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- /*
- * Copyright (C) 2004, 2005 Internet Systems Consortium, Inc. ("ISC")
- * Copyright (C) 1999-2001 Internet Software Consortium.
- *
- * Permission to use, copy, modify, and distribute this software for any
- * purpose with or without fee is hereby granted, provided that the above
- * copyright notice and this permission notice appear in all copies.
- *
- * THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH
- * REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
- * AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT,
- * INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
- * LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
- * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- */
-
- /* $Id: magic.h,v 1.12.18.2 2005/04/29 00:16:59 marka Exp $ */
-
- #ifndef ISC_MAGIC_H
- #define ISC_MAGIC_H 1
-
- /*! \file */
-
- typedef struct {
- unsigned int magic;
- } isc__magic_t;
-
-
- /*%
- * To use this macro the magic number MUST be the first thing in the
- * structure, and MUST be of type "unsigned int".
- * The intent of this is to allow magic numbers to be checked even though
- * the object is otherwise opaque.
- */
- #define ISC_MAGIC_VALID(a,b) (((a) != NULL) && \
- (((const isc__magic_t *)(a))->magic == (b)))
-
- #define ISC_MAGIC(a, b, c, d) ((a) << 24 | (b) << 16 | (c) << 8 | (d))
-
- #endif /* ISC_MAGIC_H */
-