XCOM 2 Weapon Editor v0.1 by Khor Chin Heong (khor@kch.pl.my) Just copy the file into your XCOM 2 directory and run it. The editor modifies the geodata\obdata.dat file, so you'd better make a backup before making any changes. Tip: When editing a weapon, if you set the 'Ammo 1,2,3' all to 'None' and 'Damage' and 'Damage Type' to something, you'll get a weapon that doesn't need any ammo!