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                               What are objects
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          A Template Language Object  corresponds to a "thing" of  the same
          class  defined  within the  UI  Editor  or  within the  currently
          attached data  dictionary. Each  class of  Objects has  a set  of
          characteristics associated which describe a  member of the class.
          These various characteristics or attributes  of an Object can  be
          used like variables;  the values can  be used in expressions  but
          they can, where noted, be changed with an assignment statement.

          There are several important things about Objects:

               Objects are  the primary data structures  within
               the  Template  Language;  the  purpose  of   the
               language is to  manipulate Object definitions to
               write programs.

               An Object, like BOX, is an  entity with a set of
               characteristics  or  attributes,  like  box.row,
               which describe the Object.

                The  set  of  Objects  "seen" by  the  Template
               Language  correspond  to  the  set  of   Objects
               defined and maintained by the UI Editor.




 

See Also: Object Characteristics
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