This is Info file gcc.info, produced by Makeinfo-1.55 from the input file gcc.texi. This file documents the use and the internals of the GNU compiler. Published by the Free Software Foundation 675 Massachusetts Avenue Cambridge, MA 02139 USA Copyright (C) 1988, 1989, 1992, 1993 Free Software Foundation, Inc. Permission is granted to make and distribute verbatim copies of this manual provided the copyright notice and this permission notice are preserved on all copies. 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File: gcc.info, Node: Obsolete Register Macros, Prev: Stack Registers, Up: Registers Obsolete Macros for Controlling Register Usage ---------------------------------------------- These features do not work very well. They exist because they used to be required to generate correct code for the 80387 coprocessor of the 80386. They are no longer used by that machine description and may be removed in a later version of the compiler. Don't use them! `OVERLAPPING_REGNO_P (REGNO)' If defined, this is a C expression whose value is nonzero if hard register number REGNO is an overlapping register. This means a hard register which overlaps a hard register with a different number. (Such overlap is undesirable, but occasionally it allows a machine to be supported which otherwise could not be.) This macro must return nonzero for *all* the registers which overlap each other. GNU CC can use an overlapping register only in certain limited ways. It can be used for allocation within a basic block, and may be spilled for reloading; that is all. If this macro is not defined, it means that none of the hard registers overlap each other. This is the usual situation. `INSN_CLOBBERS_REGNO_P (INSN, REGNO)' If defined, this is a C expression whose value should be nonzero if the insn INSN has the effect of mysteriously clobbering the contents of hard register number REGNO. By "mysterious" we mean that the insn's RTL expression doesn't describe such an effect. If this macro is not defined, it means that no insn clobbers registers mysteriously. This is the usual situation; all else being equal, it is best for the RTL expression to show all the activity. `PRESERVE_DEATH_INFO_REGNO_P (REGNO)' If defined, this is a C expression whose value is nonzero if accurate `REG_DEAD' notes are needed for hard register number REGNO at the time of outputting the assembler code. When this is so, a few optimizations that take place after register allocation and could invalidate the death notes are not done when this register is involved. You would arrange to preserve death info for a register when some of the code in the machine description which is executed to write the assembler code looks at the death notes. This is necessary only when the actual hardware feature which GNU CC thinks of as a register is not actually a register of the usual sort. (It might, for example, be a hardware stack.) If this macro is not defined, it means that no death notes need to be preserved. This is the usual situation. File: gcc.info, Node: Register Classes, Next: Stack and Calling, Prev: Registers, Up: Target Macros Register Classes ================ On many machines, the numbered registers are not all equivalent. For example, certain registers may not be allowed for indexed addressing; certain registers may not be allowed in some instructions. These machine restrictions are described to the compiler using "register classes". You define a number of register classes, giving each one a name and saying which of the registers belong to it. Then you can specify register classes that are allowed as operands to particular instruction patterns. In general, each register will belong to several classes. In fact, one class must be named `ALL_REGS' and contain all the registers. Another class must be named `NO_REGS' and contain no registers. Often the union of two classes will be another class; however, this is not required. One of the classes must be named `GENERAL_REGS'. There is nothing terribly special about the name, but the operand constraint letters `r' and `g' specify this class. If `GENERAL_REGS' is the same as `ALL_REGS', just define it as a macro which expands to `ALL_REGS'. Order the classes so that if class X is contained in class Y then X has a lower class number than Y. The way classes other than `GENERAL_REGS' are specified in operand constraints is through machine-dependent operand constraint letters. You can define such letters to correspond to various classes, then use them in operand constraints. You should define a class for the union of two classes whenever some instruction allows both classes. For example, if an instruction allows either a floating point (coprocessor) register or a general register for a certain operand, you should define a class `FLOAT_OR_GENERAL_REGS' which includes both of them. Otherwise you will get suboptimal code. You must also specify certain redundant information about the register classes: for each class, which classes contain it and which ones are contained in it; for each pair of classes, the largest class contained in their union. When a value occupying several consecutive registers is expected in a certain class, all the registers used must belong to that class. Therefore, register classes cannot be used to enforce a requirement for a register pair to start with an even-numbered register. The way to specify this requirement is with `HARD_REGNO_MODE_OK'. Register classes used for input-operands of bitwise-and or shift