home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Singles (French)
/
Singles-FrenchVersion-Win95.iso
/
data1.cab
/
MeshLow
/
ovenDoorDesign.ams
< prev
next >
Wrap
Text File
|
2004-03-05
|
9KB
|
491 lines
Wonderlib::MVFMesh object
{
boneName
{
}
boneWeight
{
}
material
{
Wonderlib::Material 0
{
ambient = 0 0 0 1
bumpmap =
diffuse = 0.31248 0.488121 0.63 1
dstBlend = 5
name = Oven_FridqeReflection
power = 20
specular = 0.51282 0.51282 0.51282 0.15
srcBlend = 4
texture =
type = 8448
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
Wonderlib::Material 1
{
ambient = 0 0 0 1
bumpmap =
diffuse = 0.184665 0.204951 0.22222 0.79488
dstBlend = 5
name = Kitchen_kitchenEX_phong1
power = 80
specular = 0.5 0.5 0.5 0.5
srcBlend = 4
texture =
type = 264
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
Wonderlib::Material 2
{
ambient = 0 0 0 1
bumpmap =
diffuse = 1 1 1 1
dstBlend = 5
name = Kitchen_kitchenEX_wallTemplatesFinal_KitchenFloor5
power = 80
specular = 0 0 0 0.5
srcBlend = 4
texture = kk_fridge
type = 1
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
}
normalVertex
{
0 = -0.322947 0.943805 0.0702696
1 = -0.100697 0.992383 -0.0709698
2 = 0.101917 0.992234 -0.071311
3 = 0.356745 0.931571 0.0700641
4 = 1.47734e-006 -1 -1.4534e-006
5 = 7.33881e-008 -1 -3.04264e-006
6 = -0.777593 0.628768 1.47252e-007
7 = 6.33781e-007 -1 0
8 = 0.831827 0.555035 -3.0884e-007
9 = 6.33781e-007 -1 -4.26196e-012
10 = 1.05821e-006 -1 -7.31275e-007
11 = 2.47833e-006 -1 -4.00707e-007
12 = 0.831827 0.555035 5.07274e-007
13 = 1.90211e-006 -1 -2.18526e-006
14 = 1.90291e-006 -1 -4.46088e-006
15 = -0.777613 0.628744 1.48044e-006
16 = 0.586853 0.60859 -0.534061
17 = 5.60292e-007 -1 -3.99008e-007
18 = 0.643352 0.544364 0.5383
19 = 2.53513e-006 -1 2.21208e-011
20 = -0.566273 0.659054 -0.494958
21 = 0 -1 -3.4411e-006
22 = -0.61864 0.606894 0.498963
23 = 1.95957e-006 -1 -4.06106e-006
24 = -0.359069 0.789479 -0.497787
25 = -0.367865 0.725046 0.582223
26 = 0.402599 0.709953 0.577824
27 = 0.395996 0.774567 -0.493187
}
positionVertex
{
0 = 0.445059 0.0342244 -0.0150597
1 = 0.445059 0.0342244 0.414202
2 = -0.0189279 0.0342244 0.414202
3 = -0.0189279 0.0342244 -0.0150597
4 = -0.02879 0.0220271 0.41681
5 = -0.02879 0.0220284 -0.0200162
6 = 0.453196 0.0220284 0.41681
7 = 0.453196 0.0220284 -0.0200162
8 = -0.02879 0.0220275 0.348332
9 = 0.453197 0.0220284 0.348501
10 = 0.453197 0.0220284 0.0686198
11 = -0.02879 0.0220281 0.068756
12 = 0.430368 0.0492821 0.349068
13 = 0.397433 0.0492821 0.0688448
14 = 0.0297079 0.0492821 0.0688309
15 = -0.00195587 0.0492821 0.349078
}
textureTriangle
{
0
{
0 = 10 9 11
1 = 8 11 9
2 = 15 14 12
3 = 12 14 13
4 = 24 22 27
5 = 27 22 21
6 = 1 0 28
7 = 29 28 0
8 = 31 28 30
9 = 29 30 28
10 = 18 17 22
11 = 22 17 21
12 = 7 0 25
13 = 0 1 25
14 = 6 23 1
15 = 25 1 23
16 = 16 19 27
17 = 19 24 27
18 = 5 26 3
19 = 3 26 2
20 = 4 2 20
21 = 26 20 2
22 = 1 28 2
23 = 28 31 2
24 = 2 31 3
25 = 3 31 30
26 = 0 3 29
27 = 3 30 29
}
1
{
0 = 18 19 17
1 = 16 17 19
2 = 21 22 20
3 = 20 22 23
4 = 25 26 5
5 = 5 26 8
6 = 10 2 7
7 = 3 7 2
8 = 6 7 0
9 = 3 0 7
10 = 24 13 26
11 = 26 13 8
12 = 12 2 11
13 = 2 10 11
14 = 15 14 10
15 = 11 10 14
16 = 4 27 5
17 = 27 25 5
18 = 4 5 1
19 = 1 5 9
20 = 13 9 8
21 = 5 8 9
22 = 10 7 9
23 = 7 6 9
24 = 9 6 1
25 = 1 6 0
26 = 2 1 3
27 = 1 0 3
}
}
textureVertex
{
0
{
0 = 0.00108931 0.590416
1 = 0.00108931 0.154126
2 = 0.450311 0.154931
3 = 0.450311 0.592304
4 = 0.454156 0.15085
5 = 0.454156 0.592978
6 = 0.00190534 0.150953
7 = 0.00190534 0.593334
8 = 0.0757612 0.671575
9 = 0.363582 0.671575
10 = 0.363582 0.64698
11 = 0.0757612 0.64698
12 = 0.0757612 0.671575
13 = 0.363582 0.671575
14 = 0.363582 0.64698
