar,float* xAxis,float* yAxis,float* zAxis);
- int DtMatrixGetRotation (float* matrix,float* xRot,float* yRot,float* zRot);
- int DtMatrixGetScale (float* matrix,float* xScale,float* yScale,float* zScale);
- int DtMatrixGetTransforms(float *matrix, float *translate,
- float *scale, float *quaternion, float *rotation);
-
-
-
- #if 0
- void DtImageRead (char* name,int* width,int* height,
- int* components,unsigned char** image);
- int DtImageWrite (char* name,char* key,int width,int height,
- int components,unsigned char* image,
- IMF_CAP_SETTING** settings,IMF_LUT* lut);
-
- #endif
-
- // SCENE FUNCTIONS:
- //
-
- char *DtAPIVersion();
-
- void DtSceneGetName (char** name);
- int DtSceneGetType (void);
-
- int DtFrameSet (int frame);
- int DtFrameGet (void);
- int DtFrameGetCount (void);
- void DtFrameSetStart (int start);
- int DtFrameGetStart (void);
- void DtFrameSetEnd (int end);
- int DtFrameGetEnd (void);
- void DtFrameSetBy (int by);
- int DtFrameGetBy (void);
- int DtFrameGetRange (int* start,int* end,int* by);
- void DtFrameGetKeyFrames (int* count,int** frames);
-
- void DtEnvGetAttenuation (float* a2,float* a1,float* a0);
- int DtEnvGetFogType (int *type);
- void DtEnvGetFogColor (float* red,float* green,float* blue);
- int DtEnvGetFogVisibility (float *vis);
-
- // CAMERA FUNCTIONS:
- //
-
- int DtCameraGetCount (int* count);
- int DtCameraGetType (int cameraID,int* type);
- int DtCameraGetName (int cameraID,char** name);
- int DtCameraGetPosition (int cameraID, float* xTran,
- float* yTran,float* zTran);
- int DtCameraGetInterest (int cameraID, float* xTran,
- float* yTran,float* zTran);
-
- int DtCameraGetUpPosition (int cameraID, float* xTran,
- float* yTran,float* zTran);
- int DtCameraGetOrientation (int cameraID, float* xRot,
- float* yRot,float* zRot);
- int DtCameraGetOrientationQuaternion(int cameraID,
- float* xRot,
- float* yRot,
- float* zRot,
- float* wRot);
- int DtCameraGetMatrix (int cameraID,float** matrix);
- int DtCameraGetAspect (int cameraID,float* aspect);
- int DtCameraGetNearClip (int cameraID,float* Lnear);
- int DtCameraGetFarClip (int cameraID,float* Lfar);
- int DtCameraGetFocalDistance (int cameraID,float* focal);
- int DtCameraGetHeightAngle (int cameraID,float* angle);
- int DtCameraGetHeight (int cameraID,float* height);
-
- int DtCameraIsValid (int cameraID,int valid_bit);
-
- // LIGHT FUNCTIONS:
- //
-
- int DtEnvGetAmbientIntensity (float *intensity);
- void DtEnvGetAmbientColor (float* red, float* green,
- float* blue);
- int DtLightGetCount (int* count);
- int DtLightGetType (int lightID,int* type);
- int DtLightGetOn (int lightID,int* on);
- int DtLightGetIntensity (int lightID,float* intensity);
- int DtLightGetColor (int lightID,
- float* red,float* green,
- float* blue);
- int DtLightGetPosition (int lightID,
- float* xTrans,float* yTrans,
- float* zTrans);
- int DtLightGetDirection (int lightID,
- float* xRot,float* yRot,
- float* zRot);
- int DtLightGetDropOffRate (int lightID,float* rate);
- int DtLightGetCutOffAngle (int lightID,float* angle);
- int DtLightIsValid (int lightID,int valid_bit);
-
-
- // SHAPE FUNCTIONS:
- //
-
- int DtShapeGetCount (void);
-
- void DtShapeUpdate (void);
- int DtShapeGetName (int shapeID,char** name);
