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- TargetD64 - Introduction
-
- The basic idea behind TargetD64 is to
- shift as much processing as possible
- from the user to the computer before a
- particular program (or a group of
- programs) is executed by an emulator.
- After you have downloaded a program
- from the internet you usually find that
- this program is treated by archivers
- and often by more than one archiver.
- Well known examples should be the
- .lnx.gz or .d64.zip format. Normally
- you are going through a process of
- dearchiving which needs user
- interaction (e.g. calling gunzip or
- launching up WinZip and so on).
-
- TargetD64 takes away all this work
- from the user. TargetD64 recognizes
- the archive format(s) and dearchives
- recursively. TargetD64 will finally
- produce D64 archives which are
- passed to an emulator.
-
- Supported archive formats are zip, gz,
- lha, lnx, [1-4]!, d64, x64, t64, p00.
- If a file can not be matched to one of
- these formats it is treated as a raw
- C64 (PRG) file.
-
- TargetD64 will process all horizontal
- and vertical combinations of the above
- stated archive formats. Vertical
- combinations are nested archives (e.g.
- .lnx in .gz). Horizontal combinations
- are an arbitrary sequence of archives
- (e.g. .lnx and .p00 file which are both
- contained in a .zip archive). The
- latter also applies to a sequence of
- archives you can give as command line
- arguments (in this case the sequence
- can also be achieved by filename
- wildcards). Neither nesting level nor
- sequence size are limited by
- TargetD64 itself (but they are by
- system resources).
-
- All mentioned archives are built-ins.
- So TargetD64 does not depend on any
- external applications (except the
- emulator of course).
-
- TargetD64 is implemented in C++
- with common sources for Win32 and
- Linux (distinction is achieved by
- compile switch). TargetD64, published
- under the terms of GPL, uses foreign
- GPL sources as mentioned at the
- credits page.
-
- TargetD64, basically a command line
- tool, is fully "Drag & Drop" capable
- for Win32 and Linux's KDE. It is
- strongly recommended to configure
- "Drag & Drop" for the ease of use.
-
- TargetD64 is pre configured for VICE
- (Linux) and CCS64 V1.09 DOS
- (Win32). It is fully adaptable to other
- emulators by a profile (INI-file).
-
- With the Win32 binary distribution of
- TargetD64 there come configurations
- for CCS64 V2.0 beta DOS/Win32,
- C64S V2.52 and WinVICE 1.20.
-
- A test suite is ready for download
- (there you can see what TargetD64 can
- do for you and compare it to other
- tools). The test suite is fully
- automated for Linux (result
- verification). For Win32 the result
- verification has to be done manually.
-
- TargetD64 is right now available in
- source and binary distribution for:
-
- Linux on i386-compatible processor,
- glibc-2.4 based Win XP (mind that other
- versions of Win are not tested anymore
- but supposed to work)
-
- TargetD64 is free software; you can
- redistribute it and/or modify it under
- the terms of the GNU General Public
- License as published by the Free
- Software Foundation; either version 2
- of the License, or (at your option) any
- later version.
-
- TargetD64 is distributed in the hope
- that it will be useful, but WITHOUT
- ANY WARRANTY; without even the
- implied warranty of
- MERCHANTABILITY or FITNESS
- FOR A PARTICULAR PURPOSE. See the GNU
- General Public License for more
- details.
-
- http://home.arcor.de/karlheinz.langgut
- h/targetd64/
-
- Emailed the website but gained no
- response
-
-