100 REM--------------------------------- 110 REM EINFACHE KLANGEFFEKTE 120 REM--------------------------------- 130 S=54272 140 READ A,D,SU,R,C,P,F,M,FF,FR,ML 150 POKES+5,16*A+D 160 POKE S+6,16*SU+R 170 POKE S+2,PAND255 180 POKES+3,P/256 190 HI=INT(F/256):LO=F-256*HI 200 POKES,LO 210 POKES+1,HI 220 POKES+22,FF 230 POKES+23,FR 240 POKES+24,ML 250 GET A$:IF A$="" THEN 250 260 :POKES+4,COR1 270 :FORI=1TOM:NEXT 280 :POKES+4,CAND254 290 GOTO250 300 REM--------------------------------- 310 REM PARAMETER 320 DATA0,10,0,10 :REM ADSR 330 DATA16 :REM CTRL-BYTE 340 DATA2048 :REM PULSWEITE 350 DATA40000 :REM FREQUENZ 360 DATA100 :REMCLOSEVERZ. 370 DATA50 :REM FILTERFREQUENZ 380 DATA0 :REM FILTERRESONANZ 390 DATA15 :REM MODUS/LAUT