HINTS FOR STARFLIGHT ][ The following is a collection of information that will help you to successfully complete the game. If you wish to find these out for yourself do not read the following information. ------------------------------------------------------------------------------- Name of Item System Planet Location Current Posessor Description of Item ------------------------------------------------------------------------------- T.V. Lifeform Shield 35,73 Starport Protects the terain vehicle from hostile lifeforms System Scanner (F5) 29,74 First Trade Center Tandelou Eshvey Allows scanning of an entire system without orbiting Mineral Drone 101,85 Hooplah 49S, 24E Spemin Automatically goes and collects minerals on a planet Shield Nulifier (F8) 159,30 Attack and destroy 20 G'Nunk Ships Nulifies shields of enemy ships, needs 20cm of cobalt Encounter Scan (F5) 237,88 Second Trade Center Humna Humna Scans vicinity of your ship for other ships (StarMap) Psychic Probe (AUTO) 214,178 Fourth Trade Center Kher (Ng-Kher-Arla) Shows colors of emotions of a trader or an alien ship Green = Happy, Yellow = Neutral, Red = Angry Field Stunner (F4) 184,148 Third Trade Center Aeoruiiaeo Automatically stuns all lifeforms around terain vehicle Planetary Teleport (F3) 241,164 First Trade Center Draffa Bastii Teleports the T.V. from anywhere on planet to ship Jump Pods 35,71 Starport Starport Creates a temporary flux to warp to a destination * Blasto Pods (F10) 35,71 Starport Starport Does great damage to radius of detonation of it Flux Scanner (F1) 216,45 Third Trade Center Humna Humna Scans vicinity of your ship for fluxes. (StarMap) Battle Jumper (F9) 131,219 Unknown 25S, 135E Leghk Allows a quick teleport while in battle to avoid attack Trade Route Maps (F7) Space Humna Humna Maps that show areas of good trading (StarMap) Plasma Bolt 131,219 Unknown 2N, 107W Leghk A weapon similar to missle but with much more power Most Valuable Thing 159,30 Second 2N, 107W G'Nunk A worthless green piece of glass precious to Tandelou Data Cube 131,219 Unknown 26S, 135E Leghk Device containing information on Leghk technology * Jump pod follow these easy-to-use instructions: 1. Select a destination that's inside a star cluster. The more stars in the vicinity, the better your chances of making a successful jump. 2. Do NOT place destination target cursor on a star. If you select a star as your destination, you don't know where you'll end up jumping to. Page 1 ------------------------------------------------------------------------------- Name of person or thing System Planet Description of Place ------------------------------------------------------------------------------- Starport 35,73 None Place where you start the game Gorzek 28,79 Gas Giant Super-inteligent machine with great quantity of info. The other half of the Uhl Weapon Dark Lightning Many Many Ravenous lifeform that can destroy an entire crew Hooplah 101,85 Unknown Humna Humna planet taken control by Spemin (M. Drone) G'Aeresch 159,30 Second Home planet of the G'Nunk Bemfblunk 158,183 Unknown Coordinates: 31S, 39W Temple monitor displays message of Most Valuable Thing Derelict Ship 198,154 Sub-space Elthar-Esh, found halls of memory 400 years ago Elthesh 84,176 Unknown Coordinates: 28N, 45E Scholar's message of location of Halls of Memory Nidberries 132,6 Fifth Delicousy to a Dweenle, they will tell info. on past Anomaly 244,149 Deep-Space Rip in fabric of space and time, lead to the past * Tarn 54,104 In past Coordinates: 26S, 135E Message in ruins from the captain of the Elthar-Esh Guardian Transmit Key 106, 14 Unknown 0,0 Key used to get passed Guardian Satelite (IN THE PAST) Uhl Weapon 131,219 Unknown 26S, 135E Leghk Half of the device to destroy Uhl, Gorzek is other half Halls of Memory (Now) 131,219 Ice pl. Coordinates: 26S, 135E Ruins of the halls of memory Halls of Memory (Past) 131,219 Coordinates: 26S, 135E Home of the Leghk, they give you a data cube Lowar Home (Cloud) 139, 135 Fourth Beacon Message from Lowar telling location of Shyneum planet Shyneum Planet (Cloud) 117,153 Unknown Location of Uhl Place where Uhl manifest in this dimension * Anomaly -- The Anomaly is a thing that will take you to the past before the cloud nebula was formed, you must have your shields raised, each pass through the cloud requires 50 cubic meters of Shyneum. Upon entering the cloud you will be 1,000,000 years from the present time. ------------------------------------------------------------------------------- Page 2 ------------------------------------------------------------------------------- Continum-Fluxes X Y Fluxes to X Y ------------------------------------------------------------------------------- 3 120 - 25 150 4 155 - 25 151 29 54 - 93 28 41 145 - 57 112 59 215 - 61 189 63 150 - 79 160 69 134 - 173 164 134 21 - 153 51 160 65 - 173 68 157 67 - 239 79 230 182 - 245 79 196 2 - 249 140 153 53 - 206 5 98 197 - 156 47 99 197 - 126 211 33 70 - 70 82 70 83 - 68 16 68 82 - 70 81 69 83 - 69 81 71 82 - 100 107 69 82 - 181 153 181 155 - 170 143 181 154 - 215 171 180 154 - 175 127 180 153 - 182 137 182 153 - 105 74 181 152 - 182 137 182 152 - 183 136 183 153 - 183 137 181 136 - 184 137 181 137 - 176 127 182 136 - 239 80 ------------------------------------------------------------------------------- Colonizable Planets System Planet Number(s) System Planet Number(s) ------------------------------------------------------------------------------- 51,194 First 181,197 Fifth 38,190 First and Second 184,148 Fourth 52,158 Second 200,108 First 2,152 Second 198,104 Third 35,105 Second 199,82 First 34,71 First 238,53 Second 56,33 First 215,44 Second 105,75 Fifth and Sixth 216,45 First 106,14 Third 159,30 Third 133,7 Third 207,37 Second 132,6 Fifth and Sixth 241,36 First 133,7 Third 249,1 First ------------------------------------------------------------------------------- Page 3 ------------------------------------------------------------------------------- G'NUNK WARSHIP MANUAL - Complete list of all types of alien starships ------------------------------------------------------------------------------- Dweenle Transport Shield: None Armor: Class 1 Laser: None Missle: None Firing Rate: Not Applicable Elements: Lead 11.0 Shyneum: 3.0 Tandelou Scout Shield: Class 1 Armor: None Laser: Class 3 Missle: Class 2 Firing Rate: Moderate Elements: Nickle 4.0, Molybdenum 2.0, Platinum 1.0 Shyneum: 3.0 Tandelou Transport Shield: Class 1 Armor: None Laser: Class 2 Missle: None Firing Rate: Slow Elements: Nickel 9.0, Molybdenum 4.0, Platinum 2.0 Shyneum: 5.0 Tandelou Warship Shield: Class 2 Armor: Class 1 Laser: Class 4 Missle: Class 3 Firing Rate: Moderate Elements: Nickel 8.0, Molybdenum 4.0, Platinum 2.0 Shyneum: 4.0 G'Nunk Scout Shield: Class 2 Armor: Class 2 Laser: Class 4 Missle: Class 5 Firing Rate: Fast Elements: Chromium 10.0, Cobalt 4.0, Endurium 3.0 Shyneum: Not Applicable Special: Shiel Nulifier Page 4 G'Nunk Warship Shield: Class 6 Armor: Class 4 Laser: Class 5 Missle: Class 10 Firing Rate: Very Fast Elements: Cobalt 8.0, Titanium 5.0, Endurium 5.0 Shyneum: Not Applicable Special: Shield Nulifier Humna Humna Scout Shield: Class 1 Armor: None Laser: Class 7 Missle: None Firing Rate: Fast Elements: Aluminum 8.0, Antimony 5.0, Zinc 4.0 Shyneum: 0.5 Humna Humna Transport Shield: Class 2 Armor: Class 4 Laser: Class 12 Missle: Class 4 Firing Rate: Moderate Elements: Aluminum 20.0, Antimony 9.0, Zinc 5.0 Shyneum: Shyneum 15.0 Ng-Kher-Arla Scout Shield: Class 2 Armor: Class 1 Laser: Class 3 Missle: Class 3 Firing Rate: Slow Elements: Molybenum 2.0, Silver 0.5, Zinc 0.2 Shyneum: 1.0 Special: Reflective Armor Ng-Kher-Arla Warship Shield: Class 3 Armor: Class 2 Laser: Class 5 Missle: Class 5 Firing Rate: Moderate Elements: Molybdenum 4.0, Silver 1.0, Magnesium 0.8 Shyneum: 2.5 Special: Reflective Armor, Energy Cloud Page 5 Spemin Scout Shield: Class 5 Armor: Class 1 Laser: Class 2 Missle: None Firing Rate: Very Slow Elements: Lead 6.0, Iron 4.0 Shyneum: 1.0 Special: Battle Jumper, Plasma Bolts, Shields effective in Nebula Spemin Warship Shield: Class 8 Armor: Class 1 Laser: Class 2 Missle: Class 1 Firing Rate: Slow Elements: Lead 10.0, Iron 7.0, Cobalt 2.0 Shyneum: 5.0 Special: Battle Jumper, Plasma Bolts, Shields effective in Nebula Uhlek Scout Shield: Class 2 Armor: Class 2 Laser: None Missle: Class 5 Firing Rate: Fast Elements: Aluminum 14.0. Titanium 11.0, Endurium 20.0 Shyneum: Not Applicable Uhlek Warship Shield: Class 8 Armor: Class 2 Laser: None Missle: Class 5 Firing Rate: Fast Elements: Aluminum 19.0, Titanium 14.0, Endurium 25.0 Shyneum: Not Applicable Special: Plasma Bolts Umanu Scout Shield: Class 5 Armor: Class 3 Laser: None Missle: Class 9 Firing Rate: Moderate Elements: Tungsten 20.0, Titanium 10.0, Platinum 7.0 Shyneum: 20.0 Special: Microwave Beam, Cloaking Device Umanu Warship Shield: Class 7 Armor: Class 5 Laser: None Missle: Class 9 Firing Rate: Moderate Elements: Tungsten 25.0, Titanium 13.0, Platinum 11.0 Shyneum: 25.0 Special: Microwave Beam, Cloaking Device Page 6