Links 386 Pro Tips By Ken Huizenga Version 1.0 PREFACE I have spent many hours improving my technique and am happy to share these tips with you. Way TOO many hours, if you ask my wife. I've also included a few of my best rounds from the Links courses so you can see the tips in action. I play to a 6 handicap in real golf and have tried to apply my knowledge about strategy in developing my Links386 playing style and these tips. There are tips for players of all skill levels, although I don't cover the basics which are already covered in the Links manual. Some of the tips for shooting low rounds are quite time consuming to implement. You may not want to go to this much trouble. The tips are provided for those who do. Let me acknowledge right up front: I am not the best Links 386 player. To the best of my knowledge, that distinction belongs to Frank Kuhlman, AKA "Fast Eddy" who shot an incredible 39 from the black tees at Troon and has broken 50 on all the Links courses from the back tees. (Which I've only done on Bay Hill, Troon, Banff, Barton Creek, Dorado Beach, Harbour Town, Pinehurst, and Mauna Kea) However, I think the biggest difference between my game and Fast Eddy's is one of execution rather than knowledge. (He is incredibly good at hitting the top and bottom marks on the swing gauge) Hopefully, therefore, some of these tips will help you. If Fast Eddy or some of the other "pros" ever write down their tips I hope to get a copy very quickly--I'm sure there is still a lot for me to learn. Most of the terminology should be self-explanatory. However, I would like to explain a few basic terms. Mark refers to the dots which are on the outer perimeter of the Links 386 Pro swing gauge. Mini-mark refers to the small lines which are made in the swing gauge at the top of the swing when the mouse button is released and at the bottom when the mouse button is pressed again. One mini-mark represents the smallest variation which the program indicate on the swing gauge after the shot is completed. A 12/6 shot is one which hits the top vertical mark and bottom vertical mark exactly. A max/6 shot is one where you go all the way to the end of the swing gauge and then hit the bottom mark. GENERAL TIPS FOR SHOT CONSISTENCY 1. Begin the shot by focusing on the point you want to hit on the top 2. After releasing the mouse button at the top, immediately shift your focus to the bottom mark (do not follow the swing indicator with your eyes, it is better to pick this up with peripheral vision.) 3. Press the mouse button on the bottom with a quick burst from your finger. Don't try to be gentle. 4. As in real golf, avoid looking up to follow the ball too quickly on the screen. Continue to focus on the bottom mark for a moment after completing your shot. 5. Play with a consistent posture and hand position. Choose a position which is comfortable to you but minimizes any unwanted body or head movement. Once you find a comfortable, stable position, try to duplicate it on every shot. Take a break during the round if you get tired of sitting in the same position. 6. Develop and follow a consistent pre-shot routine. As in real golf, a pre-shot routine will improve your shot-making consistency. Here's the pre-shot routine I follow on every shot. A. Note the distance to the hole. B. Consult my play book to review previous shots from this position and determine the proper aim. C. Determine the club and top mark I want to hit. D. Rotate the view if necessary. E. Aim the shot precisely. (First using the pin locator if the pin is not visible) F. Press the mouse button in the main screen to verify where the aiming tool is located. G. Choose the club. H. Choose fade, draw, user 1 or user 2 if necessary. I. Adjust the loft and/or fade/draw if necessary. J. Look at the top mark I want to hit. K. Look at the bottom mark L. Look at the top mark I want to hit again. M. Press the mouse button to begin the swing while looking at the top mark I want to hit. You don't need to adopt exactly this routine, but once you develop a pre-shot routine which is effective for you, try to duplicate it exactly on every shot. This will improve your confidence and consistency--it will help you to get into a "zone" where nearly every approach shot you hit is close to the pin. By following the above method you should be able to minimize your misses, particularly on the all-important bottom mark. Some aspects of the preshot routine are essential to complete in the order specified. In particular, if you choose a club different from the caddy's recommendation and aim your shot where you want to hit and then rotate the view, your club selection will revert to the caddy's recommendation and your aim will be the default aim, which in many cases is not where you want to hit the ball. Be particularly careful if playing with multiple players. If you set everything up and then skip to another player the aim and club will be back in default mode. If you've rotated the view and aimed the shot and then skipped to another player you could be in for a big surprise. The view will remain rotated but your aim will be the default aim. Even if you reposition the aiming tool after skipping to another player, you will not be aiming where you want since the view is not really rotated, it just looks like it is. DRIVING Adjust your driver and 3 wood to hit as high as possible and save this as your default setup for these clubs. This maximizes distance on long clubs. Go slightly past the top mark on most drives unless there is danger from water or out-of-bounds if you go too far. Unless you miss very badly on the bottom, going slightly past the top mark will not usually result in a wild shot, and it will add 10-20 yards to your average driving distance. Also, with a high setup on the driver, your misses will be slightly straighter than they would be with a normal setup. When you become good at hitting the bottom mark, go even further past the top mark if there is an opportunity to reach a par 4 in one shot or a par 5 in two shots with added distance. D1 OR D2? WHICH DRIVER SHOULD YOU USE? I don't think it makes much difference whether you use the D1 driver or the D2 driver. D1 goes slightly further and lower than D2. The biggest difference between these two clubs to me is the ability to score a hole in one on a par 4. Sometimes you can figure out the proper loft and top mark to hit with either the D1 or D2 to get the ball rolling slowly enough so that if the shot is aimed correctly the ball will go in the hole, but if you try it with the other club you come up just short with one loft but hit the ball a little too hard with one additional loft mark so that the shot might hit the pin but does not go in. For example, on Dorado Beach, I was able to figure out a hole in one shot on the par four 1st hole with a D2 and a hole in one shot on the 4th hole with a D1, but could not find a shot that would work with the other club on these holes. Therefore, when trying for a personal best round on this course in recorded mode I put both clubs in my bag. I discuss in more detail later how to find a hole in one shot for many holes of 385 yards or less. HOW IMPORTANT IS DISTANCE? Added distance is good, particularly if you can find a way to get it without a sacrifice in accuracy. That is why I recommend setting up your driver and three wood for maximum loft. On the other hand, you're better off with a shot from the fairway which is 20-30 yards longer than a shot from the rough or sand. In comparing shots from the fairway, it doesn't make any difference what the yardage is or the club you're using if you execute both shots perfectly. The big difference comes when you miss the shot on the bottom. The shorter the club, the less is the impact in yardage from hitting one mini-mark before or after your desired top mark and/or the bottom mark. So that's one payoff from hitting longer drives. The biggest payoff from long drives comes on holes where you can get to the green in one less shot by hitting a long drive. In this situation you can easily save an entire shot with the added distance. And even if you don't hit the green, the odds of getting up and down in two shots (or one) from chipping distance is much better than it is for a full shot from the fairway once you've honed your chipping skills. Therefore, you should be aggressive and go for the green on most par fours of 300-350 yards unless there is a good chance of going in the water or out-of-bounds if you miss the bottom mark. On the other hand, if a par four is 400 yards long or longer, don't try to get as close to the green as possible by going way past the top mark. (Unless you can get close enough to the green to design an "automatic chip" which is described later) You're better off to settle for a high percentage of fairways hit in this situation. It doesn't make that much enough difference to have a 70 yard shot versus a 150 yard shot if you're risking the potential to end up in the rough, sand or trees by going for the extra distance. Par fours of 350-400 are potentially reachable, but unless downhill, they require going nearly or all the way to the end of the swing gauge. If you'll really good at hitting the bottom mark with the driver you should go for many of these greens on your drive also. But if you miss the shot on the bottom you could end up 50 or more yards off line. Whether or not this is acceptable to you depends on how badly you need to make an eagle and the degree of hazards (O.B., trees, etc.) which could penalize you. Unless you're very good at hitting the bottom mark when you go nearly all the way to the end of the swing gauge, the best strategy on many par fours of 350-375 yards is to go about half way past the top to hit a 320-330 yard drive and leave yourself with an easy chip. If you get VERY good at hitting 12/6 shots (exactly) then another strategy may be even better. This is described later in "Programming 2's on long par 4's and Par 5's." Likewise, for a par 5 of 550 yards or less, you shouldn't place much premium on distance. If you hit a decent drive of 270-280 yards you will have an easy shot to the green from the fairway. You won't be in the trees, sand or rough if you hit just barely past the top mark even if you miss the bottom mark by one or two mini-marks. If, however, you're playing a par 5 of 550 yards or more you should go for some extra distance on your tee shot in order to get a chance to go for the green in two shots without having to go very much past the top mark on your second shot. If you mess up and hit it in the trees or sand in most cases you'll still be able to get within short iron distance for your third shot and make a birdie with a good approach shot. The key when making a gamble is determining whether there is a full shot reward if the gamble succeeds--if there isn't you're usually better off playing the more conservative shot. AIMING DRIVES Particularly when playing a course for the first few times it is helpful to