<! Leading spaces and tabs are fine >
<! No spelling variance is permitted from the tags here >
<! note the single \ rather than C's \\ >
<! >
<! Have put all as 8 bit except lego blocks and door to test , Ian>

<DefineSprite>
	<timeToLive>	0							<!time to live (msec)>
	<visible>		0							<! visible initially>
	<numberFrames>	8							<! number images associated>
	<id>			2							<! id of sprite>
	<refreshTime>	80						<! update time, msec>
	<initialPos>	312.0 218.0 0.0				<! initial position>
	<lifeStyle>		2							<! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
<! SpriteImageContainer stuff>
	<rootUrl8>		mmctp://sophiesw/sprites/gadfly1	<! base url for sprite data>
	<rootUrl24>		mmctp://sophiesw/sprites/gadfly1	<! base url for sprite data>
	<imageTemplate>	IMG%04d					<! image template>
	<maskTemplate>	MSK%04d					<! mask template>	
	<corrections>	mmctp://sophiesw/sprites/gadfly1	<! positional corrections; in same chunk as images>
	<numberImages>	8							<! num images>
	<numberMasks>	8							<! num masks>
	<motionType>	0							<! we dynamically move this sprite on screen>
	<boundingRect>  -80 80 720 439				<! bounding rectangle, outwith sprite cannot be dragged >

</DefineSprite>

<DefineSprite>
	<timeToLive>	0							<!time to live (msec)>
	<visible>		0							<! visible initially>
	<numberFrames>	2							<! number images associated>
	<id>			7							<! id of sprite>
	<refreshTime>   675		<! update time, msec>
	<initialPos>	260.0 128.0 0.0				<! initial position>
	<lifeStyle>		2							<! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
<! SpriteImageContainer stuff>
	<rootUrl8>		mmctp://sophiesw/sprites/legoblk1	<! base url for sprite data>
	<rootUrl24>		mmctp://sophiesw/sprites/legoblk2	<! base url for sprite data>
	<imageTemplate>	IMG%04d					<! image template>
	<maskTemplate>	MSK%04d					<! mask template>	
	<corrections>	mmctp://sophiesw/sprites/legoblk2	<! positional corrections; in same chunk as images>
	<numberImages>	2							<! num images>
	<numberMasks>	2							<! num masks>
	<boundingRect>  434 170 622 439				<! bounding rectangle, outwith sprite cannot be dragged >
</DefineSprite>

<DefineSprite>
	<timeToLive>	0							<!time to live (msec)>
	<visible>		0							<! visible initially>
	<numberFrames>	2							<! number images associated>
	<id>			8							<! id of sprite>
	<idImageOwner>  7							<! id of sprite that owns image pool>
	<refreshTime>   675						<! update time, msec>
	<initialPos>	260.0 128.0 0.0				<! initial position>
	<lifeStyle>		2							<! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
<! SpriteImageContainer stuff>
	<rootUrl8>		mmctp://sophiesw/sprites/legoblk1	<! base url for sprite data>
	<rootUrl24>		mmctp://sophiesw/sprites/legoblk2	<! base url for sprite data>
	<imageTemplate>	IMG%04d					<! image template>
	<maskTemplate>	MSK%04d					<! mask template>	
	<corrections>	mmctp://sophiesw/sprites/legoblk2	<! positional corrections; in same chunk as images>
	<numberImages>	2							<! num images>
	<numberMasks>	2							<! num masks>
	<boundingRect>  434 170 622 439				<! bounding rectangle, outwith sprite cannot be dragged >
</DefineSprite>

