Comments

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Comments

A comment starts with a hash character (#) that is not part of a string literal, and ends at the end of the physical line. A comment always signifies the end of the logical line. Comments are ignored by the syntax.

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Class definitions

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Class definitions

A class definition defines a class object (see section gif):

classdef:       class classname [inheritance] : suite

inheritance:    ( [condition_list] )

classname:      identifier

A class definition is an executable statement. It first evaluates the inheritance list, if present. Each item in the inheritance list should evaluate to a class object. The class's suite is then executed in a new execution frame (see section gif), using a newly created local name space and the original global name space. (Usually, the suite contains only function definitions.) When the class's suite finishes execution, its execution frame is discarded but its local name space is saved. A class object is then created using the inheritance list for the base classes and the saved local name space for the attribute dictionary. The class name is bound to this class object in the original local name space.

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Line structure

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Line structure

A Python program is divided in a number of logical lines. The end of a logical line is represented by the token NEWLINE. Statements cannot cross logical line boundaries except where NEWLINE is allowed by the syntax (e.g. between statements in compound statements).

 Comments

 Explicit line joining

 Implicit line joining

 Blank lines

 Indentation

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The global statement

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The global statement

global_stmt:    global identifier (, identifier)*

The global statement is a declaration which holds for the entire current scope. It means that the listed identifiers are to be interpreted as globals. While using global names is automatic if they are not defined in the local scope, assigning to global names would be impossible without global.

Names listed in a global statement must not be used in the same scope before that global statement is executed.

Names listed in a global statement must not be defined as formal parameters or in a for loop control target, class definition, function definition, or import statement.

(The current implementation does not enforce the latter two restrictions, but programs should not abuse this freedom, as future implementations may enforce them or silently change the meaning of the program.)

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Explicit line joining

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Explicit line joining

Two or more physical lines may be joined into logical lines using backslash characters (\), as follows: when a physical line ends in a backslash that is not part of a string literal or comment, it is joined with the following forming a single logical line, deleting the backslash and the following end-of-line character. For example:

if 1900 < year < 2100 and 1 <= month <= 12 \

   and 1 <= day <= 31 and 0 <= hour < 24 \

   and 0 <= minute < 60 and 0 <= second < 60:   # Looks like a valid date

        return 1

A line ending in a backslash cannot carry a comment; a backslash does not continue a comment (but it does continue a string literal, see below).

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Identifiers

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Identifiers

Identifiers (also referred to as names) are described by the following lexical definitions:

identifier:     (letter|_) (letter|digit|_)*

letter:         lowercase | uppercase

lowercase:      a...z

uppercase:      A...Z

digit:          0...9

Identifiers are unlimited in length. Case is significant.

 Keywords

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Notation

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Notation

The descriptions of lexical analysis and syntax use a modified BNF grammar notation. This uses the following style of definition:

name:           lc_letter (lc_letter | _)*

lc_letter:      a...z

The first line says that a name is an lc_letter followed by a sequence of zero or more lc_letters and underscores. An lc_letter in turn is any of the single characters `a' through `z'. (This rule is actually adhered to for the names defined in lexical and grammar rules in this document.)

Each rule begins with a name (which is the name defined by the rule) and a colon. A vertical bar (|) is used to separate alternatives; it is the least binding operator in this notation. A star (*) means zero or more repetitions of the preceding item; likewise, a plus (+) means one or more repetitions, and a phrase enclosed in square brackets ([ ]) means zero or one occurrences (in other words, the enclosed phrase is optional). The * and + operators bind as tightly as possible; parentheses are used for grouping. Literal strings are enclosed in quotes. White space is only meaningful to separate tokens. Rules are normally contained on a single line; rules with many alternatives may be formatted alternatively with each line after the first beginning with a vertical bar.

In lexical definitions (as the example above), two more conventions are used: Two literal characters separated by three dots mean a choice of any single character in the given (inclusive) range of ASCII characters. A phrase between angular brackets (<...>) gives an informal description of the symbol defined; e.g. this could be used to describe the notion of `control character' if needed.

Even though the notation used is almost the same, there is a big difference between the meaning of lexical and syntactic definitions: a lexical definition operates on the individual characters of the input source, while a syntax definition operates on the stream of tokens generated by the lexical analysis. All uses of BNF in the next chapter (``Lexical Analysis'') are lexical definitions; uses in subsequent chapters are syntactic definitions.

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Introduction

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Introduction

This reference manual describes the Python programming language. It is not intended as a tutorial.

While I am trying to be as precise as possible, I chose to use English rather than formal specifications for everything except syntax and lexical analysis. This should make the document more understandable to the average reader, but will leave room for ambiguities. Consequently, if you were coming from Mars and tried to re-implement Python from this document alone, you might have to guess things and in fact you would probably end up implementing quite a different language. On the other hand, if you are using Python and wonder what the precise rules about a particular area of the language are, you should definitely be able to find them here.

It is dangerous to add too many implementation details to a language reference document --- the implementation may change, and other implementations of the same language may work differently. On the other hand, there is currently only one Python implementation, and its particular quirks are sometimes worth being mentioned, especially where the implementation imposes additional limitations. Therefore, you'll find short ``implementation notes'' sprinkled throughout the text.

Every Python implementation comes with a number of built-in and standard modules. These are not documented here, but in the separate Python Library Reference document. A few built-in modules are mentioned when they interact in a significant way with the language definition.

 Notation

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The pass statement

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The pass statement

pass_stmt:      pass

pass is a null operation --- when it is executed, nothing happens. It is useful as a placeholder when a statement is required syntactically, but no code needs to be executed, for example:

def f(arg): pass    # a function that does nothing (yet)

class C: pass       # a class with no methods (yet)

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The access statement

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The access statement

access_stmt:    access ...

This statement is obsolete. It no longer generates any code; in the future, access will no longer be a reserved word.

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Literals

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Literals

Literals are notations for constant values of some built-in types.

 String literals

 Numeric literals

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Interactive input

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Interactive input

Input in interactive mode is parsed using the following grammar:

interactive_input: [stmt_list] NEWLINE | compound_stmt NEWLINE

Note that a (top-level) compound statement must be followed by a blank line in interactive mode; this is needed to help the parser detect the end of the input.

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Contents

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Contents

 Introduction

 Notation

 Lexical analysis

 Line structure

 Comments

 Explicit line joining

 Implicit line joining

 Blank lines

 Indentation

 Other tokens

 Identifiers

 Keywords

 Literals

 String literals

 Numeric literals

 Operators

 Delimiters

 Data model

 Objects, values and types

 The standard type hierarchy

 Special method names

 Special methods for any type

 Special methods for attribute access

 Special methods for sequence and mapping types

 Special methods for sequence types

 Special methods for numeric types

 Execution model

 Code blocks, execution frames, and name spaces

 Exceptions

 Expressions and conditions

 Arithmetic conversions

 Atoms

 Identifiers (Names)

 Literals

 Parenthesized forms

 List displays

 Dictionary displays

 String conversions

 Primaries

 Attribute references

 Subscriptions

 Slicings

 Calls

 Unary arithmetic operations

 Binary arithmetic operations

 Shifting operations

 Binary bit-wise operations

 Comparisons

 Boolean operations

 Expression lists and condition lists

 Summary

 Simple statements

 Expression statements

 Assignment statements

 The pass statement

 The del statement

 The print statement

 The return statement

 The raise statement

 The break statement

 The continue statement

 The import statement

 The global statement

 The access statement

 The exec statement

 Compound statements

 The if statement

 The while statement

 The for statement

 The try statement

 Function definitions

 Class definitions

 Top-level components

 Complete Python programs

 File input

 Interactive input

 Expression input

 Index

 About this document ...

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Unary arithmetic operations

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Unary arithmetic operations

All unary arithmetic (and bit-wise) operations have the same priority:

u_expr:         primary | - u_expr | + u_expr | ~ u_expr

The unary - (minus) operator yields the negation of its numeric argument.

The unary + (plus) operator yields its numeric argument unchanged.

The unary ~ (invert) operator yields the bit-wise inversion of its plain or long integer argument. The bit-wise inversion of x is defined as -(x+1).

In all three cases, if the argument does not have the proper type, a TypeError exception is raised.

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Compound statements

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Compound statements

Compound statements contain (groups of) other statements; they affect or control the execution of those other statements in some way. In general, compound statements span multiple lines, although in simple incarnations a whole compound statement may be contained in one line.

The if, while and for statements implement traditional control flow constructs. try specifies exception handlers and/or cleanup code for a group of statements. Function and class definitions are also syntactically compound statements.

Compound statements consist of one or more `clauses'. A clause consists of a header and a `suite'. The clause headers of a particular compound statement are all at the same indentation level. Each clause header begins with a uniquely identifying keyword and ends with a colon. A suite is a group of statements controlled by a clause. A suite can be one or more semicolon-separated simple statements on the same line as the header, following the header's colon, or it can be one or more indented statements on subsequent lines. Only the latter form of suite can contain nested compound statements; the following is illegal, mostly because it wouldn't be clear to which if clause a following else clause would belong:

if test1: if test2: print x

Also note that the semicolon binds tighter than the colon in this context, so that in the following example, either all or none of the print statements are executed:

if x < y < z: print x; print y; print z

Summarizing:

compound_stmt:  if_stmt | while_stmt | for_stmt

              | try_stmt | funcdef | classdef

suite:          stmt_list NEWLINE | NEWLINE INDENT statement+ DEDENT

statement:      stmt_list NEWLINE | compound_stmt

stmt_list:      simple_stmt (; simple_stmt)* [;]

Note that statements always end in a NEWLINE possibly followed by a DEDENT.

Also note that optional continuation clauses always begin with a keyword that cannot start a statement, thus there are no ambiguities (the `dangling else' problem is solved in Python by requiring nested if statements to be indented).

The formatting of the grammar rules in the following sections places each clause on a separate line for clarity.

 The if statement

 The while statement

 The for statement

 The try statement

 Function definitions

 Class definitions

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The try statement

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The try statement

The try statement specifies exception handlers and/or cleanup code for a group of statements:

try_stmt:       try_exc_stmt | try_fin_stmt

try_exc_stmt:   try : suite

               (except [condition [, target]] : suite)+

               [else : suite]

try_fin_stmt:   try : suite

               finally : suite

There are two forms of try statement: try...except and try...finally. These forms cannot be mixed.

The try...except form specifies one or more exception handlers (the except clauses). When no exception occurs in the try clause, no exception handler is executed. When an exception occurs in the try suite, a search for an exception handler is started. This inspects the except clauses in turn until one is found that matches the exception. A condition-less except clause, if present, must be last; it matches any exception. For an except clause with a condition, that condition is evaluated, and the clause matches the exception if the resulting object is ``compatible'' with the exception. An object is compatible with an exception if it is either the object that identifies the exception, or (for exceptions that are classes) it is a base class of the exception, or it is a tuple containing an item that is compatible with the exception. Note that the object identities must match, i.e. it must be the same object, not just an object with the same value.

If no except clause matches the exception, the search for an exception handler continues in the surrounding code and on the invocation stack.

If the evaluation of a condition in the header of an except clause raises an exception, the original search for a handler is cancelled and a search starts for the new exception in the surrounding code and on the call stack (it is treated as if the entire try statement raised the exception).

