|DÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ |Dº |5Picture This |DºÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ |DÈÍÍÍÍÍÍÍÍÍÍÍÍÍͼÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ ^C^1ALFREDO'S TRANSPORT TROUBLE ^Cby ^CMike Nuzzo ^C (adapted for the IBM PC by George Leritte) When we left Alfredo in ~3|9BIG BLUE DISK^0 #7, things were looking grim for our hero -- trapped in a high-tech trash compactor, Alfredo seemed certain to become the thinnest computerized stickman in history. This month, we're happy to report that Alfredo survived, only to begin another ill-fated adventure through a subterranean maze filled with trapdoors and hidden passageways. Does Alfredo survive his "Transport Trouble"? You will have to wait to find out for sure -- this Alfredo adventure is the first of a two-part episode. Look for Part Two, ALFREDO'S LASER LAMENT, in the next issue of ~3|9BIG BLUE DISK^0. DISK FILES THIS PROGRAM USES: ^FTRNSPORT.EXE ^FTRNSPORT.BLD ^FBRUN20.EXE ^FRETURN.EXE