Blood Shareware Beta MINIMUM SYSTEM REQUIREMENTS: o CPU: Pentium: 75MHz or better o Memory: 16MB RAM o Available Hard-Disk Space: 80MB o Distribution Media Drive: 4X CD-ROM drive o Audio System: 100% Sound Blaster Compatible o Video System: VGA 256-color o Input Devices: Keyboard, Mouse, Gamepad, Advanced Input o DOS 6.2 or better INSTALLATION DOS Installation 1. Place the CD in your CD-ROM drive (typically drive D:). 2. Switch to your CD-ROM drive by typing D: (or the appropriate drive letter designation) and press [ENTER] 3. Type INSTALL and press [ENTER] to start the installation program 4. Follow the on-screen prompts Once the game is installed, type SETUP from within your Blood directory to configure the game to your system. If you are unsure of the settings you should choose, consult your computer or sound card manual for assistance. If you know you have a sound card and speakers but are unsure of the brand, select SoundBlaster for both Music and Sound Card as it is the most common. Windows95 Installation 1. Place the CD in your CD-ROM drive (typically drive D:). 2. Click on the My Computer icon on your desktop 3. Click on the icon for your CD-ROM drive 4. Double-click the INSTALL icon to start the installation program 5. Follow the on-screen prompts Once the game is installed, double click the SETUP icon in your Blood folder to configure the game to your system. If you are unsure of the settings you should choose, either consult your computer or sound card manual or right click your My Computer icon and select the Device Manager tab, which should list the necessary information. If you know you have a sound card and speakers but are unsure of the brand, select SoundBlaster for both Music and Sound Card as it is the most common. If you experience problems running Blood in Windows95, you will have to restart your computer in MS-DOS mode. Click on the Start button and select Shut Down. Select Restart the computer in MS-DOS mode? and click OK. When your computer restarts, follow the DOS installation instructions above. Important! Windows 3.1 users must exit to DOS before installing Blood. Click File in the top left hand corner of your Program Manager window, select Exit Windows, and then click OK. Note that each time you play you'll have to exit Windows and then switch to the Blood directory (by typing CD\BLOOD and then pressing [ENTER]). SKILL LEVEL When beginning a new game, you must select a skill level. Blood's skill levels affect more than the number of monsters or powerups you will find along the way -- the harder the level, the more damage monsters can take and dish out. CONFIGURING THE OPTIONS Mouse Sensitivity Controls the responsiveness of the game to mouse movement. The higher the sensitivity, the faster you'll spin. Key Turn Speed Like mouse sensitivity, key turn speed affects responsiveness to movement controls. This option gives keyboarders a fighting chance against mouse players. Gamma Adjusts screen brightness. Note that higher gamma settings tend to reduce contrast and may also overbrighten areas that we've intentionally left dark. Detail Changes the detail level. If you are experiencing choppy image quality, try reducing the detail level a notch or two. Sound Effects Volume Adjusts the volume of ingame sound effects and ambient sounds. Music Volume Adjusts the volume of background music. Auto Aim Toggles automatic aiming for weapons. We recommend that you leave this option enabled, as it helps you to hit airborne or crawling enemies. Crosshair Toggles a crosshair for easier aiming. Show Weapons Enabling this option allows you to see which weapon your opponent is using in BloodBath. Weapons will appear above enemies' heads. Slope Tilting Controls whether or not player's view tilts in the direction of slopes. Disable this option to keep your view directed at the horizon. View Swaying Toggles horizontal "swaying" of player weapons. View Bobbing Toggles the vertical "bobbing" of player weapons. We recommend that you disable view bobbing if you experience nauseau while playing Blood. CONTROLLING THE ACTION Becoming comfortable with the movement controls is the key to success in Blood. These are the functions you should master if you hope to defeat Tchernobog. Our default controls are listed below, but you are free to customize your controllers to suit your playing style. Note that Blood supports keyboard, mouse, joystick, and GamePad(tm). MOUSE Button 1 Fire the selected weapon's primary fire Button 2 Fire the selected weapon's alternate fire Button 3 Walk forward Double-click Button 1 Activate item or open door JOYSTICK Direction Movement Button 1 Fire the selected weapon's primary fire Button 2 Strafe Button 3 Run Button 4 Activate item or open door Double-click Button 2 Use selected inventory item Double-click Button 3 Jump Double-click Button 4 Crouch GAMEPAD(tm) Direction Movement Button 1 Fire the selected weapon's primary fire Button 2 Strafe Button 3 Run Button 4 Activate item or