utilize the top view when aiming drives. By using the top view you can usually determine a landmark to aim at in order to hit the fairway on dogleg holes. Another useful feature of the top view is the ability to determine the distance from the tee of various spots in the driving area. Do this by placing the mouse arrow in the top view and pressing the right mouse button. This is particularly useful when a water hazard crosses the fairway--you can determine the maximum distance to hit and still avoid the hazard. It is also useful on dogleg holes where you need to determine how far you can drive the ball without going through the fairway into the rough on the other side. You can also determine whether or not you should try to carry sand traps in the corner of a dogleg. Don't always aim for the middle of the fairway. If there are trees, out of bounds, water hazards or sand traps which are more dangerous on the left side of the hole aim for the right third of the fairway--giving yourself a little margin for error. You should also note situations where you want to favor the left or right side of the fairway because of your approach shot. Sometimes you can avoid going directly over a water hazard or sand trap on your approach shot if you attack the green from the left or right side of the fairway. In other cases it may be best to play your approach shot from one side of the fairway to avoid having to curve the ball around trees on your approach shot. When attempting to hit over trees, use the "flag finder" to determine exactly where to aim. Then place the aiming tool at the point in the trees where the flagstick disappears. Sometimes when aiming at trees the aiming tool does not appear. Don't be concerned about this, it will still be there, but it is invisible since it is now behind the trees. This results in a slightly more accurate aim than placing the aiming tool in the foreground where it may be visible, but most likely is slightly off the true line. When going over a water hazard, probe (with the aiming tool) the distance required to carry the water directly on your desired line and 20-30 yards left and right of this line. Unless there is a high reward for "biting off" a lot of the water hazard and getting closer to the green, you should allow for the possibility of missing your shot by two mini-marks on the bottom. This will result in hitting the shot off direction and shorter than you wanted. For example, on par 5 Bay Hill 6, it is tempting to try to aim far left and try to get close to or on the green with your drive. However, if you hit a little early on the bottom, you will probably get wet. Because this lake plays as a regular, and not a lateral water hazard, you will essentially lose two shots if you go in the water. Unless you're very good at hitting the bottom mark, you should avoid this temptation--don't aim so far left--if you happen to hit one mini-mark early on the bottom the chances are you'll still carry the hazard and have an opportunity to go for the green in two. Also, try to err on the side of hitting the shot slightly late. Try to hit the shot one mini-mark late--chances are you still may hit it exactly on the bottom or one mini-mark early, but you will significantly reduce your chance of hitting two or more mini-marks early and hitting into the water. When aiming your drives on reachable par fours always aim in EXACTLY the same position. (Identify a single pixel) This way if you hit a good shot it will always end up in exactly the same place. You will then know exactly what shot is required to make your eagle putt or chip. For example, on Firestone #1 from the white tees I know that a perfect shot which goes all the way to the max on the top and hits exactly on the bottom will result in a 42 foot putt--and I know exactly where to aim the putt and which top mark to hit in order to make it. Better yet, if I hit the max top mark and miss by one mini-mark late on the bottom, I will end up in the right trap 29 yards away 50% of the time. From this position a perfect 8 iron chip, aimed directly at the hole, goes in every time. Another technique which relates to hitting par fours on your drive and making the eagle putt relates to placement of the aiming tool when attempting the putt. Experiment by using mulligans to determine the optimum aiming position. In some cases there is only one way to make the putt--you have to hit exactly the right top mark and the bottom mark. In other cases by slightly adjusting the aim of your putt you can expand your possibilities to two or three combinations which will go in the hole. For example, on Barton Creek #1 from the white tees, a perfect max/6 D2 drive ends up 26 feet from the hole. If you place the marker on the left lip there is only one way to make the putt. However, if you place the marker mid-way between the left lip and the center of the cup there are three ways to make it. The original putt still goes in on the right side of the hole. The same top mark hit one mini-mark early on the bottom goes in the left side of the hole. And going one mark past the original top mark and hit exactly on the bottom goes in the center of the hole. Therefore, by precisely aiming your tee shot you get in the same place every time, and by fine tuning the aim of your putt you've significantly increased the probability of making it. GAUGING DISTANCE ON APPROACH SHOTS Unless there is severe danger if a shot is hit too long (e.g. a water hazard), or you are very good at hitting the bottom mark, always go one mini-mark past where you would theoretically calculate the top mark should be with a perfect hit on the bottom, unless you can hit the bottom mark at least 50% of the time. If you miss the bottom the majority of the time this strategy will enable you to hit closer to the pin on average. If you do happen to hit the bottom mark, at worst you will be about 25 feet past the pin--still a fairly makable distance. If you miss the bottom by one mini-mark you will be very close to the hole, assuming you hit the correct amount on the top. If you miss by two mini-marks on the bottom you may still get on the front of the green. For a level shot from the fairway you should generally try to hit one mini-mark past the top if you are in the middle of a club's range. At the beginning of the range try to hit the top mark exactly. At the end of the range try to hit two mini-marks past the top. By "range" I mean the distance which the caddy recommends for a club. For example, the range of a 9 iron is 120-134 yards from the fairway. The caddy recommends a 9 iron for this shot regardless of whether the pin is substantially above or below the ball. You should also determine the exact range of your clubs from rough, heavy rough and sand. (As far as I can tell, concrete, asphalt and dirt play the same as fairway) This way you can apply the same analysis to all of your shots and slightly adjust your desired top mark depending on whether you are at the beginning, middle, or end of a club's range. You should adjust this strategy slightly depending on the relative desirability of being short vs. past the pin. For example, if there is a lot of danger (e.g. a water hazard) in front of a green you may want to choose a top mark which gets you over the water even if you miss on the bottom by two mini-marks. If there is no trouble in front of the green, but putts from past the pin are very difficult, you may want to choose a top mark so that even if you hit the shot exactly on the bottom you will not go more than a few feet past the hole. If you make these types of adjustments in your desired top mark you will be sacrificing average distance from the hole, but the impact on your scores should be more than offset by reducing penalty strokes and three putts. To get the lowest average distance from the hole you need to miss long about as often as you miss short. Keep a record for a while of how often you finish short vs. long. Adjust the degree you go past the top and/or your club selection until you are equally likely to be long vs. short. As your skill at hitting the bottom mark improves you will need to adjust this strategy accordingly. ALTERNATE TECHNIQUE FOR APPROACH SHOTS Instead of varying the top mark to try to hit on an approach shot, depending on whether you are at the beginning, middle or end of a clubs range you may want to use an alternate technique. This involves making an adjustment to the loft of the club (which varies the distance of the club) so that you can always aim for top mark. In order to develop the data for this technique, you should get onto a long, flat fairway in practice mode with mulligans. With each club, determine the distance that each shot will go when hitting your desired top mark with varying lofts. I recommend that you at least record shots hit with the maximum loft, the loft in the middle and half way in between. If you are very good at hitting your desired top mark and the bottom mark exactly, you may only want to record these shots. By using the data from these three lofts you will break down the 12-15 yard distance difference between clubs to only 3-5 yards and when playing a round can chose the proper loft for the distance required. To be even more precise, you can extrapolate the results of the three lofts and set a loft somewhere in between your three points for added distance control. If you hit the shot you want you should be within a few feet of the hole and also significantly increase the probability that the shot will go in. If you are not so good at hitting your desired top and bottom marks you may want to hit 10-20 shots with each club at each of the three lofts and determine the average distance for each shot. Then, when playing, you will know the best shot to attempt in order to AVERAGE the correct distance. Just remember, that as you improve at hitting the bottom mark over time you should redo your charts at your new skill level. The advantage to this technique vs. using different top marks is that your shotmaking may be more consistent if you nearly always try to hit the same top mark on your approach shots. ADVANCED TECHNIQUE If you go further past the point you desired on the top, you can adjust by intentionally missing the bottom mark. This will result in a shot which is pulled left if you hit before the bottom mark or pushed right if you hit after the bottom mark. Nevertheless, you will probably end up closer to the hole than if you hit the bottom mark exactly and go 40 or more feet past the pin. When using this technique you should choose between hitting early or late and stick with that approach unless there is water or out of bounds on the side you favor. AIMING APPROACH SHOTS For many approach shots you should put the aiming tool directly on the pin. However, in certain situations you should intentionally try to hit the ball left or right of the pin. In particular, you should do this to avoid severe downhill putts which are sometimes impossible to leave close