52FAQ01.ZIP | Atari 5200 supersystem frequently asked questions |
ACTIVS.ZIP | Activision announces atari 2600 action pack! |
COLORS.ZIP | Colors, for the Jaguar |
JAGFAQ.ZIP | FAQs about the Atari Jaguar video game system |
JAGHW.ZIP | Atari continues to expand jaguar peripherals |
JAGMANIA.ZIP | Jagmania for the Jaguar |
PAINTER.ZIP | Painter - a jaguar game for the jaguar server development kit. |
TOSDUMP.ZIP | An atari program to dump the rom files |
64DISASM.ZIP | Nintendo 64-Image Disassembler V1.0 (Win'95) |
DISASM08.ZIP | Disassembler V.8 Disassembles N64-Images, displaying most of the opcodes! |
DOCIC.ZIP | Info on doctor v64 main circuit board: |
DV64DOC.ZIP | Brief manual of the doctor v64 + how to modify it to be able to load game images. |
HS2V64.ZIP | High Speed to Doctor V64 converter 0.2 |
JSTETRIS.ZIP | Tetris for the Jaguar binary file |
N64ED02.ZIP | N64 Editor 0.2 Alows you to edit and search the N64 ROMs! WIN 95 / NT |
N64TOOL.ZIP | VD64 Image header Editor v0.1 [PC/EXE] |
V64-SH_1.ZIP | N64shell Nintendo 64 RS232 loader,lightbar & name identification |
F4CGINTR.ZIP | F4CG Intro with Source for SNES An F4CG intro that never saw the light of day nor the darkness of night. coded by Minus with additional SID playing code from Alfatech. |
GAMEGEAR.ZIP | Gamegear source |
GBB108.ZIP | GB Basic V1.08 GB Basic is a floating-point BASIC interpreter for GameBoy that allows you to write & execute programs up to 7.4K bytes in size. Currently string variables are not supported, but may be in the future. |
GBDI10.ZIP | Game Boy Disassembler |
GBE.ZIP | Gameboy Tile Editor v0.1 GBE is a simple tile editor designed for use in creating background or sprite images to be used in GameBoy programs. It allows you to store up to 256 sprites in a single file and the accompanying program will translate them into assembler source code. |
GBSIM-_1.ZIP | Gbsim is a gameboy emulation for the pc. with source |
GBSPEC.ZIP | Everything You Always Wanted To Know About GAMEBOY |
GBTOOL_1.ZIP | Gb-tools v2.1B tools for developing programs for the nintendo gameboy. |
MOM-TL12.ZIP | Game boy tool 1.2 GBTOOL can strip the Smart Card header from a file, so you can use the file with Game Boy emulators/disassemblers. |
OS-DIZ11.ZIP | HeroZero's GameBoy Disassembler v1.1 |
SINE.ZIP | SNES demosource |
VGAMEB_2.ZIP | Virtual GameBoy The Portable Nintendo GameBoy Emulator |
VGAMEB_T.ZIP | VIRTUAL GAMEBOY - Scroller etc demo programs |
VGBMEN_1.ZIP | Complete VGBMan source code For the final, half-done revision. No warranties, no crap. TPascal 7 source. |
VGBMEN_2.ZIP | Vgb menu 1.0 Is a front end for the vgb-dos emulator through windows x.Xx. |
VGBWIN-U.ZIP | Virtual GameBoy The Portable Nintendo GameBoy Emulator version 0.3 |
CPANEL.ZIP | The following is a code sample that will bring up the CD control panel screen from inside your game code. This is a Sega Standard |
GENGRAPH.ZIP | MAPSEGA and SPRSEGA are graphic and map converters. They convert from WGT sprite and map formats to the Sega. |
MGDOS.ZIP | The Portable SEGA Mark3/MasterSystem/GameGear Emulator veRsion 1.0 (12/06/1996) MasterGear is a portable emulator of two SEGA game consoles: the MasterSystem (known as Mark3 in Japan) and the portable GameGear which is basically an improved MasterSystem in a smaller package. The emulator is written in C and therefore can be ported to any computer platform out there, given that this platform can run 32-bit applications. |
