Copyright: SeekerTeam


Cockroach Help

Cockroach Help

Cockroach
               Version�@1.1E
Presented�@By
          SeekerTeam

INTRODUCTION
LEGAL MATTERS
INCLUDED FILES
PLAYING THE GAME
RULES OF THE GAME
LEVELS OF THE GAME
COMMANDS
SETTING THE COCKROCH.INI FILE
QUESTIONS AND ANSWERS
COCKROACH HISTORY
OTHER PROGRAMS BY the SEEKERTEAM
DEVELOPMENT ENVIRONMENT
AFTERTHOUGHT


INTRODUCTION

INTRODUCTION

  First of all, We want to thank you for downloading our software.
  The SeekerTeam is delicated to developing softwares which can be enjoyed by
all people.
  Our another goal is to write a software which will be retained in your hard disk even
after you clean some of your files all ages.
  Please send your question, comment, or suggestions to the network address below.  We will
try our best to serve you better.

      SeekerTeam Representative:   Takuya Funeyama   Nifty-Serve: PXC03525
      English Version:                  Hitoshi Ozawa       CompuServe: 100220,3402


LEGAL MATTERS

LEGAL MATTERS

Copyright

1) Cockroach is a freeware.
2) Cockroach is copyrighted to the SeekerTeam.

Liability

3)  The author and the developer of this software will not take any responsiblities
for any damages that may occur with the use of this software.  Cockroach program
and files are distributed "as is" and without any expressed and implied warranties.
The user assumes the entire risk of using the software.

Distribution

4) Do not modify any files contained in the ROACH.ZIP files (e.g. program and data files).
5) If you wish to distributed Cockroach, please obey the following policy:

  To distribute Coachroach program and related files, it is necessary to obey the
following restrictions:

PERSONAL DISTRIBUTION (when Coachroach is to be distributed to a specific person)
  1) Coachroach is a freeware and can be freely distributed, but only in its
     original ROACH.ZIP file.
  2) Do not change the content or properties of the ROACH.ZIP file or the files
     contained within.
  3) Do not charge a fee for the Coachroach program (it is possible to charge for
     a floppy disk).

PUBLIC DISTRIBUTION (when Coachroach is to be distributed to more than one person i.e. to a bulletin board or publication)

  1) Restrictions in the Personal distribution also apply to the Public
     distribution.
  2) Please send a mail to one of the developer listed above.  Include BBS name,
     forum name, upload date in the mail.  We will provide version up and bug
     information to update the file.

   Send your mail to:
       SeekerTeam Representative:  Takuya Funeyama   Nifty-Serve : PXC03525
                      English Version:  Hitoshi Ozawa       CompuServe: 100220,3402


INCLUDED FILES

INCLUDED FILES

 The following files are included in the ROACH.ZIP file:
        README.TXT          Document file
        COCKROCH.EXE      Execution file
        COCKROCH.HLP     Help file (Possible to delete)
        COCKRCH1.WAV     PCM file ((Slapping Newspaper sound)
        COCKRCH2.WAV     PCM file (Squashing roach sound)
        COCKRCH3.WAV     PCM file (Game start music)
        MCI     .VBX	Multimedia control interface
 (Please copy to \WINDOWS\SYSTEM directory)

  Created Files:
  The following files will be automatically created (if it already does not exist) in the same directory as the COCKROCH.EXE file when Cockroach program is executed.
        COCKROCH.REC     Hish score file
        COCKROCH.INI      Initialization file

  The following file is required to run this program

        VBRJP200.DLL        Visual Basic Runtime Ver.2.0 (Japanese version)
                                Please copy this file to the \WINDOWS\SYSTEM
                                directory.
                                 If you do not have a copy of this file, you can
                                download it from WUGNET, 6 Batch & Basic Lib
                                VBRJP2.ZIP/Bin  Bytes: 217521 README.TXT  Document file
        COCKROCH.EXE      Execution file
        COCKROCH.HLP     Help file	(Possible to delete)
        COCKRCH1.WAV     PCM file	(Slapping Newspaper sound)
        COCKRCH2.WAV     PCM file	(Squashing roach sound)
        COCKRCH3.WAV     PCM file	(Game start music)
        MCI.VBX              Multimedia control interface

All of the above files must be present without modification in the ROACH.ZIP when distributing the Cockroach game.
�@


PLAYING THE GAME

PLAYING THE GAME

 What is a cockroach?  You've probably encountered one right in your own house.
It's those shiny black or brown insects we often see in our kitchen.  Don't have in
your kitchen?  Well, you could have them on your windows by playing this game.

