SGI LOGO



OOM, Object Orientation Manipulator, Version 6.1

OOM, The Object Orientation Manipulator, is an application program for creating, rendering, and recording three-dimensional computer-generated still and animated images. This is done using geometrically defined 3D models, cameras, and light sources, referred to collectively as animation elements. OOM does not provide the tools necessary to construct 3D models; instead, it imports binary format model files generated by the Solid Surface Modeler (SSM). Model files stored in other formats must be converted to the SSM binary format before they can be used in OOM. Among OOM's features are collision detection (with visual and audio feedback), the capability to define and manipulate hierarchical relationships between animation elements, stereographic display, and ray-traced rendering. OOM uses Euler angle transformations for calculating the results of translation and rotation operations.

OOM is written in C-language for implementation on SGI IRIS 4D series workstations running IRIX 4.0.5.A. Minimum of 8Mb of RAM is recommended.

Karen Newcomb

Information Analyst
COSMIC
382 East Broad Street
Athens, GA 30602
USA
706-542-3265
706-542-4807 (fax)
service@cosmic.uga.edu

For applications in related solution areas, see the following indices: Animation, Conceptual & Industrial Design, ECAD, Geometric Modeling, Visualization, the developer index for COSMIC and the market segment index for Visualization Tools.

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