to the hole--you either make the putt or you're left with a 15-20 second putt uphill. On many holes even if you want to shoot directly at the pin and are not overly concerned with getting on the "wrong side" of the pin it is best to aim slightly right or left of the pin. Sometimes this is due to the slope of the green--the shot flies directly toward the aiming tool, but once it hits the green it rolls left or right. In other cases, the shot actually tends to drift 5-15 feet left or right of the aiming tool with a perfect bottom hit. Make a note of such situations. If you adjust for this by aiming left of right of hole on your approach you will get closer to the pin on average and make more birdies. This effect can vary, depending on your position on the fairway. In some cases, from the left of the fairway a perfect bottom shot will end up left of the hole, while from the right side of the fairway the shot will end up right of the hole, or vice-versa. I think this has to do with the slope of the fairway--in real golf, if the ball is below your feet, the shot will tend to fade, while if the ball is above your feet, the ball will tend to draw. As with hitting long and short, you should adjust your aim depending on your tendency to hit left or right of the pin. If, when you miss the bottom mark you tend to hit early on the bottom, you should aim a little right to compensate for this tendency, and a little left if you tend to miss "late". Long term, you will probably want to "fix your swing" so that you as equally likely to miss early as late-- giving you the best chance at hitting the bottom exactly, and minimizing your chance of missing the bottom by two or more mini- marks. However, when playing a round, as in real golf, you should forget about technique improvement and make adjustments to your aim to "play the game you brought to the course". UPHILL AND DOWNHILL SHOTS Use the profile screen to determine how much above or below the pin is from the ball on hilly courses. When hitting a shot where the pin is above the ball, you should add about one club for every 30 feet in elevation. Adjust less or more if the shot is less or more than a multiple of 30 feet in elevation. A good rule of thumb is to add about one yard for every three feet in elevation if you are trying to select not only the club, but also the loft for a specific distance. For downhill shots, the effect is less. The effect on downhill shots is almost negligible with lofted clubs--but more noticeable with long irons and woods. Although these general guidelines will help you better compensate for the impact of an uphill vs. downhill lie, developing a "Play Book" will dramatically improve your accuracy for hitting shots to uphill or downhill pins. HITTING PAR 4'S IN ONE SHOT There are several "reachable" par 4's which seem to be impossible to hit with your drive because of trees which are in the way near the tee. In many cases by experimenting with rotating the view, designing a custom setup (especially more or less draw or fade than standard) and proper aim you can get over or the trees. First try to find a combination of rotation, club setup and aim which will allow you to hit the green. In some cases this may mean choosing a different club than you would normally use for the required distance in order to hit the ball higher. Once you've found a shot which gets you on the green then make small adjustments in your aim and/or club setup so that you can get within easy eagle range or even have the possibility of scoring a hole-in-one. A good example of a par four, which although not very long, seems at first to be impossible to hit off the tee is Mauna Kea #1. However, it can be done from any set of tees with the proper rotation, setup and aim. I will also describe later, how to hit "through the trees" on this hole and others like it by placing the aiming tool on the far right of the screen. Sometimes you should aim your shot slightly away from the position you would choose if your objective were to get as close to the hole as possible with the ideal shot. An example of such a situation would be where there is a cart path near the green and you determine that a shot which is missed by one mini-mark on the bottom can hit the cart path and end up close enough to the hole for an easy chip if you aim slightly left or right of your "ideal" line. Another example would be where there is out-of-bounds, or a water hazard on one side of the hole. In this case, you may want to aim your shot far enough away from the trouble so that if you miss the shot by one mini-mark on the bottom you will still be safe. IDENTIFYING THE REQUIRED TOP MARK When you find a shot on a long par 4 which gets close to the hole (or goes in) you need to be able to precisely record the top mark you want to hit to repeat the shot. You need to have a name for each mini-mark past the top mark. Although the little lines on the swing gauge are very small it is possible to distinguish between them with a bit a practice. There are 11 mini-marks past the top mark. I call these +1, +2, +3, +4, mid-1, mid, mid+1, max-3, max-2, max-1 and max. HITTING "THROUGH" TREES ON DOGLEG HOLES As an alternative to hitting a fade or draw around trees on your tee shot on dogleg holes it is usually possible to hit "through" them. I first noticed this phenomena when viewing a recorded round by "Westy" on the first hole of Mauna Kea. Rather than rotating the view towards the hole and then hitting a fade or draw around the trees near the hole he simply put the aiming tool on the far right of the screen about 25 ft. away and hit a straight shot. When aimed in this position, it is impossible to hit the trees in spite of the fact that if you would rotate and then aim in the same direction towards the pin you would almost always hit the trees. In general, if you hit a shot which goes off the side of the screen, before it hits any trees it will not hit the trees even though the trees are directly in line with the hole. This same thing is true when attempting to hit over trees--if your shot goes off the top of the screen before hitting trees, it will not hit them, even though the trees may actually be too tall to carry, if for example, you were to try to hit over them with the "small" view of the hole. On a severe dogleg hole it is often sufficient to aim on the far right or left of the screen without any rotation of the view. On a more gentle dogleg with trees on the inside of the dogleg, you should first rotate away from the dogleg (until the trees disappear) and then experiment with different side-of-screen aiming placements. For example, on a gentle dogleg right with trees blocking a direct approach, I aim 15-20 degrees left and then determine the proper aiming position on the right edge of the screen. "PROGRAMMING" HOLES IN ONE Want to give yourself the maximum chance to make a hole in one (or several) during a recorded round? You can generally determine in advance the exact shot which is required to make a hole in one, as long as you are playing without wind. This can be done not only on par 3's, but also reachable par 4's and par 5's (e.g # 6 at Bay Hill if you go over the water) Here's how to do it. Select the club which you would normally use for this distance. Take several tee shots until you find the proper top mini-mark to hit which gets you very close to the hole when you hit the bottom mark exactly. Once you've found this mark, adjust the loft of the club slightly so that your shot rolls only 1-3 feet past the hole. At this speed, if you are aimed at the right spot the shot should go in the hole. If you are unable to find a shot which rolls slowly past the hole with your initial top mark, you can try hitting one more or less mini-marks on top and then changing the loft until you find the right shot. You may even have to select a different club than you originally thought would do the job. On long par 4's you may not be able to find the ideal set-up with a straight drive. All of the possible top mark / loft combinations may be either too hard or too soft to go in the hole. In these situations, you may be able to find a shot by drawing or fading the shot, which reduces the distance for any given top-mark versus a straight shot. Once you've found the ideal distance to hit the shot, make slight adjustments to your aim until you get closer and closer to going in the hole when you hit your desired top/bottom shot. Eventually, with a bit of luck, you'll get the hole in one. To find a hole in one position you will often have to take many shots with very minor adjustments to your aim--moving the aiming tool slightly left or right as well as nearer or further from the ball. Ideally you should try to find a spot near an identifiable object such as a tree in the distance, the edge of a trap, a tee marker or within a few pixels left or right of the pin. This will help you to relocate the exact aiming tool position later on when you are playing a recorded round. To find a hole in one shot may take dozens, if not hundreds of shots, depending of course on how frequently you can hit your desired shot on the top and bottom and the difficulty of the pin position. You may even find that you will need to "go back to the drawing board" in terms of your top mark, loft or fade/draw if you can't find a shot that will go in after many attempts. This, however is unusual. It usually just takes perseverance to find an aiming spot which will work. When you are unable to find hole in one aiming position which is near an identifiable object you should try aiming positions in the middle of the fairway, rough or sand. You should be able to relocate this position, but with a little more difficultly, by noting the distance and height from the ball, and if there are multiple pixels with the same distance/height reading, then determining the proximity of this pixel to other pixels with slightly different readings. For example, you may determine that there are three pixels with a 137Y/14 inch reading and the one which you want is just to the right of a pixel with a 137Y/15 inch reading. The "look" of the aiming tool is another thing to note. For example, you may note that the aiming tool has a red bottom segment for the hole in one shot, while a slight movement of the mouse does not change the position of the aiming tool, but changes the bottom to white. In a few cases, you may find it very difficult to find a straight hole in one shot due to the slope of the green in front of the pin. Examples of this are #17 at Pinehurst and #17 at Bay Hill. I gave up trying to find a straight hole in one on these holes after several hundred attempts because with even the slightest aim adjustment I was unable to find a shot which would go in the hole. I finally found hole in one shots on these holes with a severe draw at Pinehurst and a severe fade at Bay Hill. Sometimes I use the technique mentioned previously of rotating either away from or toward the dogleg of a reachable