 The goal of Cockroach is to squash 10 cockroaches with a Newspaper.
Those roaches will come out when the game is started and crawl all around the windows.
Your mission is to use your sanitary looking mouse to control movements of the Newspaper and give those roaches what they deserve for coming out of their nests.
There are 3 levels  to this game from which you can choose from.
The top 5 high scorers' name will be saved in the High Score list.

Most of the settings can be modified from the menu within the game, but some of the  setting can be by modifying the COCKROCH.INI file.
 Please enjoy the realistic movement of cockroaches and the sound effects of this game.


RULES OF THE GAME

RULES OF THE GAME

 The rule is simple.  Slap a newspaper on the cockroaches [image].  The goal of the game is to squash the required number in the least time.
The default level setting is "Middle"(Amateur).
 Click the left mouse button to slap the newspaper on those roaches.

[Right Mouse Button]        Slap the newspaper
[Left  Mouse Button]        Not in use

By the way, this is the
newspaper  and this is a

lively cockroach before

being squashed (slapping roaches in this state is meaningless)


The default required cockroaches to end the session is 10.  This number can be changed by
modifying the COCKROCH.INI file.


LEVELS OF THE GAME

LEVELS OF THE GAME

 There are 3 levels to this game each with individual ranking.
          Mode                Level               Effective Part of a newspaper
======================================================
           Low                 Beginner            All
         Middle                Amateur	           Only Front Part
           High                 Pro                 Center
The picture to the left shows parts of a newspaper that is effective at each level.
The blue line is the slipper boundary.

Low (Beginner)
  A cockroach is squashed if over half of it is covered by the newspaper
  (yellow area in the figure to the left).

Middle(Amateur)
  A cockroach is squashed only if the newspaper covers all of it.
  (blue area in the figure to the left)

High(Pro)
  A cockroach is squashed only if it is hit by the center of the newspaper.
  (red area in the figure above)
 Changing to Another Level A Level can be changed by choosing the �mup�n�mdown�nbuttons located at the lower right hand side of the window.  Level can also be changed from the Menu windows.


COMMANDS

COMMANDS

  The term "menu window" refer to the entire rectangular area at the upper portion of a window that contains menus.

Starting the Game
  To start the game, choose the [Start] button located at the lower left side of the window or select [Start] from the window menu and select on the levels.

  To change levels, choose the �mup�n�mdown�n buttons to either move up or down a level respectively.  Levels must be selected prior to starting the game.
  If you are starting using a window menu, the following the a description of the choice

available:
         [Game Level High]           Pro
         [Game Level Middle]        Amateur
         [Game Level Low]           Beginner

Clear High Scores
  To clear the High Scores, delete the COCKROCH.REC file or select [Clear] from the window menu.

        [Ranking High Clear]       Clear Pro level high scores
        [Ranking Middle Clear]     Clear Ameatiur high scores
        [Ranking Low Clear]        Clear Low high scores
        [Ranking All Clear]         Clear high scores on all levels

 Changing Sound Generation
  Select [Sound] in the window menu.  Please select the correct sound generation method depending on your system.
         [Wave(PCM)]                Your system is capable of playing *.WAV files.
         [Beep]                       Your system only has a beeper.
         [None]                       If you don't want any sound.

Change Window Size
  Cochroach can be played from 2 window sizes.  To select which size you want to play with, select [Mode] from the window menu.
        [Flexible Size]                Change size depending on the size of your windows
        [Fixed Size]	                  Fixed 640x400 dot window size.


SETTING THE COCKROCH.INI FILE

SETTING THE COCKROCH.INI FILE

 Properties of this game can be changed by modifying the COCKROCH.INI file.

