Title: Riverside CA Scenery Documentation Files: CARALSM.MOD CARALSM.SC1 CARALSM.DY1 AUTOFIX.EXE APTFIX.PRM CARALSM.DOC (This File) Requires: Flight Simulator 4.0b, Aircraft & Scenery Designer, Scenery Disk 3, & AUTOFIX. Instructions: Copy all files to your FS subdirectory. Switch to your FS subdirectory and enter AUTOFIX SD-3.SCN at the DOS prompt. AUTOFIX will then remove the old runways at Riverside Muni. Start FS in the usual manner and select option "J" (Scenery Designer). Select Options from the menu and set both static and dynamic scenery memory allocations to at least 18000. Features: RIVERSIDE MUNICIPAL AIRPORT - RAL Airport Coordinates: 15288.3975N 6138.4128E 816 ft MSL Tower Coordinates: 15288.0320N 6139.5538E 846 ft. MSL Pattern Altitude: 1816 feet MSL (1000 ft. AGL) Rwy 9/27 5,400 x 100 ft. Alt. 758/816 ft. 1. Paved and lighted 2. VASI & REIL on Rwy 27 3. MALS & ILS (freq. 110.9) on Rwy 9 4. Rwy 9/27 slops downhill towards the west Rwy 16/34 2,850 x 50 ft. Alt. 748/772 ft. 1. Paved and lighted/Right traffic Rwy 16 2. Displaced threshold (indicated by white ploygons) on Rwy 34 (2,270 ft.) is available for landing. 3. Much of Rwy 34 is not visible from the Tower MISC NOTE: Riverside VOR (112.4) has been re-located to it's correct location on the field SW of where the runways cross. FLABOB AIRPORT - RIR (located 3 nmi NNE of RAL) Airport Coordinates: 15299.0425N 6166.2459E Alt. 764 ft. MSL Pattern Altitude: 1364 ft. MSL (600 ft. AGL) Runways: 6/24 3,200 x 50 ft. 1. Paved and lighted 2. Displaced threshold on rwy 24 (3,050 ft. available). 3. Mountain (1340 ft. MSL) 3/4 mi. SE of runway. Look for stray dogs on runway. 4. Landfill 1 mi. S with numerous birds. CORONA MUNICIPAL AIRPORT - L66 (located 9 nmi SW of RAL) Airport Coordinates: 15280.4245N 6080.4912E Alt. 533 ft. MSL Pattern Altitude: 1533 ft. MSL (1000 AGL) Runways: 7/25 3,200 x 60 ft. 1. Paved and Lighted 2. VASI & REIL on Rwy 25 3. Displaced thresholds on both runways (3,000 ft. available) 4. Rwy 7 requires a 15 degree right turn at departure to follow creek (not shown). 5. Departing Rwy 25 avoid flying over homes east of airport (not shown). 6. Heliocopter activity south of field to 500 ft. STATIC SCENERY All (or mostly all) airport buildings are depicted. Several building in beautiful downtown Riverside as well (County Admin Blg., City Hall, County Courthouse and the famous Mission Inn). My home (single building near Mt. Blue NE of Fwy 91/60 interchange). Riverside County Hospital S of RAL. California Baptist College SSE of RAL. University of California, Riverside due E of Mt. Rubdioux opposite the 91 fwy. Evans Lake is located NE of Mt. Rubidoux and Lake Mathews SE of RAL. The Santa Ana River is shown between the 60 Fwy and Corona. Local Foothills depicted include Mt. Rubidoux (1339 ft.), Mt. Sugerloaf (1945 ft.) N of UCR, Coyote Hill (1547 ft.) S of UCR, Box Springs Mt. (3168 ft>) NE of UCR and Blue Mt. (2414 ft.). State Hwy 91 is now complete between Corona and Riverside. The gap in Sate Hwy 60 is also filled. Numerous local streets are depicted. DYNAMIC SCENERY Includes a Lear jet flying the pattern at RAL and a Cessna taking off from RAL, doing a (sloppy) touch `n go at FLABOB then returning to RAL. SOURCES: Pilot's Guide to California Airports & AAA roadmaps. FINAL COMMENTS This is my first attempt at scenery designing (which is probably painfully obvious to the more experienced designers). No claim to exteme accuracy is made. Most of the scenery, except for the air- ports was eye-balled in using Auto Club roadmaps. Still, I think I managed to get everything where it's suppose to be, more or less! One mistake I know I made was to create the scenery using SD-2 instead of the default scenery, covering the old runways with a ploygon. Now I can't make the new and improved Riverside airport my default airport! Any comments, suggestions or reports of glaring errors in need of correction are welcome. Enjoy! Scott Miller 75116,165