open door Double-click Button 2 Use selected inventory item Double-click Button 3 Jump Double-click Button 4 Crouch KEYBOARD Arrows Movement Spacebar Use items or open doors Tab Toggle automap F Toggle map follow mode Shift Run Caps Lock Auto run Alt Strafe , Strafe left . Strafe right Ctrl Fire the selected weapon's primary fire X Fire the selected weapon's alternate fire ~ Weapon jab A Jump Z Crouch PgUp Look up PgDown Look down Home Aim up End Aim down Backspace Turn around [ or ] Cycle through inventory items Enter Use selected inventory item C Use Beast Vision* B Use Crystal Ball* G Use Guns Akimbo* J Use Jump Boots* M Use Doctor's Bag* P Use Proximity Bomb* R Use Remote Detonator* * Assumes that you have this item in your inventory. WEAPONS Tchernobog's minions are as well armed as they are belligerent, so you will need to gather an arsenal of your own in order to defeat them. Each weapon has a primary fire and an alternate fire, and many can be powered up with the Guns Akimbo bonus. Pitchfork This handy tool can be very effective if you can get close enough to your foes to use it on them. It doesn't need ammo, so you'll always have it to fall back on if you need it. Ammo: None Flare Gun Fires burning projectiles that lodge easily in flesh and continue to burn for a short period of time. Unless you dive into water, you'll take damage until the flare burns itself out, by which time it may be too late. The alternative fire launches a starburst flare that douses a large area with flames. Can provide effective crowd control. Ammo: Flares Sawed-Off Shotgun A trusty companion if ever there was one. It doesn't have great range, but it packs a hell of a wallop up close. Can be fired either a barrel at a time or both at once for extra damage. Ammo: Shotgun shells Thompson's Machine Gun The Tommy Gun is a favorite of the Cabal for its rapid rate of fire and impressive accuracy. On the down side, it chews up ammo quickly. The alternative mode is a strafing attack that covers a wider area with twice as many bullets, which is an effective way to clear out a room. Ammo: Bullet drums Dynamite Bundles Light one up and chuck it at a group of zombies and you'll be rewarded with red rain and chunks of rotted flesh on the brim of your hat. The longer you hold down the fire button, the farther you'll throw the bundle. Watch the meter on the status bar to gauge the distance. The primary mode explodes on impact, while the alternative mode will burn all the way down before it explodes, making for some interesting traps. Ammo: Dynamite bundle Remote Detonators (full retail version only) Remotes work like dynamite bundles, except that you can detonate them at will. You can bounce them off walls or ceilings if you're afraid to peek around a corner. The alternative fire drops a remote at your feet, and you can hit the alt-fire key again to place additional remotes without detonating those you've already placed. Ammo: Remote detonator Proximity Detonators (full retail version only) These are by far the nastiest explosives you'll come across. You can scatter them around and concern yourself with other matters. As soon as someone steps near one, you'll hear a far-off boom and accompanying shrieks of agony. Use the alt-fire to drop them at your feet. Also, remember where you've dropped proximities or you may fall prey to your own trap. Ammo: Proximity detonator Incinerator This monstrous weapon launches a huge ball of flaming napalm at an extremely high velocity. If the initial explosion doesn't kill your enemy, the burning probably will. Best used with extreme caution, especially in tight areas. The alt-fire launches several napalm projectiles, covering a wider area but also chewing up a lot more ammo. Ammo: Gasoline cans Voodoo Doll (full retail version only) The power of the voodoo doll is immense, but far subtler than that of a firearm. (The rest of this description to be determined pending finalization of the alt-fire attack.) Ammo: Voodoo doll Aerosol Can (full retail version only) Hairspray may not seem like the most daunting weapon, but apply it to a cigarette lighter and you've got an instant flamethrower (don't try this at home). While its range is rather limited, its effectiveness is quite impressive. You can also light one up like a Molotov cocktail and toss it into a group of adversaries. Hit alt-fire a second time after igniting a can to drop it at your feet -- it will explode once it burns down. Tesla Cannon (full retail version only) This powerful prototype weapon packs a mighty load of amperage. Nikola Tesla would be proud, Life Leech (full retail version only) This artifact draws its power from the life energy of your foes. Run low on ammo and it saps your own strength! ITEMS You will find various items in your journeys that will help you along your way. Some items will be added to your inventory -- you can use these as needed. Others will be activated the moment you pick them up and wear off after a short