Multi-Trax Creative Motion Editor

Screen Shot

What is the Creative Motion Editor?

The Creative Motion Editor is software for viewing, edition and smoothing 3D motion files. Motion data is easily converted from marker positional format into a hierarchical skeleton file format. By using the powerful and sophisticated 3-D capabilities on Silicon Graphics (tm) Computers, the CME allows animators and other computer graphics artists to visualize, modify and shape the motion data with full creative control. The CME is the solution for marrying motion capture to animation software. The Creative Motion Editor is used to post-process motion capture data and perform a variety of smoothing and interpolating functions. It is capable of correcting bad or missing data using NURBS (non-uniform B-splines, a form of cubic interpolation) or linear interpolation, position or velocity based interpolation, motion extrapolation, motion subsampling, supersampling, and averaging. It will process both 2D and 3D data files. It can generate output in standard ASCII animation output formats.

The Creative Motion Editor Features:

Motion Editor


Motion Editor, software for viewing , editing and smoothing and combining 3D motion files. Motion data is easily converted from marker positional format into a hierarchical skeleton file format. The Motion Editor can export to a number of animation programs, including Alias(TM), WaveFront(TM), Softimage(TM), PRISMS(TM), Schreiber Instrument's Puppeteer(TM), Nichimen N*World(TM), and SGI Inventor(TM).

Implication Builder


The Implication Builder creates pseudomarker locations from actual marker locations in a motion capture file through a scripting language interface. It can be used to add detail to a motion capture session which was not originally present, such as adding finger positions given only hand and wrist data, or generating a full polygonal (skin) mesh from a limited set of marker points. The Implication Builder uses a simple lisp-like syntax, and provides a number of built-in primitives, including standard 3D operations, torsion, and gravity functions and object avoidance.

Curve Editor

Curve Editor, allows detailed editing and manipulation of positional and rotational motion curves.

Click this button to view a motion capture movie.

Anatomy of the Program

The motion editing window looks something like this:

Main Window Image

The motion editing window contains a button panel, a menu bar, a marker list, and a set of slider widgets. The button panel sets the current mode of the program.

Capabilities of the Program

The result of inserting one file into another file:

Main Window Image

Curve Manipulations

Here is positional and rotational information for one of the data points:

Main Window Image

Contact Information

For more information, please contact the Entertainment Technologies Group at Adaptive Optics Associates by e-mail to cme@aoainc.com or contact us at 617-864-0201. Visit our Web Page at http://www.aoainc.com


United Technologies
Adaptive Optics Associates
54 CambridgePark Drive
Cambridge, MA
02140
Phone +1 617 8640201
Fax +1 617 4845549
email cme@aoainc.com
Web Page http://www.aoainc.com