- int DtShapeGetParentID (int shapeID );
- void DtShapeGetParentName (int shapeID,char** name);
- int DtShapeGetMatrix (int shapeID,float** matrix);
-
-
-
- int DtShapeGetRotationPivot (int shapeID,float *x, float *y, float *z);
- int DtShapeGetScalePivot (int shapeID,float *x, float *y, float *z);
- int DtShapeGetTranslation (int shapeID,float *x, float *y, float *z);
- int DtShapeGetRotation (int shapeID,float *x, float *y, float *z);
- int DtShapeGetScale (int shapeID,float *x, float *y, float *z);
- int DtShapeGetSetName (int shapeID,char ** name);
-
-
-
-
- int DtShapeGetVertexCount (int shapeID,int* count);
- int DtShapeGetVertex (int shapeID,int index,DtVec3f* vertex);
- int DtShapeGetVertices (int shapeID,int* count,DtVec3f** vertices);
- int DtShapeGetVerticesAnimated (int shapeID, int *count, int **vertices);
- int DtShapeGetTextureVertexCount (int shapeID,int* count);
- int DtShapeGetTextureVertex (int shapeID,int index,DtVec2f* vertex);
- int DtShapeGetTextureVertices (int shapeID,int* count,DtVec2f** vertices);
- int DtShapeGetNormalCount (int shapeID,int* count);
- int DtShapeGetNormal (int shapeID,int index,DtVec3f* normal);
- int DtShapeGetNormals (int shapeID,int* count,DtVec3f** normals);
- int DtShapeGetPolygonNormalCount (int shapeID,int* count);
- int DtShapeGetPolygonNormal (int shapeID,int index,DtVec3f* normal);
- int DtShapeGetPolygonNormals (int shapeID,int* count,DtVec3f** normals);
- int DtShapeGetPolygonNormalIdx (int shapeID,int groupID,int *count,int **indices);
-
-
- int DtShapeGetVerticesColor (int shapeID,int* count,DtRGBA** colors);
- int DtShapeGetVertexColor (int shapeID, int index, DtRGBA *color);
-
-
- int DtShapeGetVerticesFaceColors (int shapeID,int* count,DtFltRGBA** colors);
-
- int DtShapeGetChildren (int shapeID,int* count,int** children);
-
- int DtShapeIsDoubleSided (int shapeID);
- int DtShapeIsOpposite (int shapeID);
- int DtShapeIsFlatShaded (int shapeID);
-
- int DtGroupGetCount (int shapeID);
-
- int DtGroupGetParentID (int shapeID,int groupID);
- void DtGroupGetName (int shapeID,int groupID,char** name);
- void DtGroupGetParentName (int shapeID,int groupID,char** name);
- int DtGroupGetMatrix (int shapeID,int groupID,float** matrix);
- int DtGroupGetVertexCount (int shapeID,int groupID,int* count);
- int DtGroupGetVertex (int shapeID,int groupID,int index,DtVec3f* vertex);
- int DtGroupGetVertices (int shapeID,int groupID,int* count,DtVec3f** vertices);
- int DtGroupGetTextureVertexCount (int shapeID,int groupID,int* count);
- int DtGroupGetTextureVertex (int shapeID,int groupID,int index,DtVec2f* vertex);
- int DtGroupGetTextureVertices (int shapeID,int groupID,int* count,DtVec2f** vertices);
- int DtGroupGetNormalCount (int shapeID,int groupID,int* count);
- int DtGroupGetNormal (int shapeID,int groupID,int index,DtVec3f* normal);
- int DtGroupGetNormals (int shapeID,int groupID,int* count,DtVec3f** normals);
-
- int DtPolygonGetCount (int shapeID,int groupID,int* count);
- int DtPolygonGetIndices (int index,int* vCount,int** vIdx,int** nIdx,int** tIdx);
-
- int DtFaceGetIndexByGroup (int shapeID,int groupID,int* count,int** indices);
- int DtFaceGetNormalIndexByGroup (int shapeID,int groupID,int* count,int** indices);