par 4 in order to systematically search for a hole in one shot. First, as explained above, I determine a club, loft, and top mark which get the ball rolling slowly past the hole. Then I experiment with different rotations, one degree at a time, and side screen aiming positions to find a hole in one shot. For example, on Mauna Kea #1 from the black tees, I determined that a 4 wood set up 2 loft marks above middle and hit max/6 rolled slowly past the hole when hit in the correct direction. (Early in the round I prefer to find a max/6 shot with a more lofted club than a partial shot with a lower lofted club because I can hit the max/6 shot a higher percentage of the time. Later in the round, I prefer a partial full shot with the less lofted club because a slight miss on the top and/or bottom will often result in a makable putt or chip, while a slight miss on a max/6 shot will often end up in trouble.) First I tried to find a right-side-of-screen aiming point without any rotation which would go in the hole. With zero rotation, however, one pixel resulted in a shot which was just right of the pin and the next pixel up resulted in a shot just left of the pin. I tried the same technique with 1,2,3 and 4 degrees of rotation with the same result. (Each time, finding the pixels which were just left and right of the hole) Finally, with 5 degrees of rotation I found a pixel where the shot went in the hole. This technique is much simpler and more systematic than trying find the right pixel by hunting around at widely differing distances from the hole. I am considering using this technique to find hole in one shots on all holes, even when they do not require hitting through trees, although at least for par 3's I will probably continue to find them with zero rotation because it would look very peculiar during replay to not be viewing the green when hitting the tee shot. PROGRAMMING 2's ON LONG PAR 4'S and PAR 5'S. If you can hit your desired top and bottom marks a high percentage of the time, you may want to carry the logic described in determining hole in one shots to the next level, and determine exactly what TWO shots are required on long par fours and par fives to make a two with a long shot from the fairway. Fast Eddy uses this technique which helped him to shoot his incredible 39 from the black tees on Troon. In this case, aim your drive in exactly the same position every time and try to hit a specific top/bottom shot from the tee. In most cases a perfect "12/6" shot will suffice. For some very long par 5's you may want to hit your tee shot slightly past the top mark so that you can get close enough to the green so that you don't have to hit your driver past the top mark on your second shot. Then hit second shots from the location of your drive, using mulligans, and follow the same technique as described for finding a hole in one shot. Once you find a shot which will go in the hole, record the required setup, aiming point, etc. as you would for a hole in one shot. (Make sure you also make a record of the tee shot which got you into this position.) Now, when playing a recorded round, if you hit your desired drive, you have a reasonably good chance to make an eagle on a par 4 or a double eagle on a par 5 with a long shot from the fairway. This is the probably the only technique which significantly increases your odds of making a two on a hole of 450 yards or more. (On most holes of 450 or less, a max/6 tee shot and max/6 chip shot will also get you an eagle) Even on holes of 350 - 450 yards, this is a viable alternative to trying to hit a long drive of 350-400 yards and getting within chipping distance. The advantage of this technique is that it does not run as big of a risk of a wild shot, which could easily go out of bounds, in the water or behind a tree. If you miss your exact marks on the drive with this technique, you should still be in good position in the fairway to make a good shot to the green and get a birdie. The disadvantage of this technique is the fact that it requires not one, but two perfect shots in a row. The probability of executing two perfect shots in a row can be very small as the following analysis suggests. Let's say that you have a 50% chance of hitting your desired top mark and a 50% chance of hitting the bottom mark. Then you have only a 25% chance of hitting your desired top and bottom marks on the same shot. Then, the probability of hitting two perfect shots in a row is only 6.25% - that's still not bad, and it would imply that you should make, on average, about one long shot on a par four or par five per round. Now, if your chance of hitting your desired mark is only 30%, instead of 50%, the probability of hitting two perfect shots in a row falls to only 0.8% (30% to the 4th power) - which may hardly be worth the effort to figure out the required shots. CHIPPING Chipping is a much more reliable way to get close to the hole from within 50 yards than trying to hit a partial "straight" shot with a wedge. When chipping, it is also much better to change chipping clubs to match the distance required rather than trying to hit all chips with the same club and varying how hard you hit the chip. Chipping from sand traps is also more reliable than trying to hit a partial L wedge or sand wedge, but the effective distance for chipping from the sand is only about 40 yards, and even less if the pin is much above the ball. The only time you will want to avoid chipping is when you need to get the ball up quickly to carry a high lip on a trap or a SEVERE upslope in front of the ball from the rough or fairway. In these situations a high L wedge regular shot is called for. In particular, if you have just barely cleared a water hazard in front of a green, and there is a high bank to carry, you should avoid hitting a chip shot. If the chipping club does not have enough loft to carry the bank you could end up rolling back into the hazard. To maximize your chipping effectiveness follow these tips: Practice chipping with each club from fairway, rough, heavy rough and sand in practice mode with mulligans. Make a table of the distance achieved with a maximum hit (all the way to the top and hit exactly on the bottom) for each club from each type of lie. (fairway, rough, heavy rough and sand). Also note the distance with each club from a chip shot which hits the top mark but is stopped as soon as possible on the bottom. This type of shot tends to be easier to repeat than trying to hit a chip shot part way up to the top and stopping exactly on the bottom. This shot will be pulled to the left--so aim a few feet right of the hole to compensate. In actual play I use several different types of chip shots depending on my distance from the hole and strategy for the chip. By strategy, I mean that there is sometimes a trade-off between the different types of chip shots which I use. Some are more likely to end up within 5-6 feet a very high percentage of the time but have a smaller probability of going in the hole. Other types of chip shots are more likely to go in the hole, but have a lower probability of finishing within 5-6 feet. This may sound contradictory but after you read about the different chips shots I use and practice them yourself you will understand why this is the case. First, let me describe the three basic types of chip shots I use. (For varying distances just use different clubs and lofts) 1. Hit the top mark exactly and the bottom mark exactly. Point the aiming tool directly at the pin unless there is a severe break. Adjust the loft of the club to match the distance requirement for the chip. This type of a chip has a good chance of going in the hole (10%?), but if missed on the bottom by more than one mini-mark can result in being short by 10 or more feet. I also use this type of chip when I need maximum chipping distance: more than 47 yards from the fairway and more than 37 yards from the rough. I call this a max/6 chip or M/6 for short. 2. Hit the top mark exactly and hit as early as possible on the bottom. This type of chip is very easy to repeat since the top mark on a chip is easy to hit and by pressing the mouse button immediately after releasing it at the top the bottom mark will always be early--and in exactly the same place. Therefore, the distance achieved from this type of chip is very dependable. This type of shot is pulled to the left because the bottom mark is so early--so you need to aim a few feet to the right of the hole. I discovered in practice mode that it is easy to get this type of shot within 5 feet--I once hit about 30 in a row within 4 feet using this type of shot in practice mode. This shot is much more repeatable than trying to hit slightly short of the top and exactly on the bottom. However, because you are not aiming directly at the hole, the chance of the chip going in is a little less--you're more likely to be a few inches off line. (Unless of course, you've determined exactly where to aim the chip from previous experimentation from exactly the same position) The maximum distance achievable for this type is about 47 yards from the fairway and 37 yards from the fairway with a 4 iron with maximum loft. (I call this type of chip shot max/early, or M/E for short) 3. Hit a little short of the top mark and hit the bottom mark exactly while aiming directly at the hole (or slightly left or right due to the slope of the green). I use this shot only when I want a better chance of making a short chip but am not too concerned about having a 10+ foot putt if I miss the mark I wanted to hit on the top and/or the bottom mark. This is the least consistent type of chip, distance wise, since there is a significant probability of missing your desired top AND bottom marks which compounds the potential for error. Practice each of these types of chips from a wide range of distances (20 ft - 60 yards) and lies (fairway, rough, heavy rough and sand) until you have determined which type of chip to try under which circumstances. Try the different types of shots 10 or more times from the same distance (using mulligans) and jot down your distance from the hole for each shot. For the longer chips (50 yards or more from the fairway, 40 yards or more from the rough) compare your chipping accuracy versus your accuracy in hitting partial regular shots with the L wedge. In actual play use the technique which you find to be more dependable, in terms of average distance from the hole. At less than this distance, I believe the max/early chip is much more dependable than a partial full shot and once you practice the technique you will almost always want to opt for this technique from within 50 yards (FW) or 40 yards (rough). There are a couple of variations to the technique of hitting the chip to the maximum on the top and hitting it as early as possible on the bottom. The first variation is to hit the top mark, but not press the mouse button at all on the bottom. I call this a max/late chip, or M/L for short. This shot