N-Geometry is Nichimen's polygonal and patch-body modeler. N-Geometry is ideally suited for building 3D game system models (with tools to triangularize, reduce polygon count, and directly assign colors to individual faces). Its intuitive interface provides a full range of object generation and sculpting tools. Models are error-free because they are built using a winged-edge database. Objects can be saved in native Geometry, Wavefront, Renderman, and DXF formats.
Larry Schnur
Director of Marketing
Nichimen Graphics, Inc.
12555 West Jefferson Blvd.
Suite 285
Los Angeles, CA 90066
USA
310-577-0500
310-577-0577 (fax)
schnur@nichimen.com
For applications in related solution areas, see the following indices: Entertainment, Geometric Modeling, Graphics Tools, Modeling, Solids Modeling, Visual/Special Effects, the developer index for Nichimen Graphics, Inc. and the market segment index for Interactive Authoring (Games, Education).