;
                                  CMAZE.COM                                   

             Size (recs) CRC   Version    Author/Latest Issue      Disk
              29k (229)  1C4E  2.4        Lee Bradley 9/91         Z3COM3

  1- Syntax/Usage  2- Compilation                                             


   CMAZE is a game written in MBASIC.   You control a moving  "billiard  ball"
with the numeric keypad keys.   Your  score  increases each time you hit  a $.
Randomness and statistics display are adjustable.  
:1
 Syntax   CMAZE {{/}{o}}

   The optional character o will be left by the moving "ball" in its wake.  To
leave no tail, just use the single /.

   External files CMAZE.TRM and  CMAZE.DTA  may be present on the logged drive
and user area.  The TRM file is needed only if Z System is not used.   The DTA
file, if present, will provide the maze data;  if not, maze data must be keyed
in.  Try it both ways to learn the meaning of the sample DTA file.

   During the game,  you may toggle the  statistics  display by pressing the 0
key.   You control the direction of the moving object by  pressing the numeric
keypad.   The 9 key sends it NE,  the 1 key SW,  etc.   You  may  decrease  or
increase the randomness of the motion by pressing the < and > keys respective-
ly.  X ends the program prematurely.

   The object of the game is to get as high a score as  possible.   Every time
the ball hits a dollar sign ($,) the bell rings and the score increases by 1.
:2
 Compilation 

   CMAZE is compiled and linked as follows:

   BASCOM =CMAZExx/Z/E/X
   L80 Z3HDR,CMD,CMAZExx,CMAZExx/N/E

   The Z3HDR file  allows the  program to  be  Z System aware.   The  CMD file
supports command tail processing.
 