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skimmers.lzx
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SkimmersDemo_0.8
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READMENOW!.txt
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2003-01-23
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IMPORTANT NOTICES - System Requirements, Bug reports etc.
---------------------------------------------------------
Please take time to read this document carefully, as it contains very
important information which is required to use this demo.
I apoligise for the extremely unfinished state of this demo. A lot of the
problems are due to memory fragmentation or system clashes. There are a
lot of things missing from this demo which should have been included,
but I didn't get rounf to them as there was always some bug that needed
ironing out. It is released in an extremely unstable condition!
This demo is merely to show potential buyers/publishers what the game is
about. The game has no release date and has at least 3 months more work
ahead of it.
* YOU MUST CD INTO THE SKIMMERS DIRECTORY IF YOU ARE RUNNING FROM CLI!!!
* This demo will probably NOT work from workbench. To obtain maximum
performance, reboot with no startup-sequence, Run Setpatch,
CD into the Skimmers directory, and run Skimmers.
* Note that due to the very early release date, this version will crash
A LOT. Be prepared to play only 1 race per loading. Make sure you
save your game if you wish to continue.
* Things may change up to the last minute.
Hello to all my beta testers. Before playing BE SURE to read the Amiga
Guide document. Send me decent and full reports for a mention in the game.
PLEASE NOTE THAT FOR TECHNICAL REASONS, THE GAME MAY BE JERKY
AT TIMES. I GUARANTEE THAT THIS JERKYNESS WILL NOT BE PRESENT IN
THE FULL GAME.
Thank You for obtaining a copy of Skimmers 0.8. Please distribute this
version at your own will. Please remember that this is only a demo version,
and thus still contains bugs. I am still not sure of the system requirements
but I have a Blizzard 1230IV with 8 megs of fast RAM. To play the game, I
normally reboot with no startup-sequence, as this seems to work better.
Make sure you have Setpatch running as well, as this also helps.
I THINK the game needs 1 meg of FAST ram to load some stuff in, but don't
take my word for it!
You may find that the game runs perfectly on an unexpanded Amiga 1200.
NB: Without an accelerator, loading times are LOOOOOONG.
I need reports from you on bugs and systems. If you find that you can
play for a long time without a crash, or if the game fails to work at all,
send me some info. I need to know:
Your EXACT system setup (Hardware/Software)
Where you RAN the game from (Worbench/CLI/No-Startup)
Where the game CRASHED (if it did - what screen it crashed on etc.)
The contents of ALL the directories inside Skimmers.
Any other USEFUL comments/suggestions will be thankfully received. I plan
to spend a LOT more time on this, and thus haven't set a release date YET.
I am also in DESPERATE need of any Blitz routines that can:
Unpack/Pack IFF files. (ie make file sizes smaller)
Unpack/Pack MODs. (ie make file sizes smaller)
Load MODs into FAST ram and use them.
Load bitmaps completely into FAST ram and use them with ease.
Load IFF/8SVX sounds into FAST ram and use them.
If you think you can help with any of the above with relevant BlitzII
code, please send me the code. You will be mentioned in the credits if
I use it. The code must be easy to use, as I'm no good with memory
addresses or assembler coding. HELP ME PLEASE!!!
Forthcoming additions:
Improved gameplay, bug fixes in collision.
Improved Artificial intelligence.
Full shop implementation:
Guided missles, shield, boosters and loads more.
Loads more GFX.
More Skimmer animation including death and being hit.
4 full gangs, each with their own Skimmer and logo.
Different Skimmers have different Statistics:
Cornering, speed, braking, acceleration etc.
5 HAM8 animations in the intro.
Game over and completion anims.
21 raytraced arenas.
Updated status bar with gang logos, rocket status etc.
Updated inyerface - Nicer map mode and menus.
6 wicked music modules, and a cool sound effects mode.
Thank you.
Gareth Williams (The programmer)
41 Weeks Road,
Ryde,
Isle of Wight,
England,
PO33 2TL.
Send bug reports straight to me. Send suggestions to Alvaro's address
in the amigaguide document.
Alternatively, send reports AND suggestions to:
alvaro@enterprise.net via e-mail.
CHECK OUT OUR COOL WEBSITE FOR A DOWNLOAD OF THE LATEST VERSION:
http://homepages.enterpise.net/alvaro/tm/