Multiple commands are grouped thematically in the following
descriptions (which is listed alphabetically).
- ADD/DELETE ARROWS
- Add or delete arrow heads for POLYLINE, POLYGON, SPLINE
or CLOSED SPLINE objects (points of a BOX can not be added or
deleted).
- ADD/DELETE POINTS
- Add or delete points for POLYLINE, POLYGON, SPLINE
or CLOSED SPLINE objects (points of a BOX can not be added
or deleted).
- ARC
- Create an arc. Specify three points using the left button.
- BOX
- Create rectangular boxes. Start with the left button and terminate with
the right button.
- BREAK COMPOUND
- Break a compound object to allow manipulation of its component parts.
Click the left button on the bounding box of
the compound object.
- CIRCLE
- Create cirs by specifying their radii or diameters.
Click the left button on the canvas window, move the cursor until the
desired radius or diameter is reached, then click the middle button to
terminate. The circle will be drawn after the pressing of the middle button.
- CLOSED INTERPOLATED SPLINE
- Create closed or periodic splines. The function is similar
to POLYGON except that a closed interpolated spline is drawn.
The spline will pass through the points (knots).
- CLOSED SPLINE
- Create closed or periodic spline objects.
The function is similar to POLYGON
except that a closed spline will be drawn instead of polygon.
The entered points are just control points; i.e., the spline will
not pass any of these points.
- COPY
- Copy object. Click the left button over part of the object to be
copied (for CIRCLE and ELLIPSE
objects, position on their circumferences). Drag the object to the desired
position and click the middle button.
This function as well as the following three functions
(MOVE, MOVE POINT, REMOVE)
will cause point markers (manipulation aids) to be shown on the canvas window.
There are no markers for CIRCLE or ELLIPSE objects.
- ELLIPSE
- Create ellipses using the same procedure as for the drawing of circles.
- GLUE
- Glue the objects within a bounding box into a compound object
(the bounding box itself is not part of the figure;
it is a visual aid for manipulating the compound).
- INTERPOLATED SPLINE
- Create (cubic spline) spline objects.
Enter control vectors in the same way as for creation of a
POLYLINE object.
At least three points (two control vectors) must be entered.
The spline will pass through the entered points.
- MOVE
- Move objects in the same way as in COPY.
- MOVE POINT
- Modify the position of points of POLYLINE, BOX, POLYGON,
ELLIPSE, ARC and SPLINE
objects. Click the left button over the desired point, reposition the point,
and click the middle button. Note that BOX and POLYGON
objects are internally stored as POLYLINE
objects, and therefore moving certain points may open these objects.
- POLYGON
- Same as POLYLINE
except that a line segment is drawn connecting the first and last
points entered.
- POLYLINE
- Create polylines (line segments connecting a sequence of points).
Enter points by clicking the left button at the desired positions on the
canvas window. Click the middle button to terminate.
- REMOVE
- Remove (or delete) objects.
- SCALE COMPOUND
- Only compound objects can be scaled. Click the left button
on a corner of the bounding box, stretch the
bounding box to the desired size, and click the middle button.
Or click the left button on a side of the bounding box, stretch that
side to the desired size, and click the middle button.
- SPLINE
- Create (quadratic spline) spline objects.
Enter control vectors in the same way as for creation of a
POLYLINE object.
At least three points (two control vectors) must be entered.
The spline will pass only the two end points.
- TEXT
- Create text strings. Click the left button at the desired position on
the canvas window, then enter text from the keyboard.
A DEL or <Ctrl>-<H> (backspace) will delete a character, while a
<Ctrl>-<U> will kill
the entire line.
Terminate by clicking the middle button or typing the return key. To
edit text, click on an existing text string with the left button.
Insertion of characters will take place at that point.
- TURN
- Turn POLYGON into a CLOSED INTERPOLATED SPLINE object, or
turn POLYLINE into a INTERPOLATED SPLINE object.