instructions have a special requirement: each such class must have, for each fixed-point machine mode, a subclass whose registers can transfer that mode to or from memory. For example, on some machines, the operations for single-byte values (`QImode') are limited to certain registers. When this is so, each register class that is used in a bitwise-and or shift instruction must have a subclass consisting of registers from which single-byte values can be loaded or stored. This is so that `PREFERRED_RELOAD_CLASS' can always have a possible value to return. `enum reg_class' An enumeral type that must be defined with all the register class names as enumeral values. `NO_REGS' must be first. `ALL_REGS' must be the last register class, followed by one more enumeral value, `LIM_REG_CLASSES', which is not a register class but rather tells how many classes there are. Each register class has a number, which is the value of casting the class name to type `int'. The number serves as an index in many of the tables described below. `N_REG_CLASSES' The number of distinct register classes, defined as follows: #define N_REG_CLASSES (int) LIM_REG_CLASSES `REG_CLASS_NAMES' An initializer containing the names of the register classes as C string constants. These names are used in writing some of the debugging dumps. `REG_CLASS_CONTENTS' An initializer containing the contents of the register classes, as integers which are bit masks. The Nth integer specifies the contents of class N. The way the integer MASK is interpreted is that register R is in the class if `MASK & (1 << R)' is 1. When the machine has more than 32 registers, an integer does not suffice. Then the integers are replaced by sub-initializers, braced groupings containing several integers. Each sub-initializer must be suitable as an initializer for the type `HARD_REG_SET' which is defined in `hard-reg-set.h'. `REGNO_REG_CLASS (REGNO)' A C expression whose value is a register class containing hard register REGNO. In general there is more than one such class; choose a class which is "minimal", meaning that no smaller class also contains the register. `BASE_REG_CLASS' A macro whose definition is the name of the class to which a valid base register must belong. A base register is one used in an address which is the register value plus a displacement. `INDEX_REG_CLASS' A macro whose definition is the name of the class to which a valid index register must belong. An index register is one used in an address where its value is either multiplied by a scale factor or added to another register (as well as added to a displacement). `REG_CLASS_FROM_LETTER (CHAR)' A C expression which defines the machine-dependent operand constraint letters for register classes. If CHAR is such a letter, the value should be the register class corresponding to it. Otherwise, the value should be `NO_REGS'. The register letter `r', corresponding to class `GENERAL_REGS', will not be passed to this macro; you do not need to handle it. `REGNO_OK_FOR_BASE_P (NUM)' A C expression which is nonzero if register number NUM is suitable for use as a base register in operand addresses. It may be either a suitable hard register or a pseudo register that has been allocated such a hard register. `REGNO_OK_FOR_INDEX_P (NUM)' A C expression which is nonzero if register number NUM is suitable for use as an index register in operand addresses. It may be either a suitable hard register or a pseudo register that has been allocated such a hard register. The difference between an index register and a base register is that the index register may be scaled. If an address involves the sum of two registers, neither one of them scaled, then either one may be labeled the "base" and the other the "index"; but whichever labeling is used must fit the machine's constraints of which registers may serve in each capacity. The compiler will try both labelings, looking for one that is valid, and will reload one or both registers only if neither labeling works. `PREFERRED_RELOAD_CLASS (X, CLASS)' A C expression that places additional restrictions on the register class to use when it is necessary to copy value X into a register in class CLASS. The value is a register class; perhaps CLASS, or perhaps another, smaller class. On many machines, the following definition is safe: #define PREFERRED_RELOAD_CLASS(X,CLASS) CLASS Sometimes returning a more restrictive class makes better code. For example, on the 68000, when X is an integer constant that is in range for a `moveq' instruction, the value of this macro is always `DATA_REGS' as long as CLASS includes the data registers. Requiring a data register guarantees that a `moveq' will be used. If X is a `const_double', by returning `NO_REGS' you can force X into a memory constant. This is useful on certain machines where immediate floating values cannot be loaded into certain kinds of registers. `PREFERRED_OUTPUT_RELOAD_CLASS (X, CLASS)' Like `PREFERRED_RELOAD_CLASS', but for output reloads instead of input reloads. If you don't define this macro, the default is to use CLASS, unchanged. `LIMIT_RELOAD_CLASS (MODE, CLASS)' A C expression that places additional restrictions on the register class to use when it is necessary to be able to hold a value of mode MODE in a reload register for which class CLASS would ordinarily be used. Unlike `PREFERRED_RELOAD_CLASS', this macro should be used when there are certain modes that simply can't go in certain reload classes. The value is a register class; perhaps