while, so make the best of them while you can. HEALTH & ARMOR Essence Boosts your health by 20 points, up to 100. Life Seed Adds 100 points to your health, up to 200 total. General Purpose Armor Adds 100 general purpose armor. Fire Armor Adds 100 fire resistant armor, which is useful against flares, flaming aerosol, and the residual effects of dynamite and napalm. Spirit Armor Adds 100 spiritual armor, which will absorb voodoo and hellstaff damage. Super Armor Adds 200 points of basic, fire, and spirit armor. POWERUPS & INVENTORY ITEMS Death Mask Provides temporary invulnerability to all attacks. Note that you are still susceptible to physics, which means a dynamite blast may hurl you off a cliff. Guns Akimbo (Press "G" to activate) Gives you double-fisted killing power with one-handed weapons, such as the shotgun, flare gun, and Tommy gun. Crystal Ball (Press "B" to activate) In BloodBath, this powerup enables you to see your enemies regardless of where they are. Cycle through your foes by repeatedly hitting the hotkey or Enter. To deactivate the crystal ball and save it for later, scroll through all opponents and it will turn off. Beast Vision (Press "C" to activate) To be determined. Dr.'s Bag (Press "M" to activate) Will restore up to 100 points of health when activated. The unused medicine will remain in your inventory until used up. Keep this item handy! Jump Boots (Press "J" to activate) Enable you to jump much higher than normal. Useful for those hard to reach places or crossing chasms the easy way. ENEMIES Puzzles are only part of the challenge ahead. Tchernobog's minions are everywhere, for they know the goal of your quest and will stop at nothing to stop you. Rat While not the deadliest of creatures, these little fiends can be quite hazardous if they mob you, which is their preferred mode of attack. Bat Bats have a nasty tendency of getting in your face when you're trying to get a bead on deadlier creatures. Take care of them quickly if you know what's good for you. Spider (full retail version only) Don't be fooled -- spiders are dangerous enemies. The little red ones pack a poison that will blur your vision. The larger green ones can blind you completely for a short time. The poison is cumulative, so the more they bite, the worse the side effects. Zombies These hardy undead menaces move more swiftly than you might expect. Take them out before they get close or you'll taste their rusty axe blades. Also, just because they're down doesn't mean they're dead -- make sure they're down for the count before you move on. Bloated Butcher (full retail version only) Slower and more deliberate than their axe-wielding comrades, are much tougher to kill. You'll have to dish out a lot of abuse before they go down. Beware of the foul goo they vomit at you, for it is both corrosive and unpleasant smelling. Cultist Tchernobog's human soldiers are accurate and deadly. Whether they wield shotguns or Tommy guns, rest assured they'll give you a good fight. They may also lob dynamite at you from time to time, so listen for the telltale hiss and be ready to dive for cover. Gargoyle Your first encounter with a gargoyle will teach you to keep an eye turned skyward. They are as tough to kill as they are vicious. They hurl sharp bones at you from afar or swoop in to rake at you with their talons. Stone Gargoyle Stone gargoyles are nigh invulnerable. Bullets bounce off their brittle hides and flames find little purchase. You'll have to be resourceful to survive an encounter with one of these monstrosities. Hell Hound (full retail version only) These fire-breathing mastiffs are swift and deadly. If they get close to you, their powerful jaws will make quick work of you, so keep your distance. . . if you can. Bone Eel Though somewhat timid, bone eels will dart at you the moment you turn your back. They make up in ferocity what they lack in fortitude. Gill Beast (full retail version only) If you have to face a gill beast in the water, you're in big trouble. While slow and ponderous above water, in their element they are vicious adversaries. Hand (full retail version only) The corpses that the minions of Tchernobog use to make zombies aren't always in the best of shape. Sometimes, only a limb is salvageable. Usually, the Cabal's surgeons can fashion various bits and pieces into a serviceable undead soldier, but certain leftover parts can be effective all on their own. If one of these horrors gets hold of you, you've got to push it off before you can kill it. Phantasm (full retail version only) These restless phantoms harvest the souls of their victims with vicious scythes. Because they exist more in the land of the dead than the world of the living, they are only vulnerable when attacking. Watch for them to solidify before striking or your ammo and effort will be wasted. Chrysalid (full retail version only) These demonic seed pods are a greenhouse favorite throughout the horrible establishments you will traverse, and they're