When a matching except clause is found, the exception's parameter is assigned to the target specified in that except clause, if present, and the except clause's suite is executed. When the end of this suite is reached, execution continues normally after the entire try statement. (This means that if two nested handlers exist for the same exception, and the exception occurs in the try clause of the inner handler, the outer handler will not handle the exception.)

Before an except clause's suite is executed, details about the exception are assigned to three variables in the sys module: sys.exc_type receives the object identifying the exception; sys.exc_value receives the exception's parameter; sys.exc_traceback receives a traceback object (see section gif) identifying the point in the program where the exception occurred.

The optional else clause is executed when no exception occurs in the try clause. Exceptions in the else clause are not handled by the preceding except clauses.

The try...finally form specifies a `cleanup' handler. The try clause is executed. When no exception occurs, the finally clause is executed. When an exception occurs in the try clause, the exception is temporarily saved, the finally clause is executed, and then the saved exception is re-raised. If the finally clause raises another exception or executes a return, break or continue statement, the saved exception is lost.

When a return or break statement is executed in the try suite of a try...finally statement, the finally clause is also executed `on the way out'. A continue statement is illegal in the try clause. (The reason is a problem with the current implementation --- this restriction may be lifted in the future).

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Expression input

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Expression input

There are two forms of expression input. Both ignore leading whitespace.

The string argument to eval() must have the following form:

eval_input:     condition_list NEWLINE*

The input line read by input() must have the following form:

input_input:    condition_list NEWLINE

Note: to read `raw' input line without interpretation, you can use the built-in function raw_input() or the readline() method of file objects.

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Assignment statements

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Assignment statements

Assignment statements are used to (re)bind names to values and to modify attributes or items of mutable objects:

assignment_stmt: (target_list =)+ expression_list

target_list:     target (, target)* [,]

target:          identifier | ( target_list ) | [ target_list ]

               | attributeref | subscription | slicing

(See section gif for the syntax definitions for the last three symbols.)

An assignment statement evaluates the expression list (remember that this can be a single expression or a comma-separated list, the latter yielding a tuple) and assigns the single resulting object to each of the target lists, from left to right.

Assignment is defined recursively depending on the form of the target (list). When a target is part of a mutable object (an attribute reference, subscription or slicing), the mutable object must ultimately perform the assignment and decide about its validity, and may raise an exception if the assignment is unacceptable. The rules observed by various types and the exceptions raised are given with the definition of the object types (see section gif).

Assignment of an object to a target list is recursively defined as follows.

 If the target list is a single target: the object is assigned to that target.

 If the target list is a comma-separated list of targets: the object must be a tuple with the same number of items as the list contains targets, and the items are assigned, from left to right, to the corresponding targets.

Assignment of an object to a single target is recursively defined as follows.

 If the target is an identifier (name):

 If the name does not occur in a global statement in the current code block: the name is bound to the object in the current local name space.

 Otherwise: the name is bound to the object in the current global name space.

The name is rebound if it was already bound.

 If the target is a target list enclosed in parentheses: the object is assigned to that target list as described above.

 If the target is a target list enclosed in square brackets: the object must be a list with the same number of items as the target list contains targets, and its items are assigned, from left to right, to the corresponding targets.

 If the target is an attribute reference: The primary expression in the reference is evaluated. It should yield an object with assignable attributes; if this is not the case, TypeError is raised. That object is then asked to assign the assigned object to the given attribute; if it cannot perform the assignment, it raises an exception (usually but not necessarily AttributeError).

 If the target is a subscription: The primary expression in the reference is evaluated. It should yield either a mutable sequence (list) object or a mapping (dictionary) object. Next, the subscript expression is evaluated.

If the primary is a mutable sequence object (a list), the subscript must yield a plain integer. If it is negative, the sequence's length is added to it. The resulting value must be a nonnegative integer less than the sequence's length, and the sequence is asked to assign the assigned object to its item with that index. If the index is out of range, IndexError is raised (assignment to a subscripted sequence cannot add new items to a list).

If the primary is a mapping (dictionary) object, the subscript must have a type compatible with the mapping's key type, and the mapping is then asked to create a key/datum pair which maps the subscript to the assigned object. This can either replace an existing key/value pair with the same key value, or insert a new key/value pair (if no key with the same value existed).

 If the target is a slicing: The primary expression in the reference is evaluated. It should yield a mutable sequence object (e.g. a list). The assigned object should be a sequence object of the same type. Next, the lower and upper bound expressions are evaluated, insofar they are present; defaults are zero and the sequence's length. The bounds should evaluate to (small) integers. If either bound is negative, the sequence's length is added to it. The resulting bounds are clipped to lie between zero and the sequence's length, inclusive. Finally, the sequence object is asked to replace the slice with the items of the assigned sequence. The length of the slice may be different from the length of the assigned sequence, thus changing the length of the target sequence, if the object allows it.

(In the current implementation, the syntax for targets is taken to be the same as for expressions, and invalid syntax is rejected during the code generation phase, causing less detailed error messages.)

WARNING: Although the definition of assignment implies that overlaps between the left-hand side and the right-hand side are `safe' (e.g. a, b = b, a swaps two variables), overlaps within the collection of assigned-to variables are not safe! For instance, the following program prints [0, 2]@:

x = [0, 1]

i = 0

i, x[i] = 1, 2

print x

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String literals

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String literals

String literals are described by the following lexical definitions:

stringliteral:   shortstring | longstring

shortstring:     ' shortstringitem* ' | '' shortstringitem* ''

longstring:      ''' longstringitem* ''' | '' longstringitem* ''

shortstringitem: shortstringchar | escapeseq

longstringitem:  longstringchar | escapeseq

shortstringchar: <any ASCII character except \" or newline or the quote>

longstringchar:  <any ASCII character except \>

escapeseq:       \" <any ASCII character>

In ``long strings'' (strings surrounded by sets of three quotes), unescaped newlines and quotes are allowed (and are retained), except that three unescaped quotes in a row terminate the string. (A ``quote'' is the character used to open the string, i.e. either ' or .)

Escape sequences in strings are interpreted according to rules similar to those used by Standard C. The recognized escape sequences are:

In strict compatibility with Standard C, up to three octal digits are accepted, but an unlimited number of hex digits is taken to be part of the hex escape (and then the lower 8 bits of the resulting hex number are used in all current implementations...).

All unrecognized escape sequences are left in the string unchanged, i.e., the backslash is left in the string. (This behavior is useful when debugging: if an escape sequence is mistyped, the resulting output is more easily recognized as broken. It also helps a great deal for string literals used as regular expressions or otherwise passed to other modules that do their own escape handling.)

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Indentation

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Indentation

Leading whitespace (spaces and tabs) at the beginning of a logical line is used to compute the indentation level of the line, which in turn is used to determine the grouping of statements.

First, tabs are replaced (from left to right) by one to eight spaces such that the total number of characters up to there is a multiple of eight (this is intended to be the same rule as used by Unix). The total number of spaces preceding the first non-blank character then determines the line's indentation. Indentation cannot be split over multiple physical lines using backslashes.

The indentation levels of consecutive lines are used to generate INDENT and DEDENT tokens, using a stack, as follows.

Before the first line of the file is read, a single zero is pushed on the stack; this will never be popped off again. The numbers pushed on the stack will always be strictly increasing from bottom to top. At the beginning of each logical line, the line's indentation level is compared to the top of the stack. If it is equal, nothing happens. If it is larger, it is pushed on the stack, and one INDENT token is generated. If it is smaller, it must be one of the numbers occurring on the stack; all numbers on the stack that are larger are popped off, and for each number popped off a DEDENT token is generated. At the end of the file, a DEDENT token is generated for each number remaining on the stack that is larger than zero.

Here is an example of a correctly (though confusingly) indented piece of Python code:

def perm(l):

        # Compute the list of all permutations of l

    if len(l) <= 1:

                  return [l]

    r = []

    for i in range(len(l)):

             s = l[:i] + l[i+1:]

             p = perm(s)

             for x in p:

              r.append(l[i:i+1] + x)

    return r

The following example shows various indentation errors:

    def perm(l):                        # error: first line indented

    for i in range(len(l)):             # error: not indented

        s = l[:i] + l[i+1:]

            p = perm(l[:i] + l[i+1:])   # error: unexpected indent

            for x in p:

                    r.append(l[i:i+1] + x)

                return r                # error: inconsistent dedent

(Actually, the first three errors are detected by the parser; only the last error is found by the lexical analyzer --- the indentation of return r does not match a level popped off the stack.)

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Special methods for numeric types

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Special methods for numeric types

__add__(self, other)

__sub__(self, other)

__mul__(self, other)

__div__(self, other)

__mod__(self, other)

__divmod__(self, other)

__pow__(self, other)

__lshift__(self, other)

__rshift__(self, other)

__and__(self, other)

__xor__(self, other)

__or__(self, other)

Called to implement the binary arithmetic operations (+, -, *, /, %, divmod(), pow(), <<, >>, &, ^, |).

__neg__(self)

__pos__(self)

__abs__(self)

__invert__(self)

Called to implement the unary arithmetic operations (-, +, abs() and ~).

__nonzero__(self)

Called to implement boolean testing; should return 0 or 1. An alternative name for this method is __len__.

__coerce__(self, other)

Called to implement ``mixed-mode'' numeric arithmetic. Should either return a tuple containing self and other converted to a common numeric type, or None if no way of conversion is known. When the common type would be the type of other, it is sufficient to return None, since the interpreter will also ask the other object to attempt a coercion (but sometimes, if the implementation of the other type cannot be changed, it is useful to do the conversion to the other type here).

Note that this method is not called to coerce the arguments to + and *, because these are also used to implement sequence concatenation and repetition, respectively. Also note that, for the same reason, in n*x, where n is a built-in number and x is an instance, a call to x.__mul__(n) is made. gif

__int__(self)

__long__(self)

__float__(self)

Called to implement the built-in functions int(), long() and float(). Should return a value of the appropriate type.

__oct__(self)

__hex__(self)

Called to implement the built-in functions oct() and hex(). Should return a string value.

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Special method names

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Special method names

A class can implement certain operations that are invoked by special syntax (such as subscription or arithmetic operations) by defining methods with special names. For instance, if a class defines a method named __getitem__, and x is an instance of this class, then x[i] is equivalent to x.__getitem__(i). (The reverse is not true --- if x is a list object, x.__getitem__(i) is not equivalent to x[i].)

Except for __repr__, __str__ and __cmp__, attempts to execute an operation raise an exception when no appropriate method is defined. For __repr__, the default is to return a string describing the object's class and address. For __cmp__, the default is to compare instances based on their address. For __str__, the default is to use __repr__.

 Special methods for any type

 Special methods for attribute access

 Special methods for sequence and mapping types

 Special methods for sequence types

 Special methods for numeric types

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Special methods for any type

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Special methods for any type

__init__(self, args...)

Called when the instance is created. The arguments are those passed to the class constructor expression. If a base class has an __init__ method the derived class's __init__ method must explicitly call it to ensure proper initialization of the base class part of the instance.

__del__(self)

Called when the instance is about to be destroyed. If a base class has an __del__ method the derived class's __del__ method must explicitly call it to ensure proper deletion of the base class part of the instance. Note that it is possible for the __del__ method to postpone destruction of the instance by creating a new reference to it. It may then be called at a later time when this new reference is deleted. It is not guaranteed that __del__ methods are called for objects that still exist when the interpreter exits.