CLASS, or perhaps another, smaller class. Don't define this macro unless the target machine has limitations which require the macro to do something nontrivial. `SECONDARY_RELOAD_CLASS (CLASS, MODE, X)' `SECONDARY_INPUT_RELOAD_CLASS (CLASS, MODE, X)' `SECONDARY_OUTPUT_RELOAD_CLASS (CLASS, MODE, X)' Many machines have some registers that cannot be copied directly to or from memory or even from other types of registers. An example is the `MQ' register, which on most machines, can only be copied to or from general registers, but not memory. Some machines allow copying all registers to and from memory, but require a scratch register for stores to some memory locations (e.g., those with symbolic address on the RT, and those with certain symbolic address on the Sparc when compiling PIC). In some cases, both an intermediate and a scratch register are required. You should define these macros to indicate to the reload phase that it may need to allocate at least one register for a reload in addition to the register to contain the data. Specifically, if copying X to a register CLASS in MODE requires an intermediate register, you should define `SECONDARY_INPUT_RELOAD_CLASS' to return the largest register class all of whose registers can be used as intermediate registers or scratch registers. If copying a register CLASS in MODE to X requires an intermediate or scratch register, `SECONDARY_OUTPUT_RELOAD_CLASS' should be defined to return the largest register class required. If the requirements for input and output reloads are the same, the macro `SECONDARY_RELOAD_CLASS' should be used instead of defining both macros identically. The values returned by these macros are often `GENERAL_REGS'. Return `NO_REGS' if no spare register is needed; i.e., if X can be directly copied to or from a register of CLASS in MODE without requiring a scratch register. Do not define this macro if it would always return `NO_REGS'. If a scratch register is required (either with or without an intermediate register), you should define patterns for `reload_inM' or `reload_outM', as required (*note Standard Names::.. These patterns, which will normally be implemented with a `define_expand', should be similar to the `movM' patterns, except that operand 2 is the scratch register. Define constraints for the reload register and scratch register that contain a single register class. If the original reload register (whose class is CLASS) can meet the constraint given in the pattern, the value returned by these macros is used for the class of the scratch register. Otherwise, two additional reload registers are required. Their classes are obtained from the constraints in the insn pattern. X might be a pseudo-register or a `subreg' of a pseudo-register, which could either be in a hard register or in memory. Use `true_regnum' to find out; it will return -1 if the pseudo is in memory and the hard register number if it is in a register. These macros should not be used in the case where a particular class of registers can only be copied to memory and not to another class of registers. In that case, secondary reload registers are not needed and would not be helpful. Instead, a stack location must be used to perform the copy and the `movM' pattern should use memory as a intermediate storage. This case often occurs between floating-point and general registers. `SECONDARY_MEMORY_NEEDED (CLASS1, CLASS2, M)' Certain machines have the property that some registers cannot be copied to some other registers without using memory. Define this macro on those machines to be a C expression that is non-zero if objects of mode M in registers of CLASS1 can only be copied to registers of class CLASS2 by storing a register of CLASS1 into memory and loading that memory location into a register of CLASS2. Do not define this macro if its value would always be zero. `SECONDARY_MEMORY_NEEDED_RTX (MODE)' Normally, when `SECONDARY_MEMORY_NEEDED' is defined, the compiler will allocate a stack slot when a memory location for a register copy is needed. If this macro is defined, the compiler instead uses the memory location defined by this macro. `SMALL_REGISTER_CLASSES' Normally the compiler will avoid choosing spill registers from registers that have been explicitly mentioned in the rtl (these registers are normally those used to pass parameters and return values). However, some machines have so few registers of certain classes that there would not be enough registers to use as spill registers if this were done. You should define `SMALL_REGISTER_CLASSES' on those machines. When it is defined, the compiler allows registers explicitly used in the rtl to be used as spill registers but prevents the compiler from extending the lifetime of these registers. Defining this macro is always safe, but unnecessarily defining this macro will reduce the amount of optimizations that can be performed in some cases. If this macro is not defined but needs to be, the compiler will run out of reload registers and print a fatal error message. For most machines, this macro should not be defined. `CLASS_LIKELY_SPILLED_P (CLASS)' A C expression whose value is nonzero if pseudos that have been assigned to registers of class CLASS would likely be spilled because registers of CLASS are needed for spill registers. The default value of this macro returns 1 if CLASS has exactly one register and zero otherwise. On most machines, this default should be used. Only define this macro to some other expression if pseudo