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Fuji Wa La Te I Ka - Hyakunin Isshu Karuta
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00358_Script_358
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1995-11-13
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721b
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27 lines
on enterFrame
puppetsprite 45,FALSE
end
on exitFrame
if rollOver(44) then
puppetSprite 44,true
set the castNum of sprite 44 = the number of cast "R_OT,DW"
set the visible of sprite 46 = 1
set the visible of sprite 47 = 1
else
set the castNum of sprite 44 = the number of cast "R_OT,UP"
set the visible of sprite 46 = 0
set the visible of sprite 47 = 0
puppetSprite 44,FALSE
end if
-- if rollover(47) then
-- puppetsprite 47,true
-- set the castnum of sprite 47 = the number of cast"R_RE2,DW"
-- else
-- set the castnum of sprite 47 = the number of cast"R_RE2,UP"
-- puppetsprite 47,FALSE
-- end if
-- updateStage
go to the frame
end