SEGA.ZIP | The Assembler. (Oddly named asm.exe) (Version .3) This is my Sega assembler, disassembler, and some simple source code to test the assembler. The source code prints a text message to the screen, sets up the VBL to redraw a sprite. The sprite is moved with the joystick. Includes Sprites for RPG1 from VILEWRATH. |
SEGA1409.ZIP | Sega Programming FAQ |
SEGAGLOV.ZIP | 3DGV Version 0.2 Beta 3DGV Is a 3D GIF viewer using the Sega 3D glasses. It reads either two GIF files or a single MIG (Multi Image Gif) file. The two images are both loaded into video memory, and the screen is toggled quickly back and forth between them, while the lenses on the glasses are alternately darkened. Thus one eye sees one image and the other sees the other image giving a 3D effect with appropriate images. |
VGA_READ.ZIP | How to build an Gameboy cartridge-reader |
CDPSX.ZIP | Example PlayStation Disc Layout |
CDXATOOL.ZIP | CDXA Data Reader for MSCDEX ver 0.01 Utility for playstation |
FMV-FIX.ZIP | Correcting The FMV on PSX's |
GMESHARK.ZIP | Sony playstation usa codes |
ORP-PSX.ZIP | The playstation from sony PSX FAQ |
OTBP2S.ZIP | PCX2SCX convertor 0.000 Including code to show .SCX in turbo pascal 7. |
PALOFPCX.ZIP | PALOFPCX Extracter V1.0 This program is used to extract pallette of a PCX file who contain the Red, Green and Blue values (0 -< 63) of colors (0-< 255). |
PERIPHER.ZIP | Peripherals available for sony playstation |
PS.ZIP | Sony playstation (sony ps) frequently asked questions |
PSX.ZIP | PlayStation Disc Layout |
PSXDISAS.ZIP | Sony playstation disassembler (Amiga) |
PSXIMGTS.ZIP | Psx image tools The two programs included with this archive convert PSX 'TIM' image files into either Targa or Windows Bumpmap files (Amiga owners: if you can't load either of these formats get the datatypes from Aminet.) Both of these formats are uncompressed so they take up a lot of space. If you plan on keeping them around you may want to load them up in some other program and save them off as something else to save space. |
PSXVIDEO.ZIP | Psxvideo for Windows v1.05 |
UNIVE.ZIP | Datel playstation universal adapter faq |
WOTIZPSX.ZIP | Wotizpsx WOTIZPSX gives you basic info on Sony standard PSX files. It will not give info on any raw files (yet) or compressed files. Luckily, there are not too many compressed files, but there are a lot of raw files. |
3DO.ZIP | Panasonic real 3d0 interactive multiplayer hardware review |
CDSK32_1.ZIP | CartDisk dev 3.20 (final alpha 8) (c) 1996 DiskDude. ** FINAL ALPHA VERSION ** Back up SNES, MegaDrive/Genesis and GameBoy cartridges through the IBM PC printer port. Support for other consoles soon... Useful for emulators - DRAM "RAM cartridge" support comming soon (no change to hardware needed though) |
CVFAQ.ZIP | Colecovision faq! version 3.3 |
GAMEBOY.ZIP | Nintendo gameboy frequently asked questions |
MULTI71.ZIP | Multi converters tool 7.1 This is a dos utility for sending snes and sega games to your back-up system. It has many other features like joining and splitting files, applying ips/bsl patches, pal/ntsc fixes, header editing and repair, image information, and a whole lot more. It even lets you enter a special user name! |
SPECS.ZIP | Specifications for future gaming systems |
UCON141.ZIP | uCON v1.41 "What Every Console User Needs" UCON is the latest console utility to hit the PC scene. uCON's framework was programmed by Chicken, and it started out as a Multi-Game Hunter-specific program (the original MGHPATCH). I, chp, then added features and it has eventually grown into what you have today. |