allocated by `local-alloc.c' end up in memory because their hard registers were needed for spill regisers. If this macro returns nonzero for those classes, those pseudos will only be allocated by `global.c', which knows how to reallocate the pseudo to another register. If there would not be another register available for reallocation, you should not change the definition of this macro since the only effect of such a definition would be to slow down register allocation. `CLASS_MAX_NREGS (CLASS, MODE)' A C expression for the maximum number of consecutive registers of class CLASS needed to hold a value of mode MODE. This is closely related to the macro `HARD_REGNO_NREGS'. In fact, the value of the macro `CLASS_MAX_NREGS (CLASS, MODE)' should be the maximum value of `HARD_REGNO_NREGS (REGNO, MODE)' for all REGNO values in the class CLASS. This macro helps control the handling of multiple-word values in the reload pass. Three other special macros describe which operands fit which constraint letters. `CONST_OK_FOR_LETTER_P (VALUE, C)' A C expression that defines the machine-dependent operand constraint letters that specify particular ranges of integer values. If C is one of those letters, the expression should check that VALUE, an integer, is in the appropriate range and return 1 if so, 0 otherwise. If C is not one of those letters, the value should be 0 regardless of VALUE. `CONST_DOUBLE_OK_FOR_LETTER_P (VALUE, C)' A C expression that defines the machine-dependent operand constraint letters that specify particular ranges of `const_double' values. If C is one of those letters, the expression should check that VALUE, an RTX of code `const_double', is in the appropriate range and return 1 if so, 0 otherwise. If C is not one of those letters, the value should be 0 regardless of VALUE. `const_double' is used for all floating-point constants and for `DImode' fixed-point constants. A given letter can accept either or both kinds of values. It can use `GET_MODE' to distinguish between these kinds. `EXTRA_CONSTRAINT (VALUE, C)' A C expression that defines the optional machine-dependent constraint letters that can be used to segregate specific types of operands, usually memory references, for the target machine. Normally this macro will not be defined. If it is required for a particular target machine, it should return 1 if VALUE corresponds to the operand type represented by the constraint letter C. If C is not defined as an extra constraint, the value returned should be 0 regardless of VALUE. For example, on the ROMP, load instructions cannot have their output in r0 if the memory reference contains a symbolic address. Constraint letter `Q' is defined as representing a memory address that does *not* contain a symbolic address. An alternative is specified with a `Q' constraint on the input and `r' on the output. The next alternative specifies `m' on the input and a register class that does not include r0 on the output. File: gcc.info, Node: Stack and Calling, Next: Varargs, Prev: Register Classes, Up: Target Macros Stack Layout and Calling Conventions ==================================== * Menu: * Frame Layout:: * Frame Registers:: * Elimination:: * Stack Arguments:: * Register Arguments:: * Scalar Return:: * Aggregate Return:: * Caller Saves:: * Function Entry:: * Profiling:: File: gcc.info, Node: Frame Layout, Next: Frame Registers, Up: Stack and Calling Basic Stack Layout ------------------ `STACK_GROWS_DOWNWARD' Define this macro if pushing a word onto the stack moves the stack pointer to a smaller address. When we say, "define this macro if ...," it means that the compiler checks this macro only with `#ifdef' so the precise definition used does not matter. `FRAME_GROWS_DOWNWARD' Define this macro if the addresses of local variable slots are at negative offsets from the frame pointer. `ARGS_GROW_DOWNWARD' Define this macro if successive arguments to a function occupy decreasing addresses on the stack. `STARTING_FRAME_OFFSET' Offset from the frame pointer to the first local variable slot to be allocated. If `FRAME_GROWS_DOWNWARD', find the next slot's offset by subtracting the first slot's length from `STARTING_FRAME_OFFSET'. Otherwise, it is found by adding the length of the first slot to the value `STARTING_FRAME_OFFSET'. `STACK_POINTER_OFFSET' Offset from the stack pointer register to the first location at which outgoing arguments are placed. If not specified, the default value of zero is used. This is the proper value for most machines. If `ARGS_GROW_DOWNWARD', this is the offset to the location above the first location at which outgoing arguments are placed. `FIRST_PARM_OFFSET (FUNDECL)' Offset from the argument pointer register to the first argument's address. On some machines it may depend on the data type of the function. If `ARGS_GROW_DOWNWARD', this is the offset to the location above the first argument's address. `STACK_DYNAMIC_OFFSET (FUNDECL)' Offset from the stack pointer register to an item dynamically allocated on the stack, e.g., by `alloca'. The default value for this macro is `STACK_POINTER_OFFSET' plus the length of the outgoing arguments. The default is correct for most machines. See `function.c' for details. `DYNAMIC_CHAIN_ADDRESS (FRAMEADDR)' A C expression whose value is RTL representing the address in a stack frame where the pointer to the caller's frame is stored. Assume that FRAMEADDR is an RTL expression for the address of the stack frame itself. If you don't define this macro, the default