Note that del x doesn't directly call x.__del__ --- the former decrements the reference count for x by one, but x.__del__ is only called when its reference count reaches zero.

__repr__(self)

Called by the repr() built-in function and by string conversions (reverse or backward quotes) to compute the string representation of an object.

__str__(self)

Called by the str() built-in function and by the print statement compute the string representation of an object.

__cmp__(self, other)

Called by all comparison operations. Should return -1 if self < other, 0 if self == other, +1 if self > other. If no __cmp__ operation is defined, class instances are compared by object identity (``address''). (Implementation note: due to limitations in the interpreter, exceptions raised by comparisons are ignored, and the objects will be considered equal in this case.)

__hash__(self)

Called for the key object for dictionary operations, and by the built-in function hash(). Should return a 32-bit integer usable as a hash value for dictionary operations. The only required property is that objects which compare equal have the same hash value; it is advised to somehow mix together (e.g. using exclusive or) the hash values for the components of the object that also play a part in comparison of objects. If a class does not define a __cmp__ method it should not define a __hash__ operation either; if it defines __cmp__ but not __hash__ its instances will not be usable as dictionary keys. If a class defines mutable objects and implements a __cmp__ method it should not implement __hash__, since the dictionary implementation assumes that a key's hash value is a constant.

__call__(self, *args)

Called when the instance is ``called'' as a function.

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Boolean operations

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Boolean operations

Boolean operations have the lowest priority of all Python operations:

condition:      or_test | lambda_form

or_test:        and_test | or_test or and_test

and_test:       not_test | and_test and not_test

not_test:       comparison | not not_test

lambda_form:	lambda [parameter_list]: condition

In the context of Boolean operations, and also when conditions are used by control flow statements, the following values are interpreted as false: None, numeric zero of all types, empty sequences (strings, tuples and lists), and empty mappings (dictionaries). All other values are interpreted as true.

The operator not yields 1 if its argument is false, 0 otherwise.

The condition x and y first evaluates x; if x is false, its value is returned; otherwise, y is evaluated and the resulting value is returned.

The condition x or y first evaluates x; if x is true, its value is returned; otherwise, y is evaluated and the resulting value is returned.

(Note that and and or do not restrict the value and type they return to 0 and 1, but rather return the last evaluated argument. This is sometimes useful, e.g. if s is a string that should be replaced by a default value if it is empty, the expression s or 'foo' yields the desired value. Because not has to invent a value anyway, it does not bother to return a value of the same type as its argument, so e.g. not 'foo' yields 0, not ''.)

Lambda forms (lambda expressions) have the same syntactic position as conditions. They are a shorthand to create anonymous functions; the expression lambda arguments: condition yields a function object that behaves virtually identical to one defined with def name (arguments): return condition. See section gif for the syntax of parameter lists. Note that functions created with lambda forms cannot contain statements.

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Dictionary displays

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Dictionary displays

A dictionary display is a possibly empty series of key/datum pairs enclosed in curly braces:

dict_display:   { [key_datum_list] }

key_datum_list: key_datum (, key_datum)* [,]

key_datum:      condition : condition

A dictionary display yields a new dictionary object.

The key/datum pairs are evaluated from left to right to define the entries of the dictionary: each key object is used as a key into the dictionary to store the corresponding datum.

Restrictions on the types of the key values are listed earlier in section gif. Clashes between duplicate keys are not detected; the last datum (textually rightmost in the display) stored for a given key value prevails.

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Complete Python programs

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Complete Python programs

While a language specification need not prescribe how the language interpreter is invoked, it is useful to have a notion of a complete Python program. A complete Python program is executed in a minimally initialized environment: all built-in and standard modules are available, but none have been initialized, except for sys (various system services), __builtin__ (built-in functions, exceptions and None) and __main__. The latter is used to provide the local and global name space for execution of the complete program.

The syntax for a complete Python program is that for file input, described in the next section.

The interpreter may also be invoked in interactive mode; in this case, it does not read and execute a complete program but reads and executes one statement (possibly compound) at a time. The initial environment is identical to that of a complete program; each statement is executed in the name space of __main__.

Under Unix, a complete program can be passed to the interpreter in three forms: with the -c string command line option, as a file passed as the first command line argument, or as standard input. If the file or standard input is a tty device, the interpreter enters interactive mode; otherwise, it executes the file as a complete program.

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Execution model

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Execution model

 Code blocks, execution frames, and name spaces

 Exceptions

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Lexical analysis

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Lexical analysis

A Python program is read by a parser. Input to the parser is a stream of tokens, generated by the lexical analyzer. This chapter describes how the lexical analyzer breaks a file into tokens.

 Line structure

 Comments

 Explicit line joining

 Implicit line joining

 Blank lines

 Indentation

 Other tokens

 Identifiers

 Keywords

 Literals

 String literals

 Numeric literals

 Operators

 Delimiters

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About this document ...

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About this document ...

Python Reference Manual

This document was generated using the LaTeX2HTML translator Version 95.1 (Fri Jan 20 1995) Copyright © 1993, 1994, Nikos Drakos, Computer Based Learning Unit, University of Leeds.

The command line arguments were:
latex2html -address guido@cwi.nl -dont_include myformat ref.tex.

The translation was initiated by Guido van Rossum on Fri Oct 13 13:50:14 MET 1995
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Identifiers (Names)

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Identifiers (Names)

An identifier occurring as an atom is a reference to a local, global or built-in name binding. If a name is assigned to anywhere in a code block (even in unreachable code), and is not mentioned in a global statement in that code block, then it refers to a local name throughout that code block. When it is not assigned to anywhere in the block, or when it is assigned to but also explicitly listed in a global statement, it refers to a global name if one exists, else to a built-in name (and this binding may dynamically change).

When the name is bound to an object, evaluation of the atom yields that object. When a name is not bound, an attempt to evaluate it raises a NameError exception.

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Function definitions

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Function definitions

A function definition defines a user-defined function object (see section gif):gif

funcdef:        def funcname ( [parameter_list] ) : suite

parameter_list: (defparameter ,)* (* identifier | defparameter [,])

defparameter:   parameter [= condition]

sublist:        parameter (, parameter)* [,]

parameter:      identifier | ( sublist )

funcname:       identifier

A function definition is an executable statement. Its execution binds the function name in the current local name space to a function object (a wrapper around the executable code for the function). This function object contains a reference to the current global name space as the global name space to be used when the function is called.

The function definition does not execute the function body; this gets executed only when the function is called.

When one or more top-level parameters have the form parameter = condition, the function is said to have ``default parameter values''. Default parameter values are evaluated when the function definition is executed. For a parameter with a default value, the correponding argument may be omitted from a call, in which case the parameter's default value is substituted. If a parameter has a default value, all following parameters must also have a default value --- this is a syntactic restriction that is not expressed by the grammar. gif

Function call semantics are described in section gif. When a user-defined function is called, first missing arguments for which a default value exists are supplied; then the arguments (a.k.a. actual parameters) are bound to the (formal) parameters, as follows:

 If there are no formal parameters, there must be no arguments.

 If the formal parameter list does not end in a star followed by an identifier, there must be exactly as many arguments as there are parameters in the formal parameter list (at the top level); the arguments are assigned to the formal parameters one by one. Note that the presence or absence of a trailing comma at the top level in either the formal or the actual parameter list makes no difference. The assignment to a formal parameter is performed as if the parameter occurs on the left hand side of an assignment statement whose right hand side's value is that of the argument.

 If the formal parameter list ends in a star followed by an identifier, preceded by zero or more comma-followed parameters, there must be at least as many arguments as there are parameters preceding the star. Call this number N. The first N arguments are assigned to the corresponding formal parameters in the way descibed above. A tuple containing the remaining arguments, if any, is then assigned to the identifier following the star. This variable will always be a tuple: if there are no extra arguments, its value is (), if there is just one extra argument, it is a singleton tuple.

Note that the `variable length parameter list' feature only works at the top level of the parameter list; individual parameters use a model corresponding more closely to that of ordinary assignment. While the latter model is generally preferable, because of the greater type safety it offers (wrong-sized tuples aren't silently mistreated), variable length parameter lists are a sufficiently accepted practice in most programming languages that a compromise has been worked out. (And anyway, assignment has no equivalent for empty argument lists.)

It is also possible to create anonymous functions (functions not bound to a name), for immediate use in expressions. This uses lambda forms, described in section gif.

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Expressions and conditions

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Expressions and conditions

Note: In this and the following chapters, extended BNF notation will be used to describe syntax, not lexical analysis.

This chapter explains the meaning of the elements of expressions and conditions. Conditions are a superset of expressions, and a condition may be used wherever an expression is required by enclosing it in parentheses. The only places where expressions are used in the syntax instead of conditions is in expression statements and on the right-hand side of assignment statements; this catches some nasty bugs like accidentally writing x == 1 instead of x = 1.

The comma plays several roles in Python's syntax. It is usually an operator with a lower precedence than all others, but occasionally serves other purposes as well; e.g. it separates function arguments, is used in list and dictionary constructors, and has special semantics in print statements.

When (one alternative of) a syntax rule has the form

name:           othername

and no semantics are given, the semantics of this form of name are the same as for othername.

 Arithmetic conversions

 Atoms

 Identifiers (Names)

 Literals

 Parenthesized forms

 List displays

 Dictionary displays

 String conversions

 Primaries

 Attribute references

 Subscriptions

 Slicings

 Calls

 Unary arithmetic operations

 Binary arithmetic operations

 Shifting operations

 Binary bit-wise operations

 Comparisons

 Boolean operations

 Expression lists and condition lists

 Summary

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Other tokens

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Other tokens

Besides NEWLINE, INDENT and DEDENT, the following categories of tokens exist: identifiers, keywords, literals, operators, and delimiters. Spaces and tabs are not tokens, but serve to delimit tokens. Where ambiguity exists, a token comprises the longest possible string that forms a legal token, when read from left to right.

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Literals

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Literals

Python knows string and numeric literals:

literal:        stringliteral | integer | longinteger | floatnumber

Evaluation of a literal yields an object of the given type (string, integer, long integer, floating point number) with the given value. The value may be approximated in the case of floating point literals. See section gif for details.

All literals correspond to immutable data types, and hence the object's identity is less important than its value. Multiple evaluations of literals with the same value (either the same occurrence in the program text or a different occurrence) may obtain the same object or a different object with the same value.

(In the original implementation, all literals in the same code block with the same type and value yield the same object.)

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The break statement

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The break statement

break_stmt:     break

break may only occur syntactically nested in a for or while loop, but not nested in a function or class definition within that loop.

It terminates the nearest enclosing loop, skipping the optional else clause if the loop has one.

If a for loop is terminated by break, the loop control target keeps its current value.

When break passes control out of a try statement with a finally clause, that finally clause is executed before really leaving the loop.

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Attribute references

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Attribute references

An attribute reference is a primary followed by a period and a name:

attributeref:   primary . identifier

The primary must evaluate to an object of a type that supports attribute references, e.g. a module or a list. This object is then asked to produce the attribute whose name is the identifier. If this attribute is not available, the exception AttributeError is raised. Otherwise, the type and value of the object produced is determined by the object. Multiple evaluations of the same attribute reference may yield different objects.