- int DtFaceGetTextureIndexByGroup (int shapeID,int groupID,int* count,int** indices);
- int DtFaceGetIndexByShape (int shapeID,int groupID,int* count,int** indices);
- int DtFaceGetNormalIndexByShape (int shapeID,int groupID,int* count,int** indices);
- int DtFaceGetColorIndexByShape (int shapeID,int groupID,int* count,int** indices);
- int DtFaceGetTextureIndexByShape (int shapeID,int groupID,int* count,int** indices);
- int DtFaceGetMaterialIndex (int shapeID,int groupID,
- int *count,int **indices);
-
-
- int DtLineGetIndex (int shapeID,int groupID,
- int* count,int** indices);
- int DtLineGetNormalIndex (int shapeID,int groupID,
- int* count,int** indices);
- int DtLineGetTextureIndex (int shapeID,int groupID,
- int* count,int** indices);
- int DtPointGetIndex (int shapeID,int groupID,
- int* count,int** indices);
- int DtPointGetNormalIndex (int shapeID,int groupID,
- int* count,int** indices);
- int DtPointGetTextureIndex (int shapeID,int groupID,
- int* count,int** indices);
-
- int DtNurbsGetNumCtrlPoints (int shapeID,int groupID,
- int* uNum,int* vNum);
- int DtNurbsGetIndex (int shapeID,int groupID,
- int* count,int** indices);
- int DtNurbsGetUKnotVector (int shapeID,int groupID,
- int* num,float** uKnotVector);
- int DtNurbsGetVKnotVector (int shapeID,int groupID,
- int* num,float** vKnotVector);
-
- int DtNurbsGetTrimVertices (int shapeID,int groupID,
- int* count,DtVec2f** vertices);
- int DtNurbsTrimGetCount (int shapeID,int groupID,int* count);
- int DtNurbsTrimGetIndex (int shapeID,int groupID,
- int trimID,int* count,int** indices);
- int DtNurbsTrimGetKnotVector (int shapeID,int groupID,
- int trimID,int* num,float** knotVector);
-
- int DtShapeIsValid (int shapeID,int valid_bit);
- int DtGroupIsValid (int shapeID,int groupID,int valid_bit);
-
- // MATERIAL FUNCTIONS:
- //
-
-
- int DtPolygonMtlGetName (int shapeID,int groupID,int index,
- char** name);
- int DtMtlGetSceneCount (int* count);
-
- int DtMtlGetName (int shapeID,int groupID,char** name);
-
- int DtMtlGetNameByID (int mtl_id,char** name);
- int DtMtlGetID (int shapeID,int groupID,int* mtl_id);
- int DtMtlGetAllClrbyID (int mtl_id,int index,
- float* ared,float* agreen,float* ablue,
- float* dred,float* dgreen,float* dblue,
- float* sred,float* sgreen,float* sblue,
- float* ered,float* egreen,float* eblue,
- float* shininess,float* transparency);
- int DtMtlGetAmbientClr (char* name,int index,
- float* red,float* green,float* blue);
- int DtMtlGetDiffuseClr (char* name,int index,
- float* red,float* green,float* blue);
- int DtMtlGetSpecularClr (char* name,int index,
- float* red,float* green,float* blue);
- int DtMtlGetEmissiveClr (char* name,int index,
- float* red,float* green,float* blue);
- int DtMtlGetShininess (char* name,int index,float* shininess);
- int DtMtlGetTransparency (char* name,int index,float* transparency);
- int DtMtlGetLightSource (char* name,int index,int* lightsource);
- int DtMtlIsRflMap (char* name);
- int DtMtlHasAlpha (char* name);
- int DtMtlHasAlphaById (int mtl_id);
- int DtTextureGetSceneCount (int* count);
- int DtTextureGetCount (int shapeID,int* count);
- int DtTextureGetName (char* mtl_name,char** name);
- int DtTextureGetFileName(char *mtl_name, char **name);
- int DtTextureGetID (int mtl_id,int* textureID);
