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- SWIV 3DFX Patch (Windows95 only)
- --------------------------------
-
- (c) Copyright 1997 SCi (Sales Curve Interactive) Ltd.
-
- This patch upgrades the European Windows95 version of SWIV 3D to
- support the 3DFX chipset.
-
- The original version of SWIV was shipped with DirectX 2, but
- the 3DFX patch version requires DirectX 3. DirectX 3 can be
- obtained from the Microsoft web-site or from Magazine cover-disks.
-
- The Glide runtime libraries version 2.3 are also required, available
- from http://www.3dfx.com
-
- Step 1
- ------
- If you have not already done so, SWIV should be installed as
- normal to your hard-drive.
-
- Step 2
- ------
- Install DirectX 3 (not supplied) if required.
-
- Step 3
- ------
- Install the Glide runtime libraries v2.3
-
- Step 4
- ------
- The two files within this ZIP file should then be copied
- across to the SWIV Install directory (normally C:\GAMES\SWIV)
-
- You will now have a new executable file SWIV_WFX.EXE - run
- this to play the game in 3DFX mode, the original executable
- SWIV_WIN.EXE will still work.
-
-
- Technical Note
- --------------
- Some of you may be aware that we originally stated that a 3dfx
- patch would be impractical, this was due to the European release
- lacking important data that the hardware accelerated version
- requires. Unfortunately this would have meant redistributing
- all of the level files (approximately 32 megabytes of data).
- Only recently did we discover that it was possible to generate
- the additional data with some clever programming.
-
- Please EMail techsupport@sci.co.uk if you have any problems.
-
-