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- on exitFrame
- global backdrop, n
- set backdrop to 269
- set the castNum of sprite 1 to backdrop
- set the locV of sprite 1 to 240
- set the locH of sprite 1 to 320
- set the height of sprite 1 to 480
- set the width of sprite 1 to 640
- set the visible of sprite 19 to 0
- set the visible of sprite 22 to 0
- set the visible of sprite 23 to 0
- set the visible of sprite 24 to 0
- set the visible of sprite 2 to 0
- set the visible of sprite 3 to 0
- set the visible of sprite 15 to 0
- updateStage()
- updateStage()
- set n to random(52)
- puppetTransition(n, 4, 10, 1)
- end
-