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The raise statement

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The raise statement

raise_stmt:     raise condition [, condition [, condition]]

raise evaluates its first condition, which must yield a string, class, or instance object. If there is a second condition, this is evaluated, else None is substituted. If the first condition is a class object, then the second condition must be an instance of that class or one of its derivatives. If the first condition is an instance object, the second condition must be None.

If the first object is a class or string, it then raises the exception identified by the first object, with the second one (or None) as its parameter. If the first object is an instance, it raises the exception identified by the class of the object, with the instance as its parameter (and there should be no second object, or the second object should be None).

If a third object is present, and it it not None, it should be a traceback object (see section gif), and it is substituted instead of the current location as the place where the exception occurred. This is useful to re-raise an exception transparently in an except clause.

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String conversions

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String conversions

A string conversion is a condition list enclosed in reverse (or backward) quotes:

string_conversion: ` condition_list `

A string conversion evaluates the contained condition list and converts the resulting object into a string according to rules specific to its type.

If the object is a string, a number, None, or a tuple, list or dictionary containing only objects whose type is one of these, the resulting string is a valid Python expression which can be passed to the built-in function eval() to yield an expression with the same value (or an approximation, if floating point numbers are involved).

(In particular, converting a string adds quotes around it and converts ``funny'' characters to escape sequences that are safe to print.)

It is illegal to attempt to convert recursive objects (e.g. lists or dictionaries that contain a reference to themselves, directly or indirectly.)

The built-in function repr() performs exactly the same conversion in its argument as enclosing it it reverse quotes does. The built-in function str() performs a similar but more user-friendly conversion.

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The standard type hierarchy

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The standard type hierarchy

Below is a list of the types that are built into Python. Extension modules written in C can define additional types. Future versions of Python may add types to the type hierarchy (e.g. rational or complex numbers, efficiently stored arrays of integers, etc.).

Some of the type descriptions below contain a paragraph listing `special attributes'. These are attributes that provide access to the implementation and are not intended for general use. Their definition may change in the future. There are also some `generic' special attributes, not listed with the individual objects: __methods__ is a list of the method names of a built-in object, if it has any; __members__ is a list of the data attribute names of a built-in object, if it has any.

None

This type has a single value. There is a single object with this value. This object is accessed through the built-in name None. It is returned from functions that don't explicitly return an object.

Numbers

These are created by numeric literals and returned as results by arithmetic operators and arithmetic built-in functions. Numeric objects are immutable; once created their value never changes. Python numbers are of course strongly related to mathematical numbers, but subject to the limitations of numerical representation in computers.

Python distinguishes between integers and floating point numbers:

Integers

These represent elements from the mathematical set of whole numbers.

There are two types of integers:

Plain integers

These represent numbers in the range -2147483648 through 2147483647. (The range may be larger on machines with a larger natural word size, but not smaller.) When the result of an operation falls outside this range, the exception OverflowError is raised. For the purpose of shift and mask operations, integers are assumed to have a binary, 2's complement notation using 32 or more bits, and hiding no bits from the user (i.e., all 4294967296 different bit patterns correspond to different values).

Long integers

These represent numbers in an unlimited range, subject to available (virtual) memory only. For the purpose of shift and mask operations, a binary representation is assumed, and negative numbers are represented in a variant of 2's complement which gives the illusion of an infinite string of sign bits extending to the left.

The rules for integer representation are intended to give the most meaningful interpretation of shift and mask operations involving negative integers and the least surprises when switching between the plain and long integer domains. For any operation except left shift, if it yields a result in the plain integer domain without causing overflow, it will yield the same result in the long integer domain or when using mixed operands.

Floating point numbers

These represent machine-level double precision floating point numbers. You are at the mercy of the underlying machine architecture and C implementation for the accepted range and handling of overflow.

Sequences

These represent finite ordered sets indexed by natural numbers. The built-in function len() returns the number of elements of a sequence. When this number is n, the index set contains the numbers 0, 1, ..., n-1. Element i of sequence a is selected by a[i].

Sequences also support slicing: a[i:j] selects all elements with index k such that i <= k < j. When used as an expression, a slice is a sequence of the same type --- this implies that the index set is renumbered so that it starts at 0 again.

Sequences are distinguished according to their mutability:

Immutable sequences

An object of an immutable sequence type cannot change once it is created. (If the object contains references to other objects, these other objects may be mutable and may be changed; however the collection of objects directly referenced by an immutable object cannot change.)

The following types are immutable sequences:

Strings

The elements of a string are characters. There is no separate character type; a character is represented by a string of one element. Characters represent (at least) 8-bit bytes. The built-in functions chr() and ord() convert between characters and nonnegative integers representing the byte values. Bytes with the values 0-127 represent the corresponding ASCII values. The string data type is also used to represent arrays of bytes, e.g. to hold data read from a file.

(On systems whose native character set is not ASCII, strings may use EBCDIC in their internal representation, provided the functions chr() and ord() implement a mapping between ASCII and EBCDIC, and string comparison preserves the ASCII order. Or perhaps someone can propose a better rule?)

Tuples

The elements of a tuple are arbitrary Python objects. Tuples of two or more elements are formed by comma-separated lists of expressions. A tuple of one element (a `singleton') can be formed by affixing a comma to an expression (an expression by itself does not create a tuple, since parentheses must be usable for grouping of expressions). An empty tuple can be formed by enclosing `nothing' in parentheses.

Mutable sequences

Mutable sequences can be changed after they are created. The subscription and slicing notations can be used as the target of assignment and del (delete) statements.

There is currently a single mutable sequence type:

Lists

The elements of a list are arbitrary Python objects. Lists are formed by placing a comma-separated list of expressions in square brackets. (Note that there are no special cases needed to form lists of length 0 or 1.)

Mapping types

These represent finite sets of objects indexed by arbitrary index sets. The subscript notation a[k] selects the element indexed by k from the mapping a; this can be used in expressions and as the target of assignments or del statements. The built-in function len() returns the number of elements in a mapping.

There is currently a single mapping type:

Dictionaries

These represent finite sets of objects indexed by almost arbitrary values. The only types of values not acceptable as keys are values containing lists or dictionaries or other mutable types that are compared by value rather than by object identity --- the reason being that the implementation requires that a key's hash value be constant. Numeric types used for keys obey the normal rules for numeric comparison: if two numbers compare equal (e.g. 1 and 1.0) then they can be used interchangeably to index the same dictionary entry.

Dictionaries are mutable; they are created by the {...} notation (see section gif).

Callable types

These are the types to which the function call (invocation) operation, written as function(argument, argument, ...), can be applied:

User-defined functions

A user-defined function object is created by a function definition (see section gif). It should be called with an argument list containing the same number of items as the function's formal parameter list.

Special read-only attributes: func_code is the code object representing the compiled function body, and func_globals is (a reference to) the dictionary that holds the function's global variables --- it implements the global name space of the module in which the function was defined.

User-defined methods

A user-defined method (a.k.a. object closure) is a pair of a class instance object and a user-defined function. It should be called with an argument list containing one item less than the number of items in the function's formal parameter list. When called, the class instance becomes the first argument, and the call arguments are shifted one to the right.

Special read-only attributes: im_self is the class instance object, im_func is the function object.

Built-in functions

A built-in function object is a wrapper around a C function. Examples of built-in functions are len and math.sin. There are no special attributes. The number and type of the arguments are determined by the C function.

Built-in methods

This is really a different disguise of a built-in function, this time containing an object passed to the C function as an implicit extra argument. An example of a built-in method is list.append if list is a list object.

Classes

Class objects are described below. When a class object is called as a function, a new class instance (also described below) is created and returned. This implies a call to the class's __init__ method if it has one. Any arguments are passed on to the __init__ method --- if there is no __init__ method, the class must be called without arguments.

Modules

Modules are imported by the import statement (see section gif). A module object is a container for a module's name space, which is a dictionary (the same dictionary as referenced by the func_globals attribute of functions defined in the module). Module attribute references are translated to lookups in this dictionary. A module object does not contain the code object used to initialize the module (since it isn't needed once the initialization is done).

Attribute assignment update the module's name space dictionary.

Special read-only attributes: __dict__ yields the module's name space as a dictionary object; __name__ yields the module's name as a string object.

Classes

Class objects are created by class definitions (see section gif). A class is a container for a dictionary containing the class's name space. Class attribute references are translated to lookups in this dictionary. When an attribute name is not found there, the attribute search continues in the base classes. The search is depth-first, left-to-right in the order of their occurrence in the base class list.

Class attribute assignments update the class's dictionary, never the dictionary of a base class.

A class can be called as a function to yield a class instance (see above).

Special read-only attributes: __dict__ yields the dictionary containing the class's name space; __bases__ yields a tuple (possibly empty or a singleton) containing the base classes, in the order of their occurrence in the base class list.

Class instances

A class instance is created by calling a class object as a function. A class instance has a dictionary in which attribute references are searched. When an attribute is not found there, and the instance's class has an attribute by that name, and that class attribute is a user-defined function (and in no other cases), the instance attribute reference yields a user-defined method object (see above) constructed from the instance and the function.

Attribute assignments update the instance's dictionary.

Class instances can pretend to be numbers, sequences, or mappings if they have methods with certain special names. These are described in section gif.

Special read-only attributes: __dict__ yields the attribute dictionary; __class__ yields the instance's class.

Files

A file object represents an open file. (It is a wrapper around a C stdio file pointer.) File objects are created by the open() built-in function, and also by posix.popen() and the makefile method of socket objects. sys.stdin, sys.stdout and sys.stderr are file objects corresponding to the interpreter's standard input, output and error streams. See the Python Library Reference for methods of file objects and other details.

Internal types

A few types used internally by the interpreter are exposed to the user. Their definition may change with future versions of the interpreter, but they are mentioned here for completeness.

Code objects

Code objects represent ``pseudo-compiled'' executable Python code. The difference between a code object and a function object is that the function object contains an explicit reference to the function's context (the module in which it was defined) while a code object contains no context.

Special read-only attributes: co_code is a string representing the sequence of instructions; co_consts is a list of literals used by the code; co_names is a list of names (strings) used by the code; co_filename is the filename from which the code was compiled. (To find out the line numbers, you would have to decode the instructions; the standard library module dis contains an example of how to do this.)

Frame objects

Frame objects represent execution frames. They may occur in traceback objects (see below).

Special read-only attributes: f_back is to the previous stack frame (towards the caller), or None if this is the bottom stack frame; f_code is the code object being executed in this frame; f_globals is the dictionary used to look up global variables; f_locals is used for local variables; f_lineno gives the line number and f_lasti gives the precise instruction (this is an index into the instruction string of the code object).

Traceback objects

  Traceback objects represent a stack trace of an exception. A traceback object is created when an exception occurs. When the search for an exception handler unwinds the execution stack, at each unwound level a traceback object is inserted in front of the current traceback. When an exception handler is entered (see also section gif), the stack trace is made available to the program as sys.exc_traceback. When the program contains no suitable handler, the stack trace is written (nicely formatted) to the standard error stream; if the interpreter is interactive, it is also made available to the user as sys.last_traceback.

Special read-only attributes: tb_next is the next level in the stack trace (towards the frame where the exception occurred), or None if there is no next level; tb_frame points to the execution frame of the current level; tb_lineno gives the line number where the exception occurred; tb_lasti indicates the precise instruction. The line number and last instruction in the traceback may differ from the line number of its frame object if the exception occurred in a try statement with no matching except clause or with a finally clause.

