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CD Action 18 B
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cdactioncoverdisc18b1997.iso
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wf
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menu
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english
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gridtour.mnu
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Text File
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1997-04-03
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2KB
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48 lines
//------------------------------------------------------------------------
// Screenplay for -- GridGame -- IndexScen = 41
//------------------------------------------------------------------------
//C&G C&G C&G C&G C&G C&G C&G C&G C&G C&G C&G C&G C&G C&G C&G C&G C&G C&G C&G C&G
Background=[menu/common/bgrestur.pcx]
FADE=[5]
Animation=[menu/english/scen1.ani,menu/english/scen1.bin]
//Buttons for the arrows
//Button=[ARROWS,<type(UP,DOWN,LEFT,RIGHT)><X>,<Y>,<offset X for hight light>,<offset Y>,<NR of follows animations(2)>,<normal>,<hilight>]
Button=[ARROWS,1,LEFT,251,69,0,0,2,RES_ARROW_L,RES_ARROW_L_HI]
Button=[ARROWS,1,RIGHT,385,69,0,0,2,RES_ARROW_R,RES_ARROW_R_HI]
//Button for Matches
//Button=[MATCH,<nr of buton>,<X>,<Y>,<NR of follows animations(3)>,<normal>,<checked>,<hilight>]
Button=[MATCH,1,1,56,201,3,RES_BUTTONSEL,RES_BUTTONSEL_CHECKED,RES_BUTTONSEL_HI]
Button=[MATCH,1,2,56,241,3,RES_BUTTONSEL,RES_BUTTONSEL_CHECKED,RES_BUTTONSEL_HI]
Button=[MATCH,1,3,56,281,3,RES_BUTTONSEL,RES_BUTTONSEL_CHECKED,RES_BUTTONSEL_HI]
Button=[MATCH,1,4,56,321,3,RES_BUTTONSEL,RES_BUTTONSEL_CHECKED,RES_BUTTONSEL_HI]
//Button for Classement
Button=[Classement,1,320,447,2,REST_CLASSAMENT,RES_CLASSAMENT_HI]
Button=[PlayerControl,3,136,94,444,94,214,170,5,RES_KEY,RES_JOY,RES_JOYKEY,RES_JOYJOY,RES_JOYKEY_HI,424,170,5,RES_KEY,RES_JOY,RES_JOYKEY,RES_JOYJOY,RES_JOYKEY_HI]
// Shirt 1 leads to Team Characteristics
Button=[BranchOffset,1,13,MENU_TRANSITION,146,171,0,2,3,SHIRT_PSG1,SHIRT_PSG1,RES_SHIRT_HI,NONEKEY]
Button=[SmallShirt,146,171,0,0,0,2,SHIRT_PSG1,SHIRT_JUV1]
// Shirt 2 leads to Team Characteristics
Button=[BranchOffset,1,13,MENU_TRANSITION,492,171,0,2,3,SHIRT_PSG1,SHIRT_PSG1,RES_SHIRT_HI,NONEKEY]
Button=[SmallShirt,492,171,0,0,1,2,SHIRT_PSG2,SHIRT_JUV2]
Button=[CompetName,100,21,440,20]
Button=[DisplayDay,260,53,120,20]
// If all matches are played and is a cup style competition then will follow a drawing lots
Button=[BackToCompet,1,53,452,3,PREVIOUS,PREVIOUS,HIGHLIGHT_CERC,ESCAPEKEY]
//Button=[PlayOrDraw,1,590,460,3,PLAY,TIRAGE,HIGHLIGHT_CERC]
Button=[PlayOrDraw,1,586,452,6,PLAY,TIRAGE,NEXTDAY,NEXTDAYGRY,LOAD_OK,HIGHLIGHT_CERC,200,340,240,16]