results in a very late hit, but the result is still a good shot which is pushed slightly off target. This shot goes slightly less far for lofted clubs than the max/early chip and slightly further for lower-lofted clubs. Another variation which can be applied to all types of chips is to change the loft on the chipping club to maximum loft and minimum loft, or for fine tuning somewhere in between. The effect of adding loft reduces the chipping distance of lofted clubs but increases the distance of the less lofted clubs. By using all of the different combinations of hitting as early as possible, as late as possible and changing the loft of the club you can generally choose one of these types of shots to get very close to the hole with a high degree of reliability. In actual play you need to adjust your club and loft slightly if the pin is above or below the ball or the slope of the green would cause the ball to roll more or less than the standard distance. You will notice, as you develop your chipping charts, that as you go to lower and lower clubs you will reach a point where your distance starts to decline. The high 4 iron generates the most distance. Continue to make the chart, however, all the way down to driver in order to know the distances which these clubs will chip in case you get close to a green but need to go underneath a tree. These chipping techniques are particularly beneficial when you are going for par 4's on your drive. If you go for a par four of 350 yards or more on your drive missing by only one mini-mark on the bottom will often result in missing the green but leave you with a chip of only 15-60 yards in many cases. If you can make these nearly automatic up and downs you should be able to at least birdie the vast majority of reachable par 4 and most par 5's. There is even a way to almost guarantee making a chip for birdie (par 3), eagle (reachable par 4) or double eagle (short par 5's). As discussed earlier, this first of all requires precisely aiming your drive in exactly the same position. If you come within 50 yards (rough) or 60 yards (fairway) from the pin you can often determine during practice exactly what club, aim and type of chip shot will go in the hole. The ideal is to find a shot which can be made with either a max/early or max/ late type of chip, since these are very easy to repeat. The effective range for an max/early chip is about 47 yards from the fairway, 37 yards from the rough and even less from the deep rough or sand. An example should make this clear. Say for example, you try to drive a 385 yard hole, making sure that you have aimed in a precise position. (One specific pixel) You hit max on the top but miss the bottom by one mini-mark. You end up with a chip from 35 yards in the rough. You determine a club which will get you close to the hole with a max/early chip--in this case a 5 iron will get you fairly close. You start out by aiming a couple of feet right of the hole. You notice that the shot does not go quite far enough and is slightly to the right. So you slightly increase the loft on the 5 iron and you adjust the aim slightly. You continue taking mulligans until you are able to make the chip once. Then you try to find an aiming position which you are able to repeat exactly. Generally you can place the aiming tool on a grid line at a specific distance from the ball or when using a max/early chip you can cover the pin with the aiming tool, but locate it about 1/3 of the distance to the hole. You need to experiment with the aim until you can reliably place the aiming tool in the position which will result in making the chip. Make a note of which club to use, what loft to set and how to aim. When identifying the proper aim note the distance from the pin and the height above or below the ball. In some cases, multiple pixels will have the same distance and height from the ball. In these cases, you need to find a way to identify the "right" pixel by, for example, moving the aiming tool slightly to determine whether it is the first, second or third pixel in a row with the same reading which is the right one. A word of caution here: sometimes the aiming tool will not move on the screen, but the readout of distance from the hole and height from the ball which shows up in the bottom right of the screen will "flash" when you move the mouse very slightly. If this occurs, you have slightly adjusted your aim and this may be enough to alter whether the chip shot goes in or not. Therefore, you need to make a note of EXACTLY what aim you want. Here's an example of how I record a chip shot: 30YR (max/+1) 8 M/E,+3 bot, 21/3, last one. This tells me the distance and lie (30 yards, rough), the shot which got me in this position (max/+1), the club to use (8 iron), what type of chip to hit (max/early), the loft (3 above the bottom) and precisely where to aim (on the last pixel with a reading of 23 feet away and 3 inches above the ball and in line with the pin. I always line up with the pin on a max/early chip shot, so I don't have to note this.) I can make this chip about 99% of the time. The 1% of the time I miss the chip I fail to hit the top mark on the chip by one mini-mark and end up a few feet short of the hole. Now, with information like this recorded, the next time you're playing, and this shot occurs you will know exactly what to do to make the chip. If you are able to determine a chip which works which is either max top/early or max top/late you should be able to make the chip a very high percentage of the time. In some cases, however, you will need to hit a max/6 chip in order to get the needed distance. This technique can be used on virtually every par 3 and reachable par 4--if you determine all the most likely ways you might slightly miss the shot, but still end up in chipping range. For shots which land in the rough, be sure to also record what shot is needed for heavy rough. The technique can even be used when you're on the green, since there is nothing illegal about chipping instead of putting on the green. Let's say, for example, that with a given aim, a perfect max/6 shot on a 400 yard par four ends up 35 feet from the hole. You could make the putt, but only if you hit exactly the required top and bottom marks which is not always that easy to do. Alternatively, you may be able to determine an L Wedge max top/late or early bottom chip which will also go in the hole. Since this type of shot is very easy to repeat, you could almost guarantee getting your eagle. If you are not extremely good at hitting your desired top and bottom marks a high percentage of the time, but can hit within one mini- mark on drives where you go well past the top mark, this technique will be better for you in trying to shoot low scores than attempting to hit two consecutive perfect shots as described earlier under "Programming 2's on long par 4's and par 5's". On many holes, a significant percentage of your shots will end up within automatic chipping range--so you don't even have to hit one perfect shot, let alone two in a row to get your eagle. One further note on "automatic" chips. As with all other shots which miss the bottom mark, there are two possible results for any max/early or max/late chip. With chips, the difference is usually only a matter of a few inches or less. However, this is often enough difference to miss the shot. Sometimes you can find a pixel to aim at and a club loft where both results go in the hole. For example, one result may roll in the left side of the hole, while the other goes in the right side. If you are within range for an automatic chip you will almost always be able to find a chip shot where both results go in. The only times I have been unable to determine a shot when both results go in is when I am at the extreme end of the automatic chipping range When you are unable to develop an automatic chip which goes in on both results you may want to settle for the 50% chance of making the chip and having a "gimee" if you don't. Alternatively, you may want to find a max/6 chip shot. Since a max/6 shot has only one result you can put the ability to make the chip back into your control. If you hit the shot you want and aim it correctly it will go in every time. If you are better than 50% at hitting max/6 chip shots you should choose this option. When determining if you have a club/loft and aiming combination which will work for both shots you can usually detect a slight difference in the two shots when they go in the hole. For example, one shot may go in the middle of the hole, while the other goes in the left edge. In another case, one shot may go in hard, and hit the pin while the other just barely falls over the front lip. In some cases, you may not be able to detect a difference in the two shots from appearance alone. In this case, if you make the shot 7 times in a row, you can be nearly certain that you have a shot that will always work. (At the 99% confidence level) Next to putting, improvements in your chipping accuracy will yield the quickest and biggest improvement to your average score. Replay some of my personal best rounds and note how often I am able to make chip shots or at least get up and down in two shots from within 50 yards. Note the clubs which I use and the type of chips I choose to hit under different circumstances. ESCAPING FROM DEEP TRAPS OR SEVERE UPSLOPES There are a few places where it seems almost impossible to get over a lip from a trap. The are positions in the trap in front of Firestone #17 green where this is the case. No chipping club is able to carry the lip and neither is a high L Wedge. In order to get out of this trap and reasonably close to the hole I've found that a full driver (not a chip), set up as low as possible and hit about three marks does the trick. If you get in an impossible lie situation you should take mulligans and practice the shot with different club and different setups until you find a shot that works. Then if you get in that situation in the future you'll know what to do. It can be really frustrating to have a great round ruined in such situations if you don't know how to escape. PUTTING The best road to lower scores is making more putts. With practice and good technique you should be able to make a very high percentage of your putts in Links386 Pro. I have had many rounds with a total of only 21-24 putts. I even had one round with only 14 putts and shot a 46 (26 under) from the back tees on Troon. The most important factors in good putting are: 1. Determining the proper break. 