Monsters move toward or away from the character. They can also move randomly, on paths, on attack paths, or just follow the character around. They can kill or damage the character. Monsters can be thrown (or shot) by the character. Thus, they serve as weapons as well as adversaries. When a mon- ster hits another monster, the one with the least power dies. Upon death, a monster can turn into a new monster. This feature lets you get very creative, such as having bullets explode when they hit something, or having a monster die with an elaborate death dance.