<DefineSprite>
	<timeToLive>	0							<!time to live (msec)>
	<visible>		0							<! visible initially>
	<numberFrames>	2							<! number images associated>
	<id>			9							<! id of sprite>
	<idImageOwner>  7							<! id of sprite that owns image pool>
	<refreshTime>   675						<! update time, msec>
	<initialPos>	260.0 128.0 0.0				<! initial position>
	<lifeStyle>		2							<! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
<! SpriteImageContainer stuff>
	<rootUrl8>		mmctp://sophiesw/sprites/legoblk1	<! base url for sprite data>
	<rootUrl24>		mmctp://sophiesw/sprites/legoblk2	<! base url for sprite data>
	<imageTemplate>	IMG%04d					<! image template>
	<maskTemplate>	MSK%04d					<! mask template>	
	<corrections>	mmctp://sophiesw/sprites/legoblk2	<! positional corrections; in same chunk as images>
	<numberImages>	2							<! num images>
	<numberMasks>	2							<! num masks>
	<boundingRect>  434 170 622 439				<! bounding rectangle, outwith sprite cannot be dragged >
</DefineSprite>

<DefineSprite>
	<timeToLive>	0							<!time to live (msec)>
	<visible>		0							<! visible initially>
	<numberFrames>	2							<! number images associated>
	<id>			10							<! id of sprite>
	<idImageOwner>  7							<! id of sprite that owns image pool>
	<refreshTime>   675						<! update time, msec>
	<initialPos>	260.0 128.0 0.0				<! initial position>
	<lifeStyle>		2							<! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
<! SpriteImageContainer stuff>
	<rootUrl8>		mmctp://sophiesw/sprites/legoblk1	<! base url for sprite data>
	<rootUrl24>		mmctp://sophiesw/sprites/legoblk2	<! base url for sprite data>
	<imageTemplate>	IMG%04d					<! image template>
	<maskTemplate>	MSK%04d					<! mask template>	
	<corrections>	mmctp://sophiesw/sprites/legoblk2	<! positional corrections; in same chunk as images>
	<numberImages>	2							<! num images>
	<numberMasks>	2							<! num masks>
	<boundingRect>  434 170 622 439				<! bounding rectangle, outwith sprite cannot be dragged >
</DefineSprite>

<DefineSprite>
	<timeToLive>	0							<!time to live (msec)>
	<visible>		0							<! visible initially>
	<numberFrames>	2							<! number images associated>
	<id>			11							<! id of sprite>
	<idImageOwner>  7							<! id of sprite that owns image pool>
	<refreshTime>   675						<! update time, msec>
	<initialPos>	260.0 128.0 0.0				<! initial position>
	<lifeStyle>		2							<! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
<! SpriteImageContainer stuff>
	<rootUrl8>		mmctp://sophiesw/sprites/legoblk1	<! base url for sprite data>
	<rootUrl24>		mmctp://sophiesw/sprites/legoblk2	<! base url for sprite data>
	<imageTemplate>	IMG%04d					<! image template>
	<maskTemplate>	MSK%04d					<! mask template>	
	<corrections>	mmctp://sophiesw/sprites/legoblk2	<! positional corrections; in same chunk as images>
	<numberImages>	2							<! num images>
	<numberMasks>	2							<! num masks>
	<boundingRect>  434 170 622 439				<! bounding rectangle, outwith sprite cannot be dragged >
</DefineSprite>

<DefineSprite>
	<timeToLive>	0							<!time to live (msec)>
	<visible>		0							<! visible initially>
	<numberFrames>	2							<! number images associated>
	<id>			12							<! id of sprite>
	<idImageOwner>  7							<! id of sprite that owns image pool>
	<refreshTime>   675						<! update time, msec>
	<initialPos>	260.0 128.0 0.0				<! initial position>
	<lifeStyle>		2							<! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
<! SpriteImageContainer stuff>
	<rootUrl8>		mmctp://sophiesw/sprites/legoblk1	<! base url for sprite data>
	<rootUrl24>		mmctp://sophiesw/sprites/legoblk2	<! base url for sprite data>
	<imageTemplate>	IMG%04d					<! image template>
	<maskTemplate>	MSK%04d					<! mask template>	
	<corrections>	mmctp://sophiesw/sprites/legoblk2	<! positional corrections; in same chunk as images>
	<numberImages>	2							<! num images>
	<numberMasks>	2							<! num masks>
	<boundingRect>  434 170 622 439				<! bounding rectangle, outwith sprite cannot be dragged >
</DefineSprite>