- int DtTextureGetNameID(int textureID,char** name);
- int DtTextureGetFileNameID (int textureID,char** name);
-
- int DtTextureGetNameMulti (char* mtl_name, char *texType, char** name);
- int DtTextureGetIDMulti (int mtl_id, char *texType, int* textureID);
-
- int DtTextureGetWrap (char* name,int* horizontal,int* vertical);
- int DtTextureGetMode (char* name,int* mode);
- int DtTextureGetBlendClr (char* name,float* red,float* green,float* blue);
- int DtTextureGetImageSize (char* name,int* width,int* height,int* components);
- int DtTextureGetImageSizeByID (int LID,int* width,int* height,int* components);
- int DtTextureGetImage (char* name,unsigned char** image);
- int DtTextureGetImageByID (int LID,unsigned char** LImage);
- int DtTextureGetTranslation (char* name,float* s,float* t);
- int DtTextureGetRotation (char* name,float* angle);
- int DtTextureGetScale (char* name,float* s,float* t);
- int DtTextureGetCenter (char* name,float* x,float* y);
-
- int DtMtlIsValid (char* name,int valid_bit);
- int DtTextureIsValid (char* name,int valid_bit);
-
- int DtFaceCount (int indexCnt,int* indices);
- int DtIndexCount (int* indices);
-
- // CHARACTER NETWORK STATE TABLE FUNCTIONS:
- //
-
- int DtCnetCharacterCount (int* count);
- int DtCnetCharacterGetShapes (int cnetId, int *count, int ** shapelist);
- int DtCnetCharacterGetFrameRange(int cnetId, int *start, int *end);
-
- int DtCnetCharacterName (int cnetId,char** name);
- int DtCnetGetStateTable (int cnetId,DtStateTable** table);
-
- // KINEMATION FUNCTIONS:
- //
- int DtKinGetBodyCount (int* count);
- int DtKinGetBodyName (int bodyID,char** name);
- int DtKinGetSegmentCount (int bodyID,int* count);
- int DtKinGetSegmentName (int bodyID,int segID,char** name);
- int DtKinGetSegmentXfm (int bodyID,int segID,int frame,float** xfm);
- int DtKinGetGroupCount (int bodyID,int segID,int* count);
- int DtKinGetGroupName (int bodyID,int segID,int groupID,char** name);
-
- void dtPolygonGetFaceList (int shapeID,int groupID,int** list,int* count);
-
-
- // SCENE INPUT SOURCE DEFINES (formally from Scene.h):
-
- #define DN_ALL -3
- #define DN_NO_TEXTURE -1
-
- #define DN_CAMERA_EXT "cam" /* scene entity types */
- #define DN_LIGHT_EXT "lgt"
- #define DN_OBJECT_EXT "obj"
- #define DN_REFLECT_EXT "rfm"
-
- #define DN_SWITCH "Switch" /* scene graph specific nodes */
- #define DN_COMPLEX "Complex"
- #define DN_DRAWSTYLE "DrawStyle"
- #define DN_MTL_BIND "MtlBind"
-
- #define DN_MATERIAL "Material"
- #define DN_TOPOLOGY "Topology"
- #define DN_FACES "Faces"
- #define DN_LINES "Lines"
- #define DN_POINTS "Points"
- #define DN_TRIM "Trim"
- #define DN_NURBS "Nurbs"
-
-
- #ifdef __cplusplus
- };
- #endif
-
- //
- // Now for some cplusplus enabled functions
- //
-
- int DtShapeGetTRSAnimKeys( int shapeID, MIntArray *keyFrames );
- int DtShapeGetVtxAnimKeys( int shapeID, MIntArray *keyFrames );
-
- int DtLightGetTRSAnimKeys( int lightID, MIntArray *keyFrames );
- int DtLightGetAnimKeys( int lightID, MIntArray *keyFrames );
-
- int DtCameraGetTRSAnimKeys( int cameraID, MIntArray *keyFrames );
- int DtCameraGetAnimKeys( int cameraID, MIntArray *keyFrames );
-
- int DtMtlGetAnimKeys( int mtlID, MIntArray *keyFrames );
-
-
- #endif /* __MDt_h__ */
-