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Numeric literals

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Numeric literals

There are three types of numeric literals: plain integers, long integers, and floating point numbers.

Integer and long integer literals are described by the following lexical definitions:

longinteger:    integer (l|L)

integer:        decimalinteger | octinteger | hexinteger

decimalinteger: nonzerodigit digit* | 0

octinteger:     0 octdigit+

hexinteger:     0 (x|X) hexdigit+

nonzerodigit:   1...9

octdigit:       0...7

hexdigit:        digit|a...f|A...F

Although both lower case `l' and upper case `L' are allowed as suffix for long integers, it is strongly recommended to always use `L', since the letter `l' looks too much like the digit `1'.

Plain integer decimal literals must be at most 2147483647 (i.e., the largest positive integer, using 32-bit arithmetic). Plain octal and hexadecimal literals may be as large as 4294967295, but values larger than 2147483647 are converted to a negative value by subtracting 4294967296. There is no limit for long integer literals apart from what can be stored in available memory.

Some examples of plain and long integer literals:

7     2147483647                        0177    0x80000000

3L    79228162514264337593543950336L    0377L   0x100000000L

Floating point literals are described by the following lexical definitions:

floatnumber:    pointfloat | exponentfloat

pointfloat:     [intpart] fraction | intpart .

exponentfloat:  (intpart | pointfloat) exponent

intpart:        digit+

fraction:       . digit+

exponent:       (e|E) [+|-] digit+

The allowed range of floating point literals is implementation-dependent.

Some examples of floating point literals:

3.14    10.    .001    1e100    3.14e-10

Note that numeric literals do not include a sign; a phrase like -1 is actually an expression composed of the operator - and the literal 1.

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Objects, values and types

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Objects, values and types

Objects are Python's abstraction for data. All data in a Python program is represented by objects or by relations between objects. (In a sense, and in conformance to Von Neumann's model of a ``stored program computer'', code is also represented by objects.)

Every object has an identity, a type and a value. An object's identity never changes once it has been created; you may think of it as the object's address in memory. An object's type is also unchangeable. It determines the operations that an object supports (e.g. ``does it have a length?'') and also defines the possible values for objects of that type. The value of some objects can change. Objects whose value can change are said to be mutable; objects whose value is unchangeable once they are created are called immutable. The type determines an object's (im)mutability.

Objects are never explicitly destroyed; however, when they become unreachable they may be garbage-collected. An implementation is allowed to delay garbage collection or omit it altogether --- it is a matter of implementation quality how garbage collection is implemented, as long as no objects are collected that are still reachable. (Implementation note: the current implementation uses a reference-counting scheme which collects most objects as soon as they become unreachable, but never collects garbage containing circular references.)

Note that the use of the implementation's tracing or debugging facilities may keep objects alive that would normally be collectable.

Some objects contain references to ``external'' resources such as open files or windows. It is understood that these resources are freed when the object is garbage-collected, but since garbage collection is not guaranteed to happen, such objects also provide an explicit way to release the external resource, usually a close method. Programs are strongly recommended to always explicitly close such objects.

Some objects contain references to other objects; these are called containers. Examples of containers are tuples, lists and dictionaries. The references are part of a container's value. In most cases, when we talk about the value of a container, we imply the values, not the identities of the contained objects; however, when we talk about the (im)mutability of a container, only the identities of the immediately contained objects are implied. (So, if an immutable container contains a reference to a mutable object, its value changes if that mutable object is changed.)

Types affect almost all aspects of objects' lives. Even the meaning of object identity is affected in some sense: for immutable types, operations that compute new values may actually return a reference to any existing object with the same type and value, while for mutable objects this is not allowed. E.g. after

a = 1; b = 1; c = []; d = []

a and b may or may not refer to the same object with the value one, depending on the implementation, but c and d are guaranteed to refer to two different, unique, newly created empty lists.

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Slicings

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Slicings

A slicing (or slice) selects a range of items in a sequence (string, tuple or list) object:

slicing:        primary [ [condition] : [condition] ]

The primary must evaluate to a sequence object. The lower and upper bound expressions, if present, must evaluate to plain integers; defaults are zero and the sequence's length, respectively. If either bound is negative, the sequence's length is added to it. The slicing now selects all items with index k such that i <= k < j where i and j are the specified lower and upper bounds. This may be an empty sequence. It is not an error if i or j lie outside the range of valid indexes (such items don't exist so they aren't selected).

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Binary bit-wise operations

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Binary bit-wise operations

Each of the three bitwise operations has a different priority level:

and_expr:       shift_expr | and_expr & shift_expr

xor_expr:       and_expr | xor_expr ^ and_expr

or_expr:       xor_expr | or_expr | xor_expr

The & operator yields the bitwise AND of its arguments, which must be plain or long integers. The arguments are converted to a common type.

The ^ operator yields the bitwise XOR (exclusive OR) of its arguments, which must be plain or long integers. The arguments are converted to a common type.

The | operator yields the bitwise (inclusive) OR of its arguments, which must be plain or long integers. The arguments are converted to a common type.

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Python Reference Manual

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Python Reference Manual

Guido van Rossum
Dept. AA, CWI, P.O. Box 94079
1090 GB Amsterdam, The Netherlands
E-mail: guido@cwi.nl

13 October 1995
Release 1.3

Copyright © 1991-1995 by Stichting Mathematisch Centrum, Amsterdam, The Netherlands.

All Rights Reserved

Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the names of Stichting Mathematisch Centrum or CWI not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission.

STICHTING MATHEMATISCH CENTRUM DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL STICHTING MATHEMATISCH CENTRUM BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

Abstract:

Python is a simple, yet powerful, interpreted programming language that bridges the gap between C and shell programming, and is thus ideally suited for ``throw-away programming'' and rapid prototyping. Its syntax is put together from constructs borrowed from a variety of other languages; most prominent are influences from ABC, C, Modula-3 and Icon.

The Python interpreter is easily extended with new functions and data types implemented in C. Python is also suitable as an extension language for highly customizable C applications such as editors or window managers.

Python is available for various operating systems, amongst which several flavors of Unix (including Linux), the Apple Macintosh O.S., MS-DOS, MS-Windows 3.1, Windows NT, and OS/2.

This reference manual describes the syntax and ``core semantics'' of the language. It is terse, but attempts to be exact and complete. The semantics of non-essential built-in object types and of the built-in functions and modules are described in the Python Library Reference. For an informal introduction to the language, see the Python Tutorial.

 Contents

 Introduction

 Notation

 Lexical analysis

 Line structure

 Comments

 Explicit line joining

 Implicit line joining

 Blank lines

 Indentation

 Other tokens

 Identifiers

 Keywords

 Literals

 String literals

 Numeric literals

 Operators

 Delimiters

 Data model

 Objects, values and types

 The standard type hierarchy

 Special method names

 Special methods for any type

 Special methods for attribute access

 Special methods for sequence and mapping types

 Special methods for sequence types

 Special methods for numeric types

 Execution model

 Code blocks, execution frames, and name spaces

 Exceptions

 Expressions and conditions

 Arithmetic conversions

 Atoms

 Identifiers (Names)

 Literals

 Parenthesized forms

 List displays

 Dictionary displays

 String conversions

 Primaries

 Attribute references

 Subscriptions

 Slicings

 Calls

 Unary arithmetic operations

 Binary arithmetic operations

 Shifting operations

 Binary bit-wise operations

 Comparisons

 Boolean operations

 Expression lists and condition lists

 Summary

 Simple statements

 Expression statements

 Assignment statements

 The pass statement

 The del statement

 The print statement

 The return statement

 The raise statement

 The break statement

 The continue statement

 The import statement

 The global statement

 The access statement

 The exec statement

 Compound statements

 The if statement

 The while statement

 The for statement

 The try statement

 Function definitions

 Class definitions

 Top-level components

 Complete Python programs

 File input

 Interactive input

 Expression input

 Index

 About this document ...

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Subscriptions

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Subscriptions

A subscription selects an item of a sequence (string, tuple or list) or mapping (dictionary) object:

subscription:   primary [ condition ]

The primary must evaluate to an object of a sequence or mapping type.

If it is a mapping, the condition must evaluate to an object whose value is one of the keys of the mapping, and the subscription selects the value in the mapping that corresponds to that key.

If it is a sequence, the condition must evaluate to a plain integer. If this value is negative, the length of the sequence is added to it (so that, e.g. x[-1] selects the last item of x.) The resulting value must be a nonnegative integer smaller than the number of items in the sequence, and the subscription selects the item whose index is that value (counting from zero).

A string's items are characters. A character is not a separate data type but a string of exactly one character.

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Atoms

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Atoms

Atoms are the most basic elements of expressions. Forms enclosed in reverse quotes or in parentheses, brackets or braces are also categorized syntactically as atoms. The syntax for atoms is:

atom:      identifier | literal | enclosure

enclosure: parenth_form|list_display|dict_display|string_conversion

 Identifiers (Names)

 Literals

 Parenthesized forms

 List displays

 Dictionary displays

 String conversions

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Delimiters

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Delimiters

The following tokens serve as delimiters or otherwise have a special meaning:

(       )       [       ]       {       }

,       :       .              `       '

=	;

The following printing ASCII characters are not used in Python. Their occurrence outside string literals and comments is an unconditional error:

@       $       ?

They may be used by future versions of the language though!

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Comparisons

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Comparisons

Contrary to C, all comparison operations in Python have the same priority, which is lower than that of any arithmetic, shifting or bitwise operation. Also contrary to C, expressions like a < b < c have the interpretation that is conventional in mathematics:

comparison:     or_expr (comp_operator or_expr)*

comp_operator:  <|>|==|>=|<=|<>|!=|is [not]|[not] in

Comparisons yield integer values: 1 for true, 0 for false.

Comparisons can be chained arbitrarily, e.g. x < y <= z is equivalent to x < y and y <= z, except that y is evaluated only once (but in both cases z is not evaluated at all when x < y is found to be false).

Formally, if a, b, c, ..., y, z are expressions and opa, opb, ..., opy are comparison operators, then a opa b opb c ...y opy z is equivalent to a opa b and b opb c and ...and y opy z, except that each expression is evaluated at most once.

Note that a opa b opb c doesn't imply any kind of comparison between a and c, so that e.g. x < y > z is perfectly legal (though perhaps not pretty).

The forms <> and != are equivalent; for consistency with C, != is preferred; where != is mentioned below <> is also implied.

The operators <, >, ==, >=, <=, and != compare the values of two objects. The objects needn't have the same type. If both are numbers, they are coverted to a common type. Otherwise, objects of different types always compare unequal, and are ordered consistently but arbitrarily.

(This unusual definition of comparison is done to simplify the definition of operations like sorting and the in and not in operators.)

Comparison of objects of the same type depends on the type:

 Numbers are compared arithmetically.

 Strings are compared lexicographically using the numeric equivalents (the result of the built-in function ord) of their characters.

 Tuples and lists are compared lexicographically using comparison of corresponding items.

 Mappings (dictionaries) are compared through lexicographic comparison of their sorted (key, value) lists. gif

 Most other types compare unequal unless they are the same object; the choice whether one object is considered smaller or larger than another one is made arbitrarily but consistently within one execution of a program.

The operators in and not in test for sequence membership: if y is a sequence, x in y is true if and only if there exists an index i such that x = y[i]. x not in y yields the inverse truth value. The exception TypeError is raised when y is not a sequence, or when y is a string and x is not a string of length one. gif

The operators is and is not test for object identity: x is y is true if and only if x and y are the same object. x is not y yields the inverse truth value.