is to return the value of FRAMEADDR--that is, the stack frame address is also the address of the stack word that points to the previous frame. `SERTUP_FRAME_ADDRESSES ()' If defined, a C expression that produces the machine-specific code to setup the stack so that arbitrary frames can be accessed. For example, on the Sparc, we must flush all of the register windows to the stack before we can access arbitrary stack frames. This macro will seldom need to be defined. `RETURN_ADDR_RTX (COUNT, FRAMEADDR)' A C expression whose value is RTL representing the value of the return address for the frame COUNT steps up from the current frame. fRAMEADDR is the frame pointer of the COUNT frame, or the frame pointer of the COUNT - 1 frame if `RETURN_ADDR_IN_PREVIOUS_FRAME' is defined. `RETURN_ADDR_IN_PREVIOUS_FRAME' Define this if the return address of a particular stack frame is accessed from the frame pointer of the previous stack frame. File: gcc.info, Node: Frame Registers, Next: Elimination, Prev: Frame Layout, Up: Stack and Calling Registers That Address the Stack Frame -------------------------------------- `STACK_POINTER_REGNUM' The register number of the stack pointer register, which must also be a fixed register according to `FIXED_REGISTERS'. On most machines, the hardware determines which register this is. `FRAME_POINTER_REGNUM' The register number of the frame pointer register, which is used to access automatic variables in the stack frame. On some machines, the hardware determines which register this is. On other machines, you can choose any register you wish for this purpose. `HARD_FRAME_POINTER_REGNUM' On some machines the offset between the frame pointer and starting offset of the automatic variables is not known until after register allocation has been done (for example, because the saved registers are between these two locations). On those machines, `FRAME_POINTER_REGNUM' as a special, fixed register to be used internally until the offset is known, and define `HARD_FRAME_POINTER_REGNUM' to be the hard register used for the frame pointer. You should define this macro only in the very rare circumstances when it is not possible to calculate the offset between the frame pointer and the automatic variables until after register allocation has been completed. When this macro is defined, you must also indicate in your definition of `ELIMINABLE_REGS' how to eliminate `FRAME_POINTER_REGNUM' into either `HARD_FRAME_POINTER_REGNUM' or `STACK_POINTER_REGNUM'. Do not define this macro if it would be the same as `FRAME_POINTER_REGNUM'. `ARG_POINTER_REGNUM' The register number of the arg pointer register, which is used to access the function's argument list. On some machines, this is the same as the frame pointer register. On some machines, the hardware determines which register this is. On other machines, you can choose any register you wish for this purpose. If this is not the same register as the frame pointer register, then you must mark it as a fixed register according to `FIXED_REGISTERS', or arrange to be able to eliminate it (*note Elimination::.). `STATIC_CHAIN_REGNUM' `STATIC_CHAIN_INCOMING_REGNUM' Register numbers used for passing a function's static chain pointer. If register windows are used, the register number as seen by the called function is `STATIC_CHAIN_INCOMING_REGNUM', while the register number as seen by the calling function is `STATIC_CHAIN_REGNUM'. If these registers are the same, `STATIC_CHAIN_INCOMING_REGNUM' need not be defined. The static chain register need not be a fixed register. If the static chain is passed in memory, these macros should not be defined; instead, the next two macros should be defined. `STATIC_CHAIN' `STATIC_CHAIN_INCOMING' If the static chain is passed in memory, these macros provide rtx giving `mem' expressions that denote where they are stored. `STATIC_CHAIN' and `STATIC_CHAIN_INCOMING' give the locations as seen by the calling and called functions, respectively. Often the former will be at an offset from the stack pointer and the latter at an offset from the frame pointer. The variables `stack_pointer_rtx', `frame_pointer_rtx', and `arg_pointer_rtx' will have been initialized prior to the use of these macros and should be used to refer to those items. If the static chain is passed in a register, the two previous macros should be defined instead. File: gcc.info, Node: Elimination, Next: Stack Arguments, Prev: Frame Registers, Up: Stack and Calling Eliminating Frame Pointer and Arg Pointer ----------------------------------------- `FRAME_POINTER_REQUIRED' A C expression which is nonzero if a function must have and use a frame pointer. This expression is evaluated in the reload pass. If its value is nonzero the function will have a frame pointer. The expression can in principle examine the current function and decide according to the facts, but on most machines the constant 0 or the constant 1 suffices. Use 0 when the machine allows code to be generated with no frame pointer, and doing so saves some time or space. Use 1 when there is no possible advantage to avoiding a frame pointer. In certain cases, the compiler does not know how to produce valid code without a frame pointer. The compiler recognizes those cases and automatically gives the function a frame pointer regardless of what `FRAME_POINTER_REQUIRED' says. You don't need to worry about them. In a function that does not require a frame pointer, the frame pointer register can be allocated for ordinary usage, unless