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flesh

flesh gives artists the tools to paint directly on 3-D models in real time, with effects and realism never before attainable. flesh also provides advanced tools for texture coordinates control, generation and manipulation. Up to 8 different texture channels can be painted: color, ambient, diffuse, specular, roughness, opacity, and one of the unique features of flesh: the bump (displacement) channel. flesh supports all major industry standard i/o formats. Specially adapted to character generation and animation, the quality and realism that can be achieved is incredible. Because of its real-time interactivity, flesh also brings a superior quality look to the simple models required by GAME applications.

Marcel Achard

Digits N Art
305 West, De La Commune St.
Suite 100
Montreal, QC H2Y 2E1
Canada
514-844-8448
514-844-8844 (fax)
marecel@DnAsoft.com

For applications in related solution areas, see the following indices: Animation, Graphics Tools, Paint Systems, the developer index for Digits N Art and the market segment index for Animation.

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