2. Determining the optimum distance to hit the putt. This generally means hitting the putt so that it would end up 2-3 feet past the hole if it didn't go in. This has two merits: (1) short putts never go in and (2) firm putts break less and don't go off line in the last couple feet. 3. Hitting the bottom mark exactly a high percentage of the time. This is much easier on putts than it is on full shots because the swing gauge moves much slower. As with full shots, focusing your eyes immediately on the bottom mark after pressing the mouse button on the top, rather than following the swing gauge with your eyes is the key to hitting the bottom mark exactly a high percentage of the time. Also, wait a fraction of a second after hitting the bottom mark before looking up to see whether you're going to make the putt. This practice, which is called "keeping your head down" in real golf, is essential to insuring that you do not move your eyes slightly before pressing the mouse button on the bottom. Follow these general guidelines for putting: When putting on flat terrain each mark represents 10 feet. For flat putts add 3-4 feet to make sure you get to the hole. On uphill putts, add 3-8 feet, depending on the severity of the uphill slope. On downhill putts add 1-2 feet to the theoretical amount for putts of 5-15 feet unless severely downhill. You don't really have to add anything on downhill putts, they will get to the hole if you just go the theoretical amount. By adding just a bit, however, you minimize the break on the putt without running the risk of hitting it too hard to go in the hole. You also reduce the probability that you hit too short of your desired mark and leave the putt short. If you do miss the putt, you should be able to make nearly 100% of your 3-4 foot second putts. On longer downhill putts, don't add anything--you run too large a risk of going way past the hole. With severe downhill slopes on long putts subtract up to one mark. On hilly greens you should use the profile to determine whether you are going over the crest of a hill or going through a valley before the putt goes up a hill on the other side. This is important to note because the slope of the last several yards of the putt have a greater effect on how hard you should try to hit the putt than the slope at the beginning of the putt. For example, even though the aiming tool may show that the pin is above the ball, if you first have to cross a higher crest and then the ball goes downhill, you need to treat the putt as flat or downhill since the putt will pick up speed after crossing the crest of the hill. Conversely, if the putt goes through a valley and then goes uphill you should treat the putt as uphill even though the hole may be slightly below the ball in total. Use the aiming tool to probe the slope of the putt. This is much more accurate than trying to rely on visually determining the break. Do this by concentrating primarily on the last few feet of the putt--that is where most of the break will occur because the ball is travelling more slowly. Only if there is a severe break at the beginning of the putt will it have much effect. For example, with a 15 foot putt, determine the height of the green above or below the ball a few inches to the left of the line, on the line and a few inches to the right of the line at 12-15 feet. With practice, you will be able to determine how much break to allow for under different readings. Be sure to use the distance from the ball as well as the height above or below the ball to get exact readings. Also, downhill putts break the most and uphill putts break the least. I also often rotate the view a few degrees when the golfer does not appear to be lined up very well for the putt and when the golfer's head or body are obstructing where I want to aim the putt. Although good shotmaking and strategy should help you to avoid severe downhill putts most of the time, on occasion you will still end up with one. When you do, it is essential to determine whether or not the putt can be left close to the hole by hitting the putt very softly. If it can and your primary objective is to two putt, you should choose this course of action and hit the ball very softly so it trickles close to the hole. There are situations, however, when no matter how softly you hit the putt it will go 15-20 past the hole if you miss it. In these situations, particularly if there is a significant left or right break you are better off to hit the putt somewhat firmly than to try to make the putt with a soft touch. This is because a slow downhill putt will break much more and be more difficult to make than a more aggressive attempt. Don't hit the putt so hard that if it does hit the hole it doesn't go in,but try to find the fastest speed and smallest break that will go in. This will give you the best chance of making the putt. If you miss it, in most cases it won't make that much difference in terms of the length of your second putt versus trying to hit it softly--you're going to end up 15-20 from the hole in either case. As with full shots, there is an advanced technique for putting when you miss the top mark you wanted to hit for the distance you calculated. It is, however, a bit more complicated. On a left-to-right breaking putt, if you hit a little short of your desired top mark, try to hit just short of the bottom mark. This will pull the ball slightly which is the desired effect because the putt will break more to the right. On a right-to-left breaking putt, if you hit a little short of the desired top mark hit slightly past the bottom mark. This will push the putt slightly, once again the desired effect because the putt will break more to the left. If you go past the desired mark on the top the corrections to make are just the opposite since the putt will break less than you previously determined. Try this technique in practice mode with mulligans to determine how much to hit early or late. Generally, I try to hit only one or two mini-marks from the bottom and this is enough to make a difference. It will probably take you some time before you are proficient with this technique--it requires quick thinking and "feel" to be effective. It is often better to putt from off the green than to chip unless you are in a position where you have an automatic chip designed. I generally putt if I am on the fairway and no more than 30 feet from the green. Just add about one mark for every 10 feet of fairway and you'll be nearly as accurate as if you were putting on the green. I think you'll find yourself making a lot more of these shots using the putter than chipping. It is even possible and advisable to putt from the rough (even heavy rough) if you've got only a few inches of rough to go through. Sometimes you should not try to make your first putt, but try for a two putt. This situation arises when the hole is near a severe slope to the left or right of the hole and missing the putt near the hole results in a 15-30 foot second putt. In this case aim 3-4 feet to the safe side of the pin, leaving yourself with an easy second putt. This also applies to severe downhill putts. By intentionally leaving the putt short you can avoid a long comebacker. You should temper this strategy with your need to make a one putt. If you think you need to make the putt to have a chance for a personal best round. This technique is also useful for chipping. If the pin is near a severe slope, intentionally hit your chip 5-6 feet to the safe side. This is a little more than the amount for putting because chipping tends to be a little less consistent than putting. Also, make sure you do not negate the effect of your aim while either putting or chipping by missing the shot on the bottom on the wrong side. For example, if you're aiming to the right of the hole for safety, err on the side of hitting a little bit late on the bottom. This will insure that you don't pull your shot to the left and end up with the long putt you were trying to avoid. TAKE SOME PRACTICE SWINGS Before taking a shot, particularly where there is a very high reward for hitting it precisely correct or a large penalty for missing it badly, you may want to take a few practice swings (using the "address" button) to rehearse the exact timing of your swing. This is particularly beneficial on shots where you need to go well past the top mark in order to hit a par four of 320 yards or more or on a similar second shot on a long par five. Since you may not take this shot as often as trying to go just to the top or a bit over it is more difficult to hit the bottom mark because the timing is different (the further you go past the top mark, the faster the downswing occurs). And, the penalty for missing on the bottom is more severe. When your personal best rounds start to get really difficult to beat, you may want to take a few practice swings before hitting every shot. This will improve your chances of hitting exactly the shot required. Although a good pre-shot routine and two point focus for the eyes will help you to hit better shots, taking a few practice swings will help to improve your muscle memory and eye-hand coordination. It isn't necessary to take a lot of practice swings to shoot low rounds, but it may become more important the lower you want to go. Do not get carried away, however, with practice swings. Don't insist on hitting your marks exactly 2-3 times in a row before hitting the ball. You need to find the right balance between increasing muscle memory and avoiding fatigue. MAKE A PLAY BOOK Success at real golf requires two primary skills: accurate execution and precise knowledge of the course. Every pro golfer carries a yardage book with detailed notes for each hole. Yardages from various landmarks and information regarding the green are the most typical notations made. They know precisely where the pin is positioned relative to the front, back and sides of the green. They note the slope of the green to determine where to aim their approach and where it is best to leave their putts, generally preferring straight uphill putts. Since Links386 provides you with yardage to the hole, it is not necessary for you to note yardages from landmarks. It is, however, beneficial to know exactly what shot will go the required distance. On a flat course with fairly level greens (e.g. Harbour Town) this information is not that necessary-- you can use the rules of thumb described earlier to determine how hard to hit each club for each possible distance from each type of lie. However, on hilly courses with severely sloping greens (e.g. Mauna Kea) it is best to make a record of approach shots to guide your play. It is also less important to develop a play book if you only have one or two courses. You may be able to remember the precise shot needed in each situation in this case. However, if you have all twelve courses it becomes very difficult to remember the nuances of each hole on every course from each set of tees. Record data on what clubs and which marks you hit on good shots from various distances. Also, and probably the most important, record the amount of break and how hard to hit putts from different distances and directions from the hole. When doing this, I have a separate section on the page for eight different directions: past, short, left, right, past left, past right, short left and short right. You don't need to record every putt you take: usually three or four from each