you mark it as a fixed register. See `FIXED_REGISTERS' for more information. This macro is ignored and you do not need to define it if the function `ELIMINABLE_REGS' is defined. `INITIAL_FRAME_POINTER_OFFSET (DEPTH-VAR)' A C statement to store in the variable DEPTH-VAR the difference between the frame pointer and the stack pointer values immediately after the function prologue. The value would be computed from information such as the result of `get_frame_size ()' and the tables of registers `regs_ever_live' and `call_used_regs'. If `ELIMINABLE_REGS' is defined, this macro will be not be used and need not be defined. Otherwise, it must be defined even if `FRAME_POINTER_REQUIRED' is defined to always be true; in that case, you may set DEPTH-VAR to anything. `ELIMINABLE_REGS' If defined, this macro specifies a table of register pairs used to eliminate unneeded registers that point into the stack frame. If it is not defined, the only elimination attempted by the compiler is to replace references to the frame pointer with references to the stack pointer. The definition of this macro is a list of structure initializations, each of which specifies an original and replacement register. On some machines, the position of the argument pointer is not known until the compilation is completed. In such a case, a separate hard register must be used for the argument pointer. This register can be eliminated by replacing it with either the frame pointer or the argument pointer, depending on whether or not the frame pointer has been eliminated. In this case, you might specify: #define ELIMINABLE_REGS \ {{ARG_POINTER_REGNUM, STACK_POINTER_REGNUM}, \ {ARG_POINTER_REGNUM, FRAME_POINTER_REGNUM}, \ {FRAME_POINTER_REGNUM, STACK_POINTER_REGNUM}} Note that the elimination of the argument pointer with the stack pointer is specified first since that is the preferred elimination. `CAN_ELIMINATE (FROM-REG, TO-REG)' A C expression that returns non-zero if the compiler is allowed to try to replace register number FROM-REG with register number TO-REG. This macro need only be defined if `ELIMINABLE_REGS' is defined, and will usually be the constant 1, since most of the cases preventing register elimination are things that the compiler already knows about. `INITIAL_ELIMINATION_OFFSET (FROM-REG, TO-REG, OFFSET-VAR)' This macro is similar to `INITIAL_FRAME_POINTER_OFFSET'. It specifies the initial difference between the specified pair of registers. This macro must be defined if `ELIMINABLE_REGS' is defined. `LONGJMP_RESTORE_FROM_STACK' Define this macro if the `longjmp' function restores registers from the stack frames, rather than from those saved specifically by `setjmp'. Certain quantities must not be kept in registers across a call to `setjmp' on such machines. File: gcc.info, Node: Stack Arguments, Next: Register Arguments, Prev: Elimination, Up: Stack and Calling Passing Function Arguments on the Stack --------------------------------------- The macros in this section control how arguments are passed on the stack. See the following section for other macros that control passing certain arguments in registers. `PROMOTE_PROTOTYPES' Define this macro if an argument declared in a prototype as an integral type smaller than `int' should actually be passed as an `int'. In addition to avoiding errors in certain cases of mismatch, it also makes for better code on certain machines. `PUSH_ROUNDING (NPUSHED)' A C expression that is the number of bytes actually pushed onto the stack when an instruction attempts to push NPUSHED bytes. If the target machine does not have a push instruction, do not define this macro. That directs GNU CC to use an alternate strategy: to allocate the entire argument block and then store the arguments into it. On some machines, the definition #define PUSH_ROUNDING(BYTES) (BYTES) will suffice. But on other machines, instructions that appear to push one byte actually push two bytes in an attempt to maintain alignment. Then the definition should be #define PUSH_ROUNDING(BYTES) (((BYTES) + 1) & ~1) `ACCUMULATE_OUTGOING_ARGS' If defined, the maximum amount of space required for outgoing arguments will be computed and placed into the variable `current_function_outgoing_args_size'. No space will be pushed onto the stack for each call; instead, the function prologue should increase the stack frame size by this amount. Defining both `PUSH_ROUNDING' and `ACCUMULATE_OUTGOING_ARGS' is not proper. `REG_PARM_STACK_SPACE (FNDECL)' Define this macro if functions should assume that stack space has been allocated for arguments even when their values are passed in registers. The value of this macro is the size, in bytes, of the area reserved for arguments passed in registers for the function represented by FNDECL. This space can be allocated by the caller, or be a part of the machine-dependent stack frame: `OUTGOING_REG_PARM_STACK_SPACE' says which. `MAYBE_REG_PARM_STACK_SPACE' `FINAL_REG_PARM_STACK_SPACE (CONST_SIZE, VAR_SIZE)' Define these macros in addition to the one above if functions might allocate stack space for arguments even when their values are passed in registers. These should be used when the stack space allocated for arguments in registers is not a simple constant independent of the function declaration. The value of the first macro is the size, in bytes, of the area that we should initially assume would be reserved for arguments passed in registers. The value of the second macro is the actual size, in bytes, of the area that