----- [COCKROCH.INI] default settings-----
CockroachInterruptInterval = 100
SoundFile(Newspaper) = COCKRCH1.WAV
SoundFile(SquashCockroach) = COCKRCH2.WAV
SoundFile(GameStart) = COCKRCH3.WAV
SoundGeneration = PCM
CountDown = 5
SquashQuota = 10
ChangeWindowSize = YES
MaxCockroachMovement = 100
--------------------------------

Cockroach interrupt interval:    Change cockroach movement (Do not change this value too much)
SoundFile(Newspaper):           Name of *.WAV file for newspaper sound*1
SoundFile(SquashCockroach) :  Name of *.WAV file for squashed cockroach*1
SoundFile(GameStart) :           Name of *.WAV file for start of game*1
SoundGeneration :                (can be changed from window menu)
CountDown :                       A number to start the game start count down
SquashQuota :                     Number of cockroach that must be squashed
ChangeWindowSize :               (can be changed from the window menu)
MaxCockroachMovement :	      Number of pixels that a cockroach can move at one time
                                      (if this value is too large, a cockroach will seem to warp)

*1: If the file is in a different directory than in the COCKROCH.EXE file, full path name must be specified.
*Settings can returned to the default settings by deleting the COCKROCH.INI file and restarting the game.


QUESTIONS AND ANSWERS

QUESTIONS AND ANSWERS

 Q1: "VBRJP200.DLL file not found"  message appears.
 Q2:  "MCI.VBX" file not found" message appears.
 Q3: "Insufficient Memory" message appears.
 Q4: There is no sound effect.
 Q5: I want to clear the High Scores file.
 Q6: Different program is executed.
 Q7: Coachroach program will not executed after I tried all of the above.
 Q8: "I don't think this is fun"
  Q : Other Questions


A1:  Download VBRJP200.DLL file from WUGNET, 6 Batch & Basic Lib, VBRJP2.ZIP/Bin  Bytes: 217521.
         Copy the file to the \WINDOWS\SYSTEM directory.


A2: Copy MCI.VBX to the \WINDOWS\SYSTEM directory.


A3: Increase the amount of RAM or remove some TSR programs from memory.  If there are duplicate application running on your system, close so that only one of them is running.


A4: Are the *.WAV files in the same directory as the program?
      Is "Sound" set to "WAVE Sound"?
      Is the *.WAV file correctly set in the *.INI file?
      Does your system properly setup to play *.WAV files?
      If check in the sound driver is properly installed in the [Control Panel], [Driver] and [Accessories],
        [Sound Recorder] is capable of playing the *.WAV files.


A5: High Scores are kept in the COCKROCH.REC file.  If you want to clear all High Scores, delete this file.  The next time the Cockroach program is executed, this file will automatically be created again.


A6: Please check the program you are actually running.  If you have another COCKROCH.EXE file, rename the COCKROCH.EXE file to a new name and execute this file.
    REN COCKROCH.EXE [new file name]


A7: Send your system configuration (hardware, software) to use by mail.  We will try to fix the problem as much as we can.
  Information necessary:
        1. CONFIG.SYS
        2. AUTOEXEC.BAT
        3. Computer model
        4. Peripherals
        5. RAM
        6. DOS version
        7. Windows version


A8: We're sorry.  If you tell us concretely how we can improve the game, we will incorporate iyour suggestion in the next game we will develop.


A : If you have any comment, suggestion, or find any bug, please send us a mail.  The address is written in the Introduction section.


COCKROACH HISTORY

COCKROACH HISTORY

Version 1.0
  March 21, 1994 Upload to Nifty-Serve
Version 1.1(Most Recent)
  - Add levels
  - Add *.WAV files
  - Modify *.WAV files
  - Add Help file
  - Add INI file
  - Revise document file (README.TXT)
  - Improve execution speed
  - Change few other places

* Unless there is a serious bug to Cockroach, i there will not be any update to this program


OTHER PROGRAMS BY the SEEKERTEAM

OTHER PROGRAMS BY the SEEKERTEAM

Name	: Cockroach
Environment	: Any machine with MS-Windows 3.1
Upload	: Nifty- FWINF,FIBMWIN,FNEC98D,FGALAM,FGALGUI
Description	: Bang, Slam, Squash those cockroaches!
Type	: Action game

Name	: Defender of the Earth 2
Environment	: Any machine with MS-Windows 3.1
Upload	: Nifty- FWINF,FIBMWIN,FNEC98D,FGALAM,FGALGUI
Description	: Save the Earth from falling astroids
Type	: Action game


DEVELOPMENT ENVIRONMENT

DEVELOPMENT ENVIRONMENT

Staff  SeekerTeam
  Planning & Production:     Takuya Funeyama
  Documentation:            Yasuhiro Watanabe
  Test:                        Satoru Sugimoto
  English Version:            Hitoshi Ozawa

I want to thank you very much for your assistance without which completion of Cockroach program

would not have been possible.

