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Shout3D™ 2.0 - 3D Studio MAX Export Tutorial
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Adding a Bump MapBack in MAX, add a bump map on top of the diffuse color map. Choose sky.gif from the models/images/shared directory. As this is a low contrast image of cloud in a bright sky, you'll need to set a fairly high bump level in MAX to see the effect. Export to ball.s3d and, once again, open that file in a text editor. This time, you'll have two bitmap paths to edit � one in the I got the result in the image on the right with a
Experiment with different values by editing, saving the .s3d file, and previewing with the Wizard. |
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