will be reserved for arguments passed in registers. This takes two arguments: an integer representing the number of bytes of fixed sized arguments on the stack, and a tree representing the number of bytes of variable sized arguments on the stack. When these macros are defined, `REG_PARM_STACK_SPACE' will only be called for libcall functions, the current function, or for a function being called when it is known that such stack space must be allocated. In each case this value can be easily computed. When deciding whether a called function needs such stack space, and how much space to reserve, GNU CC uses these two macros instead of `REG_PARM_STACK_SPACE'. `OUTGOING_REG_PARM_STACK_SPACE' Define this if it is the responsibility of the caller to allocate the area reserved for arguments passed in registers. If `ACCUMULATE_OUTGOING_ARGS' is defined, this macro controls whether the space for these arguments counts in the value of `current_function_outgoing_args_size'. `STACK_PARMS_IN_REG_PARM_AREA' Define this macro if `REG_PARM_STACK_SPACE' is defined, but the stack parameters don't skip the area specified by it. Normally, when a parameter is not passed in registers, it is placed on the stack beyond the `REG_PARM_STACK_SPACE' area. Defining this macro suppresses this behavior and causes the parameter to be passed on the stack in its natural location. `RETURN_POPS_ARGS (FUNTYPE, STACK-SIZE)' A C expression that should indicate the number of bytes of its own arguments that a function pops on returning, or 0 if the function pops no arguments and the caller must therefore pop them all after the function returns. FUNTYPE is a C variable whose value is a tree node that describes the function in question. Normally it is a node of type `FUNCTION_TYPE' that describes the data type of the function. From this it is possible to obtain the data types of the value and arguments (if known). When a call to a library function is being considered, FUNTYPE will contain an identifier node for the library function. Thus, if you need to distinguish among various library functions, you can do so by their names. Note that "library function" in this context means a function used to perform arithmetic, whose name is known specially in the compiler and was not mentioned in the C code being compiled. STACK-SIZE is the number of bytes of arguments passed on the stack. If a variable number of bytes is passed, it is zero, and argument popping will always be the responsibility of the calling function. On the Vax, all functions always pop their arguments, so the definition of this macro is STACK-SIZE. On the 68000, using the standard calling convention, no functions pop their arguments, so the value of the macro is always 0 in this case. But an alternative calling convention is available in which functions that take a fixed number of arguments pop them but other functions (such as `printf') pop nothing (the caller pops all). When this convention is in use, FUNTYPE is examined to determine whether a function takes a fixed number of arguments. File: gcc.info, Node: Register Arguments, Next: Scalar Return, Prev: Stack Arguments, Up: Stack and Calling Passing Arguments in Registers ------------------------------ This section describes the macros which let you control how various types of arguments are passed in registers or how they are arranged in the stack. `FUNCTION_ARG (CUM, MODE, TYPE, NAMED)' A C expression that controls whether a function argument is passed in a register, and which register. The arguments are CUM, which summarizes all the previous arguments; MODE, the machine mode of the argument; TYPE, the data type of the argument as a tree node or 0 if that is not known (which happens for C support library functions); and NAMED, which is 1 for an ordinary argument and 0 for nameless arguments that correspond to `...' in the called function's prototype. The value of the expression should either be a `reg' RTX for the hard register in which to pass the argument, or zero to pass the argument on the stack. For machines like the Vax and 68000, where normally all arguments are pushed, zero suffices as a definition. The usual way to make the ANSI library `stdarg.h' work on a machine where some arguments are usually passed in registers, is to cause nameless arguments to be passed on the stack instead. This is done by making `FUNCTION_ARG' return 0 whenever NAMED is 0. You may use the macro `MUST_PASS_IN_STACK (MODE, TYPE)' in the definition of this macro to determine if this argument is of a type that must be passed in the stack. If `REG_PARM_STACK_SPACE' is not defined and `FUNCTION_ARG' returns non-zero for such an argument, the compiler will abort. If `REG_PARM_STACK_SPACE' is defined, the argument will be computed in the stack and then loaded into a register. `FUNCTION_INCOMING_ARG (CUM, MODE, TYPE, NAMED)' Define this macro if the target machine has "register windows", so that the register in which a function sees an arguments is not necessarily the same as the one in which the caller passed the argument. For such machines, `FUNCTION_ARG' computes the register in which the caller passes the value, and `FUNCTION_INCOMING_ARG' should be defined in a similar fashion to tell the function being called where the arguments will arrive. If `FUNCTION_INCOMING_ARG' is not defined, `FUNCTION_ARG' serves both purposes. `FUNCTION_ARG_PARTIAL_NREGS (CUM, MODE, TYPE, NAMED)' A C expression for the number of words, at the beginning of an argument, must