|DÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ |Dº |5Fun 'n Games |DºÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ |DÈÍÍÍÍÍÍÍÍÍÍÍÍÍͼÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ ^C^1PUZZLE 15 ^Cby ^CJohn T. Sargent This is a computerized implementation of the classic little "15" puzzle. You know, the one with little tiles with numbers from 1 to 15 inside a 4-by-4 square. The object is to slide them around until you get the numbers all in order. This may sound simple, but it's a lot harder than it looks. But don't give up; it's possible! One step toward getting the knack of solving this is to realize that sometimes it is necessary to partially disarrange sections which you've already painstakingly placed in order, to get the remainder in place. This is often the hardest part for anyone to grasp, but it is common to many problems of this sort, Rubik's Cube being another popular example. Another feature of this program: I know it's a bit early for April Fool's Day, but I couldn't resist. Half of the possible arrangements of numbers in this puzzle produce puzzles that are impossible to solve. You can produce such an arrangement by transposing two adjacent numbers from a solvable pattern. Of course, all arrangements normally given you by this program are solvable. But I've added a "Fool Your Friends" mode which is just the reverse: all patterns are impossible to solve! To get into this mode, press CTRL-F while prompted for a move; then, when you next select the option to start a new game, it will be set up in an impossible mode. Pressing CTRL-N tells the program to make the next game normal, that is, solvable. This way, you can take turns with a friend, always solving the puzzle on your turn while your friend doesn't get anywhere. Note that both of these control characters only affect the following game; the one in progress is unaffected. Warning: no confirmation is given of the mode you have selected, since that would give the trick away. If you find you can't seem to solve the puzzle, maybe you've gotten into Fool mode by accident. Final note: The arrow keys will work to move, whether or not NumLock is active. To run this program outside BIG BLUE DISK, type ^1PUZZLE15^0. To start the program up in "Fool" mode from the start, type ^1PUZZLE15 F^0. DISK FILES THIS PROGRAM USES: ^FPUZZLE15.EXE ^FBRUN30.EXE ^FRETURN30.EXE