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- ===============================================================
- Title : D2BATTLE.WAD
- Author : Marc Belanger
- Email Address : *none* (sob, sob...)
- leave a message at Viper's Pit 413-782-8502
-
- Command Line
- To play : DOOM2 -FILE D2BATTLE.WAD
- To see demo : DOOM2 -FILE D2BATTLE.WAD -PLAYDEMO D2BATTLE
- (Demo shows 100% Kills and Secrets)
-
- Description : This wad was designed as a battleship
- mainly for Deathmatch 2.0. There are
- many "secret" switches, that lead to
- traps, bonuses, and all kinds of good
- stuff. There are quite a few monsters
- lumbering around for carnage purposes.
-
- Misc Game Info : You must check everywhere!! I tried to
- make some secrets sorta obvious... with
- textures, alignment, objects, and so on.
- but some secrets are carefully hidden.
- This is a very challenging single player
- level, some of the newest monsters can
- wreck you in a hurry, and there are about
- 70 of them in a relatively small level.
-
- Additional Credits to : Raj Rhanjan - many hours of play testing
- and developmental motivation (he brought
- the beer)
-
- Keith Pronowicz - traps, trickery, and all
- sorts of nasty stuff... (someone buy him a
- REAL modem, please)
-
- Viper - Playtester Extrordinaire. (scum beats
- me every time, too...)
-
- ================================================================
-
- * Play Information *
-
- Mape Level # : Map 01
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : No
- New Sounds : No
- New Graphics : No
-
- * Construction *
-
- Base : Scratch
- Build Time : about 50 hours (had to learn DEU first...)
- Editor(s) used : Doom Editor Utilty 2
- Known Bugs : none, bugs wouldn't dare show up here
-
- * Copyright / Permissions *
-
- Authors may NOT use this level as a base to build additional levels.
- ***IF YOU GOT IDEAS, LEAVE A MESSAGE FOR ME, AND I'LL CONSIDER IT***
-
- You may distribute this level only as it is, no modifications can be made
- to the WAD or the TXT file you are reading.
-