be put in registers. The value must be zero for arguments that are passed entirely in registers or that are entirely pushed on the stack. On some machines, certain arguments must be passed partially in registers and partially in memory. On these machines, typically the first N words of arguments are passed in registers, and the rest on the stack. If a multi-word argument (a `double' or a structure) crosses that boundary, its first few words must be passed in registers and the rest must be pushed. This macro tells the compiler when this occurs, and how many of the words should go in registers. `FUNCTION_ARG' for these arguments should return the first register to be used by the caller for this argument; likewise `FUNCTION_INCOMING_ARG', for the called function. `FUNCTION_ARG_PASS_BY_REFERENCE (CUM, MODE, TYPE, NAMED)' A C expression that indicates when an argument must be passed by reference. If nonzero for an argument, a copy of that argument is made in memory and a pointer to the argument is passed instead of the argument itself. The pointer is passed in whatever way is appropriate for passing a pointer to that type. On machines where `REG_PARM_STACK_SPACE' is not defined, a suitable definition of this macro might be #define FUNCTION_ARG_PASS_BY_REFERENCE\ (CUM, MODE, TYPE, NAMED) \ MUST_PASS_IN_STACK (MODE, TYPE) `FUNCTION_ARG_CALLEE_COPIES (CUM, MODE, TYPE, NAMED)' If defined, a C expression that indicates when it is the called function's responsibility to make a copy of arguments passed by invisible reference. Normally, the caller makes a copy and passes the address of the copy to the routine being called. When FUNCTION_ARG_CALLEE_COPIES is defined and is nonzero, the caller does not make a copy. Instead, it passes a pointer to the "live" value. The called function must not modify this value. If it can be determined that the value won't be modified, it need not make a copy; otherwise a copy must be made. `CUMULATIVE_ARGS' A C type for declaring a variable that is used as the first argument of `FUNCTION_ARG' and other related values. For some target machines, the type `int' suffices and can hold the number of bytes of argument so far. There is no need to record in `CUMULATIVE_ARGS' anything about the arguments that have been passed on the stack. The compiler has other variables to keep track of that. For target machines on which all arguments are passed on the stack, there is no need to store anything in `CUMULATIVE_ARGS'; however, the data structure must exist and should not be empty, so use `int'. `INIT_CUMULATIVE_ARGS (CUM, FNTYPE, LIBNAME)' A C statement (sans semicolon) for initializing the variable CUM for the state at the beginning of the argument list. The variable has type `CUMULATIVE_ARGS'. The value of FNTYPE is the tree node for the data type of the function which will receive the args, or 0 if the args are to a compiler support library function. When processing a call to a compiler support library function, LIBNAME identifies which one. It is a `symbol_ref' rtx which contains the name of the function, as a string. LIBNAME is 0 when an ordinary C function call is being processed. Thus, each time this macro is called, either LIBNAME or FNTYPE is nonzero, but never both of them at once. `INIT_CUMULATIVE_INCOMING_ARGS (CUM, FNTYPE, LIBNAME)' Like `INIT_CUMULATIVE_ARGS' but overrides it for the purposes of finding the arguments for the function being compiled. If this macro is undefined, `INIT_CUMULATIVE_ARGS' is used instead. The value passed for LIBNAME is always 0, since library routines with special calling conventions are never compiled with GNU CC. The argument LIBNAME exists for symmetry with `INIT_CUMULATIVE_ARGS'. `FUNCTION_ARG_ADVANCE (CUM, MODE, TYPE, NAMED)' A C statement (sans semicolon) to update the summarizer variable CUM to advance past an argument in the argument list. The values MODE, TYPE and NAMED describe that argument. Once this is done, the variable CUM is suitable for analyzing the *following* argument with `FUNCTION_ARG', etc. This macro need not do anything if the argument in question was passed on the stack. The compiler knows how to track the amount of stack space used for arguments without any special help. `FUNCTION_ARG_PADDING (MODE, TYPE)' If defined, a C expression which determines whether, and in which direction, to pad out an argument with extra space. The value should be of type `enum direction': either `upward' to pad above the argument, `downward' to pad below, or `none' to inhibit padding. The *amount* of padding is always just enough to reach the next multiple of `FUNCTION_ARG_BOUNDARY'; this macro does not control it. This macro has a default definition which is right for most systems. For little-endian machines, the default is to pad upward. For big-endian machines, the default is to pad downward for an argument of constant size shorter than an `int', and upward otherwise. `FUNCTION_ARG_BOUNDARY (MODE, TYPE)' If defined, a C expression that gives the alignment boundary, in bits, of an argument with the specified mode and type. If it is not defined, `PARM_BOUNDARY' is used for all arguments. `FUNCTION_ARG_REGNO_P (REGNO)' A C expression that is nonzero if REGNO is the number of a hard register in which function arguments are sometimes passed. This does *not* include implicit arguments such as the static chain and the structure-value address. On many machines, no registers can be used for this purpose since all function arguments are pushed on the stack.