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Markers

A marker is a pointer to a specific time in an .asf file. Microsoft Windows Media Player uses markers to seek directly to a point in an .asf file. Markers make it possible for viewers to maneuver through an .asf file. A user can skip ahead or skip back to a previous marker to view a portion of the .asf file again. Markers are used only with stored .asf files. You can use Windows Media ASF Indexer to place markers into your .asf file or you can use a script file with the command-line utility ASFChop.

To create a marker with a script file, specify the time where you want to set the marker and name the marker. You can name the markers anything you like. A marker script file looks like this:

; Sample Marker script.txt
start_marker_table
8 Marker 1
1:00 Marker 2
1:15 Marker 3
3:00:03 Marker 4
end_marker_table

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