always on the lookout for fresh fertilizer. Their acid spit and whip-like tentacles will teach you to respect your vegetables. Cheogh Cheogh rules over all gargoyles, but he has long yearned to hold higher rank in Tchernobog's army. His jealousy toward the Chosen was never kept secret. Now that you have been cast from Tchernobog's graces, envy has boiled into sheer abiding hatred. He will be anxious to meet you again and express his feelings for you. Shial, Mother of Spiders (full retail version only) The spider demon Shial makes her lair deep within the earth in the frozen North. Surrounded by her arachnoid spawn, she skulks through darkness, feeding on those who hapless souls who stumble into her cavernous labyrinth or are brought there by her loyal children. Those who fall victim to her learn of true agony as she digests them alive. Cerberus (full retail version only) Named for the mythical guardian of the gates of Hell, this two-headed firebreathing demon abides in a dark, sulphurous den, hidden to the world of mortals. Ferocious and nigh invulnerable, Cerberus is the deadliest adversary you will face aside from Tchernobog himself. Remember that you must destroy both heads in order to defeat him. Tchernobog (full retail version only) His name is spoken only in whispers, for it is said that his interest is easily roused. Those who peer fully into his smoldering gaze are condemned to madness and death. You must find him before his powers become complete if you are to stand a chance. Even then, defeating him will require all your strength and ingenuity. BLOODBATH To start a multiplayer game of Blood, run SETUP and select from the following options: Network Game 1. Choose "Network Game" and press [ENTER]. 2. Select the number of players (1-8). 3. Leave the socket number at its default unless you experience difficulties, in which case you should ask your network administrator for assistance. 4. Enter a Player Name if you like. 5. Select "Launch Blood" and press [ENTER]. The game will begin once the game has found all the players. Press escape at any time to abort before the game launches. Modem Game 1. Choose "Modem Game" and press [ENTER]. 2. Select either "Wait for Call" or "Dial Your Opponent". 3. Select "Setup COM Port" and indicate your modem COM Port. Leave the other options at their defaults unless you experience difficulties. 4. Select "Setup Modem" and find your modem on the list. If you are unsure of the brand, consult your computer documentation. Use the default initialization, hangup, and dialout strings unless you experience difficulties. 5. Enter a Player Name if you like. 6. If you are dialing your opponent, select "Phone Number List" and enter phone number. 7. Select "Launch Blood" and press [ENTER]. The game will begin once the connection has been made. Serial Game 1. Choose "Serial Game" and press [ENTER]. 2. Select "Setup COM Port" and indicate the COM Port you are using. Leave the other options at their defaults unless you experience difficulties. 3. Enter a Player Name if you like. 4. Select "Launch Blood" and press [ENTER]. The game will begin once the connection has been made. Starting a New Network Game Game Type: Once the game has loaded, you must first select the game type from the Game menu. BloodBath pits players against one another. In cooperative play, players work together to fight monsters and progress through the game in a linear fashion. Episode and Level: Next indicate the level you wish to start with by selecting the appropriate Episode and Level names. Monsters: If you want monsters in your network game, select "Bring 'Em On." You may also select "Respawn" for monsters that regenerate after they are killed. Weapons: Permanent weapons do not disappear when picked up, so that any player can find a weapon regardless of other players' actions within the level. Note that you can only pick up a weapon once -- running over it repeatedly does not add ammunition to your inventory. Respawning weapons disappear for a brief time when picked up. Running over a weapon already in your arsenal will add ammunition to your inventory. Select "Respawn with Markers" if you would like a graphic to appear indicating approximately how close an item is to respawning (red means a long wait, yellow a medium wait, and green a short wait). Select "Do Not Respawn" if you want to have a pitchfork showdown. Items: Select whether you want ammunition and powerups to reappear once picked up. As with Weapons, you may set items to respawn with or without markers. Respawn: (full registered version only) This option affects where players respawn after dying in a BloodBath. With "Random" respawning, you will appear arbitrarily at any one of the respawn points. "Close to Weapons" will spawn you nearest to an available weapon. "Away from Players" will respawn you furthest from other players in the level, giving you a chance to gather some weapons and items before jumping back into battle. User Map: (full