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Code blocks, execution frames, and name spaces

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Code blocks, execution frames, and name spaces

A code block is a piece of Python program text that can be executed as a unit, such as a module, a class definition or a function body. Some code blocks (like modules) are executed only once, others (like function bodies) may be executed many times. Code blocks may textually contain other code blocks. Code blocks may invoke other code blocks (that may or may not be textually contained in them) as part of their execution, e.g. by invoking (calling) a function.

The following are code blocks: A module is a code block. A function body is a code block. A class definition is a code block. Each command typed interactively is a separate code block; a script file is a code block. The string argument passed to the built-in function eval and to the exec statement are code blocks. And finally, the expression read and evaluated by the built-in function input is a code block.

A code block is executed in an execution frame. An execution frame contains some administrative information (used for debugging), determines where and how execution continues after the code block's execution has completed, and (perhaps most importantly) defines two name spaces, the local and the global name space, that affect execution of the code block.

A name space is a mapping from names (identifiers) to objects. A particular name space may be referenced by more than one execution frame, and from other places as well. Adding a name to a name space is called binding a name (to an object); changing the mapping of a name is called rebinding; removing a name is unbinding. Name spaces are functionally equivalent to dictionaries.

The local name space of an execution frame determines the default place where names are defined and searched. The global name space determines the place where names listed in global statements are defined and searched, and where names that are not explicitly bound in the current code block are searched.

Whether a name is local or global in a code block is determined by static inspection of the source text for the code block: in the absence of global statements, a name that is bound anywhere in the code block is local in the entire code block; all other names are considered global. The global statement forces global interpretation of selected names throughout the code block. The following constructs bind names: formal parameters, import statements, class and function definitions (these bind the class or function name), and targets that are identifiers if occurring in an assignment, for loop header, or except clause header.

A target occurring in a del statement is also considered bound for this purpose (though the actual semantics are to ``unbind'' the name).

When a global name is not found in the global name space, it is searched in the list of ``built-in'' names (which is actually the global name space of the module __builtin__). When a name is not found at all, the NameError exception is raised. gif

The following table lists the meaning of the local and global name space for various types of code blocks. The name space for a particular module is automatically created when the module is first referenced. Note that in almost all cases, the global name space is the name space of the containing module --- scopes in Python do not nest!

Notes:

n.s.

means name space

(1)

The global and local name space for these can be overridden with optional extra arguments.

The built-in functions globals() and locals() returns a dictionary representing the current global and local name space, respectively. The effect of modifications to this dictionary on the name space are undefined. gif

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File input

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File input

All input read from non-interactive files has the same form:

file_input:     (NEWLINE | statement)*

This syntax is used in the following situations:

 when parsing a complete Python program (from a file or from a string);

 when parsing a module;

 when parsing a string passed to the exec statement;

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The return statement

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The return statement

return_stmt:    return [condition_list]

return may only occur syntactically nested in a function definition, not within a nested class definition.

If a condition list is present, it is evaluated, else None is substituted.

return leaves the current function call with the condition list (or None) as return value.

When return passes control out of a try statement with a finally clause, that finally clause is executed before really leaving the function.

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The import statement

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The import statement

import_stmt:    import identifier (, identifier)*

              | from identifier import identifier (, identifier)*

              | from identifier import *

Import statements are executed in two steps: (1) find a module, and initialize it if necessary; (2) define a name or names in the local name space (of the scope where the import statement occurs). The first form (without from) repeats these steps for each identifier in the list, the from form performs them once, with the first identifier specifying the module name.

The system maintains a table of modules that have been initialized, indexed by module name. (The current implementation makes this table accessible as sys.modules.) When a module name is found in this table, step (1) is finished. If not, a search for a module definition is started. This first looks for a built-in module definition, and if no built-in module if the given name is found, it searches a user-specified list of directories for a file whose name is the module name with extension .py. (The current implementation uses the list of strings sys.path as the search path; it is initialized from the shell environment variable $PYTHONPATH, with an installation-dependent default.)

If a built-in module is found, its built-in initialization code is executed and step (1) is finished. If no matching file is found, ImportError is raised. If a file is found, it is parsed, yielding an executable code block. If a syntax error occurs, SyntaxError is raised. Otherwise, an empty module of the given name is created and inserted in the module table, and then the code block is executed in the context of this module. Exceptions during this execution terminate step (1).

When step (1) finishes without raising an exception, step (2) can begin.

The first form of import statement binds the module name in the local name space to the module object, and then goes on to import the next identifier, if any. The from from does not bind the module name: it goes through the list of identifiers, looks each one of them up in the module found in step (1), and binds the name in the local name space to the object thus found. If a name is not found, ImportError is raised. If the list of identifiers is replaced by a star (*), all names defined in the module are bound, except those beginning with an underscore(_).

Names bound by import statements may not occur in global statements in the same scope.

The from form with * may only occur in a module scope.

(The current implementation does not enforce the latter two restrictions, but programs should not abuse this freedom, as future implementations may enforce them or silently change the meaning of the program.)

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The print statement

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The print statement

print_stmt:     print [ condition (, condition)* [,] ]

print evaluates each condition in turn and writes the resulting object to standard output (see below). If an object is not a string, it is first converted to a string using the rules for string conversions. The (resulting or original) string is then written. A space is written before each object is (converted and) written, unless the output system believes it is positioned at the beginning of a line. This is the case: (1) when no characters have yet been written to standard output; or (2) when the last character written to standard output is \n; or (3) when the last write operation on standard output was not a print statement. (In some cases it may be functional to write an empty string to standard output for this reason.)

A \n character is written at the end, unless the print statement ends with a comma. This is the only action if the statement contains just the keyword print.

Standard output is defined as the file object named stdout in the built-in module sys. If no such object exists, or if it is not a writable file, a RuntimeError exception is raised. (The original implementation attempts to write to the system's original standard output instead, but this is not safe, and should be fixed.)

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The continue statement

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The continue statement

continue_stmt:  continue

continue may only occur syntactically nested in a for or while loop, but not nested in a function or class definition or try statement within that loop.gif

It continues with the next cycle of the nearest enclosing loop.

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Special methods for attribute access

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Special methods for attribute access

The following methods can be used to change the meaning of attribute access for class instances.

__getattr__(self, name)

Called when an attribute lookup has not found the attribute in the usual places (i.e. it is not an instance attribute nor is it found in the class tree for self). name is the attribute name.

Note that if the attribute is found through the normal mechanism, __getattr__ is not called. (This is an asymmetry between __getattr__ and __setattr__.) This is done both for efficiency reasons and because otherwise __getattr__ would have no way to access other attributes of the instance. Note that at least for instance variables, __getattr__ can fake total control by simply not inserting any values in the instance attribute dictionary.

__setattr__(self, name, value)

Called when an attribute assignment is attempted. This is called instead of the normal mechanism (i.e. store the value as an instance attribute). name is the attribute name, value is the value to be assigned to it.

If __setattr__ wants to assign to an instance attribute, it should not simply execute self.name = value --- this would cause a recursive call. Instead, it should insert the value in the dictionary of instance attributes, e.g. self.__dict__[name] = value.  __dict__

__delattr__(self, name)

Like __setattr__ but for attribute deletion instead of assignment.

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Shifting operations

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Shifting operations

The shifting operations have lower priority than the arithmetic operations:

shift_expr:     a_expr | shift_expr ( << | >> ) a_expr

These operators accept plain or long integers as arguments. The arguments are converted to a common type. They shift the first argument to the left or right by the number of bits given by the second argument.

A right shift by n bits is defined as division by pow(2,n). A left shift by n bits is defined as multiplication with pow(2,n); for plain integers there is no overflow check so this drops bits and flips the sign if the result is not less than pow(2,31) in absolute value.

Negative shift counts raise a ValueError exception.

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Parenthesized forms

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Parenthesized forms

A parenthesized form is an optional condition list enclosed in parentheses:

parenth_form:      ( [condition_list] )

A parenthesized condition list yields whatever that condition list yields.

An empty pair of parentheses yields an empty tuple object. Since tuples are immutable, the rules for literals apply here.

(Note that tuples are not formed by the parentheses, but rather by use of the comma operator. The exception is the empty tuple, for which parentheses are required --- allowing unparenthesized ``nothing'' in expressions would cause ambiguities and allow common typos to pass uncaught.)

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List displays

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List displays

A list display is a possibly empty series of conditions enclosed in square brackets:

list_display:   [ [condition_list] ]

A list display yields a new list object.

If it has no condition list, the list object has no items. Otherwise, the elements of the condition list are evaluated from left to right and inserted in the list object in that order.

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Arithmetic conversions

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Arithmetic conversions

When a description of an arithmetic operator below uses the phrase ``the numeric arguments are converted to a common type'', this both means that if either argument is not a number, a TypeError exception is raised, and that otherwise the following conversions are applied:

 first, if either argument is a floating point number, the other is converted to floating point;

 else, if either argument is a long integer, the other is converted to long integer;

 otherwise, both must be plain integers and no conversion is necessary.

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The while statement

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The while statement

The while statement is used for repeated execution as long as a condition is true:

while_stmt:     while condition : suite

               [else : suite]

This repeatedly tests the condition and, if it is true, executes the first suite; if the condition is false (which may be the first time it is tested) the suite of the else clause, if present, is executed and the loop terminates.

A break statement executed in the first suite terminates the loop without executing the else clause's suite. A continue statement executed in the first suite skips the rest of the suite and goes back to testing the condition.

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Operators

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Operators

The following tokens are operators:

+       -       *       /       %

<<      >>      &       |       ^       ~

<       ==      >       <=      <>      !=      >=

The comparison operators <> and != are alternate spellings of the same operator.

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Primaries

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Primaries

Primaries represent the most tightly bound operations of the language. Their syntax is:

primary:        atom | attributeref | subscription | slicing | call

 Attribute references

 Subscriptions

 Slicings

 Calls

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The if statement

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The if statement

The if statement is used for conditional execution:

if_stmt:        if condition : suite

               (elif condition : suite)*

               [else : suite]

It selects exactly one of the suites by evaluating the conditions one by one until one is found to be true (see section gif for the definition of true and false); then that suite is executed (and no other part of the if statement is executed or evaluated). If all conditions are false, the suite of the else clause, if present, is executed.

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The del statement

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The del statement

del_stmt:       del target_list

Deletion is recursively defined very similar to the way assignment is defined. Rather that spelling it out in full details, here are some hints.

Deletion of a target list recursively deletes each target, from left to right.

Deletion of a name removes the binding of that name (which must exist) from the local or global name space, depending on whether the name occurs in a global statement in the same code block.

Deletion of attribute references, subscriptions and slicings is passed to the primary object involved; deletion of a slicing is in general equivalent to assignment of an empty slice of the right type (but even this is determined by the sliced object).

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The for statement

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The for statement

The for statement is used to iterate over the elements of a sequence (string, tuple or list):

for_stmt:       for target_list in condition_list : suite

               [else : suite]

The condition list is evaluated once; it should yield a sequence. The suite is then executed once for each item in the sequence, in the order of ascending indices. Each item in turn is assigned to the target list using the standard rules for assignments, and then the suite is executed. When the items are exhausted (which is immediately when the sequence is empty), the suite in the else clause, if present, is executed, and the loop terminates.