15 = 0.0757612 0.64698
16 = 0.451679 0.595041
17 = 0.451679 0.151453
18 = 0.00247379 0.151453
19 = 0.00247379 0.595041
20 = 0.454156 0.228975
21 = 0.451679 0.229852
22 = 0.00247379 0.22968
23 = 0.00190534 0.228954
24 = 0.00247379 0.505033
25 = 0.00190534 0.503571
26 = 0.454156 0.503128
27 = 0.451679 0.504895
28 = 0.0153131 0.230144
29 = 0.0472005 0.505309
30 = 0.403223 0.506653
31 = 0.433879 0.229249
}
1
{
0 = 0.463099 0.557034
1 = 0.567492 0.509615
2 = 0.567492 0.961991
3 = 0.463081 0.915556
4 = 0.573659 0.5
5 = 0.463192 0.5
6 = 0.114361 0.526163
7 = 0.114373 0.947667
8 = 0.115289 0.5
9 = 0.033321 0.509615
10 = 0.033321 0.961991
11 = 0.463361 0.969925
12 = 0.573659 0.969924
13 = 0.0300754 0.5
14 = 0.115079 0.969925
15 = 0.0300754 0.969924
16 = 0.659469 0.509616
17 = 0.644291 0.500001
18 = 0.644292 0.969925
19 = 0.659469 0.961991
20 = 0.73112 0.961991
21 = 0.746297 0.969925
22 = 0.746297 0.500001
23 = 0.73112 0.509616
24 = 0.0300752 0.0300759
25 = 0.463361 0.0300752
26 = 0.115078 0.0300753
27 = 0.573659 0.0300758
}
}
triangle
{
0
{
materialNr = 0
normalVertexNr = 18 26 22
positionVertexNr = 6 1 4
smoothingGroup = 144
}
1
{
materialNr = 0
normalVertexNr = 25 22 26
positionVertexNr = 2 4 1
smoothingGroup = 4480
}
2
{
materialNr = 0
normalVertexNr = 16 20 27
positionVertexNr = 7 5 0
smoothingGroup = 16400
}
3
{
materialNr = 0
normalVertexNr = 27 20 24
positionVertexNr = 0 5 3
smoothingGroup = 28672
}
4
{
materialNr = 1
normalVertexNr = 7 10 4
positionVertexNr = 10 9 11
smoothingGroup = 128
}
5
{
materialNr = 1
normalVertexNr = 4 10 13
positionVertexNr = 11 9 8
smoothingGroup = 128
}
6
{
materialNr = 0
normalVertexNr = 26 27 3
positionVertexNr = 1 0 12
smoothingGroup = 3136
}
7
{
materialNr = 0
normalVertexNr = 2 3 27
positionVertexNr = 13 12 0
smoothingGroup = 1568
}
8
{
materialNr = 1
normalVertexNr = 0 3 1
positionVertexNr = 15 12 14
smoothingGroup = 272
}
9
{
materialNr = 1
normalVertexNr = 2 1 3
positionVertexNr = 13 14 12
smoothingGroup = 176
}
10
{
materialNr = 2
normalVertexNr = 19 23 11
positionVertexNr = 6 4 9
smoothingGroup = 1
}
11
{
materialNr = 2
normalVertexNr = 11 23 14
positionVertexNr = 9 4 8
smoothingGroup = 1
}
12
{
materialNr = 0
normalVertexNr = 16 27 8
positionVertexNr = 7 0 10
smoothingGroup = 24
}
13
{
materialNr = 0
normalVertexNr = 27 26 8
positionVertexNr = 0 1 10
smoothingGroup = 76
}
14
{
materialNr = 0
normalVertexNr = 18 12 26
positionVertexNr = 6 9 1
smoothingGroup = 18
}
15
{
materialNr = 0
normalVertexNr = 8 26 12
positionVertexNr = 10 1 9
smoothingGroup = 6
}
16
{
materialNr = 2
normalVertexNr = 21 17 5
positionVertexNr = 5 7 11
smoothingGroup = 1
}
17
{
materialNr = 2
normalVertexNr = 17 9 5
positionVertexNr = 7 10 11
smoothingGroup = 1
}
18
{
materialNr = 0
normalVertexNr = 20 6 24
positionVertexNr = 5 11 3
smoothingGroup = 4160
}
19
{
materialNr = 0
normalVertexNr = 24 6 25
positionVertexNr = 3 11 2
smoothingGroup = 112
}
20
{
materialNr = 0
normalVertexNr = 22 25 15
positionVertexNr = 4 2 8
smoothingGroup = 258
}
21
{
materialNr = 0
normalVertexNr = 6 15 25
positionVertexNr = 11 8 2
smoothingGroup = 18
}
22
{
materialNr = 0
normalVertexNr = 26 3 25
positionVertexNr = 1 12 2
smoothingGroup = 6145
}
23
{
materialNr = 0
normalVertexNr = 3 0 25
positionVertexNr = 12 15 2
smoothingGroup = 9
}
24
{
materialNr = 0
normalVertexNr = 25 0 24
positionVertexNr = 2 15 3
smoothingGroup = 44
}
25
{
materialNr = 0
normalVertexNr = 24 0 1
positionVertexNr = 3 15 14
smoothingGroup = 262
}
26
{
materialNr = 0
normalVertexNr = 27 24 2
positionVertexNr = 0 3 13
smoothingGroup = 8705
}
27
{
materialNr = 0
normalVertexNr = 24 1 2
positionVertexNr = 3 14 13
smoothingGroup = 131
}
}
}