Development Environment
  PC9821AeM2   i486(25MHz)
  RAM             14.6MB
  HDD             IDE 240MB
                    SCSI 170MB
  WinAc           WSP-L
  Scanner         GT-6000
  OS               MS-DOS 5.0 (NEC)
                     Windows 3.1 (MS)

  Help file was created using "Help File Even a Monkey can Write ver. 1.63 (c) Mono".  I want to thank
Mono for making this a PDS, without which it would have taken longer to create this help file.

Tested Machines:
Japanese:
  PC9821Ae(Developement)         RAM 14.6,DOS5(NEC),Win3.1(MS)
  PC9821Ap2                          RAM 9.6,DOS5(NEC),Win3.1(NEC)
  PC486NAS                           RAM 9.6,DOS5(NEC),Win3.1(Epson)
  PC9801FA+ODP                     RAM 9.6,DOS5(NEC),Win3.1(NEC)
English:
  IBM ThinkPad 500                   RAM 4.0 DOS 6.1(IBM),Win3.1(MS)


AFTERTHOUGHT

AFTERTHOUGHT

  We want to thank you again for downloading Cockroach game.
  I want to dawdle around a little bit here and write about how the Cockroach game came about.  Read it only if you have some spare time.

* Japanese version --   newspaper -> slipper

  How the Cockroach game came to be...
  In its early stage, the Cockroach game was only a program that displayed cockroaches on a screen.  It was kind of a screen saver, but we developed more cockroach patterns so that a cockroach will turn around when it came to the edge of a screen.  With more patterns, a cockroach movements became more realistic.
  As I was in a stupefied state looking at cockroaches on my screen, an urge to squash them welled up within me.  I wrote a routine to squash them and created pictures of a squashed roaches.  With this program, I was able to squash as many cockroaches as I pleased.
  I still haven't added sound effects yets so as I slapped a slipper down, I have to murmur "Bang" and "Squash".  Those that passed by gave me funny looks.
  Well, I was fun.  So I tidied the game a little bit and released Ver.1.0 of the program.
  How the Sound were Recorded

  WAVE(PCM) files are usually recorded using a mike.  This, however, is harder than it sounds.  3 different sound are played in this game - slapping slipper, squashing cockroach, and start of game.  I will know explain how these sound have been recorded.

[Squashing Cockroach]
  This sound was made by catching some real cockroaches and squashing them under my thumb.  Well, actually it was a soft paper instead of a cockroach.  I added 2 or 3 echoes and the sound was OK!

[Start Whistle]
  I just recorded an actual sound of a whistle, but added 2 or 3 echoes to make it sound better.

[Slapping slipper]
  This was the hardest of all.  In the beginning, I recorded the sound that was made when my hand slapping an object, but it quite wasn't want I wanted.  Next, I recorded the sound that was made when I slapped a slipper on my desk, but this wasn't it either.  I tried slapping my palm with a rolled up newspaper.  It was getting nearer to what I wanted.  Finally, I slapped a rolled up newspaper on my thigh.  THIS WAS IT!  But it hurts like hell!  Well, have to endure pain to get what I want.  I neared a mike to my thigh and began slapping my thigh with full force.

  The actual sound seemed real good.  The quality of my mike,however, isn't that good. and it didn't pick up the sound too well.  I tried increasing the volume by modifying the recorded sound, but the sound became hazy.  I decided that I couldn't use this sound.  The only alternative was to produce louder sound and pick it up the best as I can.
  There wasn't any choice.  I just have to slap my thigh harder.  My thigh is already swelled red, but if I wanted a better sound I have to get my mike closer and slap my thigh with all my force.  This was a ONE SHOT deal.
  "Slap!"  With the sound, a rolled up newspaper and mike fell to the floor and a tear of pain streamed down my eyes.  "The sound must be great with me suffering this much pain", I thought and played back the recorded sound.  "What's this noise?!"  The mike seems to have slipped just as I slapped my thigh.  "This is terrible.  I couldn't use this!"
  In the end, the recorded sound was produced by hitting a rolled up newspaper on a magazine.  As I was editing the sound, I wasn't unable to forget the sting in my thigh from the wasteful attempt.

  Since you were diligent enough to read this far, I will give secretly tell you a trick to this game.  A cockroach requires little bit time to turn around when it reaches a corner.  This is the best place to slap them down.  Don't bother with those crossing across the window and concentrate on only those at the corner to get a better score.