direction from different distances is sufficient. If you know a 30 footer from a given direction breaks two cups and a 20 footer breaks one cup, then if you get a 25 footer it is reasonably safe to assume that it will break about 1 1/2 cups. Having this data is not a substitute for reading putts. Sometimes there is a subtle variation in the break when you are slightly off the line of the putt which you recorded. So, continue to read the putts, but use your recorded information as additional input. I make special notes on putts which seem to break differently than the putts would seem to read. For example, I might note: "putt is straight, which appears to be left lip" If I get into a similar position on the same green I take this into account and typically "hedge my bet" by aiming inside the left lip. When recording putting data, if all you want to do is to score well in recorded mode, one page of information on each hole is probably sufficient. If on the other hand, if you want to score well during non-recorded rounds you will need 6 pages for each hole (one for each pin position) and 18 for each hole if you play fast, slow and normal greens. If you have all twelve courses this would amount to an incredible 3,888 (12 x 18 x 6 x 3) pages of putting information. I haven't done this (yet) because I've been focusing primarily on shooting low recorded rounds, so I only have one page for each hole. If you decide to do it, the best way to organize your collection might be to have 36 notebooks (12 courses X 3 green speeds). Each notebook would have 108 pages (or 54 if you go double sided) with the exact yardage of the hole or other identifying information at the top of each page so you know which pin position you are playing. If you develop hole in one shots and automatic chips, record these also. You should also record where to aim your drive and "automatic" chip shots on reachable par 4's. Record out of bounds and water hazards to avoid. Also make notes of positions on the greens you want to avoid. The exact format is not that important--but having this data available to you when you play should enable you to significantly reduce your scores. ESCAPE SHOTS With sufficient accuracy on the bottom you should be able to avoid trouble most of the time. However, if you gamble by trying to reach 300-375 yard par fours in one shot, you will probably miss a few more fairways and get behind some trees. When a tree is in the way, it is often helpful to use a driver or a 2 iron to go underneath the tree. Set the club up with a fairly low trajectory, but unless a very low shot is needed, don't set the shot as low as it can go: it is difficult to get the needed distance then. If you are near the green and there are overhanging branches use a two iron or driver chip shot to go underneath the branches. In situations where it is impossible to go under or over the tree, and depending on your score, you may want to take a risk and hit through the tree, particularly if it is bushy rather than solid. I have occasionally had good success by using a driver and hitting 50% or more than would normally be required. AVOIDING OBSTACLES Occasionally, when directly behind a tree or other obstacle, particularly near the green, it is possible to avoid the obstacle by rotating the view. In some cases, the obstacle will actually disappear from view! When it does, it is safe to aim at the hole: the obstacle is no longer in play! In such a situation start by rotating 30-40 degrees. If the obstacle disappears with this large amount of rotation, but the pin is no longer visible or accessible by the aiming tool try rotating by smaller amounts until you find the least amount of rotation that will still make the obstacle disappear. When you can't avoid the obstacle entirely by rotating the view, then try to invent a shot to go over, under or around the obstacle, often by using a special set-up. Remember however, to determine the risk/reward for doing this. If the green is within reach it makes much more sense to try for a great escape shot than it would if your choice is between a safe shot which leaves you 150 yards from the pin vs. a risky escape shot that leaves you with 100 yards if executed perfectly but if missed could result in 300 yards in the rough or a ball in the water or out-of-bounds. Another technique for avoiding obstacles is an extension of the technique discussed earlier for hitting "through" trees on dogleg par 4 tee shots. If your drive goes behind trees, you can often find a rotation and a side-of-screen aiming position which will enable you to shoot directly at the green. This technique works best when you are hitting max drives on long par fours and, during practice in preparation for your attack, you find that by missing by one on the bottom you end up behind trees. When this occurs, try rotating an extreme amount, say 40-50 degrees, and then placing the aiming tool very close to the ball, but on the far edge of the screen. You may also need to use a low shot, say with a driver or two iron in order to escape the trouble. While practicing for a personal best round, I try different rotations, aiming positions, clubs, lofts, fade/draw, etc. until I find I shot that works reasonably well for every shot where I miss my desired top and/or bottom mark by one mini- mark. Another technique I use with these types of shots sometimes is not pressing the mouse button on the bottom. When aiming at the far side of the screen with a low driver or two iron this type of shot often works quite well and can be more consistent that trying to hit the bottom exactly. When preparing for a personal best round, I try to develop an escape shot for any shot which ends up in trouble when I miss my desired top and/or bottom marks by one mini-mark. DROPPING OUT OF HAZARDS If you hit into a hazard you can back up 50 feet and often get a better lie. You can then move forward as long as you don't get closer to the hole than your original drop position. (You can even move significantly left or right, for example to get onto the fairway or into a position where trees do not block your approach to the green. As long as you don't move closer to the hole Links386 will let you drop anywhere, as far as I can tell, perhaps even on the other side of the green, but I haven't tested this yet. You need to decide for yourself whether dropping significantly off of the original line is cheating. It certainly would be in real golf.) Anyway, if you hit into a hazard near a green, after backing up by 50 feet move forward to a point where you have the exact distance for one of your Max/Min chipping shots. You'll be nearly guaranteed of getting within a few feet of the hole on your next shot and dramatically increase your chance of making the chip. STRATEGY Start aggressively during the round. Unless you're playing under tournament conditions, If you mess up, you can always start over. If you're having a personal-best round, you can become a little more cautious on the last few holes. When trying for personal-best rounds I often start over early in the round. For example, on Bountiful, from any set of tees, I start over unless I make an eagle on the first hole. This may sound difficult, but the more you play a hole, and record your shots, the more you learn about the exact distance requirement , the exact break of putts, etc. -- making it easier to make birdie or eagle (on a par 5 or short par 4) a high percentage of the time. Towards the end of the round, if you have a personal best score "in the bank" or nearly so, avoid water hazards and out-of-bounds a little more than you usually would. For example, on number 18 at Harbour Town, avoid going too much past the top mark on your drive -- if you hit early on the bottom with a long drive you could end up in the hazard and mess up a good round with a double bogey. Save your most aggressive shots for situations where there is a real reward for pulling off a great shot. To me, this means par 4's of 330-400 yards and par 5's of more than 550 yards. By taking a chance on these holes you can save an entire shot with a good long drive. If, late in the round, you are not quite on track for a personal best round, but with some aggressive play could get there, then this is the time to really go for it. For example, once I was playing Torrey Pines, where I had a personal best of 59, 13 under par. After 12 holes I was only 6 under par. I knew I had to make something happen fast, or start over. I eagled the 13th, a long par 5, then eagled the next two holes, both par 4's of more than 350 yards by going for the green on my drive. I eagled the par 5 18th by hitting my second shot just over the pond in front of the green. As a result, I was able to play the last 6 holes in 8 under par and shoot a new personal best of 58. (Since reduced to 54) The moral of the story is, if you're going for a personal best round, rather than a low average score for a given number of rounds, taking some chances late in the round rather than giving up can really pay off. STRATEGY FOR HITTING MAX/6 TEE SHOTS TO LONG PAR 4'S On most par 4's of 400+ yards, a max/6 tee shot will not enable you to get to the green, but may enable you to get close enough to hit a chip, and in some cases an "automatic" chip for an easy eagle if you hit a perfect max/6 drive. There are also many par fours where you can get to the green, but not be able to figure out a hole in one shot because either the hole is slightly too long or you can't find a loft for the driver and a top/bottom mark combination which gets the ball rolling slowly enough to go in. (Although you may be able to figure one out by also adjusting fade or draw slightly) In both of these situations, you may be better off to aim somewhat off of the line which would get you the best result if you hit a perfect max/6 shot in order to improve the position of your shots when you miss the bottom mark slightly. An example should make this clear. On Barton Creek #11, a max/6 tee shot, aimed directly at the hole results in a 20 foot putt. This is an impressive shot, since the hole measures about 420 yards. The downside of attempting this shot, however, is that if you hit max on top, but miss the bottom early by one mini-mark the results is terrible. The shot which is pulled only a few degrees left goes into the creek on the left side of the hole. The wildly pulled shot ends up directly behind some trees, and you are forced to chip out onto the fairway. To avoid this, I aim significantly right of the hole. Now, the max/6 shot ends up in the right rough 29 yards away--an easy "automatic" chip. In fact, this shot can be made more reliably than the 20 foot putt. Better yet, the shot which misses by one early on the bottom ends up in much better positions. The slightly pulled shot ends up 34 yards away in the fairway, another easy automatic chip. The wildly pulled shot hits the trees bordering the creek and bounces back onto the fairway, leaving a 112 yard