Interactively manipulate a rotating cube with live video, OpenGL applications and JPEG movies as textures on the cube faces.

Author(s): Terrence Crane, Bill Torzewski

Quick Start:

Any Mouse Button:
    Click to stop the cube.
    Click and drag to rotate the cube.
ESC Key: Quit program.


More Details:

Digital Media Texture Cube demonstrates O2's unified memory architecture by showing how the results of video input, offscreen rendering and image processing can be used as texture maps without copying the data into specialized memory areas. This demo shows OpenGL programs, JPEG movies and live video being rendered as textures on the sides of a cube.

Alternate Texture Sources:
Two image textures

JPEG compressed video
Streaming JPEG video through ICE (Image Compression Engine) from CD or disk to a texture map.

OpenGL and JPEG video.
Rendering OpenGL into a texture map while streaming JPEG video through ICE from CD to a texture map.

Live video
Using a mip-mapped texture from the O2 digital camera.

Ideas in Motion animation and video
Simultaneous rendering of OpenGL and live video from the O2 digital camera into texture maps.



Features:
Industries:
Hardware Options:
IMAGE PROCESSING
OPEN GL
TEXTURE MAPPING
VIDEO

ANIMATION>
BROADCAST/ FILM/ VIDEO
GAMES

HARDWARE TEXTURING
VIDEO
VIDEO COMPRESSION