A break statement executed in the first suite terminates the loop without executing the else clause's suite. A continue statement executed in the first suite skips the rest of the suite and continues with the next item, or with the else clause if there was no next item.

The suite may assign to the variable(s) in the target list; this does not affect the next item assigned to it.

The target list is not deleted when the loop is finished, but if the sequence is empty, it will not have been assigned to at all by the loop.

Hint: the built-in function range() returns a sequence of integers suitable to emulate the effect of Pascal's for i := a to b do; e.g. range(3) returns the list [0, 1, 2].

Warning: There is a subtlety when the sequence is being modified by the loop (this can only occur for mutable sequences, i.e. lists). An internal counter is used to keep track of which item is used next, and this is incremented on each iteration. When this counter has reached the length of the sequence the loop terminates. This means that if the suite deletes the current (or a previous) item from the sequence, the next item will be skipped (since it gets the index of the current item which has already been treated). Likewise, if the suite inserts an item in the sequence before the current item, the current item will be treated again the next time through the loop. This can lead to nasty bugs that can be avoided by making a temporary copy using a slice of the whole sequence, e.g.

for x in a[:]:

    if x < 0: a.remove(x)

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Expression lists and condition lists

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Expression lists and condition lists

expr_list:      or_expr (, or_expr)* [,]

cond_list:      condition (, condition)* [,]

The only difference between expression lists and condition lists is the lowest priority of operators that can be used in them without being enclosed in parentheses; condition lists allow all operators, while expression lists don't allow comparisons and Boolean operators (they do allow bitwise and shift operators though).

Expression lists are used in expression statements and assignments; condition lists are used everywhere else where a list of comma-separated values is required.

An expression (condition) list containing at least one comma yields a tuple. The length of the tuple is the number of expressions (conditions) in the list. The expressions (conditions) are evaluated from left to right. (Condition lists are used syntactically is a few places where no tuple is constructed but a list of values is needed nevertheless.)

The trailing comma is required only to create a single tuple (a.k.a. a singleton); it is optional in all other cases. A single expression (condition) without a trailing comma doesn't create a tuple, but rather yields the value of that expression (condition).

(To create an empty tuple, use an empty pair of parentheses: ().)

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Blank lines

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Blank lines

A logical line that contains only spaces, tabs, and possibly a comment, is ignored (i.e., no NEWLINE token is generated), except that during interactive input of statements, an entirely blank logical line terminates a multi-line statement.

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Top-level components

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Top-level components

The Python interpreter can get its input from a number of sources: from a script passed to it as standard input or as program argument, typed in interactively, from a module source file, etc. This chapter gives the syntax used in these cases.

 Complete Python programs

 File input

 Interactive input

 Expression input

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Index

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Index

, gif

__abs__

__add__

__and__

__bases__

__builtin__ (built-in module) , gif

__call__

__class__

__cmp__ , gif , gif

__coerce__

__del__

__delattr__

__delitem__

__delslice__

__dict__ , gif , gif

__div__

__divmod__

__float__

__getattr__

__getitem__ , gif

__getslice__

__hash__

__hex__

__init__ , gif

__int__

__invert__

__len__

__long__

__lshift__

__main__ (built-in module) , gif , gif

__members__

__methods__

__mod__

__mul__ , gif

__name__

__neg__

__nonzero__

__oct__

__or__

__pos__

__pow__

__repr__ , gif

__rshift__

__setattr__ , gif

__setitem__

__setslice__

__str__ , gif

__sub__

__xor__

access statement

actual, parameter

addition

and, bit-wise

and operator

anonmymous function

argument

argument, function

arithmetic conversion

arithmetic operation, binary

arithmetic operation, unary

ASCII , gif , gif , gif , gif , gif

assignment, attribute , gif

assignment, class attribute

assignment, class instance attribute

assignment, slicing

assignment, subscription

assignment, target list

assignment statement , gif , gif

atom

attribute

attribute, class

attribute, class instance

attribute, generic special

attribute, special

attribute assignment , gif

attribute assignment, class

attribute assignment, class instance

attribute deletion

attribute reference

back-quotes , gif

backslash character

backward quotes , gif

binary arithmetic operation

binary bit-wise operation

binding, global name

binding, name , gif , gif , gif , gif

binding name , gif

bit-wise and

bit-wise operation, binary

bit-wise operation, unary

bit-wise or

bit-wise xor

blank line

block, code

BNF , gif

Boolean operation

break statement , gif , gif , gif

built-in function call

built-in function object , gif

built-in method

built-in method call

built-in method object , gif

built-in module

built-in name

byte

C , gif , gif , gif , gif , gif

call

call, built-in function

call, built-in method

call, class instance

call, class object , gif , gif , gif

call, function , gif , gif , gif

call, instance

call, method

call, procedure

call, user-defined function , gif

callable object , gif

call instance

chaining comparisons

character , gif

character set

chr (standard module) , gif

class attribute

class attribute assignment

class constructor

class definition , gif

class instance

class instance attribute

class instance attribute assignment

class instance call

class instance object , gif , gif , gif

class name

class object , gif , gif , gif

class object call , gif , gif , gif

clause

cmp (standard module)

co_code

co_consts

co_filename

co_names

code block , gif , gif , gif , gif

code object

comma , gif

comma, trailing , gif

command line

comment

comparison

comparison, string

comparisons

comparisons, chaining

compound statement

condition

condition list

constant

constructor, class

container , gif

continue statement , gif , gif , gif

conversion, arithmetic

conversion, string , gif , gif

dangling else

data

data type

data type, immutable

datum

decimal literal

DEDENT token , gif

default parameter value

definition, class , gif

definition, function , gif

delete

deletion, attribute

deletion target

deletion target list

delimiters

del statement , gif , gif

dictionary display

dictionary object , gif , gif , gif , gif , gif

display, dictionary

display, list

display, tuple

division

EBCDIC

elif keyword

else, dangling

else keyword , gif , gif , gif , gif

empty list

empty tuple , gif

error handling

errors

escape sequence

eval (standard module)

exc_traceback , gif

exc_type

exc_value

exception , gif

exception, ImportError , gif

exception, NameError

exception, raising

exception, RuntimeError

exception, SyntaxError

exception, TypeError , gif , gif

exception, ValueError

exception, ZeroDivisionError

exception handler , gif

except keyword

exclusive or

exec statement , gif

execution frame , gif , gif

execution model

execution stack

expression

expression, lambda

expression list , gif , gif

expression statement

extension, filename

extension module

f_back

f_code

f_globals

f_lasti

f_lineno

f_locals

filename extension

file object , gif

finally keyword , gif , gif , gif

floating point literal

floating point number , gif

floating point object

form, lambda , gif

formal, parameter

for statement , gif , gif

frame, execution , gif , gif

frame object

from ... import *

from keyword , gif

from statement

func_code

func_globals

function, anonmymous

function, user-defined

function argument

function call , gif , gif , gif

function call, user-defined , gif

function definition , gif

function name

function object , gif , gif , gif , gif

garbage collection

generic special attribute

global name

global name binding

global name space , gif

global statement , gif , gif , gif , gif , gif , gif

grammar

grouping

handle an exception

handler, exception

hash (standard module)

hash character

hexadecimal literal

hierarchy, type

identifier , gif

identity of an object

identity test

if statement

im_func

im_self

immutable data type

immutable object , gif

immutable sequence object

ImportError exception , gif

importing module

import statement , gif

inclusive or

indentation

INDENT token

index operation

inheritance

initialization, module

in keyword

in operator

input

input

raw

input (standard module)

instance, call

instance, class

instance call

instance object , gif , gif , gif

integer, long

integer, plain

integer literal

integer object

integer representation

interactive mode

internal type

interpreter

inversion

invocation

is not operator

is operator

item, sequence

item, string

item selection

key

key/datum pair

keyword

keyword, elif

keyword, else , gif , gif , gif , gif

keyword, except

keyword, finally , gif , gif , gif

keyword, from , gif

keyword, in

lambda expression

lambda form , gif

last_traceback

leading whitespace

len (standard module) , gif

lexical analysis

lexical definitions

line continuation

line joining

line structure

list, condition

list, deletion target

list, empty

list, expression , gif , gif

list, target , gif

list assignment, target

list display

list object , gif , gif , gif , gif , gif

literal , gif

local name space

logical line , gif

long integer

long integer literal

long integer object

loop

over mutable sequence

loop control target

loop statement , gif , gif , gif

makefile (standard module)

mapping object , gif , gif , gif

membership test

method, built-in

method, user-defined

method call

method object , gif , gif

minus

module, built-in

module, extension

module, importing

module, user-defined

module initialization

module name

module name space

module object , gif

modules

modulo

multiplication

mutable object , gif , gif , gif , gif

mutable sequece object

mutable sequence

loop over

name , gif

name, binding , gif

name, built-in

name, class

name, function

name, global

name, module

name, rebinding , gif

name, unbinding , gif

name binding , gif , gif , gif , gif

name binding, global

NameError

NameError exception

name space , gif

name space, global , gif

name space, local

name space, module

negation

newline suppression

NEWLINE token , gif

None , gif

None@None object

notation

not in operator

not operator

null operation

number

number, floating point , gif

number object , gif

numeric literal

numeric object

object

object, built-in function , gif

object, built-in method , gif

object, callable , gif

object, class , gif , gif , gif

object, class instance , gif , gif , gif

object, code

object, dictionary , gif , gif , gif , gif , gif

object, file , gif

object, floating point

object, frame

object, function , gif , gif , gif , gif

object, immutable

object, immutable sequence

object, instance , gif , gif , gif

object, integer

object, list , gif , gif , gif , gif , gif

object, long integer

object, mapping , gif , gif , gif

object, method , gif , gif

object, module , gif

object, mutable , gif , gif , gif

object, mutable sequece

object, None@None

object, number , gif

object, numeric

object, plain integer

object, recursive

object, seqence

object, sequence , gif , gif , gif , gif , gif

object, string , gif , gif

object, traceback , gif , gif

object, tuple , gif , gif , gif

object, user-defined function , gif , gif

object, user-defined method

object closure

octal literal

open (standard module)

operation, binary arithmetic

operation, binary bit-wise

operation, Boolean

operation, null

operation, shifting

operation, unary arithmetic

operation, unary bit-wise

operator, and

operator, in

operator, is

operator, is not

operator, not

operator, not in

operator, or

operators

or, bit-wise

or, exclusive

or, inclusive

ord (standard module) , gif

or operator

output , gif

output, standard , gif

parameter

parameter actual

parameter formal

parameter list, variable length

parameter value, default

parenthesized form

parser

Pascal

pass statement

path

physical line , gif , gif

plain integer

plain integer literal

plain integer object

plus

popen (standard module)

primary

print statement , gif

procedure call

program

quotes, backward , gif

quotes, reverse , gif

raise an exception

raise statement

raising exception

range (standard module)

raw_index (standard module)