wedge. The shots which are missed one mini-mark late on the bottom end up well off line in the right rough, but with fairly easy shots over the trees to the green. Therefore, the "percentages" are dramatically improved by significantly adjusting the aim of the tee shot. If you want, you could extend this technique to shots which are missed by more than one mark on the bottom, but if you can't fairly reliably hit max/6 attempts within one mini-mark on the bottom, you're probably better off not playing this type of shot until you can except at the very beginning of a round or if you need to make something happen fast later in the round in order to have a chance at a personal best round. Another strategy to use on long par 4's is to try to hit a shot which will go past the green (but still end up in automatic chipping range) rather than try for the shot which gets you closest to the hole. The advantage of this technique, is that you will get within automatic chipping distance more often. If you try for the "ideal" shot, and miss by one mini-mark early and by one mini-mark on the bottom, the shot will often be so short that you are outside of chipping range. On medium/short par 4's 320-360 where I am unable to find a hole in one shot I often choose a driver loft which will end up about 35 yards past the pin in the rough if I hit the shot max/6. This usually gives me 4-6 top/bottom mark combinations which end up within automatic chipping range or putts for eagle. OTHER PLAYING TIPS Try playing each course from the different tees. This enhances your skills, particularly at hitting greens with drivers and 3 woods since many par 4's are reachable from the red tees. With practice at hitting greens from the red tees, you will gain confidence and experience and start to go for par fours of 300-375 yards from the black or blue tees--a few of eagles on par fours can do wonders for your scores! Another technique for shooting low scores is to start playing the round with eight golfers at the same time. These can all be the same player, just click on your player's name eight times during the "Start a New Game" setup. This is particularly useful when you want to start the round by going for the green on a par four. You have eight chances to go well past the top mark or even "to the max" and hitting the shot perfect on the bottom. It takes a lot less time to hit eights shots in one setup than it would to start a new game eight times. After playing the first hole, delete any golfer who does not start out with a birdie or better (or whatever criteria you decide on. On Mauna Kea, since I have a double-eagle hole in one shot I usually delete any golfer who does not make at least an eagle). If you use the same player eight times you can determine which ones to delete by viewing the score card--they're listed in the same order on the score card as on the player list when you go to the "add/remove players in current game" screen. Be careful when deleting players. Keep in mind, for example, that if you want to delete players 2 and 5, that if you delete player 2 first, then player 5 will become player 4. Therefore, to minimize the chance of getting confused you should delete golfers from the bottom of the list first. Also, if you're deleting a player in the middle of the list, make sure that you press the mouse button very quickly--if you don't you'll inadvertently delete some subsequent players also. Continue playing with the remaining golfers and continue to remove players after each hole who fall 2-3 strokes behind the leader. If a golfer is a couple of strokes behind, you should consider taking maximum gambles with this golfer to give him the potential to get back into the game. If he loses the gamble, just delete him before playing the next hole. DEALING WITH THE COMFORT ZONE As in real golf, if you're having a great round, you may get outside of your "comfort zone." When this occurs, you may get a little nervous, hit some poor shots and begin to make hasty decisions. To overcome these negative effects, take a deep breath, intentionally take a little more time planning your shots, take more practice swings or take a break. Think positive thoughts, stay aggressive and continue to focus on the basic playing techniques explained above. Try to ignore the fact that you're having a great round. If you're going for a max/6 tee shot try to relax and think about the shot as if it the first shot of the round. Put any negative thoughts about past holes, or what might happen if you miss this shot out of your mind. If you concentrate only on hitting the perfect shot it will happen more often. This is the same technique of "visualization" that top touring pros use. I also find that, in general, I am better off playing alone and trying to minimize distractions when trying to set a personal record. If someone comes into the room or is making sudden noises elsewhere in the house, take a break until the disruption is over. I also prefer not playing against recorded players after I have played a course a few times when I'm trying to shoot a personal best round. The added pressure from trying to beat the recorded player tends to make me play less than my best game. Perhaps you're different, and play better under "pressure". If so, then you may always want to play against a sub-50 opponent. LET ME HEAR FROM YOU! I would be happy to hear from you regarding these playing tips. If you have some other tips, please send them to me. I will incorporate them into the next version of these tips and give you credit for the idea. Also, if you are able to break 50 from the back tees due to utilization of these tips (and your incredible skill) please send me a copy of your recorded round on either a 3 1/2 or 5 1/4 inch diskette or via E-Mail on the Delphi system. My username is KEN_HUIZENGA (note the underline character). My mailing address is: Ken Huizenga 3535 Bob-O-Link Lane Appleton, WI 54915 Now for some of my favorite golf jokes: I met a guy playing golf one time who told me about an incredible thing that happened to him a few years ago. He was playing golf with his wife at his home course in New Jersey. On this one par four he hit his shot into the woods left of the fairway, but still inbounds. Directly in line between him and his ball was a small storage shed, so he decided to just chip out into the fairway. His wife said "wait a second. I've been in this spot before, and if you open the door to the shed on this side, and the door on the other side you can run the ball up on the green if you hit it hard and low." The guy said, "no, I think I'll just take my chances with chipping out to the fairway and trying to get it close on the next shot so I can save my par." His wife however, persisted that he try the shot so he did. He hit it almost perfect, but just an inch too high. The ball caromed off the steel door frame, ricocheted back and hit his wife in the temple, killing her on the spot. Can you believe that? (Now pause and wait for a reply. Then tell "the rest of the story") A few years later, this same guy was playing the same course and got into the same spot. He was all set to chip out into the fairway when his playing partner suggested the same shot his wife has suggested a few years back. The guy said "no way, the last time I tried that shot I took a double bogey!" (This joke works best when you're playing in the rain or other inclement weather): I knew four guys in my old neighborhood who used to play EVERY Saturday no matter what. The course they played stayed open all year round even when there was snow on the ground. I asked him whether he used an orange ball when he played in the snow, and he told me that when the snow was deep enough, it didn't matter. He said an orange ball doesn't help much which it goes 6 inches deep into the snow. They would just look for the little hole where the ball went in and then dig around until they found it. Since not many other people were crazy enough to play under these conditions there weren't too many footprints in the snow, so they almost always found their balls. Anyway, these guys went out one Saturday in the rain and were playing their normal round with some pretty heavy wagering, I might add. But on the third tee, the wet driver slipped in my friend Harry's hand and he hit a shot off the toe of the driver and it hit my other neighbor George in the head, killing him on the spot. I was over at Harry's house borrowing a post-hole digger from his wife when he came home. I can still here him tell about what happened as if it were yesterday. His wife asked him how the day went and he said: " It was terrible, all day long it was, hit the ball, drag George, hit the ball, drag George." This joke works best when you're playing a hole with a road that parallels the hole: I was playing this hole one time with a senior citizen and just as he was about ready to hit his tee shot he noticed a funeral procession approaching. He took off his hat, put it over his heart, and stood silently and watched the procession go by until it disappeared. I said, "That's really nice of you. Do you always do that when a funeral goes by? He said "No, not usually, but I it's the least I could do in this case. I was married to the woman for 40 years!" There were these two guys who played golf together frequently. The one guy was several strokes better than the other guy, but the lesser player was very proud, and never wanted to take any strokes to even up the game. Finally, one Saturday morning he shows up with a gorilla at the first tee. He says to his friend, " You know, I've been trying to beat you for so long, I'm about ready to give up. But I heard about this golfing gorilla, and was wondering if it would be OK if he plays for me today. In fact, if you're willing, I'd like to try to get back all the money I've lost to you this year, which I figure comes to about a thousand bucks. You game?" The other guy thought about it for a minute, and then decided to play the gorilla, thinking, "after all, how good could a gorilla be at golf?" Well, the first hole was a straightaway par 4 of 450 yards. The guy hits a beautiful tee shot, 275 yards down the middle, leaving himself a 6 iron to the green. The gorilla takes a few powerful practice swings and then laces the ball 450 yards, right at the pin, stopping about 6 inches away from the hole. The guy turns to his friend and says "that's incredible, I would have never believed it if I hadn't seen it with my own eyes. But you know what, I've seen enough. I've got no interest in being totally humiliated by this gorilla golfing machine. You send this f***ing gorilla back to where he comes from--I need a drink, better make it a double, and I'll write you a check." After handing over the check, and well into his second double the guy asks, "By the way, how's that gorilla's putting?" The other guy replies "same as his driving" "That good, huh?" " No, I mean, he hits putts the same way--450 yards, right down the middle!"