<DefineSprite>
	<timeToLive>	0							<!time to live (msec)>
	<visible>		0							<! visible initially>
	<numberFrames>	25							<! number images associated>
	<id>			19							<! id of sprite>
	<refreshTime>	80						<! update time, msec>
	<initialPos>	30.0 366.0 0.0				<! initial position>
	<lifeStyle>		2							<! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
<! SpriteImageContainer stuff>
	<rootUrl8>		mmctp://sophiesw/sprites/atom1	<! base url for sprite data>
	<rootUrl24>		mmctp://sophiesw/sprites/atom1	<! base url for sprite data>
	<imageTemplate>	IMG%04d					<! image template>
	<maskTemplate>	MSK%04d					<! mask template>	
	<corrections>	mmctp://sophiesw/sprites/atom1	<! positional corrections; in same chunk as images>
	<numberImages>	25							<! num images>
	<numberMasks>	25							<! num masks>	
</DefineSprite>

<DefineSprite>
	<timeToLive>	0							<!time to live (msec)>
	<visible>		0							<! visible initially>
	<numberFrames>	1							<! number images associated>
	<id>			34							<! id of sprite>
	<refreshTime>	6000						<! update time, msec>
	<initialPos>	30.0 366.0 0.0				<! initial position>
	<lifeStyle>		2							<! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
<! SpriteImageContainer stuff>
	<rootUrl8>		mmctp://sophiesw/sprites/door1	<! base url for sprite data>
	<rootUrl24>		mmctp://sophiesw/sprites/door2	<! base url for sprite data>
	<imageTemplate>	IMG%04d					<! image template>
	<maskTemplate>	MSK%04d					<! mask template>	
	<corrections>	mmctp://sophiesw/sprites/door1	<! positional corrections; in same chunk as images>
	<numberImages>	1							<! num images>
	<numberMasks>	1							<! num masks>

</DefineSprite>

<DefineSprite>
	<timeToLive>	0							<!time to live (msec)>
	<visible>		0							<! visible initially>
	<numberFrames>	15							<! number images associated>
	<id>			3							<! id of sprite>
	<refreshTime>	80							<! update time, msec>
	<initialPos>	312.0 218.0 0.0				<! initial position>
	<lifeStyle>		2							<! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
<! SpriteImageContainer stuff>
	<rootUrl8>		mmctp://sophiesw/sprites/bigq1	<! base url for sprite data>
	<rootUrl24>		mmctp://sophiesw/sprites/bigq1	<! base url for sprite data>
	<imageTemplate>	IMG%04d					<! image template>
	<maskTemplate>	MSK%04d					<! mask template>	
	<corrections>	mmctp://sophiesw/sprites/bigq1	<! positional corrections; in same chunk as images>
	<numberImages>	15							<! num images>
	<numberMasks>	15							<! num masks>
	<motionType>	0							<! we dynamically move this sprite on screen>
	<boundingRect>  -80 80 720 439				<! bounding rectangle, outwith sprite cannot be dragged >

</DefineSprite>

<DefineSprite>
	<timeToLive>	0							<!time to live (msec)>
	<visible>		0							<! visible initially>
	<numberFrames>	15							<! number images associated>
	<id>			1							<! id of sprite>
	<refreshTime>	80							<! update time, msec>
	<initialPos>	312.0 218.0 0.0				<! initial position>
	<lifeStyle>		2							<! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
<! SpriteImageContainer stuff>
	<rootUrl8>		mmctp://sophiesw/sprites/email1	<! base url for sprite data>
	<rootUrl24>		mmctp://sophiesw/sprites/email1	<! base url for sprite data>
	<imageTemplate>	IMG%04d					<! image template>
	<maskTemplate>	MSK%04d					<! mask template>	
	<corrections>	mmctp://sophiesw/sprites/email1	<! positional corrections; in same chunk as images>
	<numberImages>	15							<! num images>
	<numberMasks>	15							<! num masks>
	<motionType>	0							<! we dynamically move this sprite on screen>
	<boundingRect>  -80 80 720 439				<! bounding rectangle, outwith sprite cannot be dragged >

</DefineSprite>
<! end of file>