raw input

readline

rebinding name , gif

recursive object

reference, attribute

reference counting

repr (standard module) , gif

representation, integer

reserved word

return statement , gif

reverse quotes , gif

RuntimeError exception

seqence object

sequence item

sequence object , gif , gif , gif , gif , gif

shifting operation

simple statement

singleton tuple

slice

slicing , gif , gif

slicing assignment

space

special attribute

special attribute, generic

stack, execution

stack trace

Standard C

standard input

standard output , gif

statement, access

statement, assignment , gif , gif

statement, break , gif , gif , gif

statement, compound

statement, continue , gif , gif , gif

statement, del , gif , gif

statement, exec , gif

statement, expression

statement, for , gif , gif

statement, from

statement, global , gif , gif , gif , gif , gif , gif

statement, if

statement, import , gif

statement, loop , gif , gif , gif

statement, pass

statement, print , gif

statement, raise

statement, return , gif

statement, simple

statement, try , gif

statement, while , gif , gif

statement grouping

stderr

stdin

stdio

stdout , gif

str (standard module) , gif

string comparison

string conversion , gif , gif

string item

string literal

string object , gif , gif

subscription , gif , gif , gif

subscription assignment

subtraction

suite

suppression, newline

syntax , gif

SyntaxError exception

sys (built-in module) , gif , gif , gif

sys.exc_traceback

sys.last_traceback

sys.modules

sys.path

sys.stderr

sys.stdin

sys.stdout

tab

target

target, deletion

target, loop control

target list , gif

target list assignment

target list, deletion

tb_frame

tb_lasti

tb_lineno

tb_next

test, identity

test, membership

token

trace, stack

traceback object , gif , gif

trailing comma , gif

try statement , gif

tuple, empty , gif

tuple, singleton

tuple display

tuple object , gif , gif , gif

type

type, data

type, immutable data

TypeError exception , gif , gif

type hierarchy

type of an object

unary arithmetic operation

unary bit-wise operation

unbinding name , gif

UNIX

unreachable object

unrecognized escape sequence

user-defined function

user-defined function call , gif

user-defined function object , gif , gif

user-defined method

user-defined method object

user-defined module

value, default parameter

ValueError exception

value of an object

values, writing , gif

variable length parameter list

while statement , gif , gif

whitespace

writing values , gif

xor, bit-wise

ZeroDivisionError exception

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Summary

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Summary

The following table summarizes the operator precedences in Python, from lowest precedence (least binding) to highest precedence (most binding). Operators in the same box have the same precedence. Unless the syntax is explicitly given, operators are binary. Operators in the same box group left to right (except for comparisons, which chain from left to right --- see above).

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Implicit line joining

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Implicit line joining

Expressions in parentheses, square brackets or curly braces can be split over more than one physical line without using backslashes. For example:

month_names = ['Januari', 'Februari', 'Maart',      # These are the

               'April',   'Mei',      'Juni',       # Dutch names

               'Juli',    'Augustus', 'September',  # for the months

               'Oktober', 'November', 'December']   # of the year

Implicitly continued lines can carry comments. The indentation of the continuation lines is not important. Blank continuation lines are allowed.

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Exceptions

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Exceptions

Exceptions are a means of breaking out of the normal flow of control of a code block in order to handle errors or other exceptional conditions. An exception is raised at the point where the error is detected; it may be handled by the surrounding code block or by any code block that directly or indirectly invoked the code block where the error occurred.

The Python interpreter raises an exception when it detects an run-time error (such as division by zero). A Python program can also explicitly raise an exception with the raise statement. Exception handlers are specified with the try...except statement.

Python uses the ``termination'' model of error handling: an exception handler can find out what happened and continue execution at an outer level, but it cannot repair the cause of the error and retry the failing operation (except by re-entering the the offending piece of code from the top).

When an exception is not handled at all, the interpreter terminates execution of the program, or returns to its interactive main loop.

Exceptions are identified by string objects. Two different string objects with the same value identify different exceptions.

When an exception is raised, an object (maybe None) is passed as the exception's ``parameter''; this object does not affect the selection of an exception handler, but is passed to the selected exception handler as additional information.

See also the description of the try and raise statements.

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Expression statements

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Expression statements

Expression statements are used (mostly interactively) to compute and write a value, or (usually) to call a procedure (a function that returns no meaningful result; in Python, procedures return the value None):

expression_stmt: condition_list

An expression statement evaluates the condition list (which may be a single condition).

In interactive mode, if the value is not None, it is converted to a string using the rules for string conversions (expressions in reverse quotes), and the resulting string is written to standard output (see section gif) on a line by itself. (The exception for None is made so that procedure calls, which are syntactically equivalent to expressions, do not cause any output.)

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Keywords

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Keywords

The following identifiers are used as reserved words, or keywords of the language, and cannot be used as ordinary identifiers. They must be spelled exactly as written here:

access     del        from       lambda     return

and        elif       global     not        try

break      else       if         or         while

class      except     import     pass

continue   finally    in         print

def        for        is         raise

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Simple statements

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Simple statements

Simple statements are comprised within a single logical line. Several simple statements may occur on a single line separated by semicolons. The syntax for simple statements is:

simple_stmt:    expression_stmt

              | assignment_stmt

              | pass_stmt

              | del_stmt

              | print_stmt

              | return_stmt

              | raise_stmt

              | break_stmt

              | continue_stmt

              | import_stmt

              | global_stmt

              | access_stmt

              | exec_stmt

 Expression statements

 Assignment statements

 The pass statement

 The del statement

 The print statement

 The return statement

 The raise statement

 The break statement

 The continue statement

 The import statement

 The global statement

 The access statement

 The exec statement

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Special methods for sequence types

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Special methods for sequence types

__getslice__(self, i, j)

Called to implement evaluation of self[i:j]. Note that missing i or j are replaced by 0 or len(self), respectively, and len(self) has been added (once) to originally negative i or j by the time this function is called (unlike for __getitem__).

__setslice__(self, i, j, sequence)

Called to implement assignment to self[i:j]. Same notes as for __getslice__.

__delslice__(self, i, j)

Called to implement deletion of self[i:j]. Same notes as for __getslice__.

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Data model

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Data model

 Objects, values and types

 The standard type hierarchy

 Special method names

 Special methods for any type

 Special methods for attribute access

 Special methods for sequence and mapping types

 Special methods for sequence types

 Special methods for numeric types

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Special methods for sequence and mapping types

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Special methods for sequence and mapping types

__len__(self)

Called to implement the built-in function len(). Should return the length of the object, an integer >= 0. Also, an object whose __len__() method returns 0 is considered to be false in a Boolean context.

__getitem__(self, key)

Called to implement evaluation of self[key]. Note that the special interpretation of negative keys (if the class wishes to emulate a sequence type) is up to the __getitem__ method.

__setitem__(self, key, value)

Called to implement assignment to self[key]. Same note as for __getitem__.

__delitem__(self, key)

Called to implement deletion of self[key]. Same note as for __getitem__.

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Footnotes

...made.

The interpreter should really distinguish between user-defined classes implementing sequences, mappings or numbers, but currently it doesn't --- hence this strange exception.

...raised.

If the code block contains exec statements or the construct from ...import *, the semantics of names not explicitly mentioned in a global statement change subtly: name lookup first searches the local name space, then the global one, then the built-in one.

...undefined.

The current implementations return the dictionary actually used to implement the name space, except for functions, where the optimizer may cause the local name space to be implemented differently, and locals() returns a read-only dictionary.

...arguments:

The new syntax for keyword arguments is not yet documented in this manual. See chapter 12 of the Tutorial.

...lists.

This is expensive since it requires sorting the keys first, but about the only sensible definition. An earlier version of Python compared dictionaries by identity only, but this caused surprises because people expected to be able to test a dictionary for emptiness by comparing it to {}.

...one.

The latter restriction is sometimes a nuisance.

...loop.

Except that it may currently occur within an except clause.

...#types#1189>):

The new syntax to receive arbitrary keyword arguments is not yet documented in this manual. See chapter 12 of the Tutorial.

...grammar.

Currently this is not checked; instead, def f(a=1,b) is interpreted as def f(a=1,b=None).

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Binary arithmetic operations

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Binary arithmetic operations

The binary arithmetic operations have the conventional priority levels. Note that some of these operations also apply to certain non-numeric types. There is no ``power'' operator, so there are only two levels, one for multiplicative operators and one for additive operators:

m_expr:         u_expr | m_expr * u_expr

              | m_expr / u_expr | m_expr % u_expr

a_expr:         m_expr | aexpr + m_expr | aexpr - m_expr

The * (multiplication) operator yields the product of its arguments. The arguments must either both be numbers, or one argument must be a plain integer and the other must be a sequence. In the former case, the numbers are converted to a common type and then multiplied together. In the latter case, sequence repetition is performed; a negative repetition factor yields an empty sequence.

The / (division) operator yields the quotient of its arguments. The numeric arguments are first converted to a common type. Plain or long integer division yields an integer of the same type; the result is that of mathematical division with the `floor' function applied to the result. Division by zero raises the ZeroDivisionError exception.

The % (modulo) operator yields the remainder from the division of the first argument by the second. The numeric arguments are first converted to a common type. A zero right argument raises the ZeroDivisionError exception. The arguments may be floating point numbers, e.g. 3.14 % 0.7 equals 0.34. The modulo operator always yields a result with the same sign as its second operand (or zero); the absolute value of the result is strictly smaller than the second operand.

The integer division and modulo operators are connected by the following identity: x == (x/y)*y + (x%y). Integer division and modulo are also connected with the built-in function divmod(): divmod(x, y) == (x/y, x%y). These identities don't hold for floating point numbers; there a similar identity holds where x/y is replaced by floor(x/y)).

The + (addition) operator yields the sum of its arguments. The arguments must either both be numbers, or both sequences of the same type. In the former case, the numbers are converted to a common type and then added together. In the latter case, the sequences are concatenated.

The - (subtraction) operator yields the difference of its arguments. The numeric arguments are first converted to a common type.

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Calls

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Calls

A call calls a callable object (e.g. a function) with a possibly empty series of arguments:gif

call:           primary ( [condition_list] )

The primary must evaluate to a callable object (user-defined functions, built-in functions, methods of built-in objects, class objects, and methods of class instances are callable). If it is a class, the argument list must be empty; otherwise, the arguments are evaluated.

A call always returns some value, possibly None, unless it raises an exception. How this value is computed depends on the type of the callable object. If it is:

a user-defined function:

the code block for the function is executed, passing it the argument list. The first thing the code block will do is bind the formal parameters to the arguments; this is described in section gif. When the code block executes a return statement, this specifies the return value of the function call.

a built-in function or method:

the result is up to the interpreter; see the library reference manual for the descriptions of built-in functions and methods.

a class object:

a new instance of that class is returned.

a class instance method:

the corresponding user-defined function is called, with an argument list that is one longer than the argument list of the call: the instance becomes the first argument.

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The exec statement

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The exec statement

exec_stmt:    exec expression [in expression [, expression]]

This statement supports dynamic execution of Python code. The first expression should evaluate to either a string, an open file object, or a code object. If it is a string, the string is parsed as a suite of Python statements which is then executed (unless a syntax error occurs). If it is an open file, the file is parsed until EOF and executed. If it is a code object, it is simply executed.

In all cases, if the optional parts are omitted, the code is executed in the current scope. If only the first expression after in is specified, it should be a dictionary, which will be used for both the global and the local variables. If two expressions are given, both must be dictionaries and they are used for the global and local variables, respectively.

Hints: dynamic evaluation of expressions is supported by the built-in function eval(). The built-in functions globals() and locals() return the current global and local dictionary, respectively, which may be useful to pass around for use by exec.

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Unresolved Jumps

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