registered version only) Allows you to specify a user map to play. When you are ready to play, select "Start Game" and press [ENTER]. Sending Messages To communicate with other players during a multiplayer game, press "T" and type your message. Press [ENTER] to send it or [Esc] to abort. You may send predefined macros by pressing "T" and then selecting F1--F10. Feel free to edit your macros from SETUP. The more creative and vindictive, the better. TECHNICAL SUPPORT (U.S. & CANADA) Assistance Via World Wide Web Get up-to-the-minute technical information at the GT Interactive Software web-site, at http://www.gtinteractive.com, 24 hours a day, seven days a week. In the Support section you'll have access to our FAQs (Frequently Asked Questions), which contains our latest troubleshooting information. You can also visit our Forums area, where you can swap email with other gamers, our FTP (File Transfer Protocol) area where you can download patches and new enhancements as soon as they become available, our Hints/Cheat Codes area, an E-Mail area where you can leave us your tech support problems and questions, and other areas where you can get valuable information on GT Interactive Software products. Help Via Telephone In The United States & Canada For phone assistance, call GT Interactive Software's Tech Support at 716-871-6646. We have an Interactive Voice Response and Faxback system that is available 24 hours a day, seven days a week. If you should need live support, we are available Monday through Friday, 8 AM until Midnight (EST). Please note that live Tech Support may be closed on major holidays. We ask that you do the following when calling: be at your computer; have your system information ready for our technicians including system make and model; RAM; video and sound card data and drivers; and any screen or error messages you've encountered and where (if not currently displayed on your screen). It will expedite your handling significantly. Help Via Mail In The United States & Canada In the event our technicians at 716-871-6646 determine that you will need to forward materials directly to us, please include a brief letter explaining what is enclosed and why. Make sure you include the Return Authorization Number supplied you by the technician and your telephone number in case we need to call you. Any materials not containing this RMA# will be returned to you un-processed. Your mail should be sent to the following address: GT Interactive Software Attn: TS/QA 1 Nixon Lane Edison, NJ 08817 TECHNICAL SUPPORT (EUROPE) Help Via Telephone In Europe Technical Assistance: English speaking customers call 01923 209145 Assistance Technique: Remarque: Notre service de soutien technique se trouve en Angleterre. Clients francophones appelez le 00 44 1923 209148 Technischer Kundendienst: Beachten Sie bitte dass sich unser technischer kundendienst in England befindet. Den deutschsprachigen Kundendienst erreichen Sie unter folgender Nummer: 00 44 1923 209151 Please do not make copies The program you've purchased was produced through the efforts of many people. Don't make copies for others who have not paid for the right to use it. To report copyright violations to the Software Publishers Association, call 1-800-388-PIR8 or write: Software Publishers Association 1101 Connecticut Ave., Suite 901 NW Washington, DC 20036 This program is protected by federal and international copyright. All trademarks mentioned in this manual are the property of their respective owners. BLOOD TEAM Game Designer Nick Newhard Project Manager Matt Saettler Build Engine, Editor, and Tools by Ken Silverman Additional Tools Nick Newhard Peter Freese Lead Programmer Nick Newhard Game Programming Dan Leeks Peter Freese Network Layer/Setup Program Mark Dochterman Nick Newhard Level Design James Wilson III Craig Hubbard Additional Level Design Kevin Kilstrom Nick Newhard Terry Hamel Lead Artist Kevin Kilstrom Additional Artwork Terry Hamel Eric Klokstad Rick Welsh David Brickley Character Modeling Kevin Kilstrom Sound Engine Peter Freese Jim Dose Sound & Music Development Daniel Bernstein Cassano Thruston James Ackley Jason Hall Additional Music Development Loudmouth Blood Theme by Daniel Bernstein Performed by Steve Bryant Doug Fullington Vernon Nicodemous David Stutz Voice Talent Stephan Weyte Cutscenes Craig Hubbard, writer Kevin Kilstrom, art director James Wilson III, writer Aaron Carlson, modeller/animator Bobby Bala, modeller Blood Internet Site (www.blood.com) Spencer Maiers Paul Butterfield Adam Ketola Kevin Kilstrom Craig Hubbard Quality Assurance Lynne Dayton Jim McAvinew John Hurst Mike Cody Rodd Karp Wyeth Johnston GTIS Producer and Lead Atmosphere Monger Rick Raymo Special Thanks Helen Newhard Lauren Johnson Francine Kilstrom Tamara Leeks Lisa Sheets Evan Stein Jason Pratt (aka Pailhead) William Mull (aka Phoebus) Cho Yan Wong (aka Tempest) Kyosho Geoff Stratton Matt Hayhurst George Broussard Scott Miller Joe Siegler Richard Gray Andrew Blevins