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The World of Computer Software
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World_Of_Computer_Software-02-385-Vol-1of3.iso
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wgt3_ex.zip
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INVADE1.C
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C/C++ Source or Header
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1992-09-08
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1KB
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76 lines
#include <stdio.h>
#include <dos.h>
#include <conio.h>
#include <stdlib.h>
#include <alloc.h>
#include <wgt.h>
#include <spr.h>
color palette[256];
block sprites[201];
int x,y,i;
void looper(); // the part that repeats everything
void main(void)
{
printf("WordUp Graphics Toolkit Example Program\n\n");
printf("This program is meant to show off what the\n");
printf("WGT Library can do, and is not meant as a\n");
printf("complete shareware or public domain game.\n");
printf("Please remember this while playing the game.\n\n\n");
i=minit();
if (i==0)
{
printf("Mouse not detected. You need a mouse for this example program\n");
printf("Press any key\n");
getch();
exit(1);
}
else printf("Mouse with %i buttons detected.\n",i);
printf("Press any key\n");
getch();
vga256();
wloadsprites(&palette,"invader.spr",sprites);
initspr();
spon=1;
wsetscreen(spritescreen);
for (y=160; y<200; y++)
{
wsetcolor((y/2)-78);
wline(0,y,319,y);
}
wcopyscreen(0,0,319,199,spritescreen,0,0,NULL);
spriteon(1,160,152,1);
msetbounds(0,152,319,152);
do {
looper();
} while (but !=2); // 2 means quit
msetbounds(0,0,319,199);
textmode(C80);
}
void looper(void)
{
erasespr();
mread();